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-rw-r--r--npc/quests/quests_louyang.txt80
1 files changed, 40 insertions, 40 deletions
diff --git a/npc/quests/quests_louyang.txt b/npc/quests/quests_louyang.txt
index e24a48650..9660c5696 100644
--- a/npc/quests/quests_louyang.txt
+++ b/npc/quests/quests_louyang.txt
@@ -17,7 +17,7 @@
//============================================================
//======================================================= Soup
//====================================================== Quest
-lou_fild01.gat,195,177,4 script Jiu Lian Bu#01 819,{
+lou_fild01,195,177,4 script Jiu Lian Bu#01 819,{
if(QL_SOUP2) goto L_DONE;
if(QL_SOUPQUEST)goto L_WHERE;
if(QL_GOTFAKESOUP) goto L_FAKE;
@@ -159,7 +159,7 @@ L_SOUP:
mes "[Jiu Lian Bu]";
mes "Good job, chum! Heh heh heh, because you risked your neck for me, I'm gonna show you an awesome place! Just follow me~";
close2;
- warp "lou_fild01.gat",180,171;
+ warp "lou_fild01",180,171;
end;
L_DONE:
@@ -175,7 +175,7 @@ L_DONE:
mes "Let's get";
mes "a groove on.";
close2;
- warp "lou_fild01.gat",180,171;
+ warp "lou_fild01",180,171;
end;
M_NAH:
@@ -192,11 +192,11 @@ L_WHERE:
mes "Come up again and I'll";
mes "give you your reward.";
close2;
- warp "lou_fild01.gat",180,171;
+ warp "lou_fild01",180,171;
end;
}
-lou_fild01.gat,175,174,4 script Jiu Lian Bu#02 819,{
+lou_fild01,175,174,4 script Jiu Lian Bu#02 819,{
if(QL_SOUPQUEST < 1) goto L_DOQUEST;
if(QL_SOUP2 < 1) goto L_1STTIME;
mes "[Jiu Lian Bu]";
@@ -211,7 +211,7 @@ lou_fild01.gat,175,174,4 script Jiu Lian Bu#02 819,{
mes "Say it out loud!";
next;
input @loushout$;
- mapannounce "lou_fild01.gat","'" + strcharinfo(0) + "' shouts: " + @loushout$ ,1,0x9CFF00;
+ mapannounce "lou_fild01","'" + strcharinfo(0) + "' shouts: " + @loushout$ ,1,0x9CFF00;
mes "[" + strcharinfo(0) + "]";
mes @loushout$;
close;
@@ -222,7 +222,7 @@ M_LEAVE:
mes "Alright, let's";
mes "get a groove on.";
close2;
- warp "lou_fild01.gat",197,174;
+ warp "lou_fild01",197,174;
end;
L_DOQUEST:
@@ -230,7 +230,7 @@ L_DOQUEST:
mes "Who are you?";
mes "Get off my turf!";
close2;
- warp "lou_fild01.gat",197,174;
+ warp "lou_fild01",197,174;
end;
L_1STTIME:
@@ -279,7 +279,7 @@ L_1STTIME:
mes "Say it out loud!";
next;
input @loushout$;
- mapannounce "lou_fild01.gat","'" + strcharinfo(0) + "' shouts: " + @loushout$ ,1,0x9CFF00;
+ mapannounce "lou_fild01","'" + strcharinfo(0) + "' shouts: " + @loushout$ ,1,0x9CFF00;
mes "[" + strcharinfo(0) + "]";
mes @loushout$;
set QL_SOUP2,1;
@@ -297,7 +297,7 @@ L_1STTIME:
close;
}
-lou_in02.gat,61,175,2 script Employee#01 818,2,2{
+lou_in02,61,175,2 script Employee#01 818,2,2{
mes "[Ya Hua]";
mes "^6A6A6A*Yawn...*";
close;
@@ -325,13 +325,13 @@ S_CAUGHT:
close;
}
-lou_in02.gat,54,174,6 script Employee#02 822,{
+lou_in02,54,174,6 script Employee#02 822,{
mes "[Chang Pai]";
mes "^6A6A6A*Yawn...*";
close;
}
-lou_in02.gat,50,185,4 script Pot#01 111,{
+lou_in02,50,185,4 script Pot#01 111,{
if(QL_SOUPQUEST == 1) goto L_EMPTY;
if(QL_ACCEPTSOUP < 1) goto L_NORMAL;
mes "^3131FFBeneath the shadows, you find a large pot filled with dark, red liquid. What do you want to do?";
@@ -369,7 +369,7 @@ L_EMPTY:
close;
}
-lou_in02.gat,49,185,4 script Pot#02 111,{
+lou_in02,49,185,4 script Pot#02 111,{
if(QL_SOUPQUEST == 1) goto L_EMPTY;
if(QL_ACCEPTSOUP < 1) goto L_NORMAL;
mes "^3131FFBeneath the shadows, you find a large pot filled with dark, red liquid. What do you want to do?";
@@ -407,7 +407,7 @@ L_EMPTY:
close;
}
-lou_in02.gat,62,183,4 script Chef 820,{
+lou_in02,62,183,4 script Chef 820,{
if(QL_SOUPQUEST == 1) goto L_FINISHED;
mes "[Wang Shi Long]";
mes "Hello, are you";
@@ -462,7 +462,7 @@ L_FINISHED:
close;
}
-lou_in02.gat,42,186,4 script Liu Jia Lim 816,{
+lou_in02,42,186,4 script Liu Jia Lim 816,{
if(QL_SOUPQUEST == 1) goto L_FINISHED;
mes "[Liu Jia Lim]";
mes "Do you know what's the best dish at this restaurant? It's Dragon Soup! They've been selling it here for as long as this restaurant has been around";
@@ -486,7 +486,7 @@ L_FINISHED:
close;
}
-lou_in02.gat,80,173,2 script Li Min 746,{
+lou_in02,80,173,2 script Li Min 746,{
if(QL_SOUPQUEST == 1) goto L_FINISHED;
mes "[Li Min]";
mes "Well, I don't really";
@@ -531,7 +531,7 @@ L_FINISHED:
close;
}
-louyang.gat,174,150,4 script Liu Chi Ling 815,{
+louyang,174,150,4 script Liu Chi Ling 815,{
if(QL_SOUPQUEST == 1) goto L_RUMOR;
mes "[Jiu Chi Ling]";
mes "I'm worried about my brother.";
@@ -569,7 +569,7 @@ L_RUMOR:
//============================================================
//================================================ Tool Master
//====================================================== Quest
-lou_in02.gat,210,47,8 script City Hall Officer 825,{
+lou_in02,210,47,8 script City Hall Officer 825,{
if(QL_GOTCOMPROP == 1)goto L_BEENTOHIM;
if(QL_LOUBRIBE == 1)goto L_OFFICER;
if(QL_BEENTOSTORAGE == 1)goto L_QUEST;
@@ -665,7 +665,7 @@ L_BEENTOHIM:
close;
}
-lou_in02.gat,156,38,8 script Studying Officer 822,{
+lou_in02,156,38,8 script Studying Officer 822,{
if(QL_GOTCOMPROP == 1)goto L_RANT2;
if(QL_LOUBRIBE == 1)goto L_BRIBED;
if(QL_BEENTOSTORAGE == 1)goto L_RANT;
@@ -781,7 +781,7 @@ L_RANT2:
close;
}
-lou_in02.gat,248,166,2 script Tool Shop Master 824,{
+lou_in02,248,166,2 script Tool Shop Master 824,{
if(QL_GOTHERB == 1)goto L_HERB;
if(QL_TOOLMASTER == 1)goto L_STORAGE;
if(QL_DOCQUEST == 1)goto L_QUEST;
@@ -823,7 +823,7 @@ L_STORAGE:
close;
}
-lou_in02.gat,201,166,5 script Storage Keeper 819,{
+lou_in02,201,166,5 script Storage Keeper 819,{
if(QL_GOTCOMPROP == 1)goto L_FINALLY;
if(QL_BEENTOSTORAGE == 1)goto L_LAZY;
if(QL_TOOLMASTER == 1)goto L_QUEST;
@@ -948,7 +948,7 @@ L_FINALLY:
//============================================================
//===================================================== Doctor
//====================================================== Quest
-lou_in02.gat,265,69,4 script Doctor 814,{
+lou_in02,265,69,4 script Doctor 814,{
if(QL_DOCQUEST == 1) goto L_MED;
if(QL_DOCQUEST == 2) goto L_RANT;
if(QL_DOCQUEST == 3) goto L_CHECKITM;
@@ -1148,7 +1148,7 @@ L_NOTENOUGH:
//============================================================
//================================================ Poison King
//====================================================== Quest
-lou_fild01.gat,224,348,7 script Lady#04 817,{
+lou_fild01,224,348,7 script Lady#04 817,{
emotion 30;
mes "[Lady]";
@@ -1244,7 +1244,7 @@ s_Firework:
}
-lou_fild01.gat,225,349,1 script LouFireWrk 139,{
+lou_fild01,225,349,1 script LouFireWrk 139,{
OnExplosion:
misceffect 183;
@@ -1252,7 +1252,7 @@ OnExplosion:
}
-lou_in01.gat,99,158,4 script Lord 821,{
+lou_in01,99,158,4 script Lord 821,{
mes "[Lord Bai Long]";
mes "Hahahaha!";
mes "Welcome to Louyang!";
@@ -1340,7 +1340,7 @@ s_Journal:
close;
}
-lou_in02.gat,253,45,4 script Employee#04 822,{
+lou_in02,253,45,4 script Employee#04 822,{
if(QL_POISONKING == 30)goto s_NoGoodIdea;
if(QL_POISONKING == 18)goto s_Busy;
@@ -1998,7 +1998,7 @@ s_CameBack:
else if(BaseLevel > 80 && BaseLevel < 86)set BaseExp,BaseExp+142340;
else if(BaseLevel > 85 && BaseLevel < 91)set BaseExp,BaseExp+152052;
else if(BaseLevel > 90)set BaseExp,BaseExp+366786;
- warp "louyang.gat",270,136;
+ warp "louyang",270,136;
end;
s_Proud:
@@ -2075,7 +2075,7 @@ s_NoGoodIdea:
}
-lou_in02.gat,122,38,4 script Poison King 824,{
+lou_in02,122,38,4 script Poison King 824,{
if(QL_POISONKING > 16 && QL_POISONKING != 30)goto s_Proud;
if(QL_POISONKING == 16)goto s_Letter;
@@ -3033,7 +3033,7 @@ s_Letter:
else if(BaseLevel > 90)set BaseExp,BaseExp+406786;
set QL_POISONKING,17;
close2;
- warp "louyang.gat",270,136;
+ warp "louyang",270,136;
end;
s_Proud:
@@ -3047,7 +3047,7 @@ s_Proud:
}
-lou_in01.gat,101,124,0 script #LouSoldChk 139,100,0,{
+lou_in01,101,124,0 script #LouSoldChk 139,100,0,{
if(QL_POISONKING == 13)goto s_SoldChk;
end;
@@ -3058,12 +3058,12 @@ s_SoldChk:
mes "^3131FFYou ran away as quickly as you";
mes "could!";
close2;
- warp "louyang.gat",218,249;
+ warp "louyang",218,249;
end;
}
-lou_in01.gat,115,163,0 script #LouSoldChk2 139,0,2,{
+lou_in01,115,163,0 script #LouSoldChk2 139,0,2,{
if(QL_POISONKING == 13)goto s_SoldChk;
end;
@@ -3074,12 +3074,12 @@ s_SoldChk:
mes "^3131FFYou escape before the soldier can";
mes "find you.";
close2;
- warp "louyang.gat",217,278;
+ warp "louyang",217,278;
end;
}
-lou_in01.gat,115,163,0 script #LouSoldChk3 139,25,0,{
+lou_in01,115,163,0 script #LouSoldChk3 139,25,0,{
if(QL_POISONKING == 13)goto s_SoldChk;
end;
@@ -3090,11 +3090,11 @@ s_SoldChk:
mes "^3131FFYou escape before the soldier can";
mes "find you.";
close2;
- warp "louyang.gat",217,278;
+ warp "louyang",217,278;
end;
}
-louyang.gat,218,278,0 script #LouSecEntrnc 111,{
+louyang,218,278,0 script #LouSecEntrnc 111,{
mes "[" + strcharinfo(0) + "]";
mes "What's this?";
@@ -3105,12 +3105,12 @@ louyang.gat,218,278,0 script #LouSecEntrnc 111,{
mes "You move through the crack as";
mes "quickly as you can.";
close2;
- warp "lou_in01.gat",119,167;
+ warp "lou_in01",119,167;
end;
}
-lou_in01.gat,117,167,0 script #LouSecExit 111,{
+lou_in01,117,167,0 script #LouSecExit 111,{
mes "[" + strcharinfo(0) + "]";
mes "What's this?";
@@ -3121,12 +3121,12 @@ lou_in01.gat,117,167,0 script #LouSecExit 111,{
mes "You move through the crack as";
mes "quickly as you can.";
close2;
- warp "louyang.gat",217,278;
+ warp "louyang",217,278;
end;
}
-lou_in01.gat,106,162,0 script #BaiLongBottle 111,{
+lou_in01,106,162,0 script #BaiLongBottle 111,{
if(QL_POISONPATH > 1 && countitem(713) && countitem(938))goto s_Save;
if(QL_POISONKING != 13)goto s_Fancy;