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-rw-r--r--npc/quests/quests_airship.txt13
1 files changed, 7 insertions, 6 deletions
diff --git a/npc/quests/quests_airship.txt b/npc/quests/quests_airship.txt
index 116e27f49..6c965e3af 100644
--- a/npc/quests/quests_airship.txt
+++ b/npc/quests/quests_airship.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
// Samuray22
//===== Current Version: =====================================
-//= 1.4
+//= 1.5
//===== Compatible With: =====================================
//= eAthena SVN
//===== Description: =========================================
@@ -21,6 +21,7 @@
//= 1.3 Corrected NPC names to fall within proper restrictions. [L0ne_W0lf]
//= 1.3a Corrected a Typo error ";;". [Samuray22]
//= 1.4 Fixed incorrect variable type used. [L0ne_W0lf]
+//= 1.5 Replaced effect numerics with constants. [Samuray22]
//============================================================
//=======================================================================================================//
@@ -663,7 +664,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{
mes "Touching another";
mes "man's wife...?!";
next;
- specialeffect2 147;
+ specialeffect2 EF_EARTHHIT;
percentheal -30,0;
close;
case 2:
@@ -716,7 +717,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{
mes "Touching another";
mes "man's wife...?!";
next;
- specialeffect2 147;
+ specialeffect2 EF_EARTHHIT;
percentheal -20,0;
close;
case 4:
@@ -728,7 +729,7 @@ ein_in01,125,99,3 script Tarsha Cherno 850,{
mes "Touching another";
mes "man's wife...?!";
next;
- specialeffect2 147;
+ specialeffect2 EF_EARTHHIT;
percentheal -10,0;
close;
}
@@ -1600,7 +1601,7 @@ airplane_01,238,154,5 script Airship Captain#01 873,{
mes "exaggeration.";
mes "It has really a strong power.";
next;
- specialeffect2 253;
+ specialeffect2 EF_ABSORBSPIRITS;
mes "[Tarlock]";
mes "Did you understand?";
mes "I'll rest a little.";
@@ -1950,7 +1951,7 @@ airplane,236,163,5 script Airship Captain#03 873,{
mes "Rune Stones? Hmm. Well, this";
mes "is goodbye for now, adventurer.";
close2;
- specialeffect2 253;
+ specialeffect2 EF_ABSORBSPIRITS;
set lhz_heart,13;
getexp 700000,400000;
cutin "",255;