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-rw-r--r--npc/quests/quests_aldebaran.txt38
1 files changed, 19 insertions, 19 deletions
diff --git a/npc/quests/quests_aldebaran.txt b/npc/quests/quests_aldebaran.txt
index 5e087e724..6075933da 100644
--- a/npc/quests/quests_aldebaran.txt
+++ b/npc/quests/quests_aldebaran.txt
@@ -4,14 +4,14 @@
//= rAthena Dev Team
//===== Current Version: =====================================
//= 1.3
-//===== Description: =========================================
+//===== Description: =========================================
//= 'Doctor Band', 'Feather Bonnet', 'Opera Masque', 'Sakkat Hat' Quests.
-//===== Additional Comments: =================================
+//===== Additional Comments: =================================
//= Fully working
//= 1.1 Fixed Doctor Band items [Lupus]
//= 1.2 Removed Duplicates [Silent]
//= 1.3 Updated headgear NPC. [L0ne_W0lf]
-//============================================================
+//============================================================
// 'Doctor Band', 'Feather Bonnet', 'Opera Masque', 'Sakkat Hat' Quest
//============================================================
@@ -38,16 +38,16 @@ aldeba_in,152,166,4 script Trader#01 86,{
switch(select(" Doctor Band : Feather Bonnet : Phantom of Opera : Sakkat ")) {
case 1:
if ((countitem(2275) > 0) && (countitem(998) > 49) && (countitem(733) > 0) && (Zeny > 3499)) {
- delitem 2275,1; //Red_Bandana
- delitem 998,50; //Iron
- delitem 733,1; //Crystal_Jewel___
- set Zeny,Zeny-3500;
+ delitem 2275,1; //Red_Bandana
+ delitem 998,50; //Iron
+ delitem 733,1; //Crystal_Jewel___
+ set Zeny, Zeny-3500;
mes "[Trader]";
mes "Hm! You don't have a medical license, do you? It's alright, I've heard about a rogue, unlicensed physician who performed medical miracles! But... That might have been a comic book.";
next;
mes "[Trader]";
mes "Oh whatever. Just don't get caught.";
- getitem 2273,1; // Doctor_Cap
+ getitem 2273,1; //Doctor_Cap
close;
}
else {
@@ -59,12 +59,12 @@ aldeba_in,152,166,4 script Trader#01 86,{
}
case 2:
if ((countitem(2247) > 0) && (countitem(916) > 299) && (Zeny > 499)) {
- delitem 2247,1; //Oldman's_Romance
- delitem 916,300; //Feather_Of_Birds
- set Zeny,Zeny-500;
+ delitem 2247,1; //Oldman's_Romance
+ delitem 916,300; //Feather_Of_Birds
+ set Zeny, Zeny-500;
mes "[Trader]";
mes "Ooh~! You have good fashion sense. I know you've had a hard time collecting this stuff, but this hat is worth it. Take it. All you need now is a fur coat and a cane!";
- getitem 5018,1; // Feather_Bonnet
+ getitem 5018,1; //Feather_Bonnet
close;
}
else {
@@ -75,12 +75,12 @@ aldeba_in,152,166,4 script Trader#01 86,{
}
case 3:
if ((countitem(998) > 19) && (countitem(707) > 0) && (Zeny > 4999)){ //Iron Singing_Plant
- delitem 998,20; //Iron
- delitem 707,1; //Singing_Plant
- set Zeny,Zeny-5000;
+ delitem 998,20; //Iron
+ delitem 707,1; //Singing_Plant
+ set Zeny, Zeny-5000;
mes "[Trader]";
mes "This one? It's a little bit scary, though it has some sort of romantic quality. What do you think? You like it? Alright, take it, it's yours!";
- getitem 2281,1; // Phantom_Of_Opera
+ getitem 2281,1; //Phantom_Of_Opera
close;
}
else {
@@ -90,14 +90,14 @@ aldeba_in,152,166,4 script Trader#01 86,{
}
case 4:
if ((countitem(1019) > 119) && (Zeny > 9999)){ //Wooden_Block
- delitem 1019,120; //Wooden_Block
- set Zeny,Zeny-10000;
+ delitem 1019,120; //Wooden_Block
+ set Zeny, Zeny-10000;
mes "[Trader]";
mes "If you have a chance to visit the Uplander Village, Payon, please go and meet the Sakkat Craftsman.";
next;
mes "[Trader]";
mes "He's never sold Sakkat to Traders other than me, since only I can recognize its quality. Due to its rarity, Sakkat has become a very unique and exceptional product. Okay! Take it, it's yours!";
- getitem 2280,1; // Sahkkat
+ getitem 2280,1; //Sahkkat
close;
}
else {