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-rw-r--r--npc/quests/newgears/2010_headgears.txt12
1 files changed, 6 insertions, 6 deletions
diff --git a/npc/quests/newgears/2010_headgears.txt b/npc/quests/newgears/2010_headgears.txt
index 660c82a87..bfdea103a 100644
--- a/npc/quests/newgears/2010_headgears.txt
+++ b/npc/quests/newgears/2010_headgears.txt
@@ -195,8 +195,8 @@ lhz_in02,276,281,1 script Drunken Man#Necktie 4_M_ALCHE_A,{
mes "[Drunken Man]";
mes "Once I wear the Necktie on my head,";
mes "I will be no match for you!";
- mes "You must be nervousˇ¦";
- mes "Hmmˇ¦ where is the Necktie?";
+ mes "You must be nervous...";
+ mes "Hmm... where is the Necktie?";
next;
// If having the materials
if ((countitem(Cobaltblue_Dyestuffs) > 0) && (countitem(Oil_Paper) > 29) && (countitem(Transparent_Cloth) > 99) && (countitem(Spool) > 19)) {
@@ -310,7 +310,7 @@ comodo,236,164,0 script Hat Girl#Hair_Brush 1_F_04,{
mes "[Hat Girl]";
mes "Okay, I'll do it right away!";
next;
- mes "Ch ch ch... combining...ch chˇ¦";
+ mes "Ch ch ch... combining...ch ch...";
emotion e_swt2,1;
next;
mes "[Hat Girl]";
@@ -454,7 +454,7 @@ alberta,151,78,0 script Bebete#Baby_Angel_Status 4W_KID,{
mes "... ...";
next;
mes "[" + strcharinfo(0) + "]";
- mes "Hmm... I guess I was fooled by that little kid.";
+ mes "Hmm... I guess I was fooled by that little kid.";
close;
}
mes "[Bebete]";
@@ -943,7 +943,7 @@ alberta,120,206,3 script Alonie#Solo_Play_Box 4_M_UMKID,{
mes "For make it";
mes "the fruitful training,";
mes "Get around and kill";
- mes "^FF000020 Chung E and 50 Civil Servant^000000!";
+ mes "^FF000020 Chung E and 50 Civil Servant^000000!";
next;
if (select("What a bullshit!", "Let's go!") == 1) {
mes "[Alonie]";
@@ -1033,7 +1033,7 @@ alberta,120,206,3 script Alonie#Solo_Play_Box 4_M_UMKID,{
mes "Hmm, It's not enough.";
mes "Playing alone is not that easy!";
mes "Go and kill";
- mes "^FF000020 Chung E and 50 Civil Servant^000000!";
+ mes "^FF000020 Chung E and 50 Civil Servant^000000!";
if (questprogress(1104,HUNTING) == 1) {
erasequest 1104;
setquest 1108;