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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) rAthena Dev Team
-//= Copyright (C) eAthena Dev Team
-//= Copyright (C) Evera
-//= Copyright (C) L0ne_W0lf
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= Quest NPCs related to Izlude
-//================= Description ===========================================
-//= Edgar's Offer:
-//= - Variables in use: MISC_QUEST (Bit 16)
-//================= Current Version =======================================
-//= 1.1
-//=========================================================================
-
-//== Edgar's Offer :: iz_npc ===============================
-- script ::Edgar_izlude FAKE_NPC,{
- if (MISC_QUEST & 16) {
- mes "[Edgar]";
- mes "So are you heading to Alberta again? Let me give you the same discount and only charge 250 Zeny, just like the last time.";
- mes "How's that sound?";
- next;
- if (select("Alrighty~!", "Why are you being so nice to me?!") == 1) {
- if (Zeny < 250) {
- mes "[Edgar]";
- mes "Um...";
- mes "This isn't";
- mes "enough money.";
- mes "Why don't you go";
- mes "get some more cash?";
- close ;
- }
- Zeny -= 250;
- warp "alberta",195,164;
- end;
- }
- mes "[Edgar]";
- mes "It's just the way I am. That, and your devilish smile reminds me of my beloved blond haired son who left home years ago to become a Sailor on his own ship. Bless his soul, wherever he is.";
- close;
- }
- mes "[Edgar]";
- mes "My town, Izlude, is connected to Alberta by the harbor in the West. There is so much traffic between us, I almost become an Albertian. Hehehe~";
- next;
- mes "[Edgar]";
- mes "There's this guy I know pretty well, Phelix, who lives in Alberta. That guy is really stingy... He charges for everything!";
- next;
- mes "[Edgar]";
- mes "But he's really a nice guy and likes helping other people. He has a good heart and will give you his support if you meet his price.";
- next;
- mes "[Edgar]";
- mes "Lately, people in Alberta say that he is really trying to help folks and that his demand for Jellopies is just a coverup. Well, you should take a look at what he has to offer.";
- next;
- if (select("Can you tell me how to get to Alberta?", "End Conversation") == 1) {
- mes "[Edgar]";
- mes "Huh? Well, you can use your feet and just walk. But if you have money, I'd like to suggest that you take a ship.";
- next;
- if (select("Okay, gotcha.", "But I'm sick of walking and I'm broke!") == 1) {
- mes "[Edgar]";
- mes "Alrighty, take care~";
- close;
- }
- mes "[Edgar]";
- mes "Okay...";
- mes "You don't want to walk AND you've got no cash, but you still want to go there? Oh geez...";
- next;
- mes "[Edgar]";
- mes "Fine fine. Me, being the captain of a ship, can afford to bring you there at a lower price. How does 250 Zeny sound?";
- next;
- if (select("Alrighty~!", "Bah, what a rip off!!") == 1) {
- MISC_QUEST |= 16;
- if (Zeny < 250) {
- mes "[Edgar]";
- mes "Um...";
- mes "This isn't";
- mes "enough money.";
- mes "Go and get";
- mes "some more.";
- close;
- }
- Zeny -= 250;
- warp "alberta",195,164;
- end;
- }
- mes "[Edgar]";
- mes "Boy oh boy,";
- mes "if you think";
- mes "that's a rip off...";
- close;
- }
- mes "[Edgar]";
- mes "Yeah, alright.";
- mes "See you later~";
- close;
-}