diff options
Diffstat (limited to 'npc/quests/quests_louyang.txt')
-rw-r--r-- | npc/quests/quests_louyang.txt | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt index e24a48650..9660c5696 100644 --- a/npc/quests/quests_louyang.txt +++ b/npc/quests/quests_louyang.txt @@ -17,7 +17,7 @@ //============================================================ //======================================================= Soup //====================================================== Quest -lou_fild01.gat,195,177,4 script Jiu Lian Bu#01 819,{ +lou_fild01,195,177,4 script Jiu Lian Bu#01 819,{ if(QL_SOUP2) goto L_DONE; if(QL_SOUPQUEST)goto L_WHERE; if(QL_GOTFAKESOUP) goto L_FAKE; @@ -159,7 +159,7 @@ L_SOUP: mes "[Jiu Lian Bu]"; mes "Good job, chum! Heh heh heh, because you risked your neck for me, I'm gonna show you an awesome place! Just follow me~"; close2; - warp "lou_fild01.gat",180,171; + warp "lou_fild01",180,171; end; L_DONE: @@ -175,7 +175,7 @@ L_DONE: mes "Let's get"; mes "a groove on."; close2; - warp "lou_fild01.gat",180,171; + warp "lou_fild01",180,171; end; M_NAH: @@ -192,11 +192,11 @@ L_WHERE: mes "Come up again and I'll"; mes "give you your reward."; close2; - warp "lou_fild01.gat",180,171; + warp "lou_fild01",180,171; end; } -lou_fild01.gat,175,174,4 script Jiu Lian Bu#02 819,{ +lou_fild01,175,174,4 script Jiu Lian Bu#02 819,{ if(QL_SOUPQUEST < 1) goto L_DOQUEST; if(QL_SOUP2 < 1) goto L_1STTIME; mes "[Jiu Lian Bu]"; @@ -211,7 +211,7 @@ lou_fild01.gat,175,174,4 script Jiu Lian Bu#02 819,{ mes "Say it out loud!"; next; input @loushout$; - mapannounce "lou_fild01.gat","'" + strcharinfo(0) + "' shouts: " + @loushout$ ,1,0x9CFF00; + mapannounce "lou_fild01","'" + strcharinfo(0) + "' shouts: " + @loushout$ ,1,0x9CFF00; mes "[" + strcharinfo(0) + "]"; mes @loushout$; close; @@ -222,7 +222,7 @@ M_LEAVE: mes "Alright, let's"; mes "get a groove on."; close2; - warp "lou_fild01.gat",197,174; + warp "lou_fild01",197,174; end; L_DOQUEST: @@ -230,7 +230,7 @@ L_DOQUEST: mes "Who are you?"; mes "Get off my turf!"; close2; - warp "lou_fild01.gat",197,174; + warp "lou_fild01",197,174; end; L_1STTIME: @@ -279,7 +279,7 @@ L_1STTIME: mes "Say it out loud!"; next; input @loushout$; - mapannounce "lou_fild01.gat","'" + strcharinfo(0) + "' shouts: " + @loushout$ ,1,0x9CFF00; + mapannounce "lou_fild01","'" + strcharinfo(0) + "' shouts: " + @loushout$ ,1,0x9CFF00; mes "[" + strcharinfo(0) + "]"; mes @loushout$; set QL_SOUP2,1; @@ -297,7 +297,7 @@ L_1STTIME: close; } -lou_in02.gat,61,175,2 script Employee#01 818,2,2{ +lou_in02,61,175,2 script Employee#01 818,2,2{ mes "[Ya Hua]"; mes "^6A6A6A*Yawn...*"; close; @@ -325,13 +325,13 @@ S_CAUGHT: close; } -lou_in02.gat,54,174,6 script Employee#02 822,{ +lou_in02,54,174,6 script Employee#02 822,{ mes "[Chang Pai]"; mes "^6A6A6A*Yawn...*"; close; } -lou_in02.gat,50,185,4 script Pot#01 111,{ +lou_in02,50,185,4 script Pot#01 111,{ if(QL_SOUPQUEST == 1) goto L_EMPTY; if(QL_ACCEPTSOUP < 1) goto L_NORMAL; mes "^3131FFBeneath the shadows, you find a large pot filled with dark, red liquid. What do you want to do?"; @@ -369,7 +369,7 @@ L_EMPTY: close; } -lou_in02.gat,49,185,4 script Pot#02 111,{ +lou_in02,49,185,4 script Pot#02 111,{ if(QL_SOUPQUEST == 1) goto L_EMPTY; if(QL_ACCEPTSOUP < 1) goto L_NORMAL; mes "^3131FFBeneath the shadows, you find a large pot filled with dark, red liquid. What do you want to do?"; @@ -407,7 +407,7 @@ L_EMPTY: close; } -lou_in02.gat,62,183,4 script Chef 820,{ +lou_in02,62,183,4 script Chef 820,{ if(QL_SOUPQUEST == 1) goto L_FINISHED; mes "[Wang Shi Long]"; mes "Hello, are you"; @@ -462,7 +462,7 @@ L_FINISHED: close; } -lou_in02.gat,42,186,4 script Liu Jia Lim 816,{ +lou_in02,42,186,4 script Liu Jia Lim 816,{ if(QL_SOUPQUEST == 1) goto L_FINISHED; mes "[Liu Jia Lim]"; mes "Do you know what's the best dish at this restaurant? It's Dragon Soup! They've been selling it here for as long as this restaurant has been around"; @@ -486,7 +486,7 @@ L_FINISHED: close; } -lou_in02.gat,80,173,2 script Li Min 746,{ +lou_in02,80,173,2 script Li Min 746,{ if(QL_SOUPQUEST == 1) goto L_FINISHED; mes "[Li Min]"; mes "Well, I don't really"; @@ -531,7 +531,7 @@ L_FINISHED: close; } -louyang.gat,174,150,4 script Liu Chi Ling 815,{ +louyang,174,150,4 script Liu Chi Ling 815,{ if(QL_SOUPQUEST == 1) goto L_RUMOR; mes "[Jiu Chi Ling]"; mes "I'm worried about my brother."; @@ -569,7 +569,7 @@ L_RUMOR: //============================================================ //================================================ Tool Master //====================================================== Quest -lou_in02.gat,210,47,8 script City Hall Officer 825,{ +lou_in02,210,47,8 script City Hall Officer 825,{ if(QL_GOTCOMPROP == 1)goto L_BEENTOHIM; if(QL_LOUBRIBE == 1)goto L_OFFICER; if(QL_BEENTOSTORAGE == 1)goto L_QUEST; @@ -665,7 +665,7 @@ L_BEENTOHIM: close; } -lou_in02.gat,156,38,8 script Studying Officer 822,{ +lou_in02,156,38,8 script Studying Officer 822,{ if(QL_GOTCOMPROP == 1)goto L_RANT2; if(QL_LOUBRIBE == 1)goto L_BRIBED; if(QL_BEENTOSTORAGE == 1)goto L_RANT; @@ -781,7 +781,7 @@ L_RANT2: close; } -lou_in02.gat,248,166,2 script Tool Shop Master 824,{ +lou_in02,248,166,2 script Tool Shop Master 824,{ if(QL_GOTHERB == 1)goto L_HERB; if(QL_TOOLMASTER == 1)goto L_STORAGE; if(QL_DOCQUEST == 1)goto L_QUEST; @@ -823,7 +823,7 @@ L_STORAGE: close; } -lou_in02.gat,201,166,5 script Storage Keeper 819,{ +lou_in02,201,166,5 script Storage Keeper 819,{ if(QL_GOTCOMPROP == 1)goto L_FINALLY; if(QL_BEENTOSTORAGE == 1)goto L_LAZY; if(QL_TOOLMASTER == 1)goto L_QUEST; @@ -948,7 +948,7 @@ L_FINALLY: //============================================================ //===================================================== Doctor //====================================================== Quest -lou_in02.gat,265,69,4 script Doctor 814,{ +lou_in02,265,69,4 script Doctor 814,{ if(QL_DOCQUEST == 1) goto L_MED; if(QL_DOCQUEST == 2) goto L_RANT; if(QL_DOCQUEST == 3) goto L_CHECKITM; @@ -1148,7 +1148,7 @@ L_NOTENOUGH: //============================================================ //================================================ Poison King //====================================================== Quest -lou_fild01.gat,224,348,7 script Lady#04 817,{ +lou_fild01,224,348,7 script Lady#04 817,{ emotion 30; mes "[Lady]"; @@ -1244,7 +1244,7 @@ s_Firework: } -lou_fild01.gat,225,349,1 script LouFireWrk 139,{ +lou_fild01,225,349,1 script LouFireWrk 139,{ OnExplosion: misceffect 183; @@ -1252,7 +1252,7 @@ OnExplosion: } -lou_in01.gat,99,158,4 script Lord 821,{ +lou_in01,99,158,4 script Lord 821,{ mes "[Lord Bai Long]"; mes "Hahahaha!"; mes "Welcome to Louyang!"; @@ -1340,7 +1340,7 @@ s_Journal: close; } -lou_in02.gat,253,45,4 script Employee#04 822,{ +lou_in02,253,45,4 script Employee#04 822,{ if(QL_POISONKING == 30)goto s_NoGoodIdea; if(QL_POISONKING == 18)goto s_Busy; @@ -1998,7 +1998,7 @@ s_CameBack: else if(BaseLevel > 80 && BaseLevel < 86)set BaseExp,BaseExp+142340; else if(BaseLevel > 85 && BaseLevel < 91)set BaseExp,BaseExp+152052; else if(BaseLevel > 90)set BaseExp,BaseExp+366786; - warp "louyang.gat",270,136; + warp "louyang",270,136; end; s_Proud: @@ -2075,7 +2075,7 @@ s_NoGoodIdea: } -lou_in02.gat,122,38,4 script Poison King 824,{ +lou_in02,122,38,4 script Poison King 824,{ if(QL_POISONKING > 16 && QL_POISONKING != 30)goto s_Proud; if(QL_POISONKING == 16)goto s_Letter; @@ -3033,7 +3033,7 @@ s_Letter: else if(BaseLevel > 90)set BaseExp,BaseExp+406786; set QL_POISONKING,17; close2; - warp "louyang.gat",270,136; + warp "louyang",270,136; end; s_Proud: @@ -3047,7 +3047,7 @@ s_Proud: } -lou_in01.gat,101,124,0 script #LouSoldChk 139,100,0,{ +lou_in01,101,124,0 script #LouSoldChk 139,100,0,{ if(QL_POISONKING == 13)goto s_SoldChk; end; @@ -3058,12 +3058,12 @@ s_SoldChk: mes "^3131FFYou ran away as quickly as you"; mes "could!"; close2; - warp "louyang.gat",218,249; + warp "louyang",218,249; end; } -lou_in01.gat,115,163,0 script #LouSoldChk2 139,0,2,{ +lou_in01,115,163,0 script #LouSoldChk2 139,0,2,{ if(QL_POISONKING == 13)goto s_SoldChk; end; @@ -3074,12 +3074,12 @@ s_SoldChk: mes "^3131FFYou escape before the soldier can"; mes "find you."; close2; - warp "louyang.gat",217,278; + warp "louyang",217,278; end; } -lou_in01.gat,115,163,0 script #LouSoldChk3 139,25,0,{ +lou_in01,115,163,0 script #LouSoldChk3 139,25,0,{ if(QL_POISONKING == 13)goto s_SoldChk; end; @@ -3090,11 +3090,11 @@ s_SoldChk: mes "^3131FFYou escape before the soldier can"; mes "find you."; close2; - warp "louyang.gat",217,278; + warp "louyang",217,278; end; } -louyang.gat,218,278,0 script #LouSecEntrnc 111,{ +louyang,218,278,0 script #LouSecEntrnc 111,{ mes "[" + strcharinfo(0) + "]"; mes "What's this?"; @@ -3105,12 +3105,12 @@ louyang.gat,218,278,0 script #LouSecEntrnc 111,{ mes "You move through the crack as"; mes "quickly as you can."; close2; - warp "lou_in01.gat",119,167; + warp "lou_in01",119,167; end; } -lou_in01.gat,117,167,0 script #LouSecExit 111,{ +lou_in01,117,167,0 script #LouSecExit 111,{ mes "[" + strcharinfo(0) + "]"; mes "What's this?"; @@ -3121,12 +3121,12 @@ lou_in01.gat,117,167,0 script #LouSecExit 111,{ mes "You move through the crack as"; mes "quickly as you can."; close2; - warp "louyang.gat",217,278; + warp "louyang",217,278; end; } -lou_in01.gat,106,162,0 script #BaiLongBottle 111,{ +lou_in01,106,162,0 script #BaiLongBottle 111,{ if(QL_POISONPATH > 1 && countitem(713) && countitem(938))goto s_Save; if(QL_POISONKING != 13)goto s_Fancy; |