diff options
Diffstat (limited to 'npc/quests/quests_13_1.txt')
-rw-r--r-- | npc/quests/quests_13_1.txt | 12 |
1 files changed, 3 insertions, 9 deletions
diff --git a/npc/quests/quests_13_1.txt b/npc/quests/quests_13_1.txt index 0f1481282..562609d31 100644 --- a/npc/quests/quests_13_1.txt +++ b/npc/quests/quests_13_1.txt @@ -7289,7 +7289,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{ } } else if (ep13_alba == 3) { - if ((countitem(Monster's_Feed) > 19) && (countitem(Pet_Food) > 29)) { + if ((countitem(Monsters_Feed) > 19) && (countitem(Pet_Food) > 29)) { mes "[Taab]"; mes "Oh, thanks!"; mes "You brought them their"; @@ -7305,7 +7305,7 @@ mid_camp,143,306,5 script Breeder Taab#ep13_alba 4_M_DST_MASTER,{ mes "material to give you."; mes "How about a spiritual reward?"; next; - delitem Monster's_Feed,20; + delitem Monsters_Feed,20; delitem Pet_Food,30; ep13_alba = 6; if (RENEWAL_EXP) { @@ -7470,7 +7470,6 @@ OnDisable: disablenpc "Hillsrion#alba01"; end; -//OnTouch2: OnTouch: mes "It is hissing in a low voice."; mes "Sometimes it purrs, too."; @@ -7487,7 +7486,6 @@ OnDisable: disablenpc "Tatacho#alba02"; end; -//OnTouch2: OnTouch: mes "[Taab]"; mes "Oh, please don't disturb"; @@ -7508,7 +7506,6 @@ OnDisable: disablenpc "Cornus#alba03"; end; -//OnTouch2: OnTouch: mes "[Taab]"; mes "Oh, please don't get"; @@ -8270,7 +8267,7 @@ spl_fild02,314,165,0 script School of Fish#1::Fishinghole CLEAR_NPC,{ specialeffect2 EF_BUBBLE; specialeffect2 EF_INVENOM; .@fcast = 15; - if (isequipped(2550)) //Fisher's_Muffler + if (isequipped(2550)) //Fishers_Muffler .@fcast -= 2; if (isequipped(2443)) //Fish_Shoes .@fcast -= 2; @@ -11528,7 +11525,6 @@ OnInit: } mid_camp,205,312,0 script #moc2_talkevent01 FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (mao_morocc2 == 11) { mes "[Mr. Kidd]"; @@ -13394,7 +13390,6 @@ hu_fild04,235,103,0 script Heap of Earth#mao2_01 CLEAR_NPC,4,4,{ close; } -//OnTouch2: OnTouch: if (mao_morocc2 == 7) { specialeffect EF_LEVEL99_4; @@ -13731,7 +13726,6 @@ yuno_fild09,234,133,0 warp #moc2_fild09-que_dan02 1,1,que_dan02,13,10 que_dan02,13,6,0 warp #moc_que_dan02-fild09 1,1,yuno_fild09,234,129 que_dan02,21,37,0 script #moc2_b1_gate FAKE_NPC,1,1,{ -//OnTouch2: OnTouch: if (mao_morocc2 == 17) { mes "- You find a side door that leads to the basement."; |