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-rw-r--r--npc/quests/monstertamers.txt86
1 files changed, 43 insertions, 43 deletions
diff --git a/npc/quests/monstertamers.txt b/npc/quests/monstertamers.txt
index 74fbc30c9..d8e9e375a 100644
--- a/npc/quests/monstertamers.txt
+++ b/npc/quests/monstertamers.txt
@@ -81,7 +81,7 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{
mes "The extremely sour taste";
mes "is perfect for monsters. . .";
next;
- if ((countitem(702) > 0) && (countitem(512) > 1)) {
+ if ((countitem(Animal_Blood) > 0) && (countitem(Apple) > 1)) {
mes "[Iwado]";
mes "Oh ! You have all the items to make 1 Monster Juice! Good, good! With all my pride as a monster tamer, I will make one for you right now.";
next;
@@ -97,9 +97,9 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{
mes "cute monster you";
mes "are raising.";
mes "Monster Juice!";
- delitem 512,2; //Apple
- delitem 702,1; //Animal_Blood
- getitem 626,1; // Monster_Juice
+ delitem Apple,2;
+ delitem Animal_Blood,1;
+ getitem Monster_Juice,1; // Monster_Juice
close;
}
else {
@@ -122,7 +122,7 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{
mes "Its name? ^3355FFSinging Flower^000000!!";
mes "A scent that makes you dizzy with pleasure. A perfect item for monsters...";
next;
- if (countitem(707) > 0) {
+ if (countitem(Singing_Plant) > 0) {
mes "[Iwado]";
mes "Oh! You have all the items necessary to make 1 Singing Flower!! Good, good! With all my pride as a monster tamer, I will make it for you right away.";
next;
@@ -139,8 +139,8 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{
mes "cute monster you";
mes "are raising.";
mes "Singing Flower!";
- delitem 707,1; //Singing_Plant
- getitem 629,1; // Singing_Flower
+ delitem Singing_Plant,1;
+ getitem Singing_Flower,1; // Singing_Flower
close;
}
else {
@@ -160,7 +160,7 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{
mes "[Iwado]";
mes "This is a flower that is far beyond what humans can gaze at! Its name? ^3355FFWild Flower^000000 !! A troublesome design, but perfect for monsters!";
next;
- if ((countitem(2207) > 0) && (countitem(705) > 0)) {
+ if ((countitem(Fancy_Flower) > 0) && (countitem(Clover) > 0)) {
mes "[Iwado]";
mes "Oh! You have all the items necessary to make 1 Wild Flower! Good! Good! With all my pride as a monster tamer, I will make one for you right away.";
next;
@@ -176,9 +176,9 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{
mes "cute monsters you";
mes "are raising.";
mes "Wild Flower!";
- delitem 2207,1; //Fancy_Flower
- delitem 705,1; //Clover
- getitem 10009,1; // Wild_Flower
+ delitem Fancy_Flower,1;
+ delitem Clover,1;
+ getitem Wild_Flower,1; // Wild_Flower
close;
}
else {
@@ -268,7 +268,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "[YuU]";
mes "This is an item far beyond what humans can wear! Its name? ^3355FFSkull Helm^000000! Disgusting on humans, but cute on monsters.";
next;
- if (countitem(5017) > 0) {
+ if (countitem(Bone_Helm) > 0) {
mes "[YuU]";
mes "Oh! You have all the items necessary to make Skull Helm! Good, good! With all my pride as a monster tamer, I will make it for you right away.";
next;
@@ -283,8 +283,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "the cute monster you";
mes "are raising.";
mes "Skull Helm!";
- delitem 5017,1; //Bone_Helm
- getitem 10001,1; // Skull_Helm
+ delitem Bone_Helm,1;
+ getitem Skull_Helm,1; // Skull_Helm
close;
}
else {
@@ -301,7 +301,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "[YuU]";
mes "This item is far beyond what humans can wear. Its name? ^3355FFMonster Oxygen Mask^000000! Show your monster that you care with this special gift.";
next;
- if (countitem(5004) > 0) {
+ if (countitem(Oxygen_Mask) > 0) {
mes "[YuU]";
mes "Oh! You have all the items necessary to make 1 Monster Oxygen Mask! Good, Good! With all my pride as a monster tamer, I will make it for you right away.";
next;
@@ -318,8 +318,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "the cute monster you";
mes "are raising...";
mes "Monster Oxygen Mask!";
- delitem 5004,1; //Oxygen_Mask
- getitem 10002,1; // Monster_Oxygen_Mask
+ delitem Oxygen_Mask,1;
+ getitem Monster_Oxygen_Mask,1; // Monster_Oxygen_Mask
close;
}
else {
@@ -336,7 +336,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "[YuU]";
mes "This is not an item that a normal human would dare to wear! Its name? ^3355FFSilk Ribbon^000000! Its perfect for monsters!";
next;
- if (countitem(2208) > 0) {
+ if (countitem(Ribbon) > 0) {
mes "[YuU]";
mes "Oh! You have all the items necessary to make 1 Silk Ribbon! Good, good! With all my pride as a monster tamer, I will make it for you right away!";
next;
@@ -351,8 +351,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "the cute monster you";
mes "are raising.";
mes "Silk Ribbon!";
- delitem 2208,1; //Ribbon
- getitem 10007,1; // Silk_Ribbon
+ delitem Ribbon,1;
+ getitem Silk_Ribbon,1; // Silk_Ribbon
close;
}
else {
@@ -369,7 +369,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "[YuU]";
mes "This is an item far beyond the fashion sense of humans! Its name? ^3355FFStellar Hairpin^000000! It's dangerous for humans to wear, but fashionable of monsters.";
next;
- if (countitem(2294) > 0) {
+ if (countitem(Star_Dust) > 0) {
mes "[YuU]";
mes "Oh! You have all the items necessary to make 1 Stellar! Good, good! With all my pride as a monster tamer, I will make it for you right away.";
next;
@@ -386,8 +386,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "the cute monster you";
mes "are raising";
mes "Stellar Hairpin!";
- delitem 2294,1; // Stellar
- getitem 10011,1; // Stellar_Hairpin
+ delitem Star_Dust,1; // Stellar
+ getitem Stellar_Hairpin,1; // Stellar_Hairpin
close;
}
else {
@@ -404,7 +404,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "[YuU]";
mes "This is far beyond what the headwear that humans can don. Its name? ^3355FFTiny Egg Shell^000000! It has the shine of marble and the glow of youth!";
next;
- if (countitem(5015) > 0) {
+ if (countitem(Egg_Shell) > 0) {
mes "[YuU]";
mes "Oh! You have all the items necessary to make 1 Tiny Egg Shell! Good, good! With all my pride as a monster tamer, I will make it for you right away!";
next;
@@ -421,8 +421,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "the cute monster you";
mes "are raising";
mes "Tiny Egg Shell!";
- delitem 5015,1; //Egg_Shell
- getitem 10012,1; // Tiny_Egg_Shell
+ delitem Egg_Shell,1;
+ getitem Tiny_Egg_Shell,1; // Tiny_Egg_Shell
close;
}
else {
@@ -439,7 +439,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "[YuU]";
mes "Ah yes, this is eyewear far beyond the glasses of normal humans. Its name? ^3355FFRocker Glasses^000000! Suave eyewear for suave monsters~";
next;
- if ((countitem(912) > 1) && (countitem(2208) > 0) && (Zeny > 399)) {
+ if ((countitem(Zargon) > 1) && (countitem(Ribbon) > 0) && (Zeny > 399)) {
mes "[YuU]";
mes "Oh! You have all the items necessary to make 1 Rocker Glasses! Good, good! With all my pride as a monster tamer, I will make it for you right away!";
next;
@@ -455,10 +455,10 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "the cute monster you";
mes "are raising.";
mes "Rocker Glasses!";
- delitem 912,2; //Zargon
- delitem 2208,1; //Ribbon
+ delitem Zargon,2;
+ delitem Ribbon,1;
Zeny -= 400;
- getitem 10014,1; // Rocker_Glasses
+ getitem Rocker_Glasses,1; // Rocker_Glasses
close;
}
else {
@@ -522,7 +522,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "[Shogo]";
mes "This is an item far beyond what humans can read! Its name? ^3355FFBook of Devil^000000! A very mysterious item that can supposedly summon demons...";
next;
- if ((countitem(1006) > 0) && (countitem(958) > 1)) {
+ if ((countitem(Old_Magic_Book) > 0) && (countitem(Horrendous_Mouth) > 1)) {
mes "[Shogo]";
mes "Oh! You have all the items necessary to make 1 Book of Devil! Good, good! With all my pride as a monster tamer, I will make one for you right away.";
next;
@@ -538,9 +538,9 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "the cute monster you";
mes "are raising.";
mes "Book of Devil!";
- delitem 958,2; //Horrendous_Mouth
- delitem 1006,1; //Old_Magic_Book
- getitem 642,1; // Book_Of_Devil
+ delitem Horrendous_Mouth,2;
+ delitem Old_Magic_Book,1;
+ getitem Book_Of_Devil,1; // Book_Of_Devil
close;
}
else {
@@ -558,7 +558,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "[Shogo]";
mes "This is an item which expresses feelings beyond what a human can feel. Its name? ^3355FFNo Recipient^000000! Who sent this letter, and who was supposed to receive it?";
next;
- if (countitem(7014) > 0) {
+ if (countitem(Old_Portrait) > 0) {
mes "[Shogo]";
mes "Oh! You have all the items necessary to make No Recipient! Good, good! With all my pride as a monster tamer, I will make one for you right away.";
next;
@@ -573,8 +573,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "for the cute monster";
mes "you are raising.";
mes "No Recipient!";
- delitem 7014,1; //Old_Portrait
- getitem 636,1; // No_Recipient
+ delitem Old_Portrait,1;
+ getitem No_Recipient,1; // No_Recipient
close;
}
else {
@@ -593,7 +593,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "Its name?";
mes "^3355FFOrc Trophy^000000!";
next;
- if ((countitem(1004) > 0) && (countitem(904) > 0)) {
+ if ((countitem(Patriotism_Marks) > 0) && (countitem(Scorpion's_Tail) > 0)) {
mes "[Shogo]";
mes "Oh! You have all the items necessary to make an Orc Trophy! Good, good! With all my pride as a monster tamer, let me make one for you right away!";
next;
@@ -610,9 +610,9 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
mes "the cute monster";
mes "you are raising...";
mes "Orc Trophy!";
- delitem 904,1; //Scorpion's_Tail
- delitem 1004,1; //Patriotism_Marks
- getitem 635,1; // Horror_Of_Tribe
+ delitem Scorpion's_Tail,1;
+ delitem Patriotism_Marks,1;
+ getitem Horror_Of_Tribe,1; // Horror_Of_Tribe
close;
}
else {
@@ -641,7 +641,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{
}
comodo,112,182,0 script Munak's Grandma 8_F_GRANDMOTHER,{
- if (countitem(1558) > 0) {
+ if (countitem(Girl's_Diary) > 0) {
mes "[Munak's grandma]";
mes "Oh my...";
mes "Have you seen my granddaughter,";
@@ -690,7 +690,7 @@ comodo,112,182,0 script Munak's Grandma 8_F_GRANDMOTHER,{
mes "now...";
close;
case 2:
- if (countitem(901) > 0) {
+ if (countitem(Danggie) > 0) {
mes "[Munak's Grandma]";
mes "Oh god!";
mes "It's my granddaughter's diary!";