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-rw-r--r--npc/quests/quests_13_1.txt188
1 files changed, 94 insertions, 94 deletions
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt
index 07bc2ff6b..3eb88470c 100644
--- a/npc/quests/quests_13_1.txt
+++ b/npc/quests/quests_13_1.txt
@@ -57,7 +57,7 @@ function script Promotional_Staff {
mes "[Promotional Staff]";
mes "Hey, you're a knowledgeable person, right? Are you interested in my story?";
next;
- switch(select("Yes.:No, thanks.")) {
+ switch(select("Yes.", "No, thanks.")) {
case 1:
mes "[Promotional Staff]";
mes "You're a real adventurer.";
@@ -319,7 +319,7 @@ prt_castle,83,67,5 script Recruiter for the Brave 4_M_MANAGER,{
mes "I know, you're super curious.";
mes "Just try whatever you want.";
next;
- switch(select("Yes, I am interested.:No, thanks.")) {
+ switch(select("Yes, I am interested.", "No, thanks.")) {
case 1:
mes "[Recruiter]";
mes "Oh! Yes! You're quite curious!";
@@ -1193,7 +1193,7 @@ lhz_in01,130,232,5 script Guard#ep13_1-9 4_M_HUMAN_02,{
mes "If you want,";
mes "I can send you to the Time-Gap of Dimension.";
next;
- switch(select("Send me there.:I will go there myself.")) {
+ switch(select("Send me there.", "I will go there myself.")) {
case 1:
mes "[Guard]";
mes "Ok, I will send you to the dimensional rift. Once you get there, just find the head of the alliance.";
@@ -1620,7 +1620,7 @@ moc_fild20,349,179,3 script Rift Guard#1 4_M_MOC_SOLDIER,{
mes "Then you will pass.";
mes "Are you ready?";
next;
- switch(select("Yes, sure.:Please wait.")) {
+ switch(select("Yes, sure.", "Please wait.")) {
case 1:
mes "[Guard]";
mes "Good luck.";
@@ -1650,7 +1650,7 @@ moc_fild22b,37,196,5 script Rift Guard#2 4_M_MOC_SOLDIER,{
mes "[Guard]";
mes "If you want to run away from here, just let me know, I will guide you.";
next;
- switch(select("Escape.:Nah.")) {
+ switch(select("Escape.", "Nah.")) {
case 1:
mes "[Guard]";
mes "Ok.";
@@ -1682,7 +1682,7 @@ moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{
mes "[Munkenro]";
mes "Are you ready to discover Ash-Vacuum?";
next;
- switch(select("Yes, of course!:Please, wait...")) {
+ switch(select("Yes, of course!", "Please, wait...")) {
case 1:
mes "[Munkenro]";
mes "I wish you good luck!";
@@ -1742,7 +1742,7 @@ moc_fild22b,230,197,5 script Munkenro#2 4_M_RUSMAN1,{
mes "Are you ready??";
mes "Let's start!";
next;
- switch(select("Ready!!:Please, wait...")) {
+ switch(select("Ready!!", "Please, wait...")) {
case 1:
mes "[Munkenro]";
mes "Ok, just have a good adventure.";
@@ -1864,7 +1864,7 @@ mid_camp,213,286,3 script Rift Guard#4 4_M_MOC_SOLDIER,{
mes "[Guard]";
mes "If you want to run away from here, just let me know, I will guide you.";
next;
- switch(select("Escape.:Nah.")) {
+ switch(select("Escape.", "Nah.")) {
case 1:
mes "[Guard]";
mes "Ok.";
@@ -1909,7 +1909,7 @@ moc_ruins,137,89,5 script Time-Space Gap Guard 4_M_MOC_SOLDIER,{
mes "[Guard]";
mes "Then, do you want to go through the Time-Space Gap now??";
next;
- switch(select("Yes.:No, thanks.")) {
+ switch(select("Yes.", "No, thanks.")) {
case 1:
mes "[Guard]";
mes "Ok, then I will send you there. As I already said, don't tell anybody about me. Anyway... good luck!!";
@@ -1962,7 +1962,7 @@ moc_fild22b,370,370,3 script Allied Manager#gm 4W_SAILOR,{
mes "[Manager]";
mes "What would you like to do?";
next;
- switch(select("Reset the Allied Attacks.:Nothing.")) {
+ switch(select("Reset the Allied Attacks.", "Nothing.")) {
case 1:
mes "[Manager]";
mes "Resetting the allied attacks.";
@@ -1991,7 +1991,7 @@ mid_camp,222,283,4 script Marian#ep13bs 4_F_JOB_HUNTER,{
mes "You must be a stranger here.";
mes "Is this your first visit here?";
next;
- switch(select("Yes.:No.")) {
+ switch(select("Yes.", "No.")) {
case 1:
mes "[Marian]";
mes "As expected~";
@@ -2179,7 +2179,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{
mes "[Instructor Lugen]";
mes "Will you join the survey team?";
next;
- switch(select("Yes.:No.")) {
+ switch(select("Yes.", "No.")) {
case 1:
mes "[Instructor Lugen]";
mes "Registration is simple.";
@@ -2211,7 +2211,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{
mes "[Instructor Lugen]";
mes "Will ou join the survey team?";
next;
- switch(select("Yes.:No.")) {
+ switch(select("Yes.", "No.")) {
case 1:
mes "["+ strcharinfo(0) +"]";
mes "I will register...";
@@ -2525,7 +2525,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{
mes "and it makes me...";
mes "*sigh*";
next;
- switch(select("Help.:Just listen.")) {
+ switch(select("Help.", "Just listen.")) {
case 1:
mes "["+ strcharinfo(0) +"]";
mes "I will help with your problem!";
@@ -2589,7 +2589,7 @@ mid_camp,261,284,4 script Instructor#ep13bs 4_M_YOUNGKNIGHT,{
mes "Huu...~";
emotion e_pif;
next;
- switch(select("Help him.:Just pass.")) {
+ switch(select("Help him.", "Just pass.")) {
case 1:
mes "["+ strcharinfo(0) +"]";
mes "May I help you?";
@@ -2863,7 +2863,7 @@ mid_campin,106,122,4 script Receptionist Brink#ep13b 4_M_ORIENT02,{
mes "...register...";
mes "I mean...";
next;
- switch(select("I am here to register.:Just stand.")) {
+ switch(select("I am here to register.", "Just stand.")) {
case 1:
mes "[Brink]";
mes "Ah... I mean...";
@@ -2949,7 +2949,7 @@ mid_camp,264,263,4 script Diego#ep13bs 4_M_RACHMAN1,{
mes "Hey, you there, adventurer. Please help me.";
emotion e_sob;
next;
- switch(select("Help him.:Don't help.")) {
+ switch(select("Help him.", "Don't help.")) {
case 1:
mes "[Diego]";
mes "Thanks.";
@@ -3160,7 +3160,7 @@ mid_campin,295,128,4 script Lucas#ep13bs 4_M_ACROSS,{
mes "send us people using the";
mes "dangerous way.";
next;
- switch(select("Dangerous way?:Disregard it.")) {
+ switch(select("Dangerous way?", "Disregard it.")) {
case 1:
mes "[Lucas]";
mes "......";
@@ -3521,7 +3521,7 @@ mid_camp,267,263,0 script Post#ep13bs1 HIDDEN_NPC,{
mes "- the barracks will collapse. -";
next;
while(1) {
- switch(select("Attach the tree bar.:Tie it with the vines.")) {
+ switch(select("Attach the tree bar.", "Tie it with the vines.")) {
case 1:
mes "- You attach the tree bar -";
mes "- to the broken post -";
@@ -3537,7 +3537,7 @@ mid_camp,267,263,0 script Post#ep13bs1 HIDDEN_NPC,{
mes "Oh! Now you need to";
mes "knot it and finish it.";
next;
- switch(select("Knot it.:Leave it.")) {
+ switch(select("Knot it.", "Leave it.")) {
case 1:
mes "- You tie a perfect knot -";
next;
@@ -3605,7 +3605,7 @@ mid_camp,267,258,0 script Post#ep13bs2 HIDDEN_NPC,{
mes "- the barracks will collapse. -";
next;
while(1) {
- switch(select("Attach the tree bar.:Tie it with the vines.")) {
+ switch(select("Attach the tree bar.", "Tie it with the vines.")) {
case 1:
mes "- You attach the tree bar -";
mes "- to the broken post -";
@@ -3621,7 +3621,7 @@ mid_camp,267,258,0 script Post#ep13bs2 HIDDEN_NPC,{
mes "Oh! Now you need to knot it and";
mes "finish it.";
next;
- switch(select("Knot it.:Leave it.")) {
+ switch(select("Knot it.", "Leave it.")) {
case 1:
mes "- You tie a perfect knot -";
next;
@@ -3866,7 +3866,7 @@ mid_camp,188,254,3 script Monster Scholar#ep13 4_M_ALCHE_D,{
mes "...This is why I didn't want";
mes "to leave my lab...";
next;
- switch(select("Show loot from Nepentheses.:Scold him.:Comfort him.")) {
+ switch(select("Show loot from Nepentheses.", "Scold him.", "Comfort him.")) {
case 1:
mes "["+strcharinfo(0)+"]";
mes "Hey, take a look here...";
@@ -4104,7 +4104,7 @@ mid_camp,188,254,3 script Monster Scholar#ep13 4_M_ALCHE_D,{
mes "Can you escort me while I'm studying that species?";
mes "Please, I'm begging you!";
next;
- switch(select("Okay.:No.")) {
+ switch(select("Okay.", "No.")) {
case 1:
mes "[Rumis Block]";
mes "Wow, thanks!";
@@ -4382,7 +4382,7 @@ mid_camp,240,270,3 script Botanist#ep13 4_M_ALCHE_C,{
mes "Oh, okay... Ah-hah!";
mes "This is how it goes...";
next;
- switch(select("Express your displeasure.:Agree with him.")) {
+ switch(select("Express your displeasure.", "Agree with him.")) {
case 1:
mes "["+strcharinfo(0)+"]";
mes "Your excitement agitates me.";
@@ -4447,7 +4447,7 @@ mid_camp,240,270,3 script Botanist#ep13 4_M_ALCHE_C,{
mes "Let me see what Rumis is doing right now... Oh, he's picking his nose with his left hand and eating a slice of bread with his right.";
mes "God, how disgusting!";
next;
- switch(select("Go check Rumis if it's true.:Do not trust his word.")) {
+ switch(select("Go check Rumis if it's true.", "Do not trust his word.")) {
case 1:
emotion e_heh;
mes "[Botanist]";
@@ -4634,7 +4634,7 @@ mid_camp,336,171,1 script Camp Guard#man1 4_M_EIN_SOLDIER,{
if (ep13_ryu < 100 && ep13_start < 100)
close;
next;
- switch(select("I want to enter the next area.:I want to stay.")) {
+ switch(select("I want to enter the next area.", "I want to stay.")) {
case 1:
mes "[Camp Guard]";
mes "Please be careful out there.";
@@ -5598,7 +5598,7 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 4_M_ALCHE_A,{
mes "[Ryosen]";
mes "Whatever... Could you deliver this document to the Schwartzvalt and Arunafeltz researchers?";
next;
- if(select("Why me?:Alright.") == 1) {
+ if(select("Why me?", "Alright.") == 1) {
mes "[Ryosen]";
mes "... Eh? Didn't you come to help us?";
close;
@@ -5964,7 +5964,7 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 4_M_ALCHE_A,{
mes "[Ryosen]";
mes "Or... do you have any ^0000ffMystic Horns^000000 with you? Of course, I'm not saying that I want it for free. If you'd give me 5 ^0000ff5 Mystic Horns^000000, I'd give you my Rune-Midgart's Strawberry Cake.";
next;
- switch(select("I haven't seen such a thing.:Oh, ok, I'll give you!")) {
+ switch(select("I haven't seen such a thing.", "Oh, ok, I'll give you!")) {
case 1:
mes "[Ryosen]";
mes "Mmmmmmm~";
@@ -5997,7 +5997,7 @@ mid_camp,165,245,0 script Ryosen#ep131_rhea01 4_M_ALCHE_A,{
mes "[Ryosen]";
mes "Are you really, honestly, positively sure you want to exchange them for my cake?";
next;
- if(select("No way.:Yeah... I'll exchange.") == 1) {
+ if(select("No way.", "Yeah... I'll exchange.") == 1) {
mes "[Ryosen]";
mes "Ahhh...";
next;
@@ -6068,7 +6068,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{
mes "[Hue]";
mes "You can't just come and go around as you please here. This is a restricted area.";
next;
- if(select("Sorry...:I came to show you this.") == 1) {
+ if(select("Sorry...", "I came to show you this.") == 1) {
mes "[Hue]";
mes "You're just helpless, aren't you?";
close;
@@ -6128,7 +6128,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{
mes "[Hue]";
mes "Well, thank you for entertaining me. You should tell Ryosen that.";
next;
- if(select("Ok, I will.:Please sign the invitation.") == 1) {
+ if(select("Ok, I will.", "Please sign the invitation.") == 1) {
mes "[Hue]";
mes "Well, you should also tell him that I think he's very talented in settin up comedy. Hahaha.";
close;
@@ -6361,7 +6361,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{
mes "Could you bring ^0000ffFur^000000 if you get some? I'm not asking it for free.";
mes "I'll give you my Pineapple Jubilee from Schwartzvalt, if you bring me ^0000ff5 Furs^000000.";
next;
- switch(select("I don't have any, right now.:Oh, I'll give you Fur.")) {
+ switch(select("I don't have any, right now.", "Oh, I'll give you Fur.")) {
case 1:
mes "[Hue]";
mes "Alright, you don't have any.";
@@ -6393,7 +6393,7 @@ mid_camp,247,255,1 script Hue#ep131_rhea02 4_M_LGTGUARD,{
mes "[Hue]";
mes "Are you sure you want to exchange this for my Pineapple Jubilee?";
next;
- if(select("No way.:Sure.") == 1) {
+ if(select("No way.", "Sure.") == 1) {
mes "[Hue]";
mes "Ahhhhh...";
next;
@@ -6466,7 +6466,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{
mes "[Hansenne]";
mes "Haha, hahaha, hahahahahahahahaha.";
next;
- switch(select("......:Come and look at this.")) {
+ switch(select("......", "Come and look at this.")) {
case 1:
mes "[Hansenne]";
mes "What are you looking at?";
@@ -6558,7 +6558,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{
mes "Ehhhhh? And what's this? Having some time to get to know each other??? ...Pffthahahahaha...";
mes "Aaahahahahaha.";
next;
- switch(select("What's so funny?!:Hey, just sign this thing.")) {
+ switch(select("What's so funny?!", "Hey, just sign this thing.")) {
case 1:
mes "[Hansenne]";
mes "Haha...get to know each other...";
@@ -6621,7 +6621,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{
mes "[Hansenne]";
mes "What are you doing here?";
next;
- switch(select("I missed you.:I came to pick up the requested document.")) {
+ switch(select("I missed you.", "I came to pick up the requested document.")) {
case 1:
mes "[Hansenne]";
mes "You what?";
@@ -6824,7 +6824,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{
mes "Can you give me a ^0000ffPeaked Hat^000000 if you have any? I'm not asking for free.";
mes "For ^0000ff5 Peaked Hats^000000, I'll give you my special dessert!";
next;
- switch(select("No way.:Sure.")) {
+ switch(select("No way.", "Sure.")) {
case 1:
mes "[Hansenne]";
mes "No way?";
@@ -6858,7 +6858,7 @@ mid_camp,222,218,3 script Hansenne#ep131_rhea03 4_M_RACHMAN1,{
mes "[Hansenne]";
mes "Are you sure you want to give these to me?";
next;
- switch(select("No way.:Sure.")) {
+ switch(select("No way.", "Sure.")) {
case 1:
mes "[Hansenne]";
mes "No way. Yes way. This way. That way.";
@@ -6978,7 +6978,7 @@ mid_camp,1,1,0 script #timer_alba01 CLEAR_NPC,{
mes "Recruited " + $@PartTimeSlots + " part-timers.";
mes "What do you want to do?";
next;
- switch(select("Reset the recruiting.:Cancel.")) {
+ switch(select("Reset the recruiting.", "Cancel.")) {
case 1:
mes "Recruiting has been reset.";
mes "Timer has stopped!";
@@ -7038,7 +7038,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{
mes "[Taab]";
mes "How may I help you?";
next;
- switch(select("What is this place?:I'm here for a job.:No, thanks.")) {
+ switch(select("What is this place?", "I'm here for a job.", "No, thanks.")) {
case 1:
mes "[Taab]";
mes "This is where we keep creatures";
@@ -7583,7 +7583,7 @@ function Catwarp;
mes "conveniences during your";
mes "stay at this expedition camp?";
next;
- switch(select("Tell me more about your services.:No. thanks")) {
+ switch(select("Tell me more about your services.", "No. thanks")) {
case 1:
mes "[Cat Hand Agent]";
mes "Before making a contract with us, youll have to go through a few steps to satisfy our terms and conditions.";
@@ -7619,7 +7619,7 @@ function Catwarp;
mes "Would you like to save your location?";
ep13_yong1 = 3;
next;
- switch(select("Save your location:Cancel")) {
+ switch(select("Save your location", "Cancel")) {
case 1:
savepoint "mid_camp",56,139;
mes "[Cat Hand Agent]";
@@ -7638,7 +7638,7 @@ function Catwarp;
mes "Cat Trading's available services are as followed.";
mes "For additional services, please consult Agent Gyaruk.";
next;
- switch(select("Save your location:Cancel")) {
+ switch(select("Save your location", "Cancel")) {
case 1:
savepoint "mid_camp",56,139;
mes "[Cat Hand Agent]";
@@ -7657,7 +7657,7 @@ function Catwarp;
mes "Cat Trading's available services are as followed.";
mes "For additional services, please consult Agent Gyaruk.";
next;
- switch(select("Save your location:Use Storage:Cancel")) {
+ switch(select("Save your location", "Use Storage", "Cancel")) {
case 1:
savepoint "mid_camp",56,139;
mes "[Cat Hand Agent]";
@@ -7704,7 +7704,7 @@ function Catwarp;
mes "Cat Trading's available services are as followed.";
mes "For additional services, please consult Agent Gyaruk.";
next;
- switch(select("Save your location:Use Storage:Use Cat Warp (Midgard):Cancel")) {
+ switch(select("Save your location", "Use Storage", "Use Cat Warp (Midgard)", "Cancel")) {
case 1:
savepoint "mid_camp",56,139;
mes "[Cat Hand Agent]";
@@ -7748,20 +7748,20 @@ function Catwarp;
mes "Please remember, you can't come back easily once you move to Midgard.";
next;
if ((ep13_yong1 > 39) && (ep13_yong1 <= 49)) {
- switch(select("Prontera -> 5500z:Cancel")) {
+ switch(select("Prontera -> 5500z", "Cancel")) {
case 1: Catwarp(5500,2);
case 2: break;
}
}
else if ((ep13_yong1 > 49) && (ep13_yong1 < 60)) {
- switch(select("Alberta -> 5500z:Prontera -> 5500z:Cancel")) {
+ switch(select("Alberta -> 5500z", "Prontera -> 5500z", "Cancel")) {
case 1: Catwarp(5500,1);
case 2: Catwarp(5500,2);
case 3: break;
}
}
else if ((ep13_yong1 > 59) && (ep13_yong1 < 70)) {
- switch(select("Alberta -> 5025z:Prontera -> 5025z:Izlude -> 5025z:Cancel")) {
+ switch(select("Alberta -> 5025z", "Prontera -> 5025z", "Izlude -> 5025z", "Cancel")) {
case 1: Catwarp(5025,1);
case 2: Catwarp(5025,2);
case 3: Catwarp(5025,3);
@@ -7769,7 +7769,7 @@ function Catwarp;
}
}
else if ((ep13_yong1 > 69) && (ep13_yong1 < 80)) {
- switch(select("Alberta -> 5025z:Prontera -> 5025z:Izlude -> 5025z:Geffen -> 5025z:Cancel")) {
+ switch(select("Alberta -> 5025z", "Prontera -> 5025z", "Izlude -> 5025z", "Geffen -> 5025z", "Cancel")) {
case 1: Catwarp(5025,1);
case 2: Catwarp(5025,2);
case 3: Catwarp(5025,3);
@@ -7778,7 +7778,7 @@ function Catwarp;
}
}
else if ((ep13_yong1 > 79) && (ep13_yong1 < 90)) {
- switch(select("Alberta -> 4765z:Prontera -> 4765z:Izlude -> 4765z:Geffen -> 4765z:Payon -> 4765z:Cancel")) {
+ switch(select("Alberta -> 4765z", "Prontera -> 4765z", "Izlude -> 4765z", "Geffen -> 4765z", "Payon -> 4765z", "Cancel")) {
case 1: Catwarp(4765,1);
case 2: Catwarp(4765,2);
case 3: Catwarp(4765,3);
@@ -7788,7 +7788,7 @@ function Catwarp;
}
}
else if ((ep13_yong1 > 89) && (ep13_yong1 < 100)) {
- switch(select("Alberta -> 4765z:Prontera -> 4765z:Izlude -> 4765z:Geffen -> 4765z:Payon -> 4765z:Morroc -> 4765z:Cancel")) {
+ switch(select("Alberta -> 4765z", "Prontera -> 4765z", "Izlude -> 4765z", "Geffen -> 4765z", "Payon -> 4765z", "Morroc -> 4765z", "Cancel")) {
case 1: Catwarp(4765,1);
case 2: Catwarp(4765,2);
case 3: Catwarp(4765,3);
@@ -7799,7 +7799,7 @@ function Catwarp;
}
}
else if (ep13_yong1 > 99) {
- switch(select("Alberta -> 4590z:Prontera -> 4590z:Izlude -> 4590z:Geffen -> 4590z:Payon -> 4590z:Morroc -> 4590z:Al De Baran -> 4590z:Cancel")) {
+ switch(select("Alberta -> 4590z", "Prontera -> 4590z", "Izlude -> 4590z", "Geffen -> 4590z", "Payon -> 4590z", "Morroc -> 4590z", "Al De Baran -> 4590z", "Cancel")) {
case 1: Catwarp(4590,1);
case 2: Catwarp(4590,2);
case 3: Catwarp(4590,3);
@@ -7826,7 +7826,7 @@ function Catwarp;
mes "Cat Trading's available services are as followed.";
mes "For additional services, please consult Agent Gyaruk.";
next;
- switch(select("Save your location:Use Storage:Use Cat Warp (Midgard):Use Cat Warp (Jottunheim):Cancel")) {
+ switch(select("Save your location", "Use Storage", "Use Cat Warp (Midgard)", "Use Cat Warp (Jottunheim)", "Cancel")) {
case 1:
savepoint "mid_camp",56,139;
mes "[Cat Hand Agent]";
@@ -7870,7 +7870,7 @@ function Catwarp;
mes "Please remember, you can't come back easily once you move to Midgard.";
next;
if ((ep13_yong1 > 99) && (ep13_yong1 < 200)) {
- switch(select("Alberta -> 4590z:Prontera -> 4590z:Izlude -> 4590z:Geffen -> 4590z:Payon -> 4590z:Morroc -> 4590z:Al De Baran -> 4590z:Cancel")) {
+ switch(select("Alberta -> 4590z", "Prontera -> 4590z", "Izlude -> 4590z", "Geffen -> 4590z", "Payon -> 4590z", "Morroc -> 4590z", "Al De Baran -> 4590z", "Cancel")) {
case 1: Catwarp(4590,1);
case 2: Catwarp(4590,2);
case 3: Catwarp(4590,3);
@@ -7882,7 +7882,7 @@ function Catwarp;
}
}
else if ((ep13_yong1 > 199) && (ep13_yong1 < 250)) {
- switch(select("Alberta -> 4170z:Prontera -> 4170z:Izlude -> 4170z:Geffen -> 4170z:Payon -> 4170z:Morroc -> 4170z:Al De Baran -> 4170z:Juno -> 4170z:Cancel")) {
+ switch(select("Alberta -> 4170z", "Prontera -> 4170z", "Izlude -> 4170z", "Geffen -> 4170z", "Payon -> 4170z", "Morroc -> 4170z", "Al De Baran -> 4170z", "Juno -> 4170z", "Cancel")) {
case 1: Catwarp(4170,1);
case 2: Catwarp(4170,2);
case 3: Catwarp(4170,3);
@@ -7895,7 +7895,7 @@ function Catwarp;
}
}
else if ((ep13_yong1 > 249) && (ep13_yong1 < 300)) {
- switch(select("Alberta -> 4025z:Prontera -> 4025z:Izlude -> 4025z:Geffen -> 4025z:Payon -> 4025z:Morroc -> 4025z:Al De Baran -> 4025z:Juno -> 4025z:Einbroch -> 4025z:Cancel")) {
+ switch(select("Alberta -> 4025z", "Prontera -> 4025z", "Izlude -> 4025z", "Geffen -> 4025z", "Payon -> 4025z", "Morroc -> 4025z", "Al De Baran -> 4025z", "Juno -> 4025z", "Einbroch -> 4025z", "Cancel")) {
case 1: Catwarp(4025,1);
case 2: Catwarp(4025,2);
case 3: Catwarp(4025,3);
@@ -7909,7 +7909,7 @@ function Catwarp;
}
}
else if (ep13_yong1 > 299) {
- switch(select("Alberta -> 3970z:Prontera -> 3970z:Izlude -> 3970z:Geffen -> 3970z:Payon -> 3970z:Morroc -> 3970z:Al De Baran -> 3970z:Juno -> 3970z:Einbroch -> 3970z:Lighthalzen -> 3970z:Cancel")) {
+ switch(select("Alberta -> 3970z", "Prontera -> 3970z", "Izlude -> 3970z", "Geffen -> 3970z", "Payon -> 3970z", "Morroc -> 3970z", "Al De Baran -> 3970z", "Juno -> 3970z", "Einbroch -> 3970z", "Lighthalzen -> 3970z", "Cancel")) {
case 1: Catwarp(3970,1);
case 2: Catwarp(3970,2);
case 3: Catwarp(3970,3);
@@ -7929,7 +7929,7 @@ function Catwarp;
}
close;
case 4:
- switch(select("Splendide Camp -> 5500z:Manuk Camp -> 5500z:Cancel")) {
+ switch(select("Splendide Camp -> 5500z", "Manuk Camp -> 5500z", "Cancel")) {
case 1: Catwarp(5500,11);
case 2: Catwarp(5500,12);
case 3:
@@ -8026,7 +8026,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 4_M_BOSSCAT,{
mes "The more credits you earn, the more services you can use. You can also apply for special events.";
mes "Say, how'd you like to make a membership contract with us?";
next;
- switch(select("Sure.:I need to think it over.")) {
+ switch(select("Sure.", "I need to think it over.")) {
case 1:
mes "[Fluffy Gyaruk]";
mes "Excellent! Thank you for joining the Cat Trading membership service.";
@@ -8063,7 +8063,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 4_M_BOSSCAT,{
mes "Doesn't that sound like a win-win situation?";
mes "Would you like to start now?";
next;
- switch(select("Sure.:I need to go prepare first.")) {
+ switch(select("Sure.", "I need to go prepare first.")) {
case 1:
mes "[Fluffy Gyaruk]";
mes "Excellent.";
@@ -8086,7 +8086,7 @@ mid_camp,72,94,4 script Fluffy Gyaruk 4_M_BOSSCAT,{
mes "[Fluffy Gyaruk]";
mes "Your current credit points with us are ^0000FF" + ep13_yong1 + "^000000.";
next;
- switch(select("How can I increase my points?:I'm not interested.")) {
+ switch(select("How can I increase my points?", "I'm not interested.")) {
case 1:
mes "[Cat Hand Agent]";
mes "You can increase them daily by fishing and mining, you need to submit caught Pieces of Fish to Gorurung and minerals to the Mining Agent.";
@@ -8342,7 +8342,7 @@ mid_camp,66,122,7 script Henry Clifford 4_M_05,{
mes "but I guarantee the authenticity of these points.";
mes "Are you interested?";
next;
- switch(select("Yes.:No, thanks.")) {
+ switch(select("Yes.", "No, thanks.")) {
case 1:
delitem Marlin,1;
ep13_yong1 += 2;
@@ -8934,7 +8934,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{
mes "[Hibba Agip]";
mes "What brings you here again? You seem to have something to say to me.";
next;
- switch(select("I just want to say hello.:I found a weird portal below the mine cave.")) {
+ switch(select("I just want to say hello.", "I found a weird portal below the mine cave.")) {
case 1:
mes "[Hibba Agip]";
mes "Well hello then...";
@@ -9073,7 +9073,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{
mes "[Hibba Agip]";
mes "I'm going to give you a choice. Which tribe do you want to go to?";
next;
- switch(select("Laphine:Sapha")) {
+ switch(select("Laphine", "Sapha")) {
case 1:
mes "[Hibba Agip]";
mes "Okay, then I place responsibility on you. from now on you focus on acquiring a good reputation with the Laphine.";
@@ -9087,7 +9087,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{
mes "[Hibba Agip]";
mes "Will you choose the Laphine?";
next;
- switch(select("Choose Laphine.:Think again.")) {
+ switch(select("Choose Laphine.", "Think again.")) {
case 1:
mes "[Hibba Agip]";
mes "Good. You are now responsible with building our relationship with the Laphine tribe.";
@@ -9120,7 +9120,7 @@ mid_campin,90,121,5 script Hibba Agip 4_M_REDSWORD,{
mes "[Hibba Agip]";
mes "Will you choose the Sapha?";
next;
- switch(select("Choose Sapha.:Think again.")) {
+ switch(select("Choose Sapha.", "Think again.")) {
case 1:
mes "[Hibba Agip]";
mes "Good. You are now responsible with building our relationship with the Sapha tribe.";
@@ -9256,7 +9256,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 4_M_SAGE_C,{
mes "[Staff Officer Abidal]";
mes "I'm Staff Officer Abidal of the Midgard Expedition. How may I help you?";
next;
- switch(select("Midgard Expedition Introduction:Midgard Expedition's Achievement:Situation in the Ash-Vacuum:Quit")) {
+ switch(select("Midgard Expedition Introduction", "Midgard Expedition's Achievement", "Situation in the Ash-Vacuum", "Quit")) {
case 1:
mes "[Staff Officer Abidal]";
mes "The Midgard Expedition is conducted by a group of explorers from the three countries of Rune Midgard and the Mercenary Association. We're here to explore the Ash-Vacuum.";
@@ -9319,7 +9319,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 4_M_SAGE_C,{
mes "[Staff Officer Abidal]";
mes "On behalf of the expedition, I'd like to give you a mission. Would you like to accept it?";
next;
- switch(select("Yes.:No.")) {
+ switch(select("Yes.", "No.")) {
case 1:
mes "[Staff Officer Abidal]";
mes "Thank you so much. I had a good feeling about you, and I was so sure that you'd be willing to help.";
@@ -9416,7 +9416,7 @@ mid_campin,94,118,3 script Staff Officer Abidal 4_M_SAGE_C,{
mes "How have you been doing with finding the report's lost pages?";
mes "Feel free to tell me whenever you're ready.";
next;
- switch(select("Submit found pages.:Check the report's resoration status.:Quit.")) {
+ switch(select("Submit found pages.", "Check the report's resoration status.", "Quit.")) {
case 1:
if ((countitem(Expedition_Report_Vol1) > 0) && (countitem(Expedition_Report_Vol2) > 0) && (countitem(Expedition_Report_Vol3) > 0) && (countitem(Expedition_Report_Vol4) > 0)) {
mes "[Staff Officer Abidal]";
@@ -9859,7 +9859,7 @@ mid_camp,206,286,3 script Expedition Messenger 4_M_MOCASS1,{
mes "[???]";
mes "Give me the report.";
next;
- switch(select("Give the report.:Protect the report.")) {
+ switch(select("Give the report.", "Protect the report.")) {
case 1:
mes "[Expedition Messenger]";
mes "Wha... What are you doing? You can't give up the report...";
@@ -10077,7 +10077,7 @@ man_fild01,315,95,3 script Expedition Scout#1 4_M_MOC_SOLDIER,{
mes "I've been ordered by Instructor Igrid to conduct a search for something.";
.@playtime = questprogress(3091,PLAYTIME);
next;
- switch(select("Ask about search results.:Chitchat.:Quit.")) {
+ switch(select("Ask about search results.", "Chitchat.", "Quit.")) {
case 1:
if (ep13_1_edq == 71 || ep13_1_edq == 72) {
mes "[Expedition Scout]";
@@ -10705,7 +10705,7 @@ mid_campin,68,185,3 script Pursuit Party Leader#1 1_F_SIGNZISK,{
mes "What?! What do you want?";
mes "Why do you keep giving me that dirty look?!";
next;
- switch(select("Nothing.:Something is bothering me...")) {
+ switch(select("Nothing.", "Something is bothering me...")) {
case 1:
mes "[Echinacea]";
mes "Argh...!";
@@ -10902,14 +10902,14 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{
mes "[Mr. Kidd]";
mes "......Do you have any business here?";
next;
- switch(select("Echinacea...:No.")) {
+ switch(select("Echinacea...", "No.")) {
case 1:
mes "[Mr. Kidd]";
mes "An assistant? I don't think I need one, but...";
mes "I guess I should give you something to do.";
mes "Do you mind if I entrust you with a chore?";
next;
- switch(select("Yes.:No, I don't mind at all.")) {
+ switch(select("Yes.", "No, I don't mind at all.")) {
case 1:
mes "[Mr. Kidd]";
mes "Then why did you come all this way?";
@@ -11261,7 +11261,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{
mes "[Mr. Kidd]";
mes "Where's the scroll? Did you use it?";
next;
- switch(select("Yes.:No.")) {
+ switch(select("Yes.", "No.")) {
case 1:
mes "[Mr. Kidd]";
mes "That scroll contains a teleportation spell.";
@@ -11364,7 +11364,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{
mes "[Mr. Kidd]";
mes "..Do you have any questions?";
next;
- switch(select("Is this an exchange journal?:Why should I carry the crystal?:What is this last assignment?")) {
+ switch(select("Is this an exchange journal?", "Why should I carry the crystal?", "What is this last assignment?")) {
case 1:
cutin "moc2_kid04",2;
mes "[Mr. Kidd]";
@@ -11454,7 +11454,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{
mes "What's up?";
mes "I told you that I won't have any more work available for you. Well, for a good while, anyway..";
next;
- select("Want a snack?:Mr. Defaria has sent me.");
+ select("Want a snack?", "Mr. Defaria has sent me.");
cutin "moc2_kid05",2;
mes "[Mr. Kidd]";
mes "..I guess he's finally made a fire, huh?";
@@ -11462,7 +11462,7 @@ mid_camp,199,311,7 script Mr. Kidd#ep13_dan01 4_M_ACROSS,{
delitem Nice_Sweet_Potato,2;
mao_morocc2 = 105;
next;
- switch(select("Ask about Dandelion.:Ask about Arunafeltz.")) {
+ switch(select("Ask about Dandelion.", "Ask about Arunafeltz.")) {
case 1:
cutin "moc2_kid03",2;
mes "[Mr. Kidd]";
@@ -11608,7 +11608,7 @@ mid_camp,256,272,3 script Defaria#moc2 4_M_HUGRANFA,{
mes "[Defaria]";
mes "But remember; I'm not doing this officially. Please don't make me disgrace my country by helping you. Do you understand what I'm saying?";
next;
- switch(select("Got it.:No.")) {
+ switch(select("Got it.", "No.")) {
case 1:
mes "[Defaria]";
mes "Good. Then I expect you to help me by gathering the items I need to unseal the scroll:";
@@ -11716,7 +11716,7 @@ mid_camp,256,272,3 script Defaria#moc2 4_M_HUGRANFA,{
mes "..I know they're involved in this case, but";
mes "we shouldn't talk about them.";
next;
- switch(select("Just tell me what you know.:Alright..:")) {
+ switch(select("Just tell me what you know.", "Alright..", "")) {
case 1:
mes "[Defaria]";
mes "Why should I go through all that trouble?";
@@ -11728,7 +11728,7 @@ mid_camp,256,272,3 script Defaria#moc2 4_M_HUGRANFA,{
mes "Anything?";
mes "Are you serious?";
next;
- switch(select("Haha, got you!:Yes!")) {
+ switch(select("Haha, got you!", "Yes!")) {
case 1:
mes "[Defaria]";
mes "What th--! How dare you fool an old man!";
@@ -12030,14 +12030,14 @@ que_job01,82,95,3 script Bar Master#moc2_01 1_ETC_01,{
mes "What would you like to drink?";
}
next;
- switch(select("Order a Drink:About the mission:Quit")) {
+ switch(select("Order a Drink", "About the mission", "Quit")) {
case 1:
mes "[Karred]";
mes "We have Tropical Sograt";
mes "and Vermillion on the Beach.";
mes "Which one would you like to drink?";
next;
- switch(select("Tropical Sograt:Vermilion on the Beach:How about a free drink?")) {
+ switch(select("Tropical Sograt", "Vermilion on the Beach", "How about a free drink?")) {
case 1:
if (checkweight(Knife,1) == 0) {
mes "[Karred]";
@@ -12260,7 +12260,7 @@ OnTouch:
mes "a drink. Besides, you can't risk making trouble here: this place";
mes "is full of deadly Assassins.";
next;
- switch(select("Sure:Why should I?!")) {
+ switch(select("Sure", "Why should I?!")) {
case 1:
mes "[Litheron]";
if (Zeny > 999) {
@@ -12340,7 +12340,7 @@ que_job01,49,49,5 script Tao#dan_09 4_F_YUNYANG,{
mes "Say, how's it like outside? Meow?";
next;
if (prt_curse == 24) {
- switch(select("Is Marjana in?:I'm here to see you, Tao.")) {
+ switch(select("Is Marjana in?", "I'm here to see you, Tao.")) {
case 1:
mes "[Tao]";
mes "She's in the room on your left, meow~";
@@ -12374,7 +12374,7 @@ que_job01,49,49,5 script Tao#dan_09 4_F_YUNYANG,{
else {
mes "Why are you here, meow?";
next;
- switch(select("Hey kid, are you alone?:What are you, meow?!:Why do you keep meowing?!")) {
+ switch(select("Hey kid, are you alone?", "What are you, meow?!", "Why do you keep meowing?!")) {
case 1:
mes "[Tao]";
mes "Who are you calling a kid?";
@@ -12756,7 +12756,7 @@ que_job01,84,17,3 script Rin#moc_room2_1 4_F_ACROSS,{
cutin "moc2_rin01",2;
}
next;
- switch(select("Mr. Kidd sent me.:Just passing by.")) {
+ switch(select("Mr. Kidd sent me.", "Just passing by.")) {
case 1:
cutin "moc2_rin02",2;
mes "[Rin]";
@@ -12828,7 +12828,7 @@ que_job01,84,17,3 script Rin#moc_room2_1 4_F_ACROSS,{
mes "I really want to know how the space gap is linked to Satan Morocc...";
mes "*Pant Pant*... ...";
next;
- switch(select("And then what?:Don't strain yourself.")) {
+ switch(select("And then what?", "Don't strain yourself.")) {
case 1:
cutin "moc2_rin01",2;
mes "[Rin]";
@@ -13098,7 +13098,7 @@ que_job01,144,54,3 script Rin#moc_room2_2 4_F_ACROSS,{
mes "It seems as if he is trying to resist the evil personality within him. -";
next;
cutin "moc2_dan02",255;
- switch(select("Smack his head.:Punch his stomach.:Slap his face.")) {
+ switch(select("Smack his head.", "Punch his stomach.", "Slap his face.")) {
case 1:
specialeffect EF_HIT2,AREA,"Rayan#moc_room2_2";
mes "- Wanting to stop Rayan from going berserk, you smacked the back of his head with the journal. Rayan staggered and then fell to the ground. Nice job! -";
@@ -13362,7 +13362,7 @@ hu_fild04,235,103,0 script Heap of Earth#mao2_01 CLEAR_NPC,4,4,{
mes "It feels like faint mana.. ?!... Yes, I can barely see an aura.";
mes "...What is this?";
next;
- switch(select("Ignore it.:Take a careful look.")) {
+ switch(select("Ignore it.", "Take a careful look.")) {
case 1:
mes "[" + strcharinfo(0) + "]";
mes "Hmm.. This place must be where Rin fought with Rayan's gang.";
@@ -13611,7 +13611,7 @@ que_dan01,49,36,5 script Corpse#moc2_dead01 4_M_DSTMANDEAD,{
mes "You have found a laceration on the dead body;";
mes "he must have been killed by Rin.";
next;
- switch(select("Check his pockets.:Shake the corpse.")) {
+ switch(select("Check his pockets.", "Shake the corpse.")) {
case 1:
mes "It's creepy to touch a corpse, but you have decided to check his pockets for any clues.";
next;
@@ -13818,7 +13818,7 @@ OnTouch:
mes "- The side to the basement is open.";
mes "You can enter if you want. -";
next;
- switch(select("Enter.:Do not enter.")) {
+ switch(select("Enter.", "Do not enter.")) {
case 1:
warp "que_dan02",91,11;
end;
@@ -13973,7 +13973,7 @@ prontera,161,192,5 script Ash-Vacuum Warper 4_M_MOC_SOLDIER,{
mes "[Warp Soldier]";
mes "Do you want to go to Ash-Vacuum right now?";
next;
- switch(select("Yes, please:Not yet")) {
+ switch(select("Yes, please", "Not yet")) {
case 1:
mes "[Warp Soldier]";
mes "Ok. I hope you";