diff options
Diffstat (limited to 'npc/quests/okolnir/godse_aru02.txt')
-rw-r--r-- | npc/quests/okolnir/godse_aru02.txt | 46 |
1 files changed, 26 insertions, 20 deletions
diff --git a/npc/quests/okolnir/godse_aru02.txt b/npc/quests/okolnir/godse_aru02.txt index 05933b994..2a3cb2c53 100644 --- a/npc/quests/okolnir/godse_aru02.txt +++ b/npc/quests/okolnir/godse_aru02.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= L0ne_W0lf //===== Current Version: ===================================== -//= 1.0 +//= 1.1 //===== Compatible With: ===================================== //= eAthena SVN //===== Description: ========================================= @@ -11,6 +11,12 @@ //= God Item SE Creation scipt (Asprika) //===== Additional Comments: ================================= //= 1.0 First version. [L0ne_W0lf] +//= 1.1 First round of bug fixes. (bugreport:3085) [L0ne_W0lf] +//= Fixed two spawn locations of the key stones in Piamete's room. +//= Fixed calling an event that doesn't exist when killing Piamete. +//= Fixed the Wish Maiden not enabling when the boss is killed. +//= Fixed two NPC named that were missed when translating. +//= Fixed Dialog that was overlooked in some files and not others. //============================================================ arug_cas02,349,347,3 script Guide#gq_aru02 899,{ @@ -209,8 +215,8 @@ que_qaru02,345,82,3 script Wish Maiden#gq_aru02 403,{ else { cutin "wish_maiden13",1; mes "[Wish Maiden]"; - mes "¿ÀÄݴϸ£ÀÇ ¹®À» ¿ ÀÚ´Â ¿´Ù¼¸À» ³Ñ¾î¾ß ÇÏ°í ½º¹°À» ³Ñ¾î¼± ¾ÈµÈ´Ù."; - mes "ÇÔ²² ÇÒ À̵éÀ» ´Ù½Ã µ¥·Á¿À¶ó."; + mes "You need to have 16 to 20 members present to open the gate of Okolnir."; + mes "Come back when you are ready."; close2; } break; @@ -1000,8 +1006,8 @@ OnDisable: disablenpc "#aru02_cage04"; disablenpc "#aru02_cage05"; disablenpc "#aru02_cage06"; - donpcevent "windpath03_aru02::OnDisable"; - donpcevent "windpath04_aru02::OnDisable"; + disablenpc "windpath03_aru02"; + disablenpc "windpath04_aru02"; set $gqse_aru02_miro,0; set $gqse_aru02_pcc,0; set $gqse_aru02_gd,0; @@ -1087,8 +1093,8 @@ OnTimer3600000: disablenpc "#aru02_cage04"; disablenpc "#aru02_cage05"; disablenpc "#aru02_cage06"; - donpcevent "windpath03_aru02::OnDisable"; - donpcevent "windpath04_aru02::OnDisable"; + disablenpc "windpath03_aru02"; + disablenpc "windpath04_aru02"; end; OnTimer3605000: @@ -1771,8 +1777,8 @@ OnTimer8000: OnTimer12000: mapannounce "que_qaru02","Piamette : The keeper of the key is protecting my cage.",bc_map,"0xdb7093"; monster "que_qaru02",108,151,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead"; - monster "que_qaru02",107,135,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead"; - monster "que_qaru02",113,114,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead"; + monster "que_qaru02",109,135,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead"; + monster "que_qaru02",115,116,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead"; monster "que_qaru02",158,106,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead"; monster "que_qaru02",163,133,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead"; monster "que_qaru02",150,154,"Key Stone",1905,1,"#gdtimer02_aru02::OnMyMobDead"; @@ -1842,8 +1848,8 @@ OnTimer5000: OnMyMobDead: mapannounce "que_qaru02","Piamette has been released, so the warp gate toward the South is working now.",bc_map,"0x00ff00"; - donpcevent "windpath03_aru02::OnEnable"; - donpcevent "windpath04_aru02::OnEnable"; + enablenpc "windpath03_aru02"; + enablenpc "windpath04_aru02"; donpcevent "#nm_switch_aru02::OnEnable"; end; } @@ -2998,9 +3004,9 @@ OnMyMobDead: end; } -que_qaru02,247,330,5 script ½ÅÀü¼öÈ£ÀÚ#aru02_ac01 1933,4,4,{ +que_qaru02,247,330,5 script Temple Keeper#aru02_ac01 1933,4,4,{ OnInit: - disablenpc "½ÅÀü¼öÈ£ÀÚ#aru02_ac01"; + disablenpc "Temple Keeper#aru02_ac01"; end; OnDisable: @@ -3019,9 +3025,9 @@ OnMyMobDead: end; } -que_qaru02,255,330,3 script ½ÅÀü¼öÈ£ÀÚ#aru02_ac02 1933,4,4,{ +que_qaru02,255,330,3 script Temple Keeper#aru02_ac02 1933,4,4,{ OnInit: - disablenpc "½ÅÀü¼öÈ£ÀÚ#aru02_ac02"; + disablenpc "Temple Keeper#aru02_ac02"; end; OnDisable: @@ -3042,12 +3048,12 @@ OnMyMobDead: que_qaru02,251,255,3 script Wish Maiden#aru02_boss 1931,{ OnInit: - disablenpc "Wish Maiden#aru02_boss"; + hideonnpc "Wish Maiden#aru02_boss"; end; OnDisable: killmonster "que_qaru02","Wish Maiden#aru02_boss::OnMyMobDead"; - disablenpc "Wish Maiden#aru02_boss"; + hideonnpc "Wish Maiden#aru02_boss"; stopnpctimer; end; @@ -3065,7 +3071,7 @@ OnTimer4000: OnTimer5000: specialeffect EF_ICECRASH; - disablenpc "Wish Maiden#aru02_boss"; + hideonnpc "Wish Maiden#aru02_boss"; specialeffect EF_SPHERE; monster "que_qaru02",252,340,"Wish Maiden",1931,1,"Wish Maiden#aru02_boss::OnMyMobDead"; stopnpctimer; @@ -3119,7 +3125,7 @@ que_qaru02,252,340,3 script Wish Maiden#aru02_gift 403,{ close2; cutin "wish_maiden11",255; disablenpc "Wish Maiden#aru02_gift"; - donpcevent "#to_agit_aru02_gate::OnEnable"; + enablenpc "#to_agit_aru02_gate"; end; } else { @@ -3225,7 +3231,7 @@ OnTimer3600000: set $gqse_aru02_time,0; enablenpc "Wish Maiden#gq_aru02"; enablenpc "Piamette#aru02"; - donpcevent "Wish Maiden#aru02_boss::OnEnable"; + hideoffnpc "Wish Maiden#aru02_boss"; stopnpctimer; } end; |