diff options
Diffstat (limited to 'npc/quests/quests_airship.txt')
-rw-r--r-- | npc/quests/quests_airship.txt | 152 |
1 files changed, 76 insertions, 76 deletions
diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt index 49478877d..2a3b5103d 100644 --- a/npc/quests/quests_airship.txt +++ b/npc/quests/quests_airship.txt @@ -54,7 +54,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "It's a strange favor to ask, but I'll pay you back as soon as you return."; next; setquest 2079; - set kain_ticket, 5; + kain_ticket = 5; mes "^3355FFKain Himere has given you a small box.^000000"; close; } @@ -64,7 +64,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ if (kain_ticket == 0) { switch(select("About the Airship...:Leave a Comment")) { case 1: - set kain_ticket, 1; + kain_ticket = 1; mes "[Kain Himere]"; mes "Is this your first time flying? Hahaha, I understand how nervous you might be since I used to feel the same way."; next; @@ -122,7 +122,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ } else if (kain_ticket == 1) { switch(select("About the Airship...:Make a remark")) { case 1: - set kain_ticket, 2; + kain_ticket = 2; mes "[Kain Himere]"; mes "You want to hear more"; mes "about the Airship? Hmm, I don't know too many stories that I could tell you."; @@ -269,7 +269,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ next; switch(select("Einbroch:Juno")) { case 1: - set kain_ticket, 4; + kain_ticket = 4; mes "["+strcharinfo(0)+"]"; mes "I'm heading"; mes "to Einbroch."; @@ -280,7 +280,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "that thing. Hold on..."; close; case 2: - set kain_ticket, 3; + kain_ticket = 3; mes "["+strcharinfo(0)+"]"; mes "I'm heading"; mes "to Juno."; @@ -299,7 +299,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ next; switch(select("Einbroch:Juno")) { case 1: - set kain_ticket, 4; + kain_ticket = 4; mes "["+strcharinfo(0)+"]"; mes "I'm heading"; mes "to Einbroch."; @@ -389,7 +389,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "[Kain Himere]"; mes "Would be so kind as to help me by finding that journal and seeing if Tarsha is my daughter?"; changequest 2081,2082; - set kain_ticket, 11; + kain_ticket = 11; close; } } else if (kain_ticket == 11 || kain_ticket == 12) { @@ -425,7 +425,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "I know this isn't much, but please understand that it's all I can give you. God bless you for your all your help!"; delitem 7276, 1; completequest 2085; - set kain_ticket, 15; + kain_ticket = 15; getitem 7311, 4; close; } else { @@ -451,7 +451,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ ein_in01,227,279,3 script #door_ein -1,5,5,{ OnTouch: if (kain_ticket == 5) { - set kain_ticket, 6; + kain_ticket = 6; mes "["+strcharinfo(0)+"]"; mes "Excuse me...?"; next; @@ -498,7 +498,7 @@ OnTouch: close; case 2: changequest 2079,2080; - set kain_ticket, 7; + kain_ticket = 7; mes "[Elle Cherno]"; mes "This...?"; mes "It's the Miner's Song!"; @@ -548,7 +548,7 @@ OnTouch: mes "doodled message"; mes "in your hand.^000000"; changequest 2084,2085; - set kain_ticket, 14; + kain_ticket = 14; getitem 7276, 1; //Picture_Letter close; } @@ -562,7 +562,7 @@ OnTouch: ein_in01,123,94,1 script Theo Cherno 4_M_REPAIR,{ if (kain_ticket == 7) { callfunc "F_Cherno"; - set kain_ticket, 8; + kain_ticket = 8; close; } else if (kain_ticket > 7 && kain_ticket < 10) { mes "[Theo Cherno]"; @@ -600,7 +600,7 @@ ein_in01,123,94,1 script Theo Cherno 4_M_REPAIR,{ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ if (kain_ticket == 7) { callfunc "F_Cherno"; - set kain_ticket, 8; + kain_ticket = 8; close; } else if (kain_ticket == 8) { mes "[Tarsha Cherno]"; @@ -669,7 +669,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "["+strcharinfo(0)+"]"; mes "I've got to go check something now, but hopefully I'll be back soon with good news!"; changequest 2080,2081; - set kain_ticket, 10; + kain_ticket = 10; close; } else if (kain_ticket == 10 || kain_ticket == 11) { mes "["+strcharinfo(0)+"]"; @@ -737,7 +737,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "Ah, right."; mes "Elle wants to see you again. Would you be so kind as to see her before you go?"; changequest 2083,2084; - set kain_ticket, 13; + kain_ticket = 13; close; case 3: mes "^3355FFUh oh..."; @@ -1018,7 +1018,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "^3355FFAfter enjoying that little epiphany, you see a reflection of Tarsha's neck as you set the mirror back down.^000000"; next; mes "^3355FFAs you take a closer look, you find that there's a strange mark around her neck...^000000"; - set kain_ticket, 9; + kain_ticket = 9; close; } } @@ -1040,7 +1040,7 @@ einbech,45,113,5 script Tree#t1-1::Tree HIDDEN_NPC,{ mes "......"; mes "........."; next; - set .@find_diary,rand(1,100); + .@find_diary = rand(1,100); if (.@find_diary > 10) { mes "^3355ffUnfortunately,"; mes "you weren't able"; @@ -1056,7 +1056,7 @@ einbech,45,113,5 script Tree#t1-1::Tree HIDDEN_NPC,{ next; mes "^3355FFThat was the last page of the journal. You picked it up so that you can bring it over to ^3131FFTarsha.^000000"; changequest 2082,2083; - set kain_ticket, 12; + kain_ticket = 12; close; } } else if (kain_ticket == 12) { @@ -1160,7 +1160,7 @@ ein_in01,117,80,5 script Unidentified Machine#as HIDDEN_NPC,{ mes "your items again."; close; } else { - set .@choice, select(getitemname(getbrokenid(1)),getitemname(getbrokenid(2)), + .@choice = select(getitemname(getbrokenid(1)),getitemname(getbrokenid(2)), getitemname(getbrokenid(3)),getitemname(getbrokenid(4)),getitemname(getbrokenid(5)), getitemname(getbrokenid(6)),getitemname(getbrokenid(7)),getitemname(getbrokenid(8)), getitemname(getbrokenid(9)),getitemname(getbrokenid(10))); @@ -1511,7 +1511,7 @@ OnTimer410000: mapannounce "airplane_01","We will arrive in Izlude shortly.",bc_map,"0x00ff00"; end; OnTimer420000: - set $@airplanelocation2,1; + $@airplanelocation2 = 1; donpcevent "#AirshipWarp-3::OnUnhide"; donpcevent "#AirshipWarp-4::OnUnhide"; mapannounce "airplane_01","Welcome to Izlude. Have a safe trip.",bc_map,"0x00ff00"; @@ -1531,7 +1531,7 @@ OnTimer490000: mapannounce "airplane_01","We will arrive in Juno shortly.",bc_map,"0x70dbdb"; end; OnTimer500000: - set $@airplanelocation2,2; + $@airplanelocation2 = 2; donpcevent "#AirshipWarp-3::OnUnhide"; donpcevent "#AirshipWarp-4::OnUnhide"; mapannounce "airplane_01","Welcome to Juno. Have a safe trip.",bc_map,"0x70dbdb"; @@ -1551,7 +1551,7 @@ OnTimer570000: mapannounce "airplane_01","We will arrive in Rachel shortly.",bc_map,"0xFF8200"; end; OnTimer580000: - set $@airplanelocation2,0; + $@airplanelocation2 = 0; donpcevent "#AirshipWarp-3::OnUnhide"; donpcevent "#AirshipWarp-4::OnUnhide"; mapannounce "airplane_01","Welcome to Rachel. Have a safe trip.",bc_map,"0xFF8200"; @@ -1584,7 +1584,7 @@ airplane_01,246,54,3 script Airship Captain#02 4_M_REINDEER,{ close2; cutin "",255; end; - + OnInit: hideonnpc "Airship Captain#02"; end; @@ -1614,13 +1614,13 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{ mes "have a question?"; next; if (lght_air >= 0 && lght_air <= 3 || lght_air == 7) { - set .@question$, "How does this Airship fly?"; + .@question$ = "How does this Airship fly?"; } else if (lght_air == 4) { - set .@question$, "I handed the letter to Captain Ferlock."; + .@question$ = "I handed the letter to Captain Ferlock."; } else if (lght_air == 5) { - set .@question$, "You finished reading the letter?"; + .@question$ = "You finished reading the letter?"; } else if (lght_air == 6) { - set .@question$, "Already finished reading?"; + .@question$ = "Already finished reading?"; } switch (select("Y-you're a reindeer?!", .@question$, "No, not really.")) { case 1: @@ -1702,7 +1702,7 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{ end; case 2: setquest 8032; - set lght_air, 2; + lght_air = 2; mes "[Tarlock]"; mes "Ha-hah! I like you"; mes "already! Alright, here's"; @@ -1736,7 +1736,7 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{ } } } else if (lght_air == 4) { - set lght_air, 5; + lght_air = 5; changequest 8034,8035; mes "[Tarlock]"; mes "Oh!"; @@ -1749,7 +1749,7 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{ cutin "",255; end; } else if (lght_air == 5) { - set lght_air, 6; + lght_air = 6; mes "[Tarlock]"; mes "Um... Ha ha ha~!"; mes "This guy, he is a real lover!"; @@ -1835,7 +1835,7 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{ mes "and writing those long"; mes "letters."; completequest 8035; - set lght_air, 7; + lght_air = 7; if (checkre(3)) getexp 20000,1000; else @@ -1869,7 +1869,7 @@ airplane_01,238,154,3 script Airship Captain#01 4_M_REINDEER,{ mes "Although that's a secret,"; mes "let me assure you that it's"; mes "nothing weird or dangerous."; - set lght_air, 1; + lght_air = 1; close2; cutin "",255; end; @@ -1921,7 +1921,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ mes "Haha, does it frighten you? This is a magically enchanted book. Once you've written the name in it, you will be able to find the answer you want in an instant."; next; mes "[Ferlock]"; - mes "It must have surprised you to find that the people of Schwaltzvalt make use of magical items too."; + mes "It must have surprised you to find that the people of Schwaltzvalt make use of magical items too."; next; mes "[Ferlock]"; mes "This is something I acquired from an old friend.... Hmm, but that has nothing to do with this."; @@ -1947,7 +1947,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ mes "[Ferlock]"; mes "And if you ever meet him, please send him my gratitude and regards."; changequest 8045,8046; - set hg_ma1,5; + hg_ma1 = 5; close2; cutin "",255; end; @@ -2070,7 +2070,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ mes "my breath before"; mes "I continue? Yes,"; mes "there's a little more..."; - set lhz_heart,12; + lhz_heart = 12; close2; cutin "",255; end; @@ -2154,7 +2154,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ close2; specialeffect2 EF_ABSORBSPIRITS; completequest 8043; - set lhz_heart,13; + lhz_heart = 13; if (checkre(3)) getexp 70000,40000; else @@ -2180,13 +2180,13 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ mes "I be of service to you?"; next; if (lght_air == 2) { - set .@question2$, "Give him Tarlock's Letter."; - set .@question3$, "Cancel."; + .@question2$ = "Give him Tarlock's Letter."; + .@question3$ = "Cancel."; } else if (lght_air == 3) { - set .@question2$, "Here are the items I've found."; - set .@question3$, "Cancel."; + .@question2$ = "Here are the items I've found."; + .@question3$ = "Cancel."; } else { - set .@question2$, "Cancel."; + .@question2$ = "Cancel."; } switch(select("How does this Airship fly?", .@question2$, .@question3$)) { case 1: @@ -2203,7 +2203,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ case 2: if (lght_air == 2) { changequest 8032,8033; - set lght_air, 3; + lght_air = 3; mes "^3131FFYou give Captain Ferlock"; mes "the letter that his brother"; mes "Tarlock has written for him.^000000"; @@ -2269,7 +2269,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ delitem 7340, 2; delitem 576, 2; changequest 8033,8034; - set lght_air, 4; + lght_air = 4; mes "[Ferlock]"; mes "You brought the items!"; mes "Thank you very much."; @@ -2404,7 +2404,7 @@ airplane,236,63,4 script Hallen 4_M_KID1,{ mes "believe that? Yeah... Kaci"; mes "doesn't like him so much..."; close2; - set lhz_heart,1; + lhz_heart = 1; end; } else if (lhz_heart == 1) { mes "[Hallen]"; @@ -2454,7 +2454,7 @@ airplane,236,63,4 script Hallen 4_M_KID1,{ mes "Mawong's letter to"; mes "be delivered to Kaci.^000000"; setquest 8036; - set lhz_heart,2; + lhz_heart = 2; next; mes "[Hallen]"; mes "Hey, thanks a lot, pal~"; @@ -2510,7 +2510,7 @@ airplane,236,63,4 script Hallen 4_M_KID1,{ mes "I can't think"; mes "that you really"; mes "believe that..."; - set lhz_heart,5; + lhz_heart = 5; close; case 2: mes "[Hallen]"; @@ -2529,7 +2529,7 @@ airplane,236,63,4 script Hallen 4_M_KID1,{ mes "too much stuff right now..."; close; } - set lhz_heart,5; + lhz_heart = 5; getitem 501,1; mes "[Hallen]"; mes "I know this isn't"; @@ -2603,7 +2603,7 @@ airplane,236,63,4 script Hallen 4_M_KID1,{ mes "you could find out for me, "; mes "it'd be a really big help."; changequest 8038,8039; - set lhz_heart,6; + lhz_heart = 6; close; } else if (lhz_heart == 6) { mes "[Hallen]"; @@ -2655,7 +2655,7 @@ airplane,236,63,4 script Hallen 4_M_KID1,{ mes "have I heard about that"; mes "before? Mm, let me think..."; changequest 8039,8040; - set lhz_heart,7; + lhz_heart = 7; close; } else { select("Actually..."); @@ -2719,8 +2719,8 @@ airplane,236,63,4 script Hallen 4_M_KID1,{ mes "in your inventory for me, okay?"; close; } - if (Shinokas_Quest > 9) set lhz_heart,9; - else set lhz_heart,8; + if (Shinokas_Quest > 9) lhz_heart = 9; + else lhz_heart = 8; changequest 8040,8041; getitem 501,1; mes "[Hallen]"; @@ -2807,7 +2807,7 @@ airplane,33,69,4 script Kaci 1_F_MERCHANT_01,{ next; mes "^3355FFSince she's begging, I guess I should send her message."; changequest 8044,8045; - set hg_ma1,4; + hg_ma1 = 4; close; } else if (hg_ma1 == 4) { mes "[Kaci]"; @@ -2830,7 +2830,7 @@ airplane,33,69,4 script Kaci 1_F_MERCHANT_01,{ mes "But still, he's really busy..."; next; changequest 8036,8037; - set lhz_heart,3; + lhz_heart = 3; mes "[Kaci]"; mes "Thank you for bringing"; mes "this to me. If you ever"; @@ -2850,7 +2850,7 @@ airplane,33,69,4 script Kaci 1_F_MERCHANT_01,{ L_Ask: switch(select("Ask about Hallen:Ask about Mawong:Ask about the Airship")) { case 1: - set .@mesa,1; + .@mesa = 1; mes "[Kaci]"; mes "Hallen? Well, he and I are"; mes "pretty close. Did you know"; @@ -2876,7 +2876,7 @@ L_Ask: next; break; case 2: - set .@mesb,1; + .@mesb = 1; mes "[Kaci]"; mes "Mr. Mawong? Oh, don't get"; mes "the wrong idea! He's my"; @@ -2903,7 +2903,7 @@ L_Ask: next; break; case 3: - set .@mesc,1; + .@mesc = 1; mes "[Kaci]"; mes "The Airship? It's so"; mes "huge and beautiful, and"; @@ -2942,7 +2942,7 @@ L_Ask: mes "Have a nice day,"; mes "and I'll see you later~"; changequest 8037,8038; - set lhz_heart,4; + lhz_heart = 4; close; } else if (lhz_heart == 8) { mes "[Kaci]"; @@ -2988,7 +2988,7 @@ L_Ask: mes "as soon as I can, even if it's"; mes "a heavily restricted area.^000000)"; changequest 8041,8042; - set lhz_heart,9; + lhz_heart = 9; close; } mes "[Kaci]"; @@ -3033,7 +3033,7 @@ OnTouch: mes "the Password Checker"; mes "device with you into"; mes "the laboratory.^000000"; - set lhz_heart,10; + lhz_heart = 10; close; } } @@ -3081,12 +3081,12 @@ OnTouch: mes "not enter any number"; mes "more than once. Make"; mes "sure the password is 3 digits."; - set @retry,0; + @retry = 0; next; while (1) { - set @yagu100,rand(1,9); - set @yagu10,rand(1,9); - set @yagu1,rand(1,9); + @yagu100 = rand(1,9); + @yagu10 = rand(1,9); + @yagu1 = rand(1,9); if (((@yagu100 != @yagu10) && (@yagu100 != @yagu1)) && (@yagu10 != @yagu1)) { break; } @@ -3105,9 +3105,9 @@ L_Retry: mes "3 digit passwords.^000000"; close; } - set @input100,@input / 100; - set @input10,(@input % 100) / 10; - set @input1,@input % 10; + @input100 = @input / 100; + @input10 = (@input % 100) / 10; + @input1 = @input % 10; if ((@input100 > 0) && (@input10 > 0) && (@input1 > 0)) { if ((@input100 != @input10) && (@input100 != @input1) && (@input10 != @input1)) { break; @@ -3121,21 +3121,21 @@ L_Retry: next; } } - set @retry,@retry+1; + ++@retry; mes "[Security System]"; mes "^ff0000"+strcharinfo(0)+"^000000"; mes "has entered the following:"; mes "^0000ff"+@input100+"^000000 - ^0000ff"+@input10+"^000000 - ^0000ff"+@input1+"^000000."; mes "Please wait for authorization to complete."; next; - set @strike,0; - set @ball,0; - if (@yagu100 == @input100) set @strike,@strike+1; - if (@yagu10 == @input10) set @strike,@strike+1; - if (@yagu1 == @input1) set @strike,@strike+1; - if ((@yagu100 == @input10) || (@yagu100 == @input1)) set @ball,@ball+1; - if ((@yagu10 == @input100) || (@yagu10 == @input1)) set @ball,@ball+1; - if ((@yagu1 == @input100) || (@yagu1 == @input10)) set @ball,@ball+1; + @strike = 0; + @ball = 0; + if (@yagu100 == @input100) @strike += 1; + if (@yagu10 == @input10) @strike += 1; + if (@yagu1 == @input1) @strike += 1; + if ((@yagu100 == @input10) || (@yagu100 == @input1)) @ball += 1; + if ((@yagu10 == @input100) || (@yagu10 == @input1)) @ball += 1; + if ((@yagu1 == @input100) || (@yagu1 == @input10)) @ball += 1; if (@strike == 3) { mes "[Security System]"; mes "Authorization complete."; @@ -3205,7 +3205,7 @@ L_Retry: close2; donpcevent "Ferlock#lab::OnInit"; changequest 8042,8043; - set lhz_heart,11; + lhz_heart = 11; end; } mes "[Password Checker]"; |