diff options
Diffstat (limited to 'npc/quests/quests_aldebaran.txt')
-rw-r--r-- | npc/quests/quests_aldebaran.txt | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/npc/quests/quests_aldebaran.txt b/npc/quests/quests_aldebaran.txt index 876f1b4db..ae088e720 100644 --- a/npc/quests/quests_aldebaran.txt +++ b/npc/quests/quests_aldebaran.txt @@ -58,17 +58,17 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{ next; switch(select(" Doctor Band : Feather Bonnet : Phantom of Opera : Sakkat ")) { case 1: - if ((countitem(2275) > 0) && (countitem(998) > 49) && (countitem(733) > 0) && (Zeny > 3499)) { - delitem 2275,1; //Red_Bandana - delitem 998,50; //Iron - delitem 733,1; //Crystal_Jewel___ + if ((countitem(Red_Bandana) > 0) && (countitem(Iron) > 49) && (countitem(Crystal_Jewel___) > 0) && (Zeny > 3499)) { + delitem Red_Bandana,1; + delitem Iron,50; + delitem Crystal_Jewel___,1; Zeny -= 3500; mes "[Trader]"; mes "Hm! You don't have a medical license, do you? It's alright, I've heard about a rogue, unlicensed physician who performed medical miracles! But... That might have been a comic book."; next; mes "[Trader]"; mes "Oh whatever. Just don't get caught."; - getitem 2273,1; //Doctor_Cap + getitem Doctor_Cap,1; close; } else { @@ -79,13 +79,13 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{ close; } case 2: - if ((countitem(2247) > 0) && (countitem(916) > 299) && (Zeny > 499)) { - delitem 2247,1; //Oldman's_Romance - delitem 916,300; //Feather_Of_Birds + if ((countitem(Oldman's_Romance) > 0) && (countitem(Feather_Of_Birds) > 299) && (Zeny > 499)) { + delitem Oldman's_Romance,1; + delitem Feather_Of_Birds,300; Zeny -= 500; mes "[Trader]"; mes "Ooh~! You have good fashion sense. I know you've had a hard time collecting this stuff, but this hat is worth it. Take it. All you need now is a fur coat and a cane!"; - getitem 5018,1; //Feather_Bonnet + getitem Feather_Bonnet,1; close; } else { @@ -95,13 +95,13 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{ close; } case 3: - if ((countitem(998) > 19) && (countitem(707) > 0) && (Zeny > 4999)){ //Iron Singing_Plant - delitem 998,20; //Iron - delitem 707,1; //Singing_Plant + if ((countitem(Iron) > 19) && (countitem(Singing_Plant) > 0) && (Zeny > 4999)){ //Iron Singing_Plant + delitem Iron,20; + delitem Singing_Plant,1; Zeny -= 5000; mes "[Trader]"; mes "This one? It's a little bit scary, though it has some sort of romantic quality. What do you think? You like it? Alright, take it, it's yours!"; - getitem 2281,1; //Phantom_Of_Opera + getitem Phantom_Of_Opera,1; close; } else { @@ -110,15 +110,15 @@ aldeba_in,152,166,4 script Trader#01 4_M_04,{ close; } case 4: - if ((countitem(1019) > 119) && (Zeny > 9999)){ //Wooden_Block - delitem 1019,120; //Wooden_Block + if ((countitem(Wooden_Block) > 119) && (Zeny > 9999)){ //Wooden_Block + delitem Wooden_Block,120; Zeny -= 10000; mes "[Trader]"; mes "If you have a chance to visit the Uplander Village, Payon, please go and meet the Sakkat Craftsman."; next; mes "[Trader]"; mes "He's never sold Sakkat to Traders other than me, since only I can recognize its quality. Due to its rarity, Sakkat has become a very unique and exceptional product. Okay! Take it, it's yours!"; - getitem 2280,1; //Sahkkat + getitem Sahkkat,1; close; } else { |