diff options
Diffstat (limited to 'npc/quests/newgears/old_blacksmith.txt')
-rw-r--r-- | npc/quests/newgears/old_blacksmith.txt | 180 |
1 files changed, 90 insertions, 90 deletions
diff --git a/npc/quests/newgears/old_blacksmith.txt b/npc/quests/newgears/old_blacksmith.txt index 3f6184043..2ea20653b 100644 --- a/npc/quests/newgears/old_blacksmith.txt +++ b/npc/quests/newgears/old_blacksmith.txt @@ -1,91 +1,91 @@ -//===== eAthena Script =======================================
-//= Angel & Devil Ears Quests
-//===== By: ==================================================
-//= Halca (1.0)
-//= Mass Zero (1.1)
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= Any eAthena Version.
-//===== Description: =========================================
-//= Seperate Angel & Devil Ears quests.
-//===== Additional Comments: =================================
-//=
-//============================================================
-
-yuno.gat,246,51,4 script Old Blacksmith 813,{
- mes "[Old Blacksmith]";
- mes "Well then my good man!";
- mes "What can I do for you?";
- next;
- menu "Give me the ears of a devil!",EOD,"Give me the ears of an angel!",EOA;
-EOD:
- mes "[Old Blacksmith]";
- mes "Well, this item sure makes you look like a evil bastard.";
- mes "It makes me crap in my pants when I see these.";
- next;
- menu "Dont care, make me the Item!",-,"What are the requirements?",EODREQ,"Nothing",EXT;
- if ((countitem(5038) < 1) || (countitem(2286) < 1) || (Zeny < 20000)) GOTO EX_REQ;
- mes "[Old Blacksmith]";
- mes "Wow, never thought a little fella like you could get tha.t";
- mes "Bwahaha, ok.";
- next;
- delitem 5038,1;
- delitem 2286,1;
- set Zeny,Zeny-20000;
- getitem 5068,1;
- mes "[Old Blacksmith]";
- mes "Well, enjoy your item!";
- close;
-EOA:
- mes "[Old Blacksmith]";
- mes "Well, this item sure makes you look like a holy bastard.";
- next;
- menu "Dont care, make me the Item!",-,"What are the requirements?",EOAREQ,"Nothing",EXT;
- if ((countitem(2286) < 1) || (countitem(2254) < 1) || (Zeny < 20000)) GOTO EX_REQ_A;
- mes "[Old Blacksmith]";
- mes "Well well well! Someone who has the spirit!";
- mes "Okay, gimme the items.";
- next;
- delitem 2286,1;
- delitem 2254,1;
- set Zeny,Zeny-20000;
- mes "[Old Blacksmith]";
- mes "Okay, and here you go.";
- next;
- getitem 5066,1;
- mes "[Old Blacksmith]";
- mes "Enjoy it!";
- close;
-EAOREQ:
- mes "[Old Blacksmith]";
- mes "Well, this item is very holy, so I will need:";
- mes "1 Angel Wing/Angel Hheadband,";
- mes "1 Elven Ears for the ears,";
- mes "and 20,000z for the labour costs!";
- close;
-EODREQ:
- mes "[Old Blacksmith]";
- mes "Well, let's see...";
- mes "I need something for the evil, that be a Deviruchi Cap,";
- mes "I also need the ears for the base of it, Elven Ears would be OK,";
- mes "Last of all, I need 20,000 Zeny for me troubles.";
- next;
- mes "[Old Blacksmith]";
- mes "Hey, I have to make a living!";
- close;
-EX_REQ:
- mes "[Old Blacksmith]";
- mes "Well sorry, but you dont have enough items!";
- next;
- GOTO EODREQ;
-EX_REQ_A:
- mes "[Old Blacksmith]";
- mes "Well sorry, but you dont have enough items!";
- next;
- GOTO EOAREQ;
-EXT:
- mes "[Old Blacksmith]";
- mes "Fair yee well!";
- close;
+//===== eAthena Script ======================================= +//= Angel & Devil Ears Quests +//===== By: ================================================== +//= Halca (1.0) +//= Mass Zero (1.1) +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= Any eAthena Version. +//===== Description: ========================================= +//= Seperate Angel & Devil Ears quests. +//===== Additional Comments: ================================= +//= +//============================================================ + +yuno.gat,246,51,4 script Old Blacksmith 813,{ + mes "[Old Blacksmith]"; + mes "Well then my good man!"; + mes "What can I do for you?"; + next; + menu "Give me the ears of a devil!",EOD,"Give me the ears of an angel!",EOA; +EOD: + mes "[Old Blacksmith]"; + mes "Well, this item sure makes you look like a evil bastard."; + mes "It makes me crap in my pants when I see these."; + next; + menu "Dont care, make me the Item!",-,"What are the requirements?",EODREQ,"Nothing",EXT; + if ((countitem(5038) < 1) || (countitem(2286) < 1) || (Zeny < 20000)) GOTO EX_REQ; + mes "[Old Blacksmith]"; + mes "Wow, never thought a little fella like you could get tha.t"; + mes "Bwahaha, ok."; + next; + delitem 5038,1; + delitem 2286,1; + set Zeny,Zeny-20000; + getitem 5068,1; + mes "[Old Blacksmith]"; + mes "Well, enjoy your item!"; + close; +EOA: + mes "[Old Blacksmith]"; + mes "Well, this item sure makes you look like a holy bastard."; + next; + menu "Dont care, make me the Item!",-,"What are the requirements?",EOAREQ,"Nothing",EXT; + if ((countitem(2286) < 1) || (countitem(2254) < 1) || (Zeny < 20000)) GOTO EX_REQ_A; + mes "[Old Blacksmith]"; + mes "Well well well! Someone who has the spirit!"; + mes "Okay, gimme the items."; + next; + delitem 2286,1; + delitem 2254,1; + set Zeny,Zeny-20000; + mes "[Old Blacksmith]"; + mes "Okay, and here you go."; + next; + getitem 5066,1; + mes "[Old Blacksmith]"; + mes "Enjoy it!"; + close; +EAOREQ: + mes "[Old Blacksmith]"; + mes "Well, this item is very holy, so I will need:"; + mes "1 Angel Wing/Angel Hheadband,"; + mes "1 Elven Ears for the ears,"; + mes "and 20,000z for the labour costs!"; + close; +EODREQ: + mes "[Old Blacksmith]"; + mes "Well, let's see..."; + mes "I need something for the evil, that be a Deviruchi Cap,"; + mes "I also need the ears for the base of it, Elven Ears would be OK,"; + mes "Last of all, I need 20,000 Zeny for me troubles."; + next; + mes "[Old Blacksmith]"; + mes "Hey, I have to make a living!"; + close; +EX_REQ: + mes "[Old Blacksmith]"; + mes "Well sorry, but you dont have enough items!"; + next; + GOTO EODREQ; +EX_REQ_A: + mes "[Old Blacksmith]"; + mes "Well sorry, but you dont have enough items!"; + next; + GOTO EOAREQ; +EXT: + mes "[Old Blacksmith]"; + mes "Fair yee well!"; + close; }
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