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-rw-r--r--npc/quests/quests_ein.txt206
1 files changed, 103 insertions, 103 deletions
diff --git a/npc/quests/quests_ein.txt b/npc/quests/quests_ein.txt
index 167acdc2d..cb3a9d7e3 100644
--- a/npc/quests/quests_ein.txt
+++ b/npc/quests/quests_ein.txt
@@ -80,13 +80,13 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
next;
switch(select("Yes.:No, not yet.")) {
case 1:
- if ((countitem(1011) > 9) && (countitem(1003) > 2) && (countitem(912) > 9) && (countitem(7126) > 39)) {
+ if ((countitem(Emveretarcon) > 9) && (countitem(Coal) > 2) && (countitem(Zargon) > 9) && (countitem(Large_Jellopy) > 39)) {
mes "[Cavitar]";
mes "Let me check the items";
mes "that you brought before";
mes "I give you an Oridecon.";
next;
- if (checkweight(618,1)) {
+ if (checkweight(Worn_Out_Scroll,1)) {
mes "[Cavitar]";
mes "Good, you brought";
mes "everything! Now let me";
@@ -98,12 +98,12 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
mes "Alright then,";
mes "adventurer. I hope";
mes "you travel in safety.";
- delitem 1003,3; //Coal
- delitem 7126,40; //Large_Jellopy
- delitem 1011,10; //Emveretarcon
- delitem 912,10; //Zargon
+ delitem Coal,3;
+ delitem Large_Jellopy,40;
+ delitem Emveretarcon,10;
+ delitem Zargon,10;
ein_gear1 = 0;
- getitem 615,1; // Oridecon
+ getitem Oridecon_Hammer,1; // Oridecon
close;
}
else {
@@ -245,7 +245,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
next;
switch(select("Help Him.:Quit.")) {
case 1:
- if (checkweight(908,10) == 0) {
+ if (checkweight(Spawn,10) == 0) {
mes "[Cavitar]";
mes "Hmmm, it seems you're";
mes "carrying too many things";
@@ -280,25 +280,25 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
ein_gear1 = 2;
switch(rand(1,7)) {
case 1:
- getitem 7290,1; // Phlogopite
+ getitem Phlogopite,1; // Phlogopite
break;
case 2:
- getitem 7291,1; // Agate
+ getitem Agate,1; // Agate
break;
case 3:
- getitem 7293,1; // Rose_Quartz
+ getitem Rose_Quartz,1; // Rose_Quartz
break;
case 4:
- getitem 7294,1; // Turquoise
+ getitem Turquoise,1; // Turquoise
break;
case 5:
- getitem 7295,1; // Citrine
+ getitem Citrine,1; // Citrine
break;
case 6:
- getitem 7296,1; // Pyroxene
+ getitem Pyroxene,1; // Pyroxene
break;
case 7:
- getitem 7289,1; // Olivine
+ getitem Olivine,1; // Olivine
}
next;
mes "[Cavitar]";
@@ -358,7 +358,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
mes "as a token of";
mes "my gratitude.";
Zeny -= 1000;
- getitem 1010,1; // Phracon
+ getitem Phracon,1; // Phracon
close;
}
}
@@ -412,7 +412,7 @@ einbech,97,167,5 script Cavitar 4_M_EINOLD,{
mes "as a token of";
mes "my gratitude.";
Zeny -= 1000;
- getitem 1010,1; // Phracon
+ getitem Phracon,1; // Phracon
close;
}
}
@@ -505,7 +505,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
next;
break;
}
- if (checkweight(908,200) == 0) {
+ if (checkweight(Spawn,200) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -516,7 +516,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
close;
}
ein_cook = 219;
- getitem 612,10; //Portable_Furnace
+ getitem Portable_Furnace,10;
mes "[Uwe]";
mes "I had these lying";
mes "around, so why don't";
@@ -552,8 +552,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
next;
switch(select("There you go.:I want to quit.:Can I do it later?")) {
case 1:
- if (countitem(7126) > 5) {
- if (checkweight(908,199) == 0) {
+ if (countitem(Large_Jellopy) > 5) {
+ if (checkweight(Spawn,199) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -567,10 +567,10 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "Thank you ^EEA9B8so^000000 much!";
mes "Here's the Coal I promised~";
mes "Oh, and take these Mini Furnaces. They were just lying around, so you know, I thought, well, why don't you take them? *Tee hee hee~*";
- delitem 7126,6; //Large_Jellopy
+ delitem Large_Jellopy,6;
ein_cook = 219;
- getitem 1003,1; //Coal
- getitem 612,10; //Portable_Furnace
+ getitem Coal,1;
+ getitem Portable_Furnace,10;
next;
mes "[Uwe]";
mes "I hope you enjoy!";
@@ -581,7 +581,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "sweaty^000000. Ooh, how exciting~!";
close;
}
- else if (countitem(7126) > 0) {
+ else if (countitem(Large_Jellopy) > 0) {
mes "[Uwe]";
mes "Ooh, you're missing";
mes "some. I guess you can";
@@ -595,7 +595,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
}
switch(select("Give him all.:Cancel.")) {
case 1:
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -609,7 +609,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "Just kidding~";
mes "Don't be so nervous, I don't really need those anymore. But since I know you're hard working, I'll throw in a little something extra...";
next;
- if (checkweight(908,220) == 0) {
+ if (checkweight(Spawn,220) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -627,13 +627,13 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "I usually give you cutie Blacksmiths 10 Mini Furnaces, but you can have ^EEA9B811^000000. There's the little something extra I was talking about.";
}
ein_cook = 219;
- getitem 612,11; //Portable_Furnace
+ getitem Portable_Furnace,11;
next;
mes "[Uwe]";
mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?";
close;
case 2:
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -661,7 +661,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
}
break;
}
- if (checkweight(908,100) == 0) {
+ if (checkweight(Spawn,100) == 0) {
next;
mes "Oh, I was going to give";
mes "you a little something,";
@@ -672,7 +672,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
close;
}
ein_cook = 219;
- getitem 612,5; //Portable_Furnace
+ getitem Portable_Furnace,5;
next;
mes "[Uwe]";
mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?";
@@ -689,7 +689,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
close;
}
case 2:
- if (checkweight(908,200) == 0) {
+ if (checkweight(Spawn,200) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -715,7 +715,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "...You ^EEA9B8naughty girl^000000.";
}
ein_cook = 219;
- getitem 612,10; //Portable_Furnace
+ getitem Portable_Furnace,10;
next;
mes "[Uwe]";
mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?";
@@ -726,7 +726,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
next;
switch(select("Here you go~:I want to quit.")) {
case 1:
- if (checkweight(908,199) == 0) {
+ if (checkweight(Spawn,199) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -736,18 +736,18 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "in your Kafra Storage?";
close;
}
- if (countitem(7126) > 5) {
+ if (countitem(Large_Jellopy) > 5) {
mes "[Uwe]";
mes "Thank you ^EEA9B8so^000000 much!";
mes "Here's the Coal I promised~";
mes "Oh, and take these Mini Furnaces. They were just lying around, so you know, I thought, well, why don't you take them? *Tee hee hee~*";
- delitem 7126,6; //Large_Jellopy
+ delitem Large_Jellopy,6;
ein_cook = 219;
- getitem 1003,1; //Coal
- getitem 612,10; //Portable_Furnace
+ getitem Coal,1;
+ getitem Portable_Furnace,10;
close;
}
- else if (countitem(7126) > 0) {
+ else if (countitem(Large_Jellopy) > 0) {
mes "[Uwe]";
mes "Ooh, you're missing";
mes "some. I guess you can";
@@ -761,7 +761,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
}
switch(select("Give them all.:Cancel.")) {
case 1:
- if (checkweight(908,220) == 0) {
+ if (checkweight(Spawn,220) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -783,13 +783,13 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "I usually give you cutie Blacksmiths 10 Mini Furnaces, but you can have ^EEA9B811^000000. There's the little something extra I was talking about.";
}
ein_cook = 219;
- getitem 612,11; //Portable_Furnace
+ getitem Portable_Furnace,11;
next;
mes "[Uwe]";
mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?";
close;
case 2:
- if (checkweight(908,200) == 0) {
+ if (checkweight(Spawn,200) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -812,7 +812,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "...you ^EEA9B8naughty girl^000000.";
}
ein_cook = 219;
- getitem 612,10; //Portable_Furnace
+ getitem Portable_Furnace,10;
next;
mes "[Uwe]";
mes "This Portable Furnace is not expensive";
@@ -833,7 +833,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
close;
}
case 2:
- if (checkweight(908,200) == 0) {
+ if (checkweight(Spawn,200) == 0) {
mes "[Uwe]";
mes "Oh, I was going to give";
mes "you a little something,";
@@ -861,7 +861,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
}
}
ein_cook = 219;
- getitem 612,10; //Portable_Furnace
+ getitem Portable_Furnace,10;
next;
mes "[Uwe]";
mes "I know it's not very extravagant, but these will come in handy next time you're smithing. So make the best use of them, 'kay?";
@@ -935,7 +935,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "so please have one, 'kay?";
mes "Welcome to Einbroch, cutie~";
ein_cook = 1;
- getitem 1011,1; //Emveretarcon
+ getitem Emveretarcon,1;
break;
case 2:
mes "[Uwe]";
@@ -959,7 +959,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "Steel. Why don't you have 2 of";
mes "them as my little way of saying, ''Welcome to Einbroch, cutie~!''";
ein_cook = 3;
- getitem 998,2; //Iron
+ getitem Iron,2;
break;
case 3:
mes "[Uwe]";
@@ -996,7 +996,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "so please have one, 'kay?";
mes "Welcome to Einbroch, cutie~";
ein_cook = 5;
- getitem 1011,1; //Emveretarcon
+ getitem Emveretarcon,1;
break;
case 4:
mes "[Uwe]";
@@ -1025,7 +1025,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "my way of saying ''Welcome";
mes "to Einbroch, sugar honey~''";
ein_cook = 7;
- getitem 613,1; //Iron_Hammer
+ getitem Iron_Hammer,1;
break;
}
next;
@@ -1156,7 +1156,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "new hammers today.";
mes "Would you like a couple?";
next;
- if (checkweight(908,50) == 0) {
+ if (checkweight(Spawn,50) == 0) {
mes "[Uwe]";
mes "Mmmm...?";
mes "You're holding too many";
@@ -1167,8 +1167,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
close;
}
ein_cook = 11;
- getitem 614,1; //Golden_Hammer
- getitem 613,1; //Iron_Hammer
+ getitem Golden_Hammer,1;
+ getitem Iron_Hammer,1;
mes "[Uwe]";
mes "Well, I hope";
mes "you like them~";
@@ -1269,7 +1269,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "new hammers today.";
mes "Would you like a couple?";
next;
- if (checkweight(908,50) == 0) {
+ if (checkweight(Spawn,50) == 0) {
mes "[Uwe]";
mes "Mmmm...?";
mes "You're holding too many";
@@ -1280,8 +1280,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
close;
}
ein_cook = 13;
- getitem 614,1; //Golden_Hammer
- getitem 613,1; //Iron_Hammer
+ getitem Golden_Hammer,1;
+ getitem Iron_Hammer,1;
mes "[Uwe]";
mes "Well, I hope";
mes "you like them~";
@@ -1385,7 +1385,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "new hammers today.";
mes "Would you like a couple?";
next;
- if (checkweight(908,50) == 0) {
+ if (checkweight(Spawn,50) == 0) {
mes "[Uwe]";
mes "Mmmm...?";
mes "You're holding too many";
@@ -1396,8 +1396,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
close;
}
ein_cook = 15;
- getitem 614,1; //Golden_Hammer
- getitem 613,1; //Iron_Hammer
+ getitem Golden_Hammer,1;
+ getitem Iron_Hammer,1;
next;
mes "[Uwe]";
mes "Well, I hope";
@@ -1650,7 +1650,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "new hammers today.";
mes "Would you like a couple?";
next;
- if (checkweight(908,50) == 0) {
+ if (checkweight(Spawn,50) == 0) {
mes "[Uwe]";
mes "Mmmm...?";
mes "You're holding too many";
@@ -1661,8 +1661,8 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
close;
}
ein_cook = 19;
- getitem 614,1; //Golden_Hammer
- getitem 613,1; //Iron_Hammer
+ getitem Golden_Hammer,1;
+ getitem Iron_Hammer,1;
next;
mes "[Uwe]";
mes "Well, I hope";
@@ -1997,10 +1997,10 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
next;
switch(select("Sure.:No, thanks.")) {
case 1:
- if ((countitem(7312) > 29) && (countitem(7126) > 3)) {
- delitem 7312,30; //Jubilee
- delitem 7126,4; //Large_Jellopy
- getitem 1003,1; //Coal
+ if ((countitem(Jubilee) > 29) && (countitem(Large_Jellopy) > 3)) {
+ delitem Jubilee,30;
+ delitem Large_Jellopy,4;
+ getitem Coal,1;
mes "[Uwe]";
mes "Hooray!";
mes "Thank you";
@@ -2057,7 +2057,7 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "cookies I just baked~";
next;
ein_cook = 9;
- getitem 538,5; //Well_Baked_Cookie
+ getitem Well_Baked_Cookie,5;
mes "[Uwe]";
mes "Okay, enjoy!";
mes "I hope you have";
@@ -2684,19 +2684,19 @@ einbroch,215,180,6 script Uwe Kleine#ein 4_M_03,{
mes "you a good weapon~";
close;
case 3:
- if (countitem(7126) > 5) {
+ if (countitem(Large_Jellopy) > 5) {
mes "[Uwe]";
mes "Thank you ^EEA9B8so^000000 much!";
mes "Here's the Coal I promised~";
- delitem 7126,6; //Large_Jellopy
+ delitem Large_Jellopy,6;
ein_cook += 100;
- getitem 1003,1; //Coal
+ getitem Coal,1;
next;
}
else {
mes "[Uwe]";
mes "Huh...?";
- if (countitem(7126) == 0) {
+ if (countitem(Large_Jellopy) == 0) {
mes "You brought";
mes "none at all...?";
}
@@ -3490,7 +3490,7 @@ ein_in01,67,242,3 script Zelmeto 4_M_REPAIR,{
mes "a little while longer.";
close;
}
- if ((EinFactory == 15) && (countitem(7325) > 19) && (countitem(7317) > 9) && (countitem(7319) > 9)) {
+ if ((EinFactory == 15) && (countitem(Tube) > 19) && (countitem(Screw) > 9) && (countitem(Old_Steel_Plate) > 9)) {
mes "[Zelmeto]";
mes "Ah, it's you again.";
mes "It's shameful letting";
@@ -3549,9 +3549,9 @@ ein_in01,67,242,3 script Zelmeto 4_M_REPAIR,{
mes "Go for broke!";
mes "Losers are quitters";
mes "and quitters are losers!";
- delitem 7325,20; //Tube
- delitem 7317,10; //Screw
- delitem 7319,10; //Old_Steel_Plate
+ delitem Tube,20;
+ delitem Screw,10;
+ delitem Old_Steel_Plate,10;
++$EinPolution;
completequest 8031;
EinFactory = 16;
@@ -5415,10 +5415,10 @@ airplane,31,77,5 script Drunken Man#ein 4_M_YURI,{
mes "Waaaaaahhhhhhhhh!";
mes "Apples! My apples!";
mes "Apples, I need more...!";
- if (countitem(512) < 11) {
+ if (countitem(Apple) < 11) {
close;
}
- else if ((countitem(512) > 10) && (countitem(512) < 100)) {
+ else if ((countitem(Apple) > 10) && (countitem(Apple) < 100)) {
next;
mes "["+strcharinfo(0)+"]";
mes "Do you want";
@@ -5433,7 +5433,7 @@ airplane,31,77,5 script Drunken Man#ein 4_M_YURI,{
close;
}
else {
- delitem 512,countitem(512); //Apple
+ delitem Apple,countitem(Apple);
next;
mes "["+strcharinfo(0)+"]";
mes "Do you want";
@@ -5825,7 +5825,7 @@ OnTouch:
//== Lovers Quest :: ein_ryu ===============================
ein_in01,31,138,3 script Calla#ein 4_F_01,{
- if (checkweight(908,70) == 0) {
+ if (checkweight(Spawn,70) == 0) {
mes "^3355FFWait a second!";
mes "Right now, you're carrying";
mes "too many things with you.";
@@ -5964,7 +5964,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{
completequest 8088;
close;
}
- if ((EIN_LOVERQ == 5) && (countitem(712) > 0)) {
+ if ((EIN_LOVERQ == 5) && (countitem(Flower) > 0)) {
mes "[Calla]";
mes "You've spoken";
mes "with Klitzer? How";
@@ -5999,7 +5999,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{
mes "Please tell him that";
mes "I really miss him a lot.";
mes "^333333*Sob Sob...*^000000";
- delitem 712,1; //Flower
+ delitem Flower,1;
EIN_LOVERQ = 6;
changequest 8079,808;
close;
@@ -6036,7 +6036,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{
mes "for your help~";
EIN_LOVERQ = 3;
changequest 8078,8077;
- getitem 1901,1; //Violin
+ getitem Violin,1;
close;
}
if ((EIN_LOVERQ == 3) || (EIN_LOVERQ == 5)) {
@@ -6079,7 +6079,7 @@ ein_in01,31,138,3 script Calla#ein 4_F_01,{
next;
EIN_LOVERQ = 3;
changequest 8076,8077;
- getitem 1901,1; //Violin
+ getitem Violin,1;
mes "[Calla]";
mes "I'm sorry to trouble you,";
mes "but please understand";
@@ -6129,7 +6129,7 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{
mes "parents will approve me!";
close;
}
- if ((EIN_LOVERQ == 15) && (countitem(7170) > 0)) {
+ if ((EIN_LOVERQ == 15) && (countitem(Tuxedo) > 0)) {
mes "[Klitzer]";
mes "Waaaah!";
mes "What should I wear?!";
@@ -6167,30 +6167,30 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{
mes "valuable it is, but I know";
mes "that it's pretty rare. It may";
mes "even be useful to you later~";
- delitem 7170,1; //Tuxedo
+ delitem Tuxedo,1;
EIN_LOVERQ = 16;
changequest 8087,8088;
switch(rand(1,7)) {
case 1:
- getitem 7289,1; //Olivine
+ getitem Olivine,1;
break;
case 2:
- getitem 7290,1; //Phlogopite
+ getitem Phlogopite,1;
break;
case 3:
- getitem 7291,1; //Agate
+ getitem Agate,1;
break;
case 4:
- getitem 7293,1; //Rose_Quartz
+ getitem Rose_Quartz,1;
break;
case 5:
- getitem 7294,1; //Turquoise
+ getitem Turquoise,1;
break;
case 6:
- getitem 7295,1; //Citrine
+ getitem Citrine,1;
break;
case 7:
- getitem 7296,1; //Pyroxene
+ getitem Pyroxene,1;
}
next;
mes "[Klitzer]";
@@ -6353,7 +6353,7 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{
mes "should be just fine.";
close;
}
- if ((EIN_LOVERQ == 3) && (countitem(1901) == 1)) {
+ if ((EIN_LOVERQ == 3) && (countitem(Violin) == 1)) {
mes "[Klitzer]";
mes "What brings you here?";
mes "Aren't you tired of hearing";
@@ -6407,7 +6407,7 @@ ein_in01,200,101,5 script Klitzer#ein 4_M_EINMAN2,{
mes "Hell yeah!";
mes "That's the stuff!";
percentheal 100,0;
- delitem 1901,1; //Violin
+ delitem Violin,1;
EIN_LOVERQ = 5;
changequest 8077,8079;
if (RENEWAL_EXP) {
@@ -6527,7 +6527,7 @@ OnTouch:
warp "einbroch",112,245;
end;
}
- if ((EIN_LOVERQ == 3) && (countitem(1901) > 0)) {
+ if ((EIN_LOVERQ == 3) && (countitem(Violin) > 0)) {
mes "[Megass]";
mes "That's...";
mes "That's my";
@@ -6549,7 +6549,7 @@ OnTouch:
mes "else that might be inside!";
mes "Make sure that if this punk";
mes "wakes up, it won't be today!";
- delitem 1901,1; //Violin
+ delitem Violin,1;
EIN_LOVERQ = 4;
changequest 8077,8078;
percentheal -90,0;
@@ -6591,7 +6591,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{
mes "honor of speaking with me.";
close;
}
- if ((EIN_LOVERQ == 12) && (countitem(1003) > 9)) {
+ if ((EIN_LOVERQ == 12) && (countitem(Coal) > 9)) {
mes "[Satra]";
mes "Ho ho ho ho~";
mes "Welcome adventurer,";
@@ -6664,7 +6664,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{
mes "the girls say? Ah, but I did";
mes "marry that oafish Megass~";
next;
- delitem 1003,10; //Coal
+ delitem Coal,10;
EIN_LOVERQ = 13;
changequest 8084,8085;
mes "[Satra]";
@@ -6700,7 +6700,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{
mes "I'm willing to overlook.";
close;
}
- if ((EIN_LOVERQ == 11) && (countitem(1003) > 9)) {
+ if ((EIN_LOVERQ == 11) && (countitem(Coal) > 9)) {
mes "[Satra]";
mes "Why hello~";
mes "Your visits have";
@@ -6750,7 +6750,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{
mes "mean I will not give them a";
mes "chance to prove their worth.";
next;
- delitem 1003,10; //Coal
+ delitem Coal,10;
EIN_LOVERQ = 12;
mes "[Satra]";
mes "Why should I deprive";
@@ -6788,7 +6788,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{
mes "any ^FF0000Coal^000000. Ho ho ho ho~";
close;
}
- if ((EIN_LOVERQ == 10) && (countitem(1003) > 9)) {
+ if ((EIN_LOVERQ == 10) && (countitem(Coal) > 9)) {
mes "[Satra]";
mes "^333333*Titter~*^000000";
mes "Why, if it isn't my";
@@ -6832,7 +6832,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{
mes "is a higher standard of";
mes "living here than in Einbech.";
next;
- delitem 1003,10; //Coal
+ delitem Coal,10;
EIN_LOVERQ = 11;
mes "[Satra]";
mes "Goodness, I believe";
@@ -6867,7 +6867,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{
mes "Ho ho ho ho~";
close;
}
- if ((EIN_LOVERQ == 9) && (countitem(1003) > 9)) {
+ if ((EIN_LOVERQ == 9) && (countitem(Coal) > 9)) {
mes "[Satra]";
mes "My, you've already";
mes "brought the Coal?";
@@ -6890,7 +6890,7 @@ ein_in01,31,151,3 script Satra#ein 4_F_EINWOMAN,{
mes "country. It's quite quaint";
mes "and Jawaii is very lovely.";
next;
- delitem 1003,10; //Coal
+ delitem Coal,10;
EIN_LOVERQ = 10;
changequest 8083,8084;
mes "[Satra]";