diff options
Diffstat (limited to 'npc/quests/quests_ein.txt')
-rw-r--r-- | npc/quests/quests_ein.txt | 206 |
1 files changed, 103 insertions, 103 deletions
diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt index 167acdc2d..cb3a9d7e3 100644 --- a/npc/quests/quests_ein.txt +++ b/npc/quests/quests_ein.txt @@ -80,13 +80,13 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{ next; switch(select("Yes.:No, not yet.")) { case 1: - if ((countitem(1011) > 9) && (countitem(1003) > 2) && (countitem(912) > 9) && (countitem(7126) > 39)) { + if ((countitem(Emveretarcon) > 9) && (countitem(Coal) > 2) && (countitem(Zargon) > 9) && (countitem(Large_Jellopy) > 39)) { mes "[Cavitar]"; mes "Let me check the items"; mes "that you brought before"; mes "I give you an Oridecon."; next; - if (checkweight(618,1)) { + if (checkweight(Worn_Out_Scroll,1)) { mes "[Cavitar]"; mes "Good, you brought"; mes "everything! Now let me"; @@ -98,12 +98,12 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{ mes "Alright then,"; mes "adventurer. I hope"; mes "you travel in safety."; - delitem 1003,3; //Coal - delitem 7126,40; //Large_Jellopy - delitem 1011,10; //Emveretarcon - delitem 912,10; //Zargon + delitem Coal,3; + delitem Large_Jellopy,40; + delitem Emveretarcon,10; + delitem Zargon,10; ein_gear1 = 0; - getitem 615,1; // Oridecon + getitem Oridecon_Hammer,1; // Oridecon close; } else { @@ -245,7 +245,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{ next; switch(select("Help Him.:Quit.")) { case 1: - if (checkweight(908,10) == 0) { + if (checkweight(Spawn,10) == 0) { mes "[Cavitar]"; mes "Hmmm, it seems you're"; mes "carrying too many things"; @@ -280,25 +280,25 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{ ein_gear1 = 2; switch(rand(1,7)) { case 1: - getitem 7290,1; // Phlogopite + getitem Phlogopite,1; // Phlogopite break; case 2: - getitem 7291,1; // Agate + getitem Agate,1; // Agate break; case 3: - getitem 7293,1; // Rose_Quartz + getitem Rose_Quartz,1; // Rose_Quartz break; case 4: - getitem 7294,1; // Turquoise + getitem Turquoise,1; // Turquoise break; case 5: - getitem 7295,1; // Citrine + getitem Citrine,1; // Citrine break; case 6: - getitem 7296,1; // Pyroxene + getitem Pyroxene,1; // Pyroxene break; case 7: - getitem 7289,1; // Olivine + getitem Olivine,1; // Olivine } next; mes "[Cavitar]"; @@ -358,7 +358,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{ mes "as a token of"; mes "my gratitude."; Zeny -= 1000; - getitem 1010,1; // Phracon + getitem Phracon,1; // Phracon close; } } @@ -412,7 +412,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{ mes "as a token of"; mes "my gratitude."; Zeny -= 1000; - getitem 1010,1; // Phracon + getitem Phracon,1; // Phracon close; } } @@ -505,7 +505,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ next; break; } - if (checkweight(908,200) == 0) { + if (checkweight(Spawn,200) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -516,7 +516,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ close; } ein_cook = 219; - getitem 612,10; //Portable_Furnace + getitem Portable_Furnace,10; mes "[Uwe]"; mes "I had these lying"; mes "around, so why don't"; @@ -552,8 +552,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ next; switch(select("There you go.:I want to quit.:Can I do it later?")) { case 1: - if (countitem(7126) > 5) { - if (checkweight(908,199) == 0) { + if (countitem(Large_Jellopy) > 5) { + if (checkweight(Spawn,199) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -567,10 +567,10 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "Thank you ^EEA9B8so^000000 much!"; mes "Here's the Coal I promised~"; mes "Oh, and take these Mini Furnaces. They were just lying around, so you know, I thought, well, why don't you take them? *Tee hee hee~*"; - delitem 7126,6; //Large_Jellopy + delitem Large_Jellopy,6; ein_cook = 219; - getitem 1003,1; //Coal - getitem 612,10; //Portable_Furnace + getitem Coal,1; + getitem Portable_Furnace,10; next; mes "[Uwe]"; mes "I hope you enjoy!"; @@ -581,7 +581,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "sweaty^000000. Ooh, how exciting~!"; close; } - else if (countitem(7126) > 0) { + else if (countitem(Large_Jellopy) > 0) { mes "[Uwe]"; mes "Ooh, you're missing"; mes "some. I guess you can"; @@ -595,7 +595,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ } switch(select("Give him all.:Cancel.")) { case 1: - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -609,7 +609,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "Just kidding~"; mes "Don't be so nervous, I don't really need those anymore. But since I know you're hard working, I'll throw in a little something extra..."; next; - if (checkweight(908,220) == 0) { + if (checkweight(Spawn,220) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -627,13 +627,13 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "I usually give you cutie Blacksmiths 10 Mini Furnaces, but you can have ^EEA9B811^000000. There's the little something extra I was talking about."; } ein_cook = 219; - getitem 612,11; //Portable_Furnace + getitem Portable_Furnace,11; next; mes "[Uwe]"; mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?"; close; case 2: - if (checkweight(1201,1) == 0) { + if (checkweight(Knife,1) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -661,7 +661,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ } break; } - if (checkweight(908,100) == 0) { + if (checkweight(Spawn,100) == 0) { next; mes "Oh, I was going to give"; mes "you a little something,"; @@ -672,7 +672,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ close; } ein_cook = 219; - getitem 612,5; //Portable_Furnace + getitem Portable_Furnace,5; next; mes "[Uwe]"; mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?"; @@ -689,7 +689,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ close; } case 2: - if (checkweight(908,200) == 0) { + if (checkweight(Spawn,200) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -715,7 +715,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "...You ^EEA9B8naughty girl^000000."; } ein_cook = 219; - getitem 612,10; //Portable_Furnace + getitem Portable_Furnace,10; next; mes "[Uwe]"; mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?"; @@ -726,7 +726,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ next; switch(select("Here you go~:I want to quit.")) { case 1: - if (checkweight(908,199) == 0) { + if (checkweight(Spawn,199) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -736,18 +736,18 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "in your Kafra Storage?"; close; } - if (countitem(7126) > 5) { + if (countitem(Large_Jellopy) > 5) { mes "[Uwe]"; mes "Thank you ^EEA9B8so^000000 much!"; mes "Here's the Coal I promised~"; mes "Oh, and take these Mini Furnaces. They were just lying around, so you know, I thought, well, why don't you take them? *Tee hee hee~*"; - delitem 7126,6; //Large_Jellopy + delitem Large_Jellopy,6; ein_cook = 219; - getitem 1003,1; //Coal - getitem 612,10; //Portable_Furnace + getitem Coal,1; + getitem Portable_Furnace,10; close; } - else if (countitem(7126) > 0) { + else if (countitem(Large_Jellopy) > 0) { mes "[Uwe]"; mes "Ooh, you're missing"; mes "some. I guess you can"; @@ -761,7 +761,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ } switch(select("Give them all.:Cancel.")) { case 1: - if (checkweight(908,220) == 0) { + if (checkweight(Spawn,220) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -783,13 +783,13 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "I usually give you cutie Blacksmiths 10 Mini Furnaces, but you can have ^EEA9B811^000000. There's the little something extra I was talking about."; } ein_cook = 219; - getitem 612,11; //Portable_Furnace + getitem Portable_Furnace,11; next; mes "[Uwe]"; mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?"; close; case 2: - if (checkweight(908,200) == 0) { + if (checkweight(Spawn,200) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -812,7 +812,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "...you ^EEA9B8naughty girl^000000."; } ein_cook = 219; - getitem 612,10; //Portable_Furnace + getitem Portable_Furnace,10; next; mes "[Uwe]"; mes "This Portable Furnace is not expensive"; @@ -833,7 +833,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ close; } case 2: - if (checkweight(908,200) == 0) { + if (checkweight(Spawn,200) == 0) { mes "[Uwe]"; mes "Oh, I was going to give"; mes "you a little something,"; @@ -861,7 +861,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ } } ein_cook = 219; - getitem 612,10; //Portable_Furnace + getitem Portable_Furnace,10; next; mes "[Uwe]"; mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?"; @@ -935,7 +935,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "so please have one, 'kay?"; mes "Welcome to Einbroch, cutie~"; ein_cook = 1; - getitem 1011,1; //Emveretarcon + getitem Emveretarcon,1; break; case 2: mes "[Uwe]"; @@ -959,7 +959,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "Steel. Why don't you have 2 of"; mes "them as my little way of saying, ''Welcome to Einbroch, cutie~!''"; ein_cook = 3; - getitem 998,2; //Iron + getitem Iron,2; break; case 3: mes "[Uwe]"; @@ -996,7 +996,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "so please have one, 'kay?"; mes "Welcome to Einbroch, cutie~"; ein_cook = 5; - getitem 1011,1; //Emveretarcon + getitem Emveretarcon,1; break; case 4: mes "[Uwe]"; @@ -1025,7 +1025,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "my way of saying ''Welcome"; mes "to Einbroch, sugar honey~''"; ein_cook = 7; - getitem 613,1; //Iron_Hammer + getitem Iron_Hammer,1; break; } next; @@ -1156,7 +1156,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "new hammers today."; mes "Would you like a couple?"; next; - if (checkweight(908,50) == 0) { + if (checkweight(Spawn,50) == 0) { mes "[Uwe]"; mes "Mmmm...?"; mes "You're holding too many"; @@ -1167,8 +1167,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ close; } ein_cook = 11; - getitem 614,1; //Golden_Hammer - getitem 613,1; //Iron_Hammer + getitem Golden_Hammer,1; + getitem Iron_Hammer,1; mes "[Uwe]"; mes "Well, I hope"; mes "you like them~"; @@ -1269,7 +1269,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "new hammers today."; mes "Would you like a couple?"; next; - if (checkweight(908,50) == 0) { + if (checkweight(Spawn,50) == 0) { mes "[Uwe]"; mes "Mmmm...?"; mes "You're holding too many"; @@ -1280,8 +1280,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ close; } ein_cook = 13; - getitem 614,1; //Golden_Hammer - getitem 613,1; //Iron_Hammer + getitem Golden_Hammer,1; + getitem Iron_Hammer,1; mes "[Uwe]"; mes "Well, I hope"; mes "you like them~"; @@ -1385,7 +1385,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "new hammers today."; mes "Would you like a couple?"; next; - if (checkweight(908,50) == 0) { + if (checkweight(Spawn,50) == 0) { mes "[Uwe]"; mes "Mmmm...?"; mes "You're holding too many"; @@ -1396,8 +1396,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ close; } ein_cook = 15; - getitem 614,1; //Golden_Hammer - getitem 613,1; //Iron_Hammer + getitem Golden_Hammer,1; + getitem Iron_Hammer,1; next; mes "[Uwe]"; mes "Well, I hope"; @@ -1650,7 +1650,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "new hammers today."; mes "Would you like a couple?"; next; - if (checkweight(908,50) == 0) { + if (checkweight(Spawn,50) == 0) { mes "[Uwe]"; mes "Mmmm...?"; mes "You're holding too many"; @@ -1661,8 +1661,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ close; } ein_cook = 19; - getitem 614,1; //Golden_Hammer - getitem 613,1; //Iron_Hammer + getitem Golden_Hammer,1; + getitem Iron_Hammer,1; next; mes "[Uwe]"; mes "Well, I hope"; @@ -1997,10 +1997,10 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ next; switch(select("Sure.:No, thanks.")) { case 1: - if ((countitem(7312) > 29) && (countitem(7126) > 3)) { - delitem 7312,30; //Jubilee - delitem 7126,4; //Large_Jellopy - getitem 1003,1; //Coal + if ((countitem(Jubilee) > 29) && (countitem(Large_Jellopy) > 3)) { + delitem Jubilee,30; + delitem Large_Jellopy,4; + getitem Coal,1; mes "[Uwe]"; mes "Hooray!"; mes "Thank you"; @@ -2057,7 +2057,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "cookies I just baked~"; next; ein_cook = 9; - getitem 538,5; //Well_Baked_Cookie + getitem Well_Baked_Cookie,5; mes "[Uwe]"; mes "Okay, enjoy!"; mes "I hope you have"; @@ -2684,19 +2684,19 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{ mes "you a good weapon~"; close; case 3: - if (countitem(7126) > 5) { + if (countitem(Large_Jellopy) > 5) { mes "[Uwe]"; mes "Thank you ^EEA9B8so^000000 much!"; mes "Here's the Coal I promised~"; - delitem 7126,6; //Large_Jellopy + delitem Large_Jellopy,6; ein_cook += 100; - getitem 1003,1; //Coal + getitem Coal,1; next; } else { mes "[Uwe]"; mes "Huh...?"; - if (countitem(7126) == 0) { + if (countitem(Large_Jellopy) == 0) { mes "You brought"; mes "none at all...?"; } @@ -3490,7 +3490,7 @@ ein_in01,67,242,3 script Zelmeto 4_M_REPAIR,{ mes "a little while longer."; close; } - if ((EinFactory == 15) && (countitem(7325) > 19) && (countitem(7317) > 9) && (countitem(7319) > 9)) { + if ((EinFactory == 15) && (countitem(Tube) > 19) && (countitem(Screw) > 9) && (countitem(Old_Steel_Plate) > 9)) { mes "[Zelmeto]"; mes "Ah, it's you again."; mes "It's shameful letting"; @@ -3549,9 +3549,9 @@ ein_in01,67,242,3 script Zelmeto 4_M_REPAIR,{ mes "Go for broke!"; mes "Losers are quitters"; mes "and quitters are losers!"; - delitem 7325,20; //Tube - delitem 7317,10; //Screw - delitem 7319,10; //Old_Steel_Plate + delitem Tube,20; + delitem Screw,10; + delitem Old_Steel_Plate,10; ++$EinPolution; completequest 8031; EinFactory = 16; @@ -5415,10 +5415,10 @@ airplane,31,77,5 script Drunken Man#ein 4_M_YURI,{ mes "Waaaaaahhhhhhhhh!"; mes "Apples! My apples!"; mes "Apples, I need more...!"; - if (countitem(512) < 11) { + if (countitem(Apple) < 11) { close; } - else if ((countitem(512) > 10) && (countitem(512) < 100)) { + else if ((countitem(Apple) > 10) && (countitem(Apple) < 100)) { next; mes "["+strcharinfo(0)+"]"; mes "Do you want"; @@ -5433,7 +5433,7 @@ airplane,31,77,5 script Drunken Man#ein 4_M_YURI,{ close; } else { - delitem 512,countitem(512); //Apple + delitem Apple,countitem(Apple); next; mes "["+strcharinfo(0)+"]"; mes "Do you want"; @@ -5825,7 +5825,7 @@ OnTouch: //== Lovers Quest :: ein_ryu =============================== ein_in01,31,138,3 script Calla#ein 4_F_01,{ - if (checkweight(908,70) == 0) { + if (checkweight(Spawn,70) == 0) { mes "^3355FFWait a second!"; mes "Right now, you're carrying"; mes "too many things with you."; @@ -5964,7 +5964,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{ completequest 8088; close; } - if ((EIN_LOVERQ == 5) && (countitem(712) > 0)) { + if ((EIN_LOVERQ == 5) && (countitem(Flower) > 0)) { mes "[Calla]"; mes "You've spoken"; mes "with Klitzer? How"; @@ -5999,7 +5999,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{ mes "Please tell him that"; mes "I really miss him a lot."; mes "^333333*Sob Sob...*^000000"; - delitem 712,1; //Flower + delitem Flower,1; EIN_LOVERQ = 6; changequest 8079,808; close; @@ -6036,7 +6036,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{ mes "for your help~"; EIN_LOVERQ = 3; changequest 8078,8077; - getitem 1901,1; //Violin + getitem Violin,1; close; } if ((EIN_LOVERQ == 3) || (EIN_LOVERQ == 5)) { @@ -6079,7 +6079,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{ next; EIN_LOVERQ = 3; changequest 8076,8077; - getitem 1901,1; //Violin + getitem Violin,1; mes "[Calla]"; mes "I'm sorry to trouble you,"; mes "but please understand"; @@ -6129,7 +6129,7 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{ mes "parents will approve me!"; close; } - if ((EIN_LOVERQ == 15) && (countitem(7170) > 0)) { + if ((EIN_LOVERQ == 15) && (countitem(Tuxedo) > 0)) { mes "[Klitzer]"; mes "Waaaah!"; mes "What should I wear?!"; @@ -6167,30 +6167,30 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{ mes "valuable it is, but I know"; mes "that it's pretty rare. It may"; mes "even be useful to you later~"; - delitem 7170,1; //Tuxedo + delitem Tuxedo,1; EIN_LOVERQ = 16; changequest 8087,8088; switch(rand(1,7)) { case 1: - getitem 7289,1; //Olivine + getitem Olivine,1; break; case 2: - getitem 7290,1; //Phlogopite + getitem Phlogopite,1; break; case 3: - getitem 7291,1; //Agate + getitem Agate,1; break; case 4: - getitem 7293,1; //Rose_Quartz + getitem Rose_Quartz,1; break; case 5: - getitem 7294,1; //Turquoise + getitem Turquoise,1; break; case 6: - getitem 7295,1; //Citrine + getitem Citrine,1; break; case 7: - getitem 7296,1; //Pyroxene + getitem Pyroxene,1; } next; mes "[Klitzer]"; @@ -6353,7 +6353,7 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{ mes "should be just fine."; close; } - if ((EIN_LOVERQ == 3) && (countitem(1901) == 1)) { + if ((EIN_LOVERQ == 3) && (countitem(Violin) == 1)) { mes "[Klitzer]"; mes "What brings you here?"; mes "Aren't you tired of hearing"; @@ -6407,7 +6407,7 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{ mes "Hell yeah!"; mes "That's the stuff!"; percentheal 100,0; - delitem 1901,1; //Violin + delitem Violin,1; EIN_LOVERQ = 5; changequest 8077,8079; if (RENEWAL_EXP) { @@ -6527,7 +6527,7 @@ OnTouch: warp "einbroch",112,245; end; } - if ((EIN_LOVERQ == 3) && (countitem(1901) > 0)) { + if ((EIN_LOVERQ == 3) && (countitem(Violin) > 0)) { mes "[Megass]"; mes "That's..."; mes "That's my"; @@ -6549,7 +6549,7 @@ OnTouch: mes "else that might be inside!"; mes "Make sure that if this punk"; mes "wakes up, it won't be today!"; - delitem 1901,1; //Violin + delitem Violin,1; EIN_LOVERQ = 4; changequest 8077,8078; percentheal -90,0; @@ -6591,7 +6591,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{ mes "honor of speaking with me."; close; } - if ((EIN_LOVERQ == 12) && (countitem(1003) > 9)) { + if ((EIN_LOVERQ == 12) && (countitem(Coal) > 9)) { mes "[Satra]"; mes "Ho ho ho ho~"; mes "Welcome adventurer,"; @@ -6664,7 +6664,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{ mes "the girls say? Ah, but I did"; mes "marry that oafish Megass~"; next; - delitem 1003,10; //Coal + delitem Coal,10; EIN_LOVERQ = 13; changequest 8084,8085; mes "[Satra]"; @@ -6700,7 +6700,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{ mes "I'm willing to overlook."; close; } - if ((EIN_LOVERQ == 11) && (countitem(1003) > 9)) { + if ((EIN_LOVERQ == 11) && (countitem(Coal) > 9)) { mes "[Satra]"; mes "Why hello~"; mes "Your visits have"; @@ -6750,7 +6750,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{ mes "mean I will not give them a"; mes "chance to prove their worth."; next; - delitem 1003,10; //Coal + delitem Coal,10; EIN_LOVERQ = 12; mes "[Satra]"; mes "Why should I deprive"; @@ -6788,7 +6788,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{ mes "any ^FF0000Coal^000000. Ho ho ho ho~"; close; } - if ((EIN_LOVERQ == 10) && (countitem(1003) > 9)) { + if ((EIN_LOVERQ == 10) && (countitem(Coal) > 9)) { mes "[Satra]"; mes "^333333*Titter~*^000000"; mes "Why, if it isn't my"; @@ -6832,7 +6832,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{ mes "is a higher standard of"; mes "living here than in Einbech."; next; - delitem 1003,10; //Coal + delitem Coal,10; EIN_LOVERQ = 11; mes "[Satra]"; mes "Goodness, I believe"; @@ -6867,7 +6867,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{ mes "Ho ho ho ho~"; close; } - if ((EIN_LOVERQ == 9) && (countitem(1003) > 9)) { + if ((EIN_LOVERQ == 9) && (countitem(Coal) > 9)) { mes "[Satra]"; mes "My, you've already"; mes "brought the Coal?"; @@ -6890,7 +6890,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{ mes "country. It's quite quaint"; mes "and Jawaii is very lovely."; next; - delitem 1003,10; //Coal + delitem Coal,10; EIN_LOVERQ = 10; changequest 8083,8084; mes "[Satra]"; |