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-rw-r--r--npc/quests/quests_lighthalzen.txt120
1 files changed, 60 insertions, 60 deletions
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt
index 7cb0c1c0e..0637ef18f 100644
--- a/npc/quests/quests_lighthalzen.txt
+++ b/npc/quests/quests_lighthalzen.txt
@@ -418,7 +418,7 @@ lighthalzen,341,224,3 script Fishbone 4_M_LGTGUARD,{
mes "It's like I'm";
mes "doing this for free...";
next;
- if (select("Okay.:No! It's impossible!") == 1) {
+ if (select("Okay.", "No! It's impossible!") == 1) {
mes "[Fishbone]";
mes "Alright, then";
mes "bring me back a";
@@ -445,7 +445,7 @@ lighthalzen,341,224,3 script Fishbone 4_M_LGTGUARD,{
mes "Did you bring";
mes "the stuff?";
next;
- switch(select("I'm still working on it.:Here you go!:Um... Stuff?")) {
+ switch(select("I'm still working on it.", "Here you go!", "Um... Stuff?")) {
case 1:
mes "[Fishbone]";
mes "Still working on it?";
@@ -518,7 +518,7 @@ lighthalzen,341,224,3 script Fishbone 4_M_LGTGUARD,{
mes "can find the Lab entrance.";
}
next;
- switch(select("Not yet.:Yes.")) {
+ switch(select("Not yet.", "Yes.")) {
case 1:
mes "[Fishbone]";
mes "Eh...?";
@@ -555,7 +555,7 @@ lighthalzen,341,224,3 script Fishbone 4_M_LGTGUARD,{
mes "you want me to send";
mes "you there again?";
next;
- if (select("No.:Yes.") == 1) {
+ if (select("No.", "Yes.") == 1) {
mes "[Fishbone]";
mes "Geez, you must have";
mes "really had a hard time";
@@ -618,7 +618,7 @@ lighthalzen,341,224,3 script Fishbone 4_M_LGTGUARD,{
mes "send you back there. So";
mes "what do you say?";
next;
- if (select("Sure:No thanks~") == 1) {
+ if (select("Sure", "No thanks~") == 1) {
mes "[Fishbone]";
mes "Okay then, here";
mes "we go! Good luck";
@@ -681,7 +681,7 @@ lhz_cube,237,198,0 script Bundle of Files#cube HIDDEN_NPC,{
mes "sorts of information,";
mes "but they're all mixed up.^000000";
next;
- if (select("Rummage through the files.:Cancel") == 1) {
+ if (select("Rummage through the files.", "Cancel") == 1) {
mes "^3355FFWhile you are";
mes "rummaging through";
mes "the files, a Red Key";
@@ -714,7 +714,7 @@ lhz_cube,234,202,0 script Picture#cube HIDDEN_NPC,{
mes "your attention for some";
mes "inexplicably strange reason.^000000";
next;
- if (select("Look behind picture.:Cancel") == 1) {
+ if (select("Look behind picture.", "Cancel") == 1) {
mes "^3355FFYou push and pull";
mes "with all your strength,";
mes "but the picture won't";
@@ -730,7 +730,7 @@ lhz_cube,234,202,0 script Picture#cube HIDDEN_NPC,{
mes "your attention for some";
mes "inexplicably strange reason.^000000";
next;
- if (select("Look behind picture.:Cancel") == 1) {
+ if (select("Look behind picture.", "Cancel") == 1) {
mes "^3355FFYou push and pull";
mes "with all your strength,";
mes "but this picture is too";
@@ -794,7 +794,7 @@ lhz_cube,234,202,0 script Picture#cube HIDDEN_NPC,{
mes "^3355FFThere is a picture";
mes "hanging on the wall.^000000";
next;
- if (select("Look beneath picture.:Cancel") == 1) {
+ if (select("Look beneath picture.", "Cancel") == 1) {
mes "^3355FFThere are some";
mes "numbers behind the";
mes "picture, but now there is";
@@ -858,7 +858,7 @@ lhz_cube,248,179,0 script Chest#cube HIDDEN_NPC,{
mes "there is a utility Axe";
mes "laid on top of it.^000000";
next;
- if (select("Take the utility Axe.:Cancel") == 1) {
+ if (select("Take the utility Axe.", "Cancel") == 1) {
mes "^3355FFWithout shame or";
mes "an ounce of guilt, you";
mes "pick up the utility ^000000Axe^3355FF";
@@ -1041,7 +1041,7 @@ lhz_cube,244,201,0 script Status Light#cube HIDDEN_NPC,{
mes "is now off and the";
mes "bulb has cooled down.";
next;
- if (select("Smash the light bulb.:Cancel") == 1) {
+ if (select("Smash the light bulb.", "Cancel") == 1) {
mes "^3355FFYou smash the";
mes "Status Light's bulb";
mes "and discover another key.";
@@ -1061,7 +1061,7 @@ lhz_cube,234,200,0 script Desk#cube HIDDEN_NPC,{
mes "a completely";
mes "cluttered desk.^000000";
next;
- switch(select("On the desk:Under the desk:Desk drawer")) {
+ switch(select("On the desk", "Under the desk", "Desk drawer")) {
case 1:
mes "^3355FFVarious documents,";
mes "books and lab equipment";
@@ -1104,7 +1104,7 @@ lhz_cube,234,200,0 script Desk#cube HIDDEN_NPC,{
mes "who has someone else";
mes "do his desk tidying for him.^000000";
next;
- switch(select("On the desk:Under the desk:Desk drawer")) {
+ switch(select("On the desk", "Under the desk", "Desk drawer")) {
case 1:
mes "^3355FFAlas, no matter how much";
mes "you rummage through it,";
@@ -1159,7 +1159,7 @@ lhz_cube,234,200,0 script Desk#cube HIDDEN_NPC,{
mes "objects, but such is its";
mes "destiny as office equipment.^000000";
next;
- switch(select("On the desk:Under the desk:Desk drawer")) {
+ switch(select("On the desk", "Under the desk", "Desk drawer")) {
case 1:
mes "^3355FFAlas, no matter how much";
mes "you rummage through it,";
@@ -1198,7 +1198,7 @@ lhz_cube,247,198,0 script Bed#cube HIDDEN_NPC,{
mes "in which the sheets";
mes "are slovenly arranged.^000000";
next;
- if (select("On the bed:Under the bed") == 1) {
+ if (select("On the bed", "Under the bed") == 1) {
mes "^3355FFNo one's in the bed";
mes "and if you climbed in,";
mes "you'd just be alone. For";
@@ -1221,7 +1221,7 @@ lhz_cube,247,198,0 script Bed#cube HIDDEN_NPC,{
mes "in which the sheets";
mes "are slovenly arranged.^000000";
next;
- if (select("On the bed:Under the bed") == 1) {
+ if (select("On the bed", "Under the bed") == 1) {
mes "^3355FFNo one's in the bed";
mes "and if you climbed in,";
mes "you'd just be alone. For";
@@ -1250,7 +1250,7 @@ lhz_cube,247,198,0 script Bed#cube HIDDEN_NPC,{
mes "in which the sheets";
mes "are slovenly arranged.^000000";
next;
- if (select("On the bed:Under the bed") == 1) {
+ if (select("On the bed", "Under the bed") == 1) {
mes "^3355FFNo one's in the bed";
mes "and if you climbed in,";
mes "you'd just be alone. For";
@@ -1288,7 +1288,7 @@ lhz_cube,247,198,0 script Bed#cube HIDDEN_NPC,{
mes "bed that may be more";
mes "than meets the eye.^000000";
next;
- if (select("On the bed:Under the bed") == 1) {
+ if (select("On the bed", "Under the bed") == 1) {
mes "^3355FFNo one's in the bed";
mes "and if you climbed in,";
mes "you'd just be alone. For";
@@ -1326,7 +1326,7 @@ lhz_cube,247,198,0 script Bed#cube HIDDEN_NPC,{
mes "in which the sheets";
mes "are slovenly arranged.^000000";
next;
- if (select("On the bed:Under the bed") == 1) {
+ if (select("On the bed", "Under the bed") == 1) {
mes "^3355FFNo one's in the bed";
mes "and if you climbed in,";
mes "you'd just be alone. For";
@@ -1348,7 +1348,7 @@ lhz_cube,229,184,0 script Goblet#cube HIDDEN_NPC,{
mes "It looks like you";
mes "missed the party.^000000";
next;
- if (select("Examine the goblet.:Cancel") == 1) {
+ if (select("Examine the goblet.", "Cancel") == 1) {
mes "^3355FFInside the goblet,";
mes "you find a ^000000Rusty Key^3355FF";
mes "which you decide to keep.";
@@ -1424,7 +1424,7 @@ lhz_cube,249,191,0 script Cabinet#cube HIDDEN_NPC,{
mes "many drawers. Perhaps";
mes "something useful is inside?";
next;
- if (select("Open:Cancel") == 1) {
+ if (select("Open", "Cancel") == 1) {
input .@input$;
mes "^3355FFUnfortunately, the";
mes "cabinet has been locked.";
@@ -1534,7 +1534,7 @@ lhz_cube,224,197,0 script Experiment Tube#cube HIDDEN_NPC,{
mes "ground splits open, revealing";
mes "an underground staircase.^000000";
next;
- if (select("Go downstairs:Cancel") == 1) {
+ if (select("Go downstairs", "Cancel") == 1) {
mes "^3355FFYou walk down";
mes "the long flight";
mes "of winding stairs...^000000";
@@ -1574,7 +1574,7 @@ lhz_cube,248,193,0 script Box#cube1 HIDDEN_NPC,{
mes "three distinctively";
mes "shaped holes.^000000";
next;
- select("Oval Hole:Cubic Hole:Polygon Hole");
+ select("Oval Hole", "Cubic Hole", "Polygon Hole");
input .@input$;
mes "^3355FFNothing happened.^000000";
close;
@@ -1584,7 +1584,7 @@ lhz_cube,248,193,0 script Box#cube1 HIDDEN_NPC,{
mes "three distinctively";
mes "shaped holes.^000000";
next;
- switch(select("Oval Hole:Cube Hole:Polygon Hole")) {
+ switch(select("Oval Hole", "Cube Hole", "Polygon Hole")) {
case 1:
if (lhz_secret01 == 9) {
next;
@@ -1674,7 +1674,7 @@ lhz_cube,248,193,0 script Box#cube1 HIDDEN_NPC,{
mes "are now filled with the";
mes "objects you've inserted.^000000";
next;
- if (select("Open the box.:Cancel") == 1) {
+ if (select("Open the box.", "Cancel") == 1) {
mes "^3355FFYou open the box";
mes "and find that there's";
mes "a small card labeled";
@@ -1701,7 +1701,7 @@ lhz_cube,250,184,0 script Door#cube HIDDEN_NPC,{
mes "^3355FFYou've come upon a";
mes "door that leads outside.^000000";
next;
- if (select("Exit:Cancel") == 1) {
+ if (select("Exit", "Cancel") == 1) {
warp "lighthalzen",310,302;
end;
}
@@ -1959,7 +1959,7 @@ OnTouch:
mes "cost 15,000 zeny. So";
mes "what do you say?";
next;
- switch(select("Give me 1.:Give me 2.:Give me 3.:No, I'm fine.")) {
+ switch(select("Give me 1.", "Give me 2.", "Give me 3.", "No, I'm fine.")) {
case 1: .@number = 1; .@price = 15000*1; break;
case 2: .@number = 2; .@price = 15000*2; break;
case 3: .@number = 3; .@price = 15000*3; break;
@@ -2156,7 +2156,7 @@ lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{
mes "In fact, you know what?";
mes "I think I'd even be madder!";
next;
- if (select("Show Benkaistein's Journal.:Don't show Benkaistein's Journal.") == 1) {
+ if (select("Show Benkaistein's Journal.", "Don't show Benkaistein's Journal.") == 1) {
mes "[Digotz]";
mes "Why am I so ticked off?";
mes "^3355FF*Sigh*^000000 You have something";
@@ -4342,7 +4342,7 @@ lighthalzen,346,263,3 script Elder#lhz 4_F_EINOLD,{
mes "of the burden that";
mes "you are carrying.";
next;
- switch(select("Um, burden...?:Crazy old woman!")) {
+ switch(select("Um, burden...?", "Crazy old woman!")) {
case 1:
mes "[Elder]";
mes "Ah yes, they may not";
@@ -4395,7 +4395,7 @@ lighthalzen,346,263,3 script Elder#lhz 4_F_EINOLD,{
mes "clothes. Tell me, have you";
mes "wronged anyone recently?!";
next;
- select("I don't... think so.:I can't remember every bad thing I've done!");
+ select("I don't... think so.", "I can't remember every bad thing I've done!");
mes "[Elder]";
mes "Well, you better do";
mes "something soon, before";
@@ -4483,7 +4483,7 @@ lighthalzen,346,263,3 script Elder#lhz 4_F_EINOLD,{
mes "the remains of the spirits";
mes "that still cling to this plane?";
next;
- switch(select("Show him the Pendant.:Cancel")) {
+ switch(select("Show him the Pendant.", "Cancel")) {
case 1:
mes "[Elder]";
mes "Oh my... There are some";
@@ -4596,7 +4596,7 @@ lighthalzen,346,263,3 script Elder#lhz 4_F_EINOLD,{
mes "You look innocent enough";
mes "to become a victim in the city.";
next;
- switch(select("About Lighthalzen:About the Slum:????")) {
+ switch(select("About Lighthalzen", "About the Slum", "????")) {
case 1:
mes "[Elder]";
mes "Lighthalzen might seem";
@@ -4667,7 +4667,7 @@ lighthalzen,346,263,3 script Elder#lhz 4_F_EINOLD,{
mes "You look innocent enough";
mes "to become a victim in the city.";
next;
- switch(select("About Lighthalzen:About the Slum:????")) {
+ switch(select("About Lighthalzen", "About the Slum", "????")) {
case 1:
mes "[Elder]";
mes "Lighthalzen might seem";
@@ -4736,7 +4736,7 @@ lighthalzen,346,263,3 script Elder#lhz 4_F_EINOLD,{
mes "You look innocent enough";
mes "to become a victim in the city.";
next;
- switch(select("About Lighthalzen:About the Slum:????")) {
+ switch(select("About Lighthalzen", "About the Slum", "????")) {
case 1:
mes "[Elder]";
mes "Lighthalzen might seem";
@@ -4936,7 +4936,7 @@ lhz_in03,32,162,3 script Crippled Girl#li_tre 1_M_INNKEEPER,{
mes "somebody, that's all.";
if (lhz_curse == 19) {
next;
- switch(select("Show her the Pendant.:Okay, have a good day.")) {
+ switch(select("Show her the Pendant.", "Okay, have a good day.")) {
case 1:
break;
case 2:
@@ -4967,7 +4967,7 @@ lhz_in03,32,162,3 script Crippled Girl#li_tre 1_M_INNKEEPER,{
mes "Actually, um,";
mes "you know what...?";
next;
- switch(select("Brutal Truth:Break it to her gently")) {
+ switch(select("Brutal Truth", "Break it to her gently")) {
case 1:
mes "...";
mes "......";
@@ -5067,7 +5067,7 @@ lhz_in03,32,162,3 script Crippled Girl#li_tre 1_M_INNKEEPER,{
mes "^FF0000Tears fall from the";
mes "girl's face, then you...^000000";
next;
- switch(select("Distract her:Comfort her")) {
+ switch(select("Distract her", "Comfort her")) {
case 1:
mes "["+strcharinfo(0)+"]";
mes "Oh, all of this was a play...";
@@ -5259,7 +5259,7 @@ lhz_in01,114,181,5 script Representative#li_01 1_F_LIBRARYGIRL,{
mes "to the Rekenber Corporation.";
mes "How may I be of service today?";
next;
- switch(select("Building Information:Corporation History")) {
+ switch(select("Building Information", "Corporation History")) {
case 1:
mes "[Representative]";
mes "Please tell me";
@@ -5267,7 +5267,7 @@ lhz_in01,114,181,5 script Representative#li_01 1_F_LIBRARYGIRL,{
mes "to know more about.";
next;
while (1) {
- switch(select("1F:2F:B1:Cancel")) {
+ switch(select("1F", "2F", "B1", "Cancel")) {
case 1:
mes "[Representative]";
mes "The ^3131FFRekenber Library^000000 can";
@@ -5353,7 +5353,7 @@ lhz_in01,114,181,5 script Representative#li_01 1_F_LIBRARYGIRL,{
mes "to know more about.";
next;
while (1) {
- switch(select("1F:2F:B1:Cancel")) {
+ switch(select("1F", "2F", "B1", "Cancel")) {
case 1:
mes "[Representative]";
mes "The ^3131FFRekenber Library^000000 can";
@@ -5418,7 +5418,7 @@ lhz_in01,27,247,5 script Representative#li_02 1_F_LIBRARYGIRL,{
mes "Rekenber Corporation.";
mes "How may I help you?";
next;
- switch(select("Corporation History:Rekenber's Businesses")) {
+ switch(select("Corporation History", "Rekenber's Businesses")) {
case 1:
mes "[Representative]";
mes "Rekenber was established";
@@ -5495,7 +5495,7 @@ lhz_in01,27,247,5 script Representative#li_02 1_F_LIBRARYGIRL,{
mes "to know more about.";
next;
while (1) {
- switch(select("1F:2F:B1:Cancel")) {
+ switch(select("1F", "2F", "B1", "Cancel")) {
case 1:
mes "[Representative]";
mes "The ^3131FFRekenber Library^000000 can";
@@ -5598,7 +5598,7 @@ lhz_in01,273,121,1 script Mad Scientist#li 4_LGTSCIENCE,{
mes "dare, I'll simply...";
mes "Eat you. Eat you alive.";
next;
- switch(select("No... N-no!:Do you need any help?")) {
+ switch(select("No... N-no!", "Do you need any help?")) {
case 1:
mes "[Wolfchev]";
mes "Out of my sight,";
@@ -5623,7 +5623,7 @@ lhz_in01,273,121,1 script Mad Scientist#li 4_LGTSCIENCE,{
mes "you want from me?!";
emotion e_ag,"Mad Scientist#li";
next;
- switch(select("Let me speak with you.:Sorry for bothering you.")) {
+ switch(select("Let me speak with you.", "Sorry for bothering you.")) {
case 1:
mes "[Wolfchev]";
mes "I don't have time to";
@@ -5684,7 +5684,7 @@ lhz_in01,273,121,1 script Mad Scientist#li 4_LGTSCIENCE,{
mes "what is it you want to know?!";
next;
while (1) {
- switch(select("Ask about hobbies:Ask about work")) {
+ switch(select("Ask about hobbies", "Ask about work")) {
case 1:
if (Sex == 1) {
mes "[Wolfchev]";
@@ -5798,7 +5798,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "direct you to someone qualified";
mes "to give you an answer.";
next;
- switch(select("About the Slums:About Secretary Slierre")) {
+ switch(select("About the Slums", "About Secretary Slierre")) {
case 1:
mes "[Sueii Slierre]";
mes "The slums? All I know";
@@ -5826,7 +5826,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "tell you who to contact for";
mes "more specific inquiries.";
next;
- switch(select("About the Laboratory:About the Corporation")) {
+ switch(select("About the Laboratory", "About the Corporation")) {
case 1:
mes "[Sueii Slierre]";
mes "Rekenber is perhaps the";
@@ -5871,7 +5871,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "Wolfchev? Are you an";
mes "acquaintance of his or...?";
next;
- switch(select("I'm a friend of his.:Oh, we're family, you know...:I've heard about him before, so...")) {
+ switch(select("I'm a friend of his.", "Oh, we're family, you know...", "I've heard about him before, so...")) {
case 1:
mes "[Sueii Slierre]";
mes "Well, Wolfchev is not";
@@ -5905,7 +5905,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "so please visit our Help Desk";
mes "if you have further inquiries.";
next;
- switch(select("W-Wait!:Alright, I understand.")) {
+ switch(select("W-Wait!", "Alright, I understand.")) {
case 1:
mes "[Sueii Slierre]";
mes "...";
@@ -5938,7 +5938,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "Well, if you have something";
mes "to ask, be quick about it.";
next;
- switch(select("Wolfchev's Past:Wolfchev's Test Subjects")) {
+ switch(select("Wolfchev's Past", "Wolfchev's Test Subjects")) {
case 1:
mes "[Sueii Slierre]";
mes "I remember hearing that he";
@@ -5965,7 +5965,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "methods depending on the";
mes "experiment. And of course, he should only be testing on animals.";
next;
- switch(select("Wolfchev's research is great!:His experiments are suspicious...")) {
+ switch(select("Wolfchev's research is great!", "His experiments are suspicious...")) {
case 1:
mes "[Sueii Slierre]";
mes "Yes, yes, I'd agree if";
@@ -5984,7 +5984,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "to illustrate your claim for us";
mes "to be on the same page...";
next;
- switch(select("Show Evidence:Cancel")) {
+ switch(select("Show Evidence", "Cancel")) {
case 1:
if (countitem(Armlet_Of_Prisoner) > 0) {
mes "^3355FFYou reveal the Handcuffs";
@@ -5997,7 +5997,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "...";
mes "......";
next;
- select("What's Regenschirm up to?:What's Wolfchev up to?");
+ select("What's Regenschirm up to?", "What's Wolfchev up to?");
mes "[Sueii Slierre]";
mes "...";
mes "......";
@@ -6009,7 +6009,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "Wolfchev's research in";
mes "the Regenschirm Laboratory?";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
break;
case 2:
@@ -6020,7 +6020,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "party do you feel is most";
mes "at fault in this situation?";
next;
- switch(select("Regenschirm:Mr. Wolfchev")) {
+ switch(select("Regenschirm", "Mr. Wolfchev")) {
case 1:
mes "[Sueii Slierre]";
mes "Let me assure you that";
@@ -6105,7 +6105,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "...";
mes "......";
next;
- select("What's Regenschirm up to?:What's Wolfchev up to?");
+ select("What's Regenschirm up to?", "What's Wolfchev up to?");
mes "[Sueii Slierre]";
mes "...";
mes "......";
@@ -6117,7 +6117,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "Wolfchev's research in";
mes "the Regenschirm Laboratory?";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
break;
case 2:
@@ -6128,7 +6128,7 @@ lhz_in01,286,226,3 script Secretary Slierre#li 4_F_ZONDAGIRL,{
mes "party do you feel is most";
mes "at fault in this situation?";
next;
- switch(select("Regenschirm:Mr. Wolfchev")) {
+ switch(select("Regenschirm", "Mr. Wolfchev")) {
case 1:
mes "[Sueii Slierre]";
mes "Let me assure you that";
@@ -10318,7 +10318,7 @@ sec_in02,17,170,4 script boss::lght_boss_admin 1_M_SIGNMONK,{
mes "[Patch]";
mes "Tell me what you want.";
next;
- switch(select("Current Variables:How Many:Shinokas - Quest Complete")) {
+ switch(select("Current Variables", "How Many", "Shinokas - Quest Complete")) {
case 1:
break;
case 2:
@@ -12031,7 +12031,7 @@ airplane_01,10,10,3 script #LyozienSwitch HIDDEN_NPC,{
mes "turn the Lyozien";
mes "NPC ON or OFF?";
next;
- switch(select("On:OFF")) {
+ switch(select("On", "OFF")) {
case 1:
.@str$ = "activated";
donpcevent "Man#Lyozien::OnEnable";