diff options
Diffstat (limited to 'npc/quests/okolnir/godse_sch02.txt')
-rw-r--r-- | npc/quests/okolnir/godse_sch02.txt | 41 |
1 files changed, 23 insertions, 18 deletions
diff --git a/npc/quests/okolnir/godse_sch02.txt b/npc/quests/okolnir/godse_sch02.txt index d46226eac..aca3c37ae 100644 --- a/npc/quests/okolnir/godse_sch02.txt +++ b/npc/quests/okolnir/godse_sch02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -11,6 +11,11 @@ //= God Item SE Creation scipt (Brynhild) //===== Additional Comments: ================================= //= 1.0 First version. [L0ne_W0lf] +//= 1.1 First round of bug fixes. (bugreport:3085) [L0ne_W0lf] +//= Fixed two spawn locations of the key stones in Piamete's room. +//= Fixed calling an event that doesn't exist when killing Piamete. +//= Fixed the Wish Maiden not enabling when the boss is killed. +//= fixed two NPC named that were missed when translating. //============================================================ schg_cas02,181,335,3 script Guide#gq_sch02 899,{ @@ -998,8 +1003,8 @@ OnDisable: disablenpc "#sch02_cage04"; disablenpc "#sch02_cage05"; disablenpc "#sch02_cage06"; - donpcevent "windpath03_sch02::OnDisable"; - donpcevent "windpath04_sch02::OnDisable"; + disablenpc "windpath03_sch02"; + disablenpc "windpath04_sch02"; set $gqse_sch02_miro,0; set $gqse_sch02_pcc,0; set $gqse_sch02_gd,0; @@ -1085,8 +1090,8 @@ OnTimer3600000: disablenpc "#sch02_cage04"; disablenpc "#sch02_cage05"; disablenpc "#sch02_cage06"; - donpcevent "windpath03_sch02::OnDisable"; - donpcevent "windpath04_sch02::OnDisable"; + disablenpc "windpath03_sch02"; + disablenpc "windpath04_sch02"; end; OnTimer3605000: @@ -1769,8 +1774,8 @@ OnTimer8000: OnTimer12000: mapannounce "que_qsch02","Piamette : The keeper of the key is protecting my cage.",bc_map,"0xdb7093"; monster "que_qsch02",108,151,"Key Stone",1905,1,"#gdtimer02_sch02::OnMyMobDead"; - monster "que_qsch02",107,135,"Key Stone",1905,1,"#gdtimer02_sch02::OnMyMobDead"; - monster "que_qsch02",113,114,"Key Stone",1905,1,"#gdtimer02_sch02::OnMyMobDead"; + monster "que_qsch02",109,135,"Key Stone",1905,1,"#gdtimer02_sch02::OnMyMobDead"; + monster "que_qsch02",115,116,"Key Stone",1905,1,"#gdtimer02_sch02::OnMyMobDead"; monster "que_qsch02",158,106,"Key Stone",1905,1,"#gdtimer02_sch02::OnMyMobDead"; monster "que_qsch02",163,133,"Key Stone",1905,1,"#gdtimer02_sch02::OnMyMobDead"; monster "que_qsch02",150,154,"Key Stone",1905,1,"#gdtimer02_sch02::OnMyMobDead"; @@ -1840,8 +1845,8 @@ OnTimer5000: OnMyMobDead: mapannounce "que_qsch02","Piamette has been released, so the warp gate toward the South is working now.",bc_map,"0x00ff00"; - donpcevent "windpath03_sch02::OnEnable"; - donpcevent "windpath04_sch02::OnEnable"; + enablenpc "windpath03_sch02"; + enablenpc "windpath04_sch02"; donpcevent "#nm_switch_sch02::OnEnable"; end; } @@ -2996,9 +3001,9 @@ OnMyMobDead: end; } -que_qsch02,247,330,5 script ½ÅÀü¼öÈ£ÀÚ#sch02_ac01 1933,4,4,{ +que_qsch02,247,330,5 script Temple Keeper#sch02_ac01 1933,4,4,{ OnInit: - disablenpc "½ÅÀü¼öÈ£ÀÚ#sch02_ac01"; + disablenpc "Temple Keeper#sch02_ac01"; end; OnDisable: @@ -3017,9 +3022,9 @@ OnMyMobDead: end; } -que_qsch02,255,330,3 script ½ÅÀü¼öÈ£ÀÚ#sch02_ac02 1933,4,4,{ +que_qsch02,255,330,3 script Temple Keeper#sch02_ac02 1933,4,4,{ OnInit: - disablenpc "½ÅÀü¼öÈ£ÀÚ#sch02_ac02"; + disablenpc "Temple Keeper#sch02_ac02"; end; OnDisable: @@ -3040,12 +3045,12 @@ OnMyMobDead: que_qsch02,251,255,3 script Wish Maiden#sch02_boss 1931,{ OnInit: - disablenpc "Wish Maiden#sch02_boss"; + hideonnpc "Wish Maiden#sch02_boss"; end; OnDisable: killmonster "que_qsch02","Wish Maiden#sch02_boss::OnMyMobDead"; - disablenpc "Wish Maiden#sch02_boss"; + hideonnpc "Wish Maiden#sch02_boss"; stopnpctimer; end; @@ -3063,7 +3068,7 @@ OnTimer4000: OnTimer5000: specialeffect EF_ICECRASH; - disablenpc "Wish Maiden#sch02_boss"; + hideonnpc "Wish Maiden#sch02_boss"; specialeffect EF_SPHERE; monster "que_qsch02",252,340,"Wish Maiden",1931,1,"Wish Maiden#sch02_boss::OnMyMobDead"; stopnpctimer; @@ -3117,7 +3122,7 @@ que_qsch02,252,340,3 script Wish Maiden#sch02_gift 403,{ close2; cutin "wish_maiden11",255; disablenpc "Wish Maiden#sch02_gift"; - donpcevent "#to_agit_sch02_gate::OnEnable"; + enablenpc "#to_agit_sch02_gate"; end; } else { @@ -3223,7 +3228,7 @@ OnTimer3600000: set $gqse_sch02_time,0; enablenpc "Wish Maiden#gq_sch02"; enablenpc "Piamette#sch02"; - donpcevent "Wish Maiden#sch02_boss::OnEnable"; + hideoffnpc "Wish Maiden#sch02_boss"; stopnpctimer; } end; |