summaryrefslogtreecommitdiff
path: root/npc/quests/newgears/old_blacksmith.txt
diff options
context:
space:
mode:
Diffstat (limited to 'npc/quests/newgears/old_blacksmith.txt')
-rw-r--r--npc/quests/newgears/old_blacksmith.txt180
1 files changed, 90 insertions, 90 deletions
diff --git a/npc/quests/newgears/old_blacksmith.txt b/npc/quests/newgears/old_blacksmith.txt
index 3f6184043..2ea20653b 100644
--- a/npc/quests/newgears/old_blacksmith.txt
+++ b/npc/quests/newgears/old_blacksmith.txt
@@ -1,91 +1,91 @@
-//===== eAthena Script =======================================
-//= Angel & Devil Ears Quests
-//===== By: ==================================================
-//= Halca (1.0)
-//= Mass Zero (1.1)
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= Any eAthena Version.
-//===== Description: =========================================
-//= Seperate Angel & Devil Ears quests.
-//===== Additional Comments: =================================
-//=
-//============================================================
-
-yuno.gat,246,51,4 script Old Blacksmith 813,{
- mes "[Old Blacksmith]";
- mes "Well then my good man!";
- mes "What can I do for you?";
- next;
- menu "Give me the ears of a devil!",EOD,"Give me the ears of an angel!",EOA;
-EOD:
- mes "[Old Blacksmith]";
- mes "Well, this item sure makes you look like a evil bastard.";
- mes "It makes me crap in my pants when I see these.";
- next;
- menu "Dont care, make me the Item!",-,"What are the requirements?",EODREQ,"Nothing",EXT;
- if ((countitem(5038) < 1) || (countitem(2286) < 1) || (Zeny < 20000)) GOTO EX_REQ;
- mes "[Old Blacksmith]";
- mes "Wow, never thought a little fella like you could get tha.t";
- mes "Bwahaha, ok.";
- next;
- delitem 5038,1;
- delitem 2286,1;
- set Zeny,Zeny-20000;
- getitem 5068,1;
- mes "[Old Blacksmith]";
- mes "Well, enjoy your item!";
- close;
-EOA:
- mes "[Old Blacksmith]";
- mes "Well, this item sure makes you look like a holy bastard.";
- next;
- menu "Dont care, make me the Item!",-,"What are the requirements?",EOAREQ,"Nothing",EXT;
- if ((countitem(2286) < 1) || (countitem(2254) < 1) || (Zeny < 20000)) GOTO EX_REQ_A;
- mes "[Old Blacksmith]";
- mes "Well well well! Someone who has the spirit!";
- mes "Okay, gimme the items.";
- next;
- delitem 2286,1;
- delitem 2254,1;
- set Zeny,Zeny-20000;
- mes "[Old Blacksmith]";
- mes "Okay, and here you go.";
- next;
- getitem 5066,1;
- mes "[Old Blacksmith]";
- mes "Enjoy it!";
- close;
-EAOREQ:
- mes "[Old Blacksmith]";
- mes "Well, this item is very holy, so I will need:";
- mes "1 Angel Wing/Angel Hheadband,";
- mes "1 Elven Ears for the ears,";
- mes "and 20,000z for the labour costs!";
- close;
-EODREQ:
- mes "[Old Blacksmith]";
- mes "Well, let's see...";
- mes "I need something for the evil, that be a Deviruchi Cap,";
- mes "I also need the ears for the base of it, Elven Ears would be OK,";
- mes "Last of all, I need 20,000 Zeny for me troubles.";
- next;
- mes "[Old Blacksmith]";
- mes "Hey, I have to make a living!";
- close;
-EX_REQ:
- mes "[Old Blacksmith]";
- mes "Well sorry, but you dont have enough items!";
- next;
- GOTO EODREQ;
-EX_REQ_A:
- mes "[Old Blacksmith]";
- mes "Well sorry, but you dont have enough items!";
- next;
- GOTO EOAREQ;
-EXT:
- mes "[Old Blacksmith]";
- mes "Fair yee well!";
- close;
+//===== eAthena Script =======================================
+//= Angel & Devil Ears Quests
+//===== By: ==================================================
+//= Halca (1.0)
+//= Mass Zero (1.1)
+//===== Current Version: =====================================
+//= 1.1
+//===== Compatible With: =====================================
+//= Any eAthena Version.
+//===== Description: =========================================
+//= Seperate Angel & Devil Ears quests.
+//===== Additional Comments: =================================
+//=
+//============================================================
+
+yuno.gat,246,51,4 script Old Blacksmith 813,{
+ mes "[Old Blacksmith]";
+ mes "Well then my good man!";
+ mes "What can I do for you?";
+ next;
+ menu "Give me the ears of a devil!",EOD,"Give me the ears of an angel!",EOA;
+EOD:
+ mes "[Old Blacksmith]";
+ mes "Well, this item sure makes you look like a evil bastard.";
+ mes "It makes me crap in my pants when I see these.";
+ next;
+ menu "Dont care, make me the Item!",-,"What are the requirements?",EODREQ,"Nothing",EXT;
+ if ((countitem(5038) < 1) || (countitem(2286) < 1) || (Zeny < 20000)) GOTO EX_REQ;
+ mes "[Old Blacksmith]";
+ mes "Wow, never thought a little fella like you could get tha.t";
+ mes "Bwahaha, ok.";
+ next;
+ delitem 5038,1;
+ delitem 2286,1;
+ set Zeny,Zeny-20000;
+ getitem 5068,1;
+ mes "[Old Blacksmith]";
+ mes "Well, enjoy your item!";
+ close;
+EOA:
+ mes "[Old Blacksmith]";
+ mes "Well, this item sure makes you look like a holy bastard.";
+ next;
+ menu "Dont care, make me the Item!",-,"What are the requirements?",EOAREQ,"Nothing",EXT;
+ if ((countitem(2286) < 1) || (countitem(2254) < 1) || (Zeny < 20000)) GOTO EX_REQ_A;
+ mes "[Old Blacksmith]";
+ mes "Well well well! Someone who has the spirit!";
+ mes "Okay, gimme the items.";
+ next;
+ delitem 2286,1;
+ delitem 2254,1;
+ set Zeny,Zeny-20000;
+ mes "[Old Blacksmith]";
+ mes "Okay, and here you go.";
+ next;
+ getitem 5066,1;
+ mes "[Old Blacksmith]";
+ mes "Enjoy it!";
+ close;
+EAOREQ:
+ mes "[Old Blacksmith]";
+ mes "Well, this item is very holy, so I will need:";
+ mes "1 Angel Wing/Angel Hheadband,";
+ mes "1 Elven Ears for the ears,";
+ mes "and 20,000z for the labour costs!";
+ close;
+EODREQ:
+ mes "[Old Blacksmith]";
+ mes "Well, let's see...";
+ mes "I need something for the evil, that be a Deviruchi Cap,";
+ mes "I also need the ears for the base of it, Elven Ears would be OK,";
+ mes "Last of all, I need 20,000 Zeny for me troubles.";
+ next;
+ mes "[Old Blacksmith]";
+ mes "Hey, I have to make a living!";
+ close;
+EX_REQ:
+ mes "[Old Blacksmith]";
+ mes "Well sorry, but you dont have enough items!";
+ next;
+ GOTO EODREQ;
+EX_REQ_A:
+ mes "[Old Blacksmith]";
+ mes "Well sorry, but you dont have enough items!";
+ next;
+ GOTO EOAREQ;
+EXT:
+ mes "[Old Blacksmith]";
+ mes "Fair yee well!";
+ close;
} \ No newline at end of file