diff options
Diffstat (limited to 'npc/quests/quests_airship.txt')
-rw-r--r-- | npc/quests/quests_airship.txt | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt index 116e27f49..6c965e3af 100644 --- a/npc/quests/quests_airship.txt +++ b/npc/quests/quests_airship.txt @@ -3,7 +3,7 @@ //===== By: ================================================== // Samuray22 //===== Current Version: ===================================== -//= 1.4 +//= 1.5 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -21,6 +21,7 @@ //= 1.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf] //= 1.3a Corrected a Typo error ";;". [Samuray22] //= 1.4 Fixed incorrect variable type used. [L0ne_W0lf] +//= 1.5 Replaced effect numerics with constants. [Samuray22] //============================================================ //=======================================================================================================// @@ -663,7 +664,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{ mes "Touching another"; mes "man's wife...?!"; next; - specialeffect2 147; + specialeffect2 EF_EARTHHIT; percentheal -30,0; close; case 2: @@ -716,7 +717,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{ mes "Touching another"; mes "man's wife...?!"; next; - specialeffect2 147; + specialeffect2 EF_EARTHHIT; percentheal -20,0; close; case 4: @@ -728,7 +729,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{ mes "Touching another"; mes "man's wife...?!"; next; - specialeffect2 147; + specialeffect2 EF_EARTHHIT; percentheal -10,0; close; } @@ -1600,7 +1601,7 @@ airplane_01,238,154,5 script Airship Captain#01 873,{ mes "exaggeration."; mes "It has really a strong power."; next; - specialeffect2 253; + specialeffect2 EF_ABSORBSPIRITS; mes "[Tarlock]"; mes "Did you understand?"; mes "I'll rest a little."; @@ -1950,7 +1951,7 @@ airplane,236,163,5 script Airship Captain#03 873,{ mes "Rune Stones? Hmm. Well, this"; mes "is goodbye for now, adventurer."; close2; - specialeffect2 253; + specialeffect2 EF_ABSORBSPIRITS; set lhz_heart,13; getexp 700000,400000; cutin "",255; |