diff options
Diffstat (limited to 'npc/quests/quests_lighthalzen.txt')
-rw-r--r-- | npc/quests/quests_lighthalzen.txt | 150 |
1 files changed, 50 insertions, 100 deletions
diff --git a/npc/quests/quests_lighthalzen.txt b/npc/quests/quests_lighthalzen.txt index d7b184f6c..afd4b9cc8 100644 --- a/npc/quests/quests_lighthalzen.txt +++ b/npc/quests/quests_lighthalzen.txt @@ -1,36 +1,49 @@ -//===== Hercules Script ====================================== +//================= Hercules Script ======================================= +//= _ _ _ +//= | | | | | | +//= | |_| | ___ _ __ ___ _ _| | ___ ___ +//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| +//= | | | | __/ | | (__| |_| | | __/\__ \ +//= \_| |_/\___|_| \___|\__,_|_|\___||___/ +//================= License =============================================== +//= This file is part of Hercules. +//= http://herc.ws - http://github.com/HerculesWS/Hercules +//= +//= Copyright (C) 2012-2015 Hercules Dev Team +//= Copyright (C) Joseph +//= Copyright (C) Euphy +//= Copyright (C) Gepard +//= Copyright (C) Samuray22 +//= Copyright (C) L0ne_W0lf +//= Copyright (C) Lord Gywall +//= Copyright (C) Lupus +//= Copyright (C) MasterOfMupppets +//= Copyright (C) Evera +//= Copyright (C) aoa00 +//= Copyright (C) Vicious_Pucca +//= Copyright (C) Persian +//= +//= Hercules is free software: you can redistribute it and/or modify +//= it under the terms of the GNU General Public License as published by +//= the Free Software Foundation, either version 3 of the License, or +//= (at your option) any later version. +//= +//= This program is distributed in the hope that it will be useful, +//= but WITHOUT ANY WARRANTY; without even the implied warranty of +//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +//= GNU General Public License for more details. +//= +//= You should have received a copy of the GNU General Public License +//= along with this program. If not, see <http://www.gnu.org/licenses/>. +//========================================================================= //= Quest NPCs located in Lighthalzen -//===== By: ================================================== -//= Persian, Vicious_Pucca, aoa00, Evera, MasterOfMupppets, -//= Lupus, Lord Gywall -//===== Current Version: ===================================== -//= 5.1 -//===== Description: ========================================= +//================= Description =========================================== //= Quests related to Lighthalzen City. -//===== Additional Comments: ================================= -//= 4.0 Updated several NPCs to Official (iRO) dialog, and restrucured. [L0ne_W0lf] -//= 4.1 Updated Dungeon quest, and Friendhsip quest to 10.3 standards. [L0ne_W0lf] -//= 4.2 Fixed wrong variable type in use in "Box#cube1". [L0ne_W0lf] -//= 4.3 Fixed a bug where if you relog after you take out the Lab Permit from the Box -//= You can't finish the quest. (bugreport:1798) [Samuray22] -//= 4.3a Reverted changes from the last version. . [L0ne_W0lf] -//= Changed temp char vars to normal vars, that unset at end. -//= Tube just makes sure you have 1 or more permits. -//= 4.4 Replaced effect numerics with constants. [L0ne_W0lf] -//= 4.5 Corrected an Incorrect check of the Shinokas_Quest. (bugreport:2276) [Samuray22] -//= Replaced effect numerics with constants. -//= 4.5 Official Gangster Alert script. [Gepard] -//= 4.6 Added quest log entries for: -//= - Cursed Spirit Quest -//= 4.7 Fixed missing label. (bugreport:4654) [L0ne_W0lf] -//= 4.8 Fixed Cursed Spirit Quest EXP reward. [Euphy] -//= 4.9 Fixed incorrect use of 'close'. [Joseph] -//= 5.0 Updated RE/Pre-RE EXP. [Euphy] -//= 5.1 Added GM management NPCs. [Euphy] -//============================================================ - -// Gangster Alert [Official Conversion] -//============================================================ +//================= Current Version ======================================= +//= 5.1 +//========================================================================= + +//== Gangster Alert [Official Conversion] ================== lighthalzen,1,1,0 script Law Enforcement -1,{ end; @@ -186,8 +199,7 @@ lighthalzen,294,223,7 script Guard#lhz02 4_M_LGTGUARD,{ } } -// Cube Room Quest -//============================================================ +//== Cube Room Quest ======================================= lighthalzen,341,224,3 script Fishbone 4_M_LGTGUARD,{ // Retain prior position in quest. if (piciburn) { @@ -1709,8 +1721,7 @@ OnTouch: close; } -// Lighthalzen Pickpocket Mini-Quest -//============================================================ +//== Lighthalzen Pickpocket Mini-Quest ===================== lighthalzen,240,216,4 script Suspicious Guy#lhz_01 4_M_LGTPOOR,2,2,{ end; @@ -2034,8 +2045,7 @@ OnTouch: } } -// Friendship Quest -//============================================================ +//== Friendship Quest ====================================== lhz_in02,201,210,5 script Digotz 4_M_LGTMAN,{ if (BaseLevel < 50) { mes "[Digotz]"; @@ -3356,8 +3366,7 @@ yuno_in04,168,117,3 script Book#lhz HIDDEN_NPC,{ close; } -// Cursed Spirit Quest -//============================================================ +//== Cursed Spirit Quest =================================== lhz_dun01,147,106,0 script #kiz01-1 -1,3,3,{ OnTouch_: if (countitem(7345) > 0 ) { @@ -6328,8 +6337,7 @@ lhz_in01,269,114,3 script A File#li-1 HIDDEN_NPC,{ close; } -// President Quest, a.k.a. Schwartzvalt Triology Quest -//============================================================ +//== President Quest, a.k.a. Schwartzvalt Triology Quest === lighthalzen,179,170,4 script Ordinary Man 4W_M_02,{ if(!lhz_boss) @@ -10338,8 +10346,7 @@ lhz_in02,19,274,2 script Maintenance Guy 4_M_REPAIR,{ close; } -// Rekenber Job Quest -//============================================================ +//== Rekenber Job Quest ==================================== lhz_in01,174,258,3 script Young Man#reken 4_M_LGTGUARD,{ if(lhz_rekenber > 21) @@ -12042,60 +12049,3 @@ airplane_01,10,10,3 script #LyozienSwitch HIDDEN_NPC,{ close; } } - -//============================================================ -// Old changelog -//============================================================ -//= Grammar/script check please. This was a quick job. -//= Things to add: Look at the thread "Lighthalzen Guard" in SVN script -//= 0.3 Initial Release -//= 0.5 Added mobsters spawn and Einbroch pollution. Alert lasts either 10 minutes or all mob killed. -//= 0.6-0.9 fix small bug. Added Bio-lab entrance Quest. Added Getting security-card Quest. -//= 1.0 Patched "mobsters spawn & Alert" like Real-RO. -//= 1.0a fixed rand(1,10) + comparision. There just can't be 'X < 1' [Lupus] -//= 1.1 Changed the mobster spawn to g_mobster to prevent exploits [MasterOfMuppets] -//= 1.2 Added the cube room quest by DeNy, translated by vicious_pucca. [MasterOfMuppets] -//= Thanks to Linuxwolf for a grammar check as well =). -//= 1.2a Moved Biolab entrance to lhz_dun warps. [Vicious] -//= 1.3 Fixed password bug, fixed endless item exploit, some typos [Lupus] -//= 1.4 Fixed password abuse. When people don't read the password under the picture -//= and enter Zero shit 8) (TODO: I saw some "Sticks" abuses, too.. where you could skip a part of quest...) -//= 1.5 Fixed Mobster's OnDead event(it has to start with "On"!) [Playtester] -//= 1.5a Fixed "free stick" bug, thx 2 Neouni [Lupus] -//= 1.6 Added Gywall's Pickpocket Quest -//= 1.7 Implemented the Friendship quest [MasterOfMuppets] -//= 1.8 Changed the name of the mobsters to Gangster, as it should be. [MasterOfMuppets] -//= 1.9 Added extra input check on Biolab so that the first letter of the word could be capitalized or undercase. [Evera] -//= 2.0 Removed Duplicates [Silent] -//= 2.1 Added first part of Bio Ethics Quest [Evera] -//= 2.2 Added bit to say Bio Ethics is unfinished, and if a player attempts, it warps them -//= out after finished part... Don't want players getting stuck ;_; [Evera] -//= 2.3 Finished Bio Ethics Quest. Need bug testers before moving to trunk, my -//= mind was somewhere else when writing @_@ [Evera] -//= 2.4 Fixed the bug where a str&int debug was shown in the console for -//= test tube in bio labs quest. [Evera] -//= 2.5 Fixed Kellasus giving you extra skills in Bio Ethics quest [Evera] -//= 2.6 Fixed exploit letting any class get homunculus from Bio Ethics Quest [Evera] -//= 2.6a Moved Bio Ethics Quest to Alchemist SKILL QUESTS [Lupus] -//= 2.7 fixed bugs that let people bypass some quest parts V_V [Lupus] -//= reused cubekey var for 4 Cube Room key vars -//= 2.8 More optimization. Also fixed bug with "2x short sticks -> long" [Lupus] -//= Now uses MISC_QUEST&512 instead of 'hzdun'. WIP -//= 2.9 Fixed Friendship Quest levelup exploit (u could get EXP twice) [Lupus] -//= 3.0 Added Cursed Spirit Quest. [SinSloth] -//= Moved a book non-related to Lighthalzen quests. -//= 3.1 Added Schwartzvalt Trilogy Quest. [SinSloth] -//= 3.2 Updated some NPCs regarding Hugel Rebellion Quest. [SinSloth] -//= 3.2 Removed the NPC "#kiz03-4" as I couldn't find any [L0ne_W0lf] -//= reference to it in the Aegis script. -//= 3.3 Fixed a wrong negative value checking in Schwartzvalt Trilogy quest. [SinSloth] -//= 3.4 Fixed experience gains to match upcoming rate adjustments. [SinSloth] -//= 3.5 Touch-ups to the Friendship quest. Added EXP reward. [L0ne_W0lf] -//= Added cutins for "Maku" npc, and changed "set HP" to percentheal. -//= 3.5a Adjusted EXP given by "Benkasttein" to be the same as that given by Maku. [L0ne_W0lf] -//= 3.6 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] -//= 3.7 Counter-fixed negative value checking to now look for both positive and negative values -//= since its symbol depends on the time. [SinSloth] -//= 3.8 Removed bio ethic quest definition from header. [L0ne_W0lf] -//= 3.9 Added Rekenber Job quest. Don't know why it hasn't been there before though. [SinSloth] -//============================================================ |