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Diffstat (limited to 'npc/quests/quests_13_2.txt')
-rw-r--r--npc/quests/quests_13_2.txt326
1 files changed, 163 insertions, 163 deletions
diff --git a/npc/quests/quests_13_2.txt b/npc/quests/quests_13_2.txt
index e5fbeab80..077ae7651 100644
--- a/npc/quests/quests_13_2.txt
+++ b/npc/quests/quests_13_2.txt
@@ -414,17 +414,17 @@ function Catwarp {
man_fild02,132,47,4 duplicate(Cat Hand Agent#spl) Cat Hand Agent#man 4_M_BOSSCAT
- script Mysterious Rock#30::manukrock2 -1,{
- if (countitem(6048) < 3 && !questprogress(12062,PLAYTIME)) {
+ if (countitem(Unidentified_Mineral) < 3 && !questprogress(12062,PLAYTIME)) {
specialeffect2 EF_REPAIRWEAPON;
progressbar "ffff00",10;
.@rhea_ran = rand(1,20);
- if (.@rhea_ran < 13) getitem 7049,1; //Stone
- else if (.@rhea_ran == 13) getitem 990,1; //Boody_Red
- else if (.@rhea_ran == 14) getitem 991,1; //Crystal_Blue
- else if (.@rhea_ran == 15) getitem 992,1; //Wind_Of_Verdure
- else if (.@rhea_ran == 16) getitem 993,1; //Yellow_Live
- else if (.@rhea_ran == 17) getitem 6080,1; //Manuk_Coin
- else getitem 6048,1; //Unidentified_Mineral
+ if (.@rhea_ran < 13) getitem Stone,1;
+ else if (.@rhea_ran == 13) getitem Boody_Red,1;
+ else if (.@rhea_ran == 14) getitem Crystal_Blue,1;
+ else if (.@rhea_ran == 15) getitem Wind_Of_Verdure,1;
+ else if (.@rhea_ran == 16) getitem Yellow_Live,1;
+ else if (.@rhea_ran == 17) getitem Manuk_Coin,1;
+ else getitem Unidentified_Mineral,1;
initnpctimer;
disablenpc strnpcinfo(0);
end;
@@ -454,7 +454,7 @@ man_fild02,358,174,0 duplicate(manukrock2) Mysterious Rock#39 CLEAR_NPC
man_fild02,241,227,0 duplicate(manukrock2) Mysterious Rock#40 CLEAR_NPC
spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 CLEAR_NPC,{
- if (!questprogress(12060,PLAYTIME) && countitem(6039) < 20) {
+ if (!questprogress(12060,PLAYTIME) && countitem(Piece_Of_Fish) < 20) {
specialeffect2 EF_BUBBLE;
specialeffect2 EF_INVENOM;
.@fcast = 15;
@@ -473,41 +473,41 @@ spl_fild03,226,151,0 script School of Fish#5::FishingHole_spl3 CLEAR_NPC,{
progressbar "ffff00",.@fcast;
if (ep13_1_rhea == 13) {
if (rand(1,20) == 2) {
- getitem 6037,1; //Rough_File
+ getitem Rough_File,1;
ep13_1_rhea = 14;
specialeffect2 EF_BUBBLE;
mapannounce strcharinfo(3),strcharinfo(0) + " has caught a Loose File.",bc_map,"0xff77ff";
}
}
.@rhea_ran = rand(1,70);
- if (.@rhea_ran < 20) getitem 6039,1; //Piece_Of_Fish
- else if (.@rhea_ran == 20) getitem 908,1; //Spawn
- else if (.@rhea_ran == 21) getitem 909,1; //Jellopy
- else if (.@rhea_ran == 22) getitem 963,1; //Sharp_Scale
- else if (.@rhea_ran == 23) getitem 956,1; //Gill
- else if (.@rhea_ran == 24) getitem 6049,1; //Marlin
- else if (.@rhea_ran == 25) getitem 918,1; //Sticky_Webfoot
- else if (.@rhea_ran == 26) getitem 960,1; //Nipper
- else if (.@rhea_ran == 27) getitem 910,1; //Garlet
- else if (.@rhea_ran == 28) getitem 6081,1; //Splendide_Coin
- else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) getitem 7049,1; //Stone
+ if (.@rhea_ran < 20) getitem Piece_Of_Fish,1;
+ else if (.@rhea_ran == 20) getitem Spawn,1;
+ else if (.@rhea_ran == 21) getitem Jellopy,1;
+ else if (.@rhea_ran == 22) getitem Sharp_Scale,1;
+ else if (.@rhea_ran == 23) getitem Gill,1;
+ else if (.@rhea_ran == 24) getitem Marlin,1;
+ else if (.@rhea_ran == 25) getitem Sticky_Webfoot,1;
+ else if (.@rhea_ran == 26) getitem Nipper,1;
+ else if (.@rhea_ran == 27) getitem Garlet,1;
+ else if (.@rhea_ran == 28) getitem Splendide_Coin,1;
+ else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) getitem Stone,1;
else {
mes "Nothing was caught.";
close;
}
.@rhea_ran5 = rand(1,200);
if (.@rhea_ran5 == 3) {
- getitem 644,1; //Gift_Box
+ getitem Gift_Box,1;
mapannounce strcharinfo(3),strcharinfo(0) + " has caught a Gift Box.",bc_map,"0x00ffff";
}
.@rhea_ran3 = rand(1,500);
if (.@rhea_ran3 == 3) {
- getitem 603,1; //Old_Blue_Box
+ getitem Old_Blue_Box,1;
mapannounce strcharinfo(3),strcharinfo(0) + " has caught an Old Blue Box.",bc_map,"0x00ffff";
}
.@rhea_ran4 = rand(1,3000);
if (.@rhea_ran4 == 3) {
- getitem 617,1; //Old_Violet_Box
+ getitem Old_Violet_Box,1;
mapannounce strcharinfo(3),strcharinfo(0) + " has caught an Old Purple Box.",bc_map,"0x44ff44";
}
}
@@ -529,7 +529,7 @@ spl_fild01,170,74,0 duplicate(FishingHole_spl3) School of Fish#14 CLEAR_NPC
//== Two Tribes :: ep13_2_msg ==============================
spl_in01,32,306,3 script Splendide Guard#ep13md01 4_M_FAIRYSOLDIER,2,2,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -839,7 +839,7 @@ spl_in01,32,306,3 script Splendide Guard#ep13md01 4_M_FAIRYSOLDIER,2,2,{
mes "Sometimes you can find Yggdrasilberries around there.";
mes "Go find few more and bring them with you. Hurry!";
ep13_mdrama = 14;
- getitem 607,3; //Yggdrasilberry
+ getitem Yggdrasilberry,3;
changequest 7062,7063;
close;
}
@@ -1095,7 +1095,7 @@ OnTouch:
}
nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 CLEAR_NPC,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -1203,8 +1203,8 @@ nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 CLEAR_NPC,{
mes "You pick up a fragment of Bradium scattered on the ground.";
mes "This should be enough.";
ep13_mdrama = 22;
- getitem 6085,1; //Shaggy_Muffler
- getitem 6084,1; //Bradium_Fragments
+ getitem Shaggy_Muffler,1;
+ getitem Bradium_Fragments,1;
changequest 7066,7067;
close;
}
@@ -1225,8 +1225,8 @@ nyd_dun01,58,223,0 script Petrified Sapha#ep13md03 CLEAR_NPC,{
mes "We will see if this muffler belongs to Ogen or not...";
mes "This should be enough.";
ep13_mdrama = 22;
- getitem 6085,1; //Shaggy_Muffler
- getitem 6084,1; //Bradium_Fragments
+ getitem Shaggy_Muffler,1;
+ getitem Bradium_Fragments,1;
changequest 7066,7067;
close;
case 3:
@@ -1347,7 +1347,7 @@ OnTouch:
}
}
manuk,278,177,5 script Villager#ep13_11 4_MAN_PIOM,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -1445,7 +1445,7 @@ manuk,278,177,5 script Villager#ep13_11 4_MAN_PIOM,{
}
manuk,281,177,3 script Villager#ep13_12 4_MAN_BENKUNI,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -1547,7 +1547,7 @@ manuk,281,177,3 script Villager#ep13_12 4_MAN_BENKUNI,{
}
man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -1747,7 +1747,7 @@ man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{
close;
}
else if (ep13_mdrama == 17) {
- if (countitem(607) > 5) {
+ if (countitem(Yggdrasilberry) > 5) {
mes "[Snorren]";
mes "Did you find a cure?";
mes "This.. is one strange looking fruit.";
@@ -1755,8 +1755,8 @@ man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{
next;
mes "[Snorren]";
mes "I will take everything you've brought with you!";
- .@temp_ig = countitem(607);
- delitem 607,.@temp_ig; //Yggdrasilberry
+ .@temp_ig = countitem(Yggdrasilberry);
+ delitem Yggdrasilberry,.@temp_ig;
ep13_mdrama = 18;
next;
mes "[Snorren]";
@@ -1831,7 +1831,7 @@ man_in01,175,59,5 script Snorren#ep13_13 4_MAN_PIOM,{
mes "Come back anytime...";
mes "Ok?";
ep13_mdrama = 25;
- getitem 6080,15; //Manuk_Coin
+ getitem Manuk_Coin,15;
changequest 7069,7070;
close;
}
@@ -1879,7 +1879,7 @@ man_in01,10,125,0 warp to_out1#ep13mdwarp02 1,1,man_in01,179,58
man_in01,65,125,0 warp to_out2#ep13mdwarp03 1,1,man_in01,179,58
man_in01,22,126,3 script Captured Laphine#ep13md 4_F_FAIRYKID6,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2054,7 +2054,7 @@ man_in01,22,126,3 script Captured Laphine#ep13md 4_F_FAIRYKID6,{
}
man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2108,7 +2108,7 @@ man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{
close;
}
else if (ep13_mdrama == 22) {
- if ((countitem(6085) > 0) && (countitem(6084) > 0)) {
+ if ((countitem(Shaggy_Muffler) > 0) && (countitem(Bradium_Fragments) > 0)) {
mes "[Luik]";
mes "...This Bradium has not been refined properly...";
mes "This would be no help...";
@@ -2142,8 +2142,8 @@ man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{
mes "[Luik]";
mes "I will talk to my superiors to try and settle this matter...";
mes "Please save Ogen.";
- delitem 6085,1; //Shaggy_Muffler
- delitem 6084,1; //Bradium_Fragments
+ delitem Shaggy_Muffler,1;
+ delitem Bradium_Fragments,1;
ep13_mdrama = 23;
changequest 7067,7068;
close;
@@ -2184,7 +2184,7 @@ man_in01,17,128,5 script Snorren#ep13md_15 4_MAN_PIOM,{
}
man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2278,7 +2278,7 @@ man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{
close;
}
else if (ep13_mdrama == 22) {
- if ((countitem(6085) > 0) && (countitem(6084) > 0)) {
+ if ((countitem(Shaggy_Muffler) > 0) && (countitem(Bradium_Fragments) > 0)) {
mes "[Luik]";
mes "...This Bradium has not been refined properly...";
mes "This would be no help...";
@@ -2312,8 +2312,8 @@ man_in01,19,126,3 script Luik#ep13md16 4_MAN_GALTUN,{
mes "[Luik]";
mes "I will talk to my superiors to try and settle this matter...";
mes "Please save Ogen.";
- delitem 6085,1; //Shaggy_Muffler
- delitem 6084,1; //Bradium_Fragments
+ delitem Shaggy_Muffler,1;
+ delitem Bradium_Fragments,1;
ep13_mdrama = 23;
changequest 7067,7068;
close;
@@ -2361,7 +2361,7 @@ OnTouch:
}
spl_in02,236,92,5 script Arc#ep13md_l02 4_M_FAIRYSOLDIER,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2454,7 +2454,7 @@ spl_in02,236,92,5 script Arc#ep13md_l02 4_M_FAIRYSOLDIER,{
mes "[Arc]";
mes "I'm sorry this is all I can give you for now.";
ep13_mdrama = 27;
- getitem 6081,25; //Splendide_Coin
+ getitem Splendide_Coin,25;
if (RENEWAL_EXP)
getexp 120000,10000;
else
@@ -2546,7 +2546,7 @@ OnTouch:
spl_in02,236,86,0 warp terrashome_out 1,1,splendide,285,139
spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2559,8 +2559,8 @@ spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{
mes "I see a small berry inside of a big outer shell...";
mes "It is a Yggdrasil!";
ep13_mdrama = 15;
- getitem 607,1; //Yggdrasilberry
- getitem 522,1; //Fruit_Of_Mastela
+ getitem Yggdrasilberry,1;
+ getitem Fruit_Of_Mastela,1;
close;
}
else if (ep13_mdrama == 15) {
@@ -2575,7 +2575,7 @@ spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{
}
else if (.@apple == 50) {
mes "I found an apple.";
- getitem 512,1; //Apple
+ getitem Apple,1;
close;
}
else {
@@ -2595,7 +2595,7 @@ spl_fild01,357,44,0 script ???#ep13mdf01 CLEAR_NPC,{
}
spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2608,8 +2608,8 @@ spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{
mes "I see a small berry inside of a big outer shell...";
mes "It is a Yggdrasil!";
ep13_mdrama = 16;
- getitem 607,1; //Yggdrasilberry
- getitem 522,1; //Fruit_Of_Mastela
+ getitem Yggdrasilberry,1;
+ getitem Fruit_Of_Mastela,1;
close;
}
else if (ep13_mdrama == 16) {
@@ -2624,7 +2624,7 @@ spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{
}
else if (.@apple == 50) {
mes "I found an apple.";
- getitem 512,1; //Apple
+ getitem Apple,1;
close;
}
else {
@@ -2644,7 +2644,7 @@ spl_fild01,312,79,0 script ???#ep13mdf02 CLEAR_NPC,{
}
spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2657,8 +2657,8 @@ spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{
mes "I see a small berry inside of a big outer shell...";
mes "It is a Yggdrasil!";
ep13_mdrama = 17;
- getitem 607,1; //Yggdrasilberry
- getitem 522,1; //Fruit_Of_Mastela
+ getitem Yggdrasilberry,1;
+ getitem Fruit_Of_Mastela,1;
changequest 7063,7064;
next;
mes "[" + strcharinfo(0) + "]";
@@ -2679,7 +2679,7 @@ spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{
}
else if (.@apple == 50) {
mes "I found an apple.";
- getitem 512,1; //Apple
+ getitem Apple,1;
close;
}
else {
@@ -2700,7 +2700,7 @@ spl_fild01,329,29,0 script ???#ep13mdf03 CLEAR_NPC,{
//== Monster Suppression :: ep13_2_dayquest ================
manuk,252,116,3 script Manuk Galtun#ep13_2day 4_MAN_GALTUN,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2778,7 +2778,7 @@ manuk,252,116,3 script Manuk Galtun#ep13_2day 4_MAN_GALTUN,{
getexp 50000,30000;
else
getexp 500000,300000;
- getitem 6080,10; //Manuk_Coin
+ getitem Manuk_Coin,10;
close;
}
else {
@@ -2813,7 +2813,7 @@ manuk,252,116,3 script Manuk Galtun#ep13_2day 4_MAN_GALTUN,{
// - Laphine Craftsman
// - Draco Egg Collection (NPC includes 'Wanted' quest)
man_in01,378,276,3 script Manuk Engineer#ep13_2 4_MAN_NITT,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2839,16 +2839,16 @@ man_in01,378,276,3 script Manuk Engineer#ep13_2 4_MAN_NITT,{
}
else {
if (questprogress(7079) == 1) {
- if (countitem(6090) > 19) {
+ if (countitem(Purified_Bradium) > 19) {
mes "[Manuk Engineer]";
mes "Oh, that will do very well.";
mes "On behalf of the Sapha, I extend our thanks to you.";
mes "I hope you can help us again.";
- delitem 6090,20; //Purified_Bradium
+ delitem Purified_Bradium,20;
erasequest 7079;
setquest 7080;
getexp 40000,40000;
- getitem 6080,3; //Manuk_Coin
+ getitem Manuk_Coin,3;
close;
}
else {
@@ -2917,7 +2917,7 @@ man_in01,378,276,3 script Manuk Engineer#ep13_2 4_MAN_NITT,{
}
spl_in01,97,313,3 script Laphine Craftsman#ep13 4_M_FAIRYKID5,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -2941,17 +2941,17 @@ spl_in01,97,313,3 script Laphine Craftsman#ep13 4_M_FAIRYKID5,{
close;
}
if (questprogress(7081) == 1) {
- if ((countitem(7326) > 14) && (countitem(6075) > 14)) {
+ if ((countitem(Fluorescent_Liquid) > 14) && (countitem(Crystalized_Teardrop) > 14)) {
mes "[Laphine craftsman]";
mes "Oh, fantastic.";
mes "These are enough materials for today.";
mes "I'll let you know if I need more.";
- delitem 7326,15; //Fluorescent_Liquid
- delitem 6075,15; //Crystalized_Teardrop
+ delitem Fluorescent_Liquid,15;
+ delitem Crystalized_Teardrop,15;
erasequest 7081;
setquest 7082;
getexp 30000,30000;
- getitem 6081,3; //Splendide_Coin
+ getitem Splendide_Coin,3;
close;
}
else {
@@ -3033,7 +3033,7 @@ spl_in01,97,313,3 script Laphine Craftsman#ep13 4_M_FAIRYKID5,{
}
mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "Wait a moment!!";
mes "You have too many items.";
mes "You can't receive this.";
@@ -3100,7 +3100,7 @@ mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{
mes "This is enough payment, right?";
completequest 7076;
ep13_2_wanted = 2;
- getitem 7444,1; //Treasure_Box
+ getitem Treasure_Box,1;
close;
}
mes "[Pinedel]";
@@ -3125,7 +3125,7 @@ mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{
close;
}
if (ep13_2_dayegg == 1) {
- if (countitem(6093) > 9) {
+ if (countitem(Egg_Of_Draco) > 9) {
mes "[Pinedel]";
mes "Oh! Nice!";
mes "I can go through this study deeper with your assistance.";
@@ -3134,13 +3134,13 @@ mid_camp,146,306,3 script Pet Breeder#ep13_eden01 4_F_SCIENCE,{
mes "I will try to make these Dragon eggs into cute pets.";
mes "Don't expect much!";
mes "Come back after a day to check on the progress.";
- delitem 6093,10; //Egg_Of_Draco
+ delitem Egg_Of_Draco,10;
erasequest 7077;
setquest 7078;
ep13_2_dayegg = 2;
getexp 40000,40000;
- getitem 6081,1; //Splendide_Coin
- getitem 6080,1; //Manuk_Coin
+ getitem Splendide_Coin,1;
+ getitem Manuk_Coin,1;
close;
}
mes "[Pinedel]";
@@ -3263,13 +3263,13 @@ mid_camp,192,239,4 script Wanted Sign#ep13_2ect01 4_BOARD3,{
}
- script Dragon Egg#ep13_degg_0 -1,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "- You're carrying too many items. -";
close;
}
- if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ if ((ep13_2_dayegg == 1) && (countitem(Egg_Of_Draco) < 10)) {
mes "We just got fresh eggs from the dragon nest.";
- getitem 6093,1; //Egg_Of_Draco
+ getitem Egg_Of_Draco,1;
disablenpc strnpcinfo(0);
initnpctimer;
close;
@@ -3298,13 +3298,13 @@ nyd_dun01,244,157,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg05 4_D
nyd_dun01,59,185,0 duplicate(Dragon Egg#ep13_degg_0) Dragon Egg#ep13_degg06 4_DRAGON_EGG
nyd_dun02,68,256,0 script Dragon Egg#ep13_degg_1 4_DRAGON_EGG,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "- You're carrying too many items. -";
close;
}
- if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ if ((ep13_2_dayegg == 1) && (countitem(Egg_Of_Draco) < 10)) {
mes "We just got fresh eggs from the dragon nest.";
- getitem 6093,1; //Egg_Of_Draco
+ getitem Egg_Of_Draco,1;
disablenpc strnpcinfo(0);
initnpctimer;
close;
@@ -3329,13 +3329,13 @@ nyd_dun02,202,166,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg12 4_D
nyd_dun02,200,165,0 duplicate(Dragon Egg#ep13_degg_1) Dragon Egg#ep13_degg13 4_DRAGON_EGG
nyd_dun02,201,166,0 script Dragon Egg#ep13_degg_2 4_DRAGON_EGG,{
- if (checkweight(1201,2) == 0) {
+ if (checkweight(Knife,2) == 0) {
mes "- You're carrying too many items. -";
close;
}
- if ((ep13_2_dayegg == 1) && (countitem(6093) < 10)) {
+ if ((ep13_2_dayegg == 1) && (countitem(Egg_Of_Draco) < 10)) {
mes "We just got fresh eggs from the dragon nest.";
- getitem 6093,1; //Egg_Of_Draco
+ getitem Egg_Of_Draco,1;
disablenpc strnpcinfo(0);
initnpctimer;
close;
@@ -3693,7 +3693,7 @@ mid_camp,197,237,3 script Schwartzvalt Mechanic#1 4_M_LGTMAN,{
getexp 200000,5000;
else
getexp 1000000,300000;
- getitem 2782,1; //Ring_Of_Wise_King
+ getitem Ring_Of_Wise_King,1;
close;
}
else {
@@ -4238,7 +4238,7 @@ mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{
}
else if (ep13_2_rhea == 5) {
if (questprogress(8241) && questprogress(8242)) {
- if (countitem(7575) > 0) && (countitem(7576) > 0) {
+ if (countitem(Red_Jewel_) > 0) && (countitem(Blue_Jewel_) > 0) {
mes "[Magician Whisper]";
mes "Wow, You are back already!";
mes "Well then, let me see them!";
@@ -4262,8 +4262,8 @@ mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{
completequest 8242;
completequest 8246;
setquest 8247;
- delitem 7575,1; //Red_Jewel_
- delitem 7576,1; //Blue_Jewel_
+ delitem Red_Jewel_,1;
+ delitem Blue_Jewel_,1;
ep13_2_rhea = 6;
close;
}
@@ -4331,7 +4331,7 @@ mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{
close;
}
else if (ep13_2_rhea == 9) {
- if (countitem(6048) > 0) {
+ if (countitem(Unidentified_Mineral) > 0) {
mes "[Magician Whisper]";
mes "Oh! Is this that ore?";
next;
@@ -4363,7 +4363,7 @@ mid_camp,147,256,3 script Rune Midgarts Magician#1 4_M_JOB_WIZARD,{
mes "Take some rest while I craft this ore into a gem and put the magical data into it. You look exhausted...";
completequest 8250;
setquest 8251;
- delitem 6048,1; //Unidentified_Mineral
+ delitem Unidentified_Mineral,1;
ep13_2_rhea = 10;
close;
}
@@ -4689,7 +4689,7 @@ man_in01,372,221,5 script Scientist#lifeguard 4_MAN_BENKUNI,{
close;
}
else if ((ep13_2_tre == 1) || (ep13_2_tre == 100)) {
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "It looks like you're carrying too many things.";
mes "Why not put some of your items in storage and come back?";
close;
@@ -4744,12 +4744,12 @@ man_in01,372,221,5 script Scientist#lifeguard 4_MAN_BENKUNI,{
mes "the minerals I need.";
ep13_2_tre = atoi(.@rand_dayq$[2]);
setquest 2179+(atoi(.@rand_dayq$[2])-2);
- getitem 6076,1; //Portable_Toolbox
+ getitem Portable_Toolbox,1;
close;
}
}
else if (ep13_2_tre == 2 || ep13_2_tre == 3 || ep13_2_tre == 4) {
- if ((ep13_2_tre == 2 && countitem(6077) > 9) || (ep13_2_tre != 2 && countitem(6077) > 4)) {
+ if ((ep13_2_tre == 2 && countitem(Rough_Mineral) > 9) || (ep13_2_tre != 2 && countitem(Rough_Mineral) > 4)) {
mes "Oh! Yes, that's it!";
mes "This much will be enough!";
next;
@@ -4763,12 +4763,12 @@ man_in01,372,221,5 script Scientist#lifeguard 4_MAN_BENKUNI,{
mes "[Dr. Lifeguard]";
mes "If you want to help my study for the sake of the Sapha, come to me at any time.";
mes "I will be very happy for any help you can give.";
- .@stone_chk = countitem(6077);
- .@stoneelse_chk = countitem(6078);
- delitem 6077,.@stone_chk; //Rough_Mineral
- delitem 6078,.@stoneelse_chk; //Stone_Fragments
- delitem 6076,1; //Portable_Toolbox
- getitem 6080,3; //Manuk_Coin
+ .@stone_chk = countitem(Rough_Mineral);
+ .@stoneelse_chk = countitem(Stone_Fragments);
+ delitem Rough_Mineral,.@stone_chk;
+ delitem Stone_Fragments,.@stoneelse_chk;
+ delitem Portable_Toolbox,1;
+ getitem Manuk_Coin,3;
getexp 0,RENEWAL_EXP?50000:700000; //unconfirmed (RE)
changequest 2179+(ep13_2_tre-2),2182;
ep13_2_tre = 100;
@@ -4802,7 +4802,7 @@ function script find_13_2 {
case 1: setarray .@check[0],3,5; .@str$ = "Abyss Lake"; break;
case 2: setarray .@check[0],4,5; .@str$ = "Thor Volcano"; break;
}
- if (ep13_2_tre != .@check[0] || countitem(6076) != 1 || countitem(6077) >= .@check[1]) end;
+ if (ep13_2_tre != .@check[0] || countitem(Portable_Toolbox) != 1 || countitem(Rough_Mineral) >= .@check[1]) end;
mes "- Just arrived at "+.@str$+". I think I can find the mineral by using the Mineral Detector in the Portable Toolbox. -";
next;
switch(select("Check current location.:Do nothing.")) {
@@ -4854,8 +4854,8 @@ mjolnir_12,44,25,0 duplicate(mjo_no_find) #mj12_find_2 -1,5,5
mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 -1,5,5
- script mjo_find -1,{
- if ((ep13_2_tre == 2) && (countitem(6076) == 1)) {
- if (countitem(6077) < 10) {
+ if ((ep13_2_tre == 2) && (countitem(Portable_Toolbox) == 1)) {
+ if (countitem(Rough_Mineral) < 10) {
mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -";
next;
switch(select("Mine minerals.:Do nothing.")) {
@@ -4865,16 +4865,16 @@ mjolnir_12,220,37,0 duplicate(mjo_no_find) #mj12_find_3 -1,5,5
progressbar "ffff00",4;
if (rand(1,6) < 4) {
mes "- You failed to mine minerals. -";
- getitem 6078,1; //Stone_Fragments
+ getitem Stone_Fragments,1;
close;
}
else {
mes "- You succeeded to mine minerals. -";
emotion e_ic,1;
.@stst = rand(1,5);
- if (.@stst == 5) getitem 6077,5; //Rough_Mineral
- else if (.@stst == 1) getitem 6077,1; //Rough_Mineral
- else getitem 6077,2; //Rough_Mineral
+ if (.@stst == 5) getitem Rough_Mineral,5;
+ else if (.@stst == 1) getitem Rough_Mineral,1;
+ else getitem Rough_Mineral,2;
close2;
donpcevent strnpcinfo(0)+"_t::OnEnable";
disablenpc strnpcinfo(0);
@@ -4897,7 +4897,7 @@ OnInit:
end;
OnTouch:
- if (ep13_2_tre == 2 && countitem(6076) == 1 && countitem(6077) < 10)
+ if (ep13_2_tre == 2 && countitem(Portable_Toolbox) == 1 && countitem(Rough_Mineral) < 10)
specialeffect EF_COUPLECASTING;
end;
}
@@ -5205,8 +5205,8 @@ OnTouch:
}
- script hu_find -1,{
- if ((ep13_2_tre == 3) && (countitem(6076) == 1)) {
- if (countitem(6077) < 5) {
+ if ((ep13_2_tre == 3) && (countitem(Portable_Toolbox) == 1)) {
+ if (countitem(Rough_Mineral) < 5) {
mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -";
next;
switch(select("Mine minerals.:Do nothing.")) {
@@ -5216,16 +5216,16 @@ OnTouch:
progressbar "ffff00",4;
if (rand(1,6) < 4) {
mes "- You failed to mine minerals. -";
- getitem 6078,1; //Stone_Fragments
+ getitem Stone_Fragments,1;
close;
}
else {
mes "- You succeeded to mine minerals. -";
emotion e_ic,1;
.@stst = rand(1,5);
- if (.@stst == 5) getitem 6077,5; //Rough_Mineral
- else if (.@stst == 1) getitem 6077,2; //Rough_Mineral
- else getitem 6077,1; //Rough_Mineral
+ if (.@stst == 5) getitem Rough_Mineral,5;
+ else if (.@stst == 1) getitem Rough_Mineral,2;
+ else getitem Rough_Mineral,1;
donpcevent strnpcinfo(0)+"_t::OnEnable";
disablenpc strnpcinfo(0);
close;
@@ -5247,7 +5247,7 @@ OnInit:
end;
OnTouch:
- if (ep13_2_tre == 3 && countitem(6076) == 1 && countitem(6077) < 5)
+ if (ep13_2_tre == 3 && countitem(Portable_Toolbox) == 1 && countitem(Rough_Mineral) < 5)
specialeffect EF_COUPLECASTING;
end;
}
@@ -5338,8 +5338,8 @@ OnTouch:
}
- script ve_find -1,{
- if ((ep13_2_tre == 4) && (countitem(6076) == 1)) {
- if (countitem(6077) < 5) {
+ if ((ep13_2_tre == 4) && (countitem(Portable_Toolbox) == 1)) {
+ if (countitem(Rough_Mineral) < 5) {
mes "- I can see some different colored minerals where the detector pointed to. This must be the mineral that Mr. Lifeguard told me about. -";
next;
switch(select("Mine minerals.:Do nothing.")) {
@@ -5349,16 +5349,16 @@ OnTouch:
progressbar "ffff00",4;
if (rand(1,6) < 4) {
mes "- You failed to mine minerals. -";
- getitem 6078,1; //Stone_Fragments
+ getitem Stone_Fragments,1;
close;
}
else {
mes "- You succeeded to mine minerals. -";
emotion e_ic,1;
.@stst = rand(1,5);
- if (.@stst == 5) getitem 6077,5; //Rough_Mineral
- else if (.@stst == 1) getitem 6077,2; //Rough_Mineral
- else getitem 6077,1; //Rough_Mineral
+ if (.@stst == 5) getitem Rough_Mineral,5;
+ else if (.@stst == 1) getitem Rough_Mineral,2;
+ else getitem Rough_Mineral,1;
donpcevent strnpcinfo(0)+"_t::OnEnable";
disablenpc strnpcinfo(0);
close;
@@ -5380,7 +5380,7 @@ OnInit:
end;
OnTouch:
- if (ep13_2_tre == 4 && countitem(6076) == 1 && countitem(6077) < 5)
+ if (ep13_2_tre == 4 && countitem(Portable_Toolbox) == 1 && countitem(Rough_Mineral) < 5)
specialeffect EF_COUPLECASTING;
end;
}
@@ -5436,7 +5436,7 @@ OnTimer40000:
spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "[Grenouille]";
mes "It looks like you're carrying too many things.";
mes "Why not put some of your items in storage and come back?";
@@ -5536,7 +5536,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{
close;
}
else if (ep13_2_tre1 == 3) {
- if (countitem(6079) == 1) {
+ if (countitem(Flower_Of_Alfheim) == 1) {
emotion e_swt;
emotion e_swt,1;
mes "[Grenouille]";
@@ -5557,7 +5557,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{
mes "Would you please wait a while?";
changequest 2183,2184;
ep13_2_tre1 = 4;
- delitem 6079,1; //Flower_Of_Alfheim
+ delitem Flower_Of_Alfheim,1;
close;
}
else {
@@ -5610,13 +5610,13 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{
mes "help the exhausted soldiers and";
mes "let me know the result, please!";
ep13_2_tre1 = 5;
- getitem 6082,5; //Spirit_Of_Alfheim
+ getitem Spirit_Of_Alfheim,5;
changequest 2184,2185;
close;
}
}
else if (ep13_2_tre1 == 5) {
- if (countitem(6082) < 1) {
+ if (countitem(Spirit_Of_Alfheim) < 1) {
mes "[Grenouille]";
mes "Oh! How's the reaction of the soldiers?";
next;
@@ -5635,7 +5635,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{
mes "If you have something to talk to me about, come to me whenever. Nice to meet you, human from Rune Midgard.";
ep13_2_tre1 = 6;
changequest 2185,2186;
- getitem 6081,3; //Splendide_Coin
+ getitem Splendide_Coin,3;
getexp 0,RENEWAL_EXP?50000:700000; //unconfirmed (RE)
close;
}
@@ -5669,7 +5669,7 @@ spl_in01,30,324,3 script High Laphine#grenouille 4_M_FAIRYKID5,{
spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes "[Flowery]";
mes "It looks like you're carrying too many things.";
mes "Why not put some of your items in storage and come back?";
@@ -5720,7 +5720,7 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{
mes "any other seed of flower..";
mes "So, just bring this, here you are~";
ep13_2_tre1 = 2;
- getitem 7193,1; //Germinating_Sprout
+ getitem Germinating_Sprout,1;
close;
}
else if (ep13_2_tre1 == 2) {
@@ -5746,7 +5746,7 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{
- script Purifier -1,{
if (ep13_2_tre1 == 2) {
- if (countitem(7193) > 0) {
+ if (countitem(Germinating_Sprout) > 0) {
mes "- You put the seed in the";
mes "device and watched it";
mes "as Grenouille told you. -";
@@ -5757,9 +5757,9 @@ spl_in02,139,65,3 script Middle-Ranked Laphine#la 4_F_FAIRYKID3,{
mes "- When the lights gone,";
mes "a big flower of Alfheim was lied";
mes "in your hand, instead of the seed. -";
- delitem 7193,1; //Germinating_Sprout
+ delitem Germinating_Sprout,1;
ep13_2_tre1 = 3;
- getitem 6079,1; //Flower_Of_Alfheim
+ getitem Flower_Of_Alfheim,1;
close;
}
else {
@@ -5781,7 +5781,7 @@ splendide,134,280,3 duplicate(Purifier) Purifier#6 CLEAR_NPC
splendide,205,139,5 script Exhausted Soldier#1 4_M_FAIRYSOLDIER,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
if (ep13_2_tre1 == 5) {
- if (countitem(6082) > 0) {
+ if (countitem(Spirit_Of_Alfheim) > 0) {
mes "[Exhausted Soldier]";
mes "Oh my hometown...";
next;
@@ -5798,7 +5798,7 @@ splendide,205,139,5 script Exhausted Soldier#1 4_M_FAIRYSOLDIER,{
mes "[Exhausted Soldier]";
mes "Ahh! Feeling much better!";
emotion e_heh;
- delitem 6082,1; //Spirit_Of_Alfheim
+ delitem Spirit_Of_Alfheim,1;
close2;
donpcevent "#tukare_1::OnEnable";
disablenpc "Exhausted Soldier#1";
@@ -5841,7 +5841,7 @@ OnTimer60000:
splendide,181,135,5 script Exhausted Soldier#2 4_M_FAIRYSOLDIER,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
if (ep13_2_tre1 == 5) {
- if (countitem(6082) > 0) {
+ if (countitem(Spirit_Of_Alfheim) > 0) {
mes "[Exhausted Soldier]";
mes "Want to take a rest...";
next;
@@ -5855,7 +5855,7 @@ splendide,181,135,5 script Exhausted Soldier#2 4_M_FAIRYSOLDIER,{
mes "Feel better suddenly! I'm so happy now!";
mes "Let's go to work!";
emotion e_heh;
- delitem 6082,1; //Spirit_Of_Alfheim
+ delitem Spirit_Of_Alfheim,1;
close2;
donpcevent "#tukare_2::OnEnable";
disablenpc "Exhausted Soldier#2";
@@ -5898,7 +5898,7 @@ OnTimer60000:
splendide,139,178,5 script Exhausted Soldier#3 4_M_FAIRYSOLDIER,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
if (ep13_2_tre1 == 5) {
- if (countitem(6082) > 0) {
+ if (countitem(Spirit_Of_Alfheim) > 0) {
mes "[Exhausted Soldier]";
mes "My hometown Alfheim...";
next;
@@ -5915,7 +5915,7 @@ splendide,139,178,5 script Exhausted Soldier#3 4_M_FAIRYSOLDIER,{
mes "[Exhausted Soldier]";
mes "Let's beat Sapha and go back home!";
emotion e_heh;
- delitem 6082,1; //Spirit_Of_Alfheim
+ delitem Spirit_Of_Alfheim,1;
close2;
donpcevent "#tukare_3::OnEnable";
disablenpc "Exhausted Soldier#3";
@@ -5958,7 +5958,7 @@ OnTimer60000:
splendide,164,188,5 script Exhausted Soldier#4 4_M_FAIRYSOLDIER,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
if (ep13_2_tre1 == 5) {
- if (countitem(6082) > 0) {
+ if (countitem(Spirit_Of_Alfheim) > 0) {
mes "[Exhausted Soldier]";
mes "Huu...";
next;
@@ -5975,7 +5975,7 @@ splendide,164,188,5 script Exhausted Soldier#4 4_M_FAIRYSOLDIER,{
mes "[Exhausted Soldier]";
mes "Ahh! Feels like at home!!";
emotion e_sob;
- delitem 6082,1; //Spirit_Of_Alfheim
+ delitem Spirit_Of_Alfheim,1;
close2;
donpcevent "#tukare_4::OnEnable";
disablenpc "Exhausted Soldier#4";
@@ -6018,7 +6018,7 @@ OnTimer60000:
splendide,177,257,5 script Exhausted Soldier#5 4_M_FAIRYSOLDIER,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
if (ep13_2_tre1 == 5) {
- if (countitem(6082) > 0) {
+ if (countitem(Spirit_Of_Alfheim) > 0) {
mes "[Exhausted Soldier]";
mes "Oh my hometown...";
next;
@@ -6035,7 +6035,7 @@ splendide,177,257,5 script Exhausted Soldier#5 4_M_FAIRYSOLDIER,{
mes "[Exhausted Soldier]";
mes "Ahh! Feeling much better!";
emotion e_heh;
- delitem 6082,1; //Spirit_Of_Alfheim
+ delitem Spirit_Of_Alfheim,1;
close2;
donpcevent "#tukare_5::OnEnable";
disablenpc "Exhausted Soldier#5";
@@ -6078,7 +6078,7 @@ OnTimer60000:
splendide,124,212,5 script Exhausted Soldier#6 4_M_FAIRYSOLDIER,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
if (ep13_2_tre1 == 5) {
- if (countitem(6082) > 0) {
+ if (countitem(Spirit_Of_Alfheim) > 0) {
mes "[Exhausted Soldier]";
mes "Huu...";
next;
@@ -6095,7 +6095,7 @@ splendide,124,212,5 script Exhausted Soldier#6 4_M_FAIRYSOLDIER,{
mes "Yes, Splendide also a part of Alfheim!";
mes "Go Laphines!";
emotion e_heh;
- delitem 6082,1; //Spirit_Of_Alfheim
+ delitem Spirit_Of_Alfheim,1;
close2;
donpcevent "#tukare_6::OnEnable";
disablenpc "Exhausted Soldier#6";
@@ -6138,7 +6138,7 @@ OnTimer60000:
splendide,196,153,5 script Exhausted Soldier#7 4_M_FAIRYSOLDIER,{
if ((isequipped(2782) == 1) && (ep13_2_rhea == 100)) {
if (ep13_2_tre1 == 5) {
- if (countitem(6082) > 0) {
+ if (countitem(Spirit_Of_Alfheim) > 0) {
mes "[Exhausted Soldier]";
mes "Oh my hometown...";
next;
@@ -6155,7 +6155,7 @@ splendide,196,153,5 script Exhausted Soldier#7 4_M_FAIRYSOLDIER,{
mes "[Exhausted Soldier]";
mes "Ahh! Feeling much better!";
emotion e_heh;
- delitem 6082,1; //Spirit_Of_Alfheim
+ delitem Spirit_Of_Alfheim,1;
close2;
donpcevent "#tukare_7::OnEnable";
disablenpc "Exhausted Soldier#7";
@@ -6197,7 +6197,7 @@ OnTimer60000:
//== Secret note of Bazett :: ep13_2_dailybs ===============
mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{
- if (checkweight(1201,1) == 0) {
+ if (checkweight(Knife,1) == 0) {
mes " - Hold on!! -";
mes " - You are carrying too many different items - ";
mes " - You cannot receive the reward - ";
@@ -6495,7 +6495,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{
ep13_2_bs2 = 1;
ep13_2_bs3 = 1;
ep13_2_bs4 = 1;
- getitem 6074,1; //Bazett's_Order
+ getitem Bazett's_Order,1;
changequest 11101,11102;
close;
}
@@ -6503,7 +6503,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{
mes "[Bazett]";
mes "How's the search going?";
next;
- if (countitem(6074) < 1) {
+ if (countitem(Bazett's_Order) < 1) {
mes "[Bazett]";
mes "!!!!!!!";
mes "You lost the notes!!?";
@@ -6512,7 +6512,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{
mes "[Bazett]";
mes "What's done has been done.";
mes "I'll give you a new one.";
- getitem 6074,1; //Bazett's_Order
+ getitem Bazett's_Order,1;
close;
}
else {
@@ -6527,7 +6527,7 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{
next;
switch(select("Yes.:Not yet...")) {
case 1:
- if (countitem(6074) < 1) {
+ if (countitem(Bazett's_Order) < 1) {
mes "[Bazett]";
mes "!!!!!!!";
mes "You lost the notes!!?";
@@ -6570,12 +6570,12 @@ mid_camp,283,198,5 script Bazett Teablack#ep13bs 4_M_ALCHE_D,{
mes "[Bazett]";
mes "Ah... this isn't much, but it's a coin that the giants use.";
mes "Maybe you can buy something from them with this.";
- delitem 6074,1; //Bazett's_Order
+ delitem Bazett's_Order,1;
ep13_2_busut = 7;
- if (ep13_2_bs1 == 3) getitem 6080,1; //Manuk_Coin
- if (ep13_2_bs2 == 3) getitem 6080,1; //Manuk_Coin
- if (ep13_2_bs3 == 3) getitem 6080,1; //Manuk_Coin
- if (ep13_2_bs4 == 3) getitem 6080,1; //Manuk_Coin
+ if (ep13_2_bs1 == 3) getitem Manuk_Coin,1;
+ if (ep13_2_bs2 == 3) getitem Manuk_Coin,1;
+ if (ep13_2_bs3 == 3) getitem Manuk_Coin,1;
+ if (ep13_2_bs4 == 3) getitem Manuk_Coin,1;
erasequest 11102;
setquest 11104;
close;
@@ -6683,7 +6683,7 @@ manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{
close;
}
else if (ep13_2_bs1 == 2) {
- if (countitem(6032) > 29) {
+ if (countitem(Horn_Of_Hilsrion) > 29) {
mes "[Gill]";
mes "You helped me collect all of the Horns of Hillslion?";
mes "Thank you so much.";
@@ -6691,7 +6691,7 @@ manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{
mes "[Gill]";
mes "It's all because of you, we are able to prevent anything disastrous.";
mes "^0000FFEven though you're also an alien race, but compared to the vile fairies^000000, I'm glad to have met someone like "+strcharinfo(0)+".";
- delitem 6032,30; //Horn_Of_Hilsrion
+ delitem Horn_Of_Hilsrion,30;
ep13_2_bs1 = 3;
ep13_2_busut = 4;
completequest 11105;
@@ -6805,7 +6805,7 @@ manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{
close;
}
else if (ep13_2_bs1 == 2) {
- if (countitem(6032) > 29) {
+ if (countitem(Horn_Of_Hilsrion) > 29) {
mes "[Gill]";
mes "You helped me collect all of the Horns of Hillslion?";
mes "Thank you so much.";
@@ -6813,7 +6813,7 @@ manuk,193,135,0 script Worker#ep13bs 4_MAN_PIOM,{
mes "[Gill]";
mes "It's all because of you, we are able to prevent anything disastrous.";
mes "^0000FFEven though you're also an alien race, but compared to the vile fairies^000000, I'm glad to have met someone like "+strcharinfo(0)+".";
- delitem 6032,30; //Horn_Of_Hilsrion
+ delitem Horn_Of_Hilsrion,30;
ep13_2_bs1 = 3;
completequest 11105;
close;