diff options
Diffstat (limited to 'npc/quests/monstertamers.txt')
-rw-r--r-- | npc/quests/monstertamers.txt | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/npc/quests/monstertamers.txt b/npc/quests/monstertamers.txt index 74fbc30c9..d8e9e375a 100644 --- a/npc/quests/monstertamers.txt +++ b/npc/quests/monstertamers.txt @@ -81,7 +81,7 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{ mes "The extremely sour taste"; mes "is perfect for monsters. . ."; next; - if ((countitem(702) > 0) && (countitem(512) > 1)) { + if ((countitem(Animal_Blood) > 0) && (countitem(Apple) > 1)) { mes "[Iwado]"; mes "Oh ! You have all the items to make 1 Monster Juice! Good, good! With all my pride as a monster tamer, I will make one for you right now."; next; @@ -97,9 +97,9 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{ mes "cute monster you"; mes "are raising."; mes "Monster Juice!"; - delitem 512,2; //Apple - delitem 702,1; //Animal_Blood - getitem 626,1; // Monster_Juice + delitem Apple,2; + delitem Animal_Blood,1; + getitem Monster_Juice,1; // Monster_Juice close; } else { @@ -122,7 +122,7 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{ mes "Its name? ^3355FFSinging Flower^000000!!"; mes "A scent that makes you dizzy with pleasure. A perfect item for monsters..."; next; - if (countitem(707) > 0) { + if (countitem(Singing_Plant) > 0) { mes "[Iwado]"; mes "Oh! You have all the items necessary to make 1 Singing Flower!! Good, good! With all my pride as a monster tamer, I will make it for you right away."; next; @@ -139,8 +139,8 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{ mes "cute monster you"; mes "are raising."; mes "Singing Flower!"; - delitem 707,1; //Singing_Plant - getitem 629,1; // Singing_Flower + delitem Singing_Plant,1; + getitem Singing_Flower,1; // Singing_Flower close; } else { @@ -160,7 +160,7 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{ mes "[Iwado]"; mes "This is a flower that is far beyond what humans can gaze at! Its name? ^3355FFWild Flower^000000 !! A troublesome design, but perfect for monsters!"; next; - if ((countitem(2207) > 0) && (countitem(705) > 0)) { + if ((countitem(Fancy_Flower) > 0) && (countitem(Clover) > 0)) { mes "[Iwado]"; mes "Oh! You have all the items necessary to make 1 Wild Flower! Good! Good! With all my pride as a monster tamer, I will make one for you right away."; next; @@ -176,9 +176,9 @@ alberta_in,173,76,4 script Monster Tamer#alb 4_M_TELEPORTER,{ mes "cute monsters you"; mes "are raising."; mes "Wild Flower!"; - delitem 2207,1; //Fancy_Flower - delitem 705,1; //Clover - getitem 10009,1; // Wild_Flower + delitem Fancy_Flower,1; + delitem Clover,1; + getitem Wild_Flower,1; // Wild_Flower close; } else { @@ -268,7 +268,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "[YuU]"; mes "This is an item far beyond what humans can wear! Its name? ^3355FFSkull Helm^000000! Disgusting on humans, but cute on monsters."; next; - if (countitem(5017) > 0) { + if (countitem(Bone_Helm) > 0) { mes "[YuU]"; mes "Oh! You have all the items necessary to make Skull Helm! Good, good! With all my pride as a monster tamer, I will make it for you right away."; next; @@ -283,8 +283,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster you"; mes "are raising."; mes "Skull Helm!"; - delitem 5017,1; //Bone_Helm - getitem 10001,1; // Skull_Helm + delitem Bone_Helm,1; + getitem Skull_Helm,1; // Skull_Helm close; } else { @@ -301,7 +301,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "[YuU]"; mes "This item is far beyond what humans can wear. Its name? ^3355FFMonster Oxygen Mask^000000! Show your monster that you care with this special gift."; next; - if (countitem(5004) > 0) { + if (countitem(Oxygen_Mask) > 0) { mes "[YuU]"; mes "Oh! You have all the items necessary to make 1 Monster Oxygen Mask! Good, Good! With all my pride as a monster tamer, I will make it for you right away."; next; @@ -318,8 +318,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster you"; mes "are raising..."; mes "Monster Oxygen Mask!"; - delitem 5004,1; //Oxygen_Mask - getitem 10002,1; // Monster_Oxygen_Mask + delitem Oxygen_Mask,1; + getitem Monster_Oxygen_Mask,1; // Monster_Oxygen_Mask close; } else { @@ -336,7 +336,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "[YuU]"; mes "This is not an item that a normal human would dare to wear! Its name? ^3355FFSilk Ribbon^000000! Its perfect for monsters!"; next; - if (countitem(2208) > 0) { + if (countitem(Ribbon) > 0) { mes "[YuU]"; mes "Oh! You have all the items necessary to make 1 Silk Ribbon! Good, good! With all my pride as a monster tamer, I will make it for you right away!"; next; @@ -351,8 +351,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster you"; mes "are raising."; mes "Silk Ribbon!"; - delitem 2208,1; //Ribbon - getitem 10007,1; // Silk_Ribbon + delitem Ribbon,1; + getitem Silk_Ribbon,1; // Silk_Ribbon close; } else { @@ -369,7 +369,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "[YuU]"; mes "This is an item far beyond the fashion sense of humans! Its name? ^3355FFStellar Hairpin^000000! It's dangerous for humans to wear, but fashionable of monsters."; next; - if (countitem(2294) > 0) { + if (countitem(Star_Dust) > 0) { mes "[YuU]"; mes "Oh! You have all the items necessary to make 1 Stellar! Good, good! With all my pride as a monster tamer, I will make it for you right away."; next; @@ -386,8 +386,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster you"; mes "are raising"; mes "Stellar Hairpin!"; - delitem 2294,1; // Stellar - getitem 10011,1; // Stellar_Hairpin + delitem Star_Dust,1; // Stellar + getitem Stellar_Hairpin,1; // Stellar_Hairpin close; } else { @@ -404,7 +404,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "[YuU]"; mes "This is far beyond what the headwear that humans can don. Its name? ^3355FFTiny Egg Shell^000000! It has the shine of marble and the glow of youth!"; next; - if (countitem(5015) > 0) { + if (countitem(Egg_Shell) > 0) { mes "[YuU]"; mes "Oh! You have all the items necessary to make 1 Tiny Egg Shell! Good, good! With all my pride as a monster tamer, I will make it for you right away!"; next; @@ -421,8 +421,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster you"; mes "are raising"; mes "Tiny Egg Shell!"; - delitem 5015,1; //Egg_Shell - getitem 10012,1; // Tiny_Egg_Shell + delitem Egg_Shell,1; + getitem Tiny_Egg_Shell,1; // Tiny_Egg_Shell close; } else { @@ -439,7 +439,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "[YuU]"; mes "Ah yes, this is eyewear far beyond the glasses of normal humans. Its name? ^3355FFRocker Glasses^000000! Suave eyewear for suave monsters~"; next; - if ((countitem(912) > 1) && (countitem(2208) > 0) && (Zeny > 399)) { + if ((countitem(Zargon) > 1) && (countitem(Ribbon) > 0) && (Zeny > 399)) { mes "[YuU]"; mes "Oh! You have all the items necessary to make 1 Rocker Glasses! Good, good! With all my pride as a monster tamer, I will make it for you right away!"; next; @@ -455,10 +455,10 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster you"; mes "are raising."; mes "Rocker Glasses!"; - delitem 912,2; //Zargon - delitem 2208,1; //Ribbon + delitem Zargon,2; + delitem Ribbon,1; Zeny -= 400; - getitem 10014,1; // Rocker_Glasses + getitem Rocker_Glasses,1; // Rocker_Glasses close; } else { @@ -522,7 +522,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "[Shogo]"; mes "This is an item far beyond what humans can read! Its name? ^3355FFBook of Devil^000000! A very mysterious item that can supposedly summon demons..."; next; - if ((countitem(1006) > 0) && (countitem(958) > 1)) { + if ((countitem(Old_Magic_Book) > 0) && (countitem(Horrendous_Mouth) > 1)) { mes "[Shogo]"; mes "Oh! You have all the items necessary to make 1 Book of Devil! Good, good! With all my pride as a monster tamer, I will make one for you right away."; next; @@ -538,9 +538,9 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster you"; mes "are raising."; mes "Book of Devil!"; - delitem 958,2; //Horrendous_Mouth - delitem 1006,1; //Old_Magic_Book - getitem 642,1; // Book_Of_Devil + delitem Horrendous_Mouth,2; + delitem Old_Magic_Book,1; + getitem Book_Of_Devil,1; // Book_Of_Devil close; } else { @@ -558,7 +558,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "[Shogo]"; mes "This is an item which expresses feelings beyond what a human can feel. Its name? ^3355FFNo Recipient^000000! Who sent this letter, and who was supposed to receive it?"; next; - if (countitem(7014) > 0) { + if (countitem(Old_Portrait) > 0) { mes "[Shogo]"; mes "Oh! You have all the items necessary to make No Recipient! Good, good! With all my pride as a monster tamer, I will make one for you right away."; next; @@ -573,8 +573,8 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "for the cute monster"; mes "you are raising."; mes "No Recipient!"; - delitem 7014,1; //Old_Portrait - getitem 636,1; // No_Recipient + delitem Old_Portrait,1; + getitem No_Recipient,1; // No_Recipient close; } else { @@ -593,7 +593,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "Its name?"; mes "^3355FFOrc Trophy^000000!"; next; - if ((countitem(1004) > 0) && (countitem(904) > 0)) { + if ((countitem(Patriotism_Marks) > 0) && (countitem(Scorpion's_Tail) > 0)) { mes "[Shogo]"; mes "Oh! You have all the items necessary to make an Orc Trophy! Good, good! With all my pride as a monster tamer, let me make one for you right away!"; next; @@ -610,9 +610,9 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ mes "the cute monster"; mes "you are raising..."; mes "Orc Trophy!"; - delitem 904,1; //Scorpion's_Tail - delitem 1004,1; //Patriotism_Marks - getitem 635,1; // Horror_Of_Tribe + delitem Scorpion's_Tail,1; + delitem Patriotism_Marks,1; + getitem Horror_Of_Tribe,1; // Horror_Of_Tribe close; } else { @@ -641,7 +641,7 @@ aldeba_in,168,175,4 script Monster Tamer#alde 4_M_TELEPORTER,{ } comodo,112,182,0 script Munak's Grandma 8_F_GRANDMOTHER,{ - if (countitem(1558) > 0) { + if (countitem(Girl's_Diary) > 0) { mes "[Munak's grandma]"; mes "Oh my..."; mes "Have you seen my granddaughter,"; @@ -690,7 +690,7 @@ comodo,112,182,0 script Munak's Grandma 8_F_GRANDMOTHER,{ mes "now..."; close; case 2: - if (countitem(901) > 0) { + if (countitem(Danggie) > 0) { mes "[Munak's Grandma]"; mes "Oh god!"; mes "It's my granddaughter's diary!"; |