diff options
Diffstat (limited to 'npc/quests/quests_airship.txt')
-rw-r--r-- | npc/quests/quests_airship.txt | 104 |
1 files changed, 52 insertions, 52 deletions
diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt index 5bb788a3f..c5c8f69b5 100644 --- a/npc/quests/quests_airship.txt +++ b/npc/quests/quests_airship.txt @@ -85,7 +85,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "[Kain Himere]"; mes "It's powered through just a little piece from the Heart of Ymir. This flying ship is a source of pride and joy for our nation."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Is there any other transportation?"; next; mes "[Kain Himere]"; @@ -114,7 +114,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "have any helpful criticism about our service, feel free to leave me with your comments at any time."; close; } else { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes .@comment$+"."; next; mes "[Kain Himere]"; @@ -164,7 +164,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "have any helpful criticism about our service, feel free to leave me with your comments at any time."; close; } else { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes .@comment$+"."; next; mes "[Kain Himere]"; @@ -178,7 +178,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ } } } else if (kain_ticket == 2) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "About the Airship..."; next; mes "[Kain Himere]"; @@ -231,7 +231,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "[Kain Himere]"; mes "But then, the accident happened and I couldn't use my right arm the way I used to. So I had to quit my job as a miner..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'm sorry to hear that."; next; mes "[Kain Himere]"; @@ -260,7 +260,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "[Kain Himere]"; mes "Finally, I became a crewman on this Airship. It's been twenty years... I can't even remember my daughter's name."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Where is she by now?"; next; mes "[Kain Himere]"; @@ -278,7 +278,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ switch(select("Einbroch", "Juno")) { case 1: kain_ticket = 4; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'm heading"; mes "to Einbroch."; next; @@ -289,7 +289,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ close; case 2: kain_ticket = 3; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'm heading"; mes "to Juno."; next; @@ -308,7 +308,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ switch(select("Einbroch", "Juno")) { case 1: kain_ticket = 4; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I'm heading"; mes "to Einbroch."; next; @@ -318,7 +318,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "that thing. Hold on..."; close; case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I am heading to Juno."; next; mes "[Kain Himere]"; @@ -338,7 +338,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "[Kain Himere]"; mes "Welcome back to the Airship. So did you deliver that little box safely?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No, unfortunately. He was away when I got there. Let me give this box back to you."; next; mes "[Kain Himere]"; @@ -360,7 +360,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "Why is that name"; mes "so familiar...?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I met a little girl in Einbroch who was singing 'Miner's Song.' Apparently, her mother, Tarsha, taught it to her."; next; mes "[Kain Himere]"; @@ -370,7 +370,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "song. What does this"; mes "have to do with me?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, Tarsha remembers her father singing her song, so it's possible that ^000066he^000000 was a miner. And since her father disappeared years ago..."; next; mes "[Kain Himere]"; @@ -384,7 +384,7 @@ airplane,47,61,7 script Crewman 4_M_ZONDAOYAJI,{ mes "Sweet Christ..."; mes "The miner who taught Tarsha that song might have been ^0000FFme^000000."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I guess we can't be too sure for now. Do you have anything that might prove you're Tarsha's father?"; next; mes "[Kain Himere]"; @@ -458,17 +458,17 @@ ein_in01,227,279,3 script #door_ein FAKE_NPC,5,5,{ OnTouch: if (kain_ticket == 5) { kain_ticket = 6; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me...?"; next; mes "^3355FFNo one's here!^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "This must be the room..."; mes "But where the hell is he?"; mes "I can't just leave this stuff here if he won't come back."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh well..."; mes "I guess I can"; mes "just give this"; @@ -607,7 +607,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "Although these contraptions aren't worth showing off, we've put a lot of work into inventing these machines."; close; } else if (kain_ticket == 9) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ma'am, you have a scar on your shoulder. Is that from an accident?"; next; mes "[Tarsha Cherno]"; @@ -629,7 +629,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "[Tarsha Cherno]"; mes "In the end, I left home and studied mechanics. That's how I met my husband. Meeting him is the greating thing that's ever happened to me!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "By the way,"; mes "I heard your"; mes "daughter singing"; @@ -650,14 +650,14 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "[Tarsha Cherno]"; mes "I barely recall that he used to sing it while cleaning our old house. Yes, I don't remember what he looked like, but he must have been a miner."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "A miner...?"; mes "(Wait, that crewman, Kain Himere! He's a miner who lost his daughter!)"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes " !!!!!!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Tarsha..."; mes "Your father"; mes "may still be"; @@ -666,13 +666,13 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "[Tarsha Cherno]"; mes "...What?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I've got to go check something now, but hopefully I'll be back soon with good news!"; changequest 2080,2081; kain_ticket = 10; close; } else if (kain_ticket == 10 || kain_ticket == 11) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I know someone who might be your father! Just wait for me, hopefully I'll bering good news soon!"; close; } else if (kain_ticket == 12) { @@ -681,7 +681,7 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "So did you bring"; mes "good news...?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Yes, speaking of which, allow me to... Check something."; next; switch(select("Check her neck.", "Check her hands.", "Check her legs.", "Check her forehead.")) { @@ -702,10 +702,10 @@ ein_in01,125,99,3 script Tarsha Cherno 4_F_EINWOMAN,{ mes "a burn mark on"; mes "her hand.^000000"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "That's it! Tarsha, your father's name is Kain. He's working for the Airship as a crewman."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "He misses you"; mes "a lot and hopes"; mes "that you can forgive"; @@ -835,7 +835,7 @@ function script F_Cherno { mes "Excuse me?"; mes "What did she say?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well, uh..."; mes "She wanted to me"; mes "to check if her mom"; @@ -860,12 +860,12 @@ function script F_Cherno { mes "Kind adventurer,"; mes "May I ask your name?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "I am called,"; - mes strcharinfo(0)+"."; + mes strcharinfo(PC_NAME)+"."; next; mes "[Tarsha Cherno]"; - mes strcharinfo(0)+","; + mes strcharinfo(PC_NAME)+","; mes "I appreciate your concerns~ Would you please stay for a cup of tea?"; next; mes "[Tarsha Cherno]"; @@ -874,7 +874,7 @@ function script F_Cherno { mes "[Tarsha Cherno]"; mes "If we could create a machine that could reduce the risk of mining ores, we could really help them. But we're pretty far from reaching that goal."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ah..."; mes "So that's why"; mes "there's so many"; @@ -909,14 +909,14 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ if (Sex == SEX_MALE) { switch(rand(1,5)) { case 1: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Man..."; mes "I didn't know"; mes "I was so good"; mes "looking! Ooh yah~"; break; case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Whoa..."; mes "So that's why the"; mes "ladies keep looking"; @@ -924,7 +924,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "free gun show!"; break; case 3: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "It's a shame I can't job"; mes "change to Male Model."; mes "Clearly, I'd be like, Job"; @@ -932,7 +932,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "Man, I'm beautiful..."; break; case 4: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "This is my reflection?!"; mes "No one can be this good"; mes "looking, not without special"; @@ -940,7 +940,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "fair to everyone else..."; break; case 5: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh wow..."; mes "I look pretty good."; mes "No wait. Really, really"; @@ -952,7 +952,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ } else { switch(rand(1,5)) { case 1: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh. Wow."; mes "I never realized..."; mes "Everything is in"; @@ -961,7 +961,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "want to party with me~"; break; case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh my gosh~"; mes "How can I look this"; mes "good without any makeup?"; @@ -969,7 +969,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "girls... Wow, is this really me?"; break; case 3: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Am I going crazy?"; mes "Is that girl in the"; mes "mirror really me...?"; @@ -977,7 +977,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "how gorgeous I look?"; break; case 4: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "So..."; mes "What did you do with"; mes "this mirror? Because I'm"; @@ -992,7 +992,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "of our inventions."; mes "It's just a normal mirror..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well now...!"; mes "Are you sure?"; mes "Because my face looks"; @@ -1000,7 +1000,7 @@ ein_in01,121,99,3 script Mirror#ein HIDDEN_NPC,{ mes "it's like, I'm almost too sexy!"; break; case 5: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Oh wow..."; mes "I look pretty good."; mes "No wait. Really, really"; @@ -1139,7 +1139,7 @@ einbech,53,94,5 duplicate(Tree) Tree#t1-4 HIDDEN_NPC //- Expert Repairman - ein_in01,117,80,5 script Unidentified Machine#as HIDDEN_NPC,{ if (kain_ticket > 12) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "This is the"; mes "^FF0000Expert Repairman^000000?!"; mes "It looks like it"; @@ -2062,7 +2062,7 @@ airplane,236,163,5 script Airship Captain#03 4_M_REINDEER,{ } } else if (lght_air == 7 && lhz_heart == 12) { mes "[Ferlock]"; - mes "Now, "+strcharinfo(0)+","; + mes "Now, "+strcharinfo(PC_NAME)+","; mes "you must be wondering"; mes "why I'm telling you all"; mes "this. I believe that some"; @@ -2677,7 +2677,7 @@ airplane,236,63,4 script Hallen 4_M_KID1,{ mes "game for Apples!"; next; if (Shinokas_Quest > 9) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^333333Wait, I met that guy when"; mes "I was helping Shinokas. He"; mes "was one of the directors of"; @@ -2930,7 +2930,7 @@ L_Ask: close; } else if (lhz_heart == 8) { mes "[Kaci]"; - mes "Hello, "+strcharinfo(0)+"."; + mes "Hello, "+strcharinfo(PC_NAME)+"."; mes "It's nice to see you again."; mes "So is there anything I can"; mes "help you with today?"; @@ -2958,7 +2958,7 @@ L_Ask: mes "he's drunk, and a poor gambler,"; mes "I don't know much about him."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^333333Einbroch Laboratory..."; mes "It's so suspicious. That"; mes "director knows about Ymir's"; @@ -2966,7 +2966,7 @@ L_Ask: mes "keeping something really"; mes "important over there.^000000)"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^333333I better investigate"; mes "that laboratory in Einbroch"; mes "as soon as I can, even if it's"; @@ -2990,7 +2990,7 @@ ein_in01,279,25,0 script #lab01_heart HIDDEN_WARP_NPC,1,1,{ OnTouch: if (lhz_heart == 9) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "(^333333I've... I've just"; mes "got to investigate"; mes "that laboratory and"; @@ -3005,7 +3005,7 @@ ein_in01,264,17,0 script #lab02_heart HIDDEN_WARP_NPC,1,1,{ OnTouch: if (lhz_heart == 9) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What the..."; mes "It's some sort of"; mes "weird device. The label"; @@ -3107,7 +3107,7 @@ L_Retry: } ++@retry; mes "[Security System]"; - mes "^ff0000"+strcharinfo(0)+"^000000"; + mes "^ff0000"+strcharinfo(PC_NAME)+"^000000"; mes "has entered the following:"; mes "^0000ff"+@input100+"^000000 - ^0000ff"+@input10+"^000000 - ^0000ff"+@input1+"^000000."; mes "Please wait for authorization to complete."; |