diff options
Diffstat (limited to 'npc/quests/okolnir/godse_sch05.txt')
-rw-r--r-- | npc/quests/okolnir/godse_sch05.txt | 43 |
1 files changed, 24 insertions, 19 deletions
diff --git a/npc/quests/okolnir/godse_sch05.txt b/npc/quests/okolnir/godse_sch05.txt index 29c70e4b8..08fbf184d 100644 --- a/npc/quests/okolnir/godse_sch05.txt +++ b/npc/quests/okolnir/godse_sch05.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -11,6 +11,11 @@ //= God Item SE Creation scipt (Brynhild) //===== Additional Comments: ================================= //= 1.0 First version. [L0ne_W0lf] +//= 1.1 First round of bug fixes. (bugreport:3085) [L0ne_W0lf] +//= Fixed two spawn locations of the key stones in Piamete's room. +//= Fixed calling an event that doesn't exist when killing Piamete. +//= Fixed the Wish Maiden not enabling when the boss is killed. +//= fixed two NPC named that were missed when translating. //============================================================ schg_cas05,376,307,3 script Guide#gq_sch05 899,{ @@ -998,8 +1003,8 @@ OnDisable: disablenpc "#sch05_cage04"; disablenpc "#sch05_cage05"; disablenpc "#sch05_cage06"; - donpcevent "windpath03_sch05::OnDisable"; - donpcevent "windpath04_sch05::OnDisable"; + disablenpc "windpath03_sch05"; + disablenpc "windpath04_sch05"; set $gqse_sch05_miro,0; set $gqse_sch05_pcc,0; set $gqse_sch05_gd,0; @@ -1085,8 +1090,8 @@ OnTimer3600000: disablenpc "#sch05_cage04"; disablenpc "#sch05_cage05"; disablenpc "#sch05_cage06"; - donpcevent "windpath03_sch05::OnDisable"; - donpcevent "windpath04_sch05::OnDisable"; + disablenpc "windpath03_sch05"; + disablenpc "windpath04_sch05"; end; OnTimer3605000: @@ -1769,8 +1774,8 @@ OnTimer8000: OnTimer12000: mapannounce "que_qsch05","Piamette : The keeper of the key is protecting my cage.",bc_map,"0xdb7093"; monster "que_qsch05",108,151,"Key Stone",1905,1,"#gdtimer02_sch05::OnMyMobDead"; - monster "que_qsch05",107,135,"Key Stone",1905,1,"#gdtimer02_sch05::OnMyMobDead"; - monster "que_qsch05",113,114,"Key Stone",1905,1,"#gdtimer02_sch05::OnMyMobDead"; + monster "que_qsch05",109,135,"Key Stone",1905,1,"#gdtimer02_sch05::OnMyMobDead"; + monster "que_qsch05",115,116,"Key Stone",1905,1,"#gdtimer02_sch05::OnMyMobDead"; monster "que_qsch05",158,106,"Key Stone",1905,1,"#gdtimer02_sch05::OnMyMobDead"; monster "que_qsch05",163,133,"Key Stone",1905,1,"#gdtimer02_sch05::OnMyMobDead"; monster "que_qsch05",150,154,"Key Stone",1905,1,"#gdtimer02_sch05::OnMyMobDead"; @@ -1840,8 +1845,8 @@ OnTimer5000: OnMyMobDead: mapannounce "que_qsch05","Piamette has been released, so the warp gate toward the South is working now.",bc_map,"0x00ff00"; - donpcevent "windpath03_sch05::OnEnable"; - donpcevent "windpath04_sch05::OnEnable"; + enablenpc "windpath03_sch05"; + enablenpc "windpath04_sch05"; donpcevent "#nm_switch_sch05::OnEnable"; end; } @@ -2996,9 +3001,9 @@ OnMyMobDead: end; } -que_qsch05,247,330,5 script ½ÅÀü¼öÈ£ÀÚ#sch05_ac01 1933,4,4,{ +que_qsch05,247,330,5 script Temple Keeper#sch05_ac01 1933,4,4,{ OnInit: - disablenpc "½ÅÀü¼öÈ£ÀÚ#sch05_ac01"; + disablenpc "Temple Keeper#sch05_ac01"; end; OnDisable: @@ -3017,9 +3022,9 @@ OnMyMobDead: end; } -que_qsch05,255,330,3 script ½ÅÀü¼öÈ£ÀÚ#sch05_ac02 1933,4,4,{ +que_qsch05,255,330,3 script Temple Keeper#sch05_ac02 1933,4,4,{ OnInit: - disablenpc "½ÅÀü¼öÈ£ÀÚ#sch05_ac02"; + disablenpc "Temple Keeper#sch05_ac02"; end; OnDisable: @@ -3040,12 +3045,12 @@ OnMyMobDead: que_qsch05,251,255,3 script Wish Maiden#sch05_boss 1931,{ OnInit: - disablenpc "Wish Maiden#sch05_boss"; + hideonnpc "Wish Maiden#sch05_boss"; end; OnDisable: killmonster "que_qsch05","Wish Maiden#sch05_boss::OnMyMobDead"; - disablenpc "Wish Maiden#sch05_boss"; + hideonnpc "Wish Maiden#sch05_boss"; stopnpctimer; end; @@ -3063,7 +3068,7 @@ OnTimer4000: OnTimer5000: specialeffect EF_ICECRASH; - disablenpc "Wish Maiden#sch05_boss"; + hideonnpc "Wish Maiden#sch05_boss"; specialeffect EF_SPHERE; monster "que_qsch05",252,340,"Wish Maiden",1931,1,"Wish Maiden#sch05_boss::OnMyMobDead"; stopnpctimer; @@ -3117,7 +3122,7 @@ que_qsch05,252,340,3 script Wish Maiden#sch05_gift 403,{ close2; cutin "wish_maiden11",255; disablenpc "Wish Maiden#sch05_gift"; - donpcevent "#to_agit_sch05_gate::OnEnable"; + enablenpc "#to_agit_sch05_gate"; end; } else { @@ -3138,7 +3143,7 @@ que_qsch05,252,340,3 script Wish Maiden#sch05_gift 403,{ mes "Humans are strong when they are united, but are easily swayed by lust."; next; mes "[Wish Maiden]"; - mes "Humans are imperfect, do their chief god is there for them when they need help."; + mes "Humans are imperfect, so their chief god is there for them when they need help."; mes "...."; next; mes "[Wish Maiden]"; @@ -3223,7 +3228,7 @@ OnTimer3600000: set $gqse_sch05_time,0; enablenpc "Wish Maiden#gq_sch05"; enablenpc "Piamette#sch05"; - donpcevent "Wish Maiden#sch05_boss::OnEnable"; + hideoffnpc "Wish Maiden#sch05_boss"; stopnpctimer; } end; |