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Diffstat (limited to 'npc/quests/iRO_Exp.txt')
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diff --git a/npc/quests/iRO_Exp.txt b/npc/quests/iRO_Exp.txt new file mode 100644 index 000000000..60c6264b8 --- /dev/null +++ b/npc/quests/iRO_Exp.txt @@ -0,0 +1,851 @@ +//===== eAthena Script ======================================= +//= iRO Repeatable EXP Quests. +//===== By: ================================================== +//= Kisuka +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= Each of these quests are repeatable. +//= Therefore, you are able to get a character from +//= levels 2 - 85 using only these quests instead of +//= normal monster killing. +//= +//= Note: Before enabling remove +//= 1) 925,Bill_Of_Birds; 2) 7106,Goat's_Horn +//= From Vendor shops in npc/merchants/shops.txt +//===== Additional Comments: ================================= +//= 1.0 First version. [Kisuka] +//============================================================ + +// Yullo - 25 Porcupine Quill +//============================================================ +mjolnir_01,296,29,5 script Yullo#iROExp 95,{ + if((BaseLevel < 24)) { + mes "[Yullo]"; + mes "Hmm, this maybe a little much of a"; + mes "request for you. Come back when you"; + mes "are taller and stronger."; + close; + } + else if((BaseLevel > 60)) { + mes "[Yullo]"; + mes "Hello, my name is Yullo."; + mes "Now wait a minute, are you not a"; + mes "little too high of level for this?"; + next; + close; + } + mes "[Yullo]"; + mes "I can't, no more and I mean it."; + mes "Look at me I am serious I can't"; + mes "gather any more of these things."; + next; + mes "[Yullo]"; + mes "You know what, here is an idea."; + mes "You can gather them and I can give"; + mes "you a reward for your efforts!"; + next; + mes "[Yullo]"; + mes "Ok, so I need 25 Porcupine"; + mes "Quill's."; + mes "Please tell me you have some or can"; + mes "help me"; + next; + if (select("I have Porcupine Quills:Well I don't think I can help.") == 2) { + mes "[Yullo]"; + mes "I need ^00CE0025 Porcupine Quills^000000."; + close; + } + if (countitem(1027) < 25) { + mes "[Yullo]"; + mes "Where are the Porcupine Quills? You"; + mes "think I wouldn't notice?"; + close; + }else{ + delitem 1027,25; + getitem 501,10; + getexp 10425,6272; + mes "[Yullo]"; + mes "Great, you have enough!"; + mes "Just like I promised a little"; + mes "reward."; + close; + } +} + +// Shone - 25 Earthworm Peeling +//============================================================ +moc_fild17,208,346,5 script Shone#iROExp 707,{ + if((BaseLevel < 25)) { + mes "[Shone]"; + mes "You need some help, but I can't"; + mes "provide that for you. Come back"; + mes "when you are stronger and have"; + mes "earned much more wisdom."; + close; + } + else if((BaseLevel > 60)) { + mes "[Shone]"; + mes "You are much to strong to be"; + mes "fighting these things!"; + next; + close; + } + mes "[Shone]"; + mes "Wait! You can see me?"; + mes "Oh well, I haven't yet mastered my"; + mes "skills."; + next; + mes "[Shone]"; + mes "Hey do you think you van help me? I"; + mes "am trying to collect ^00CE0025 Earthwarm^000000"; + mes "^00CE00Peelings^000000. I will reward you if you"; + mes "help."; + next; + if (select("I have 25 Earthworm Peelings:What was it again?") == 2) { + mes "[Shone]"; + mes "I need ^00CE0025 Earthworm Peelings^000000."; + close; + } + if (countitem(1055) < 25) { + mes "[Shone]"; + mes "I don't see any ^00CE00Earthworm Peerlings^000000."; + mes "Are you trying to scam me?"; + close; + }else{ + delitem 1055,25; + getitem 502,10; + getexp 15775,1125; + mes "[Shone]"; + mes "Thank you for the 25 Earthworm"; + mes "Peelings!"; + mes "Here is that reward I promised you,"; + mes "I hope take this wisdom I have"; + mes "passed on to you and share it with"; + mes "others."; + close; + } +} + +// Langry - 25 Fluff +//============================================================ +gef_fild07,321,193,3 script Langry#iROExp 754,{ + if((BaseLevel < 2)) { + mes "[Langry]"; + mes "You may just be the most unlikely"; + mes "person ever,"; + mes "recycle a few Fabres and come"; + mes "back."; + close; + } + if((BaseLevel > 20)) { mes "[Langry]"; } + mes "Hello, my name is Langry."; + mes "I have to complete this community"; + mes "service, but I am just too lazy."; + next; + if((BaseLevel > 20)) { close; } + mes "[Langry]"; + mes "Do you think you can help me?"; + mes "Please?"; + next; + mes "[Langry]"; + mes "I need to collect ^0000CE25 Fluff^000000 to"; + mes "complete this community service"; + mes "project."; + mes "You know what I can even reward you"; + mes "a little for helping me."; + next; + if (select("I have some Fluff:What was that again?") == 2) { + mes "[Langry]"; + mes "I need ^00CE0025 Fluff^000000."; + close; + } + if (countitem(914) < 25) { + mes "[Langry]"; + mes "I see no fluff, wait yea I do it's"; + mes "the lies coming from your mouth."; + close; + }else{ + delitem 914,25; + getexp 385,30; + mes "[Langry]"; + mes "Thank you for the Fluff. This helps"; + mes "me out greatly."; + mes "Oh and here you go, this should"; + mes "help you get stronger, faster!"; + close; + } +} + +// Halgus - 25 Chrysalis +//============================================================ +gef_fild04,191,54,4 script Halgus#iROExp 123,{ + if((BaseLevel < 2)) { + mes "[Halgus]"; + mes "Please return to me when you are a"; + mes "little stronger."; + close; + } + else if((BaseLevel > 20)) { + mes "[Halgus]"; + mes "You are way to learned to be"; + mes "hunting these little things."; + next; + close; + } + mes "[Halgus]"; + mes "New here are you? Well look I like"; + mes "helping new faces around here."; + mes "And lets be honest you are not the"; + mes "prettiest look face I have seen."; + next; + mes "[Halgus]"; + mes "None-the-less my daughter would"; + mes "like a new necklace."; + mes "I am not rich by any means so I am"; + mes "looking to collect Chrysalis from"; + mes "the Pupa's in this area."; + next; + mes "[Halgus]"; + mes "Can you collect ^00CE0025 Chrysalis^000000 and"; + mes "return them to me, I promise to"; + mes "reward you well."; + next; + if (select("I have Chrysalis:What did you need?") == 2) { + mes "[Halgus]"; + mes "I need ^00CE0025 Chrysalis^000000."; + close; + } + if (countitem(915) < 25) { + mes "[Halgus]"; + mes "I need ^00CE0025 Chrysalis^000000 and no less"; + mes "please."; + close; + }else{ + delitem 915,25; + getexp 385,30; + mes "[Halgus]"; + mes "Amazing you found so many that"; + mes "fast."; + mes "Like I promised, give me the"; + mes "Chrysalis and I will reward you"; + mes "with my wisdom."; + close; + + } +} + +// Laertes - 25 Powder of Butterfly +//============================================================ +prt_fild04,356,148,3 script Laertes#iROExp 798,{ + if((BaseLevel < 15 )) { + mes "Your level is too low!"; + next; + mes "Go kill more Porings!"; + close; + } + mes "[Laertes]"; + mes "Good Morning!"; + next; + if((BaseLevel < 45)) { mes "[Laertes]"; } + mes "I work for an apothecary in"; + mes "Prontera"; + if((BaseLevel > 45)) { + mes "I come here to collect materials"; + mes "for medicine"; + close; + } + mes "I need to have a good supply"; + mes "of ^FF0000Powder of Butterfly^000000"; + next; + if (select("I have Powder of Butterfly:What did you need?") == 2) { + mes "[Laertes]"; + mes "If you bring me"; + mes "^FF000025 Powder of Butterfly^000000,"; + mes "I will give you some medical"; + mes "supplies."; + close; + } + if (countitem(924) < 25) { + mes "[Laertes]"; + mes "It doesn't look"; + mes "like you have enough."; + next; + mes "[Laertes]"; + mes "If you bring me"; + mes "^FF000025 Powder of Butterfly^000000,"; + mes "I will give you some medical"; + mes "supplies."; + close; + }else{ + delitem 924,25; + getitem 502,5; + getexp 2950,1125; + mes "[Laertes]"; + mes "Hey, thank you again."; + mes "Here you go, as promised."; + close; + } +} + +// Nutters - 25 Acorn +//=========================================================== +mjolnir_01,293,20,3 script Nutters#iROExp 779,{ + if((BaseLevel < 18)) { + mes "[Nutters]"; + mes "You are just too small to fight"; + mes "these things for me. Can you get a"; + mes "little taller then return?"; + close; + } + else if((BaseLevel > 60)) { + mes "[Nutters]"; + mes "You are much to strong to be"; + mes "fighting these things!"; + next; + close; + } + mes "[Nutters]"; + mes "I..I just can't seem to find any."; + mes "Pesky Coco's have hidden all the"; + mes "Acorns."; + next; + mes "[Nutters]"; + mes "Can you help me find ^00CE0025 Acorns^000000.I"; + mes "will reward you with much if you"; + mes "can."; + next; + if (select("I have 25 Acorns:Please come again?") == 2) { + mes "[Nutters]"; + mes "I need ^00CE0025 Acorns^000000."; + close; + } + if (countitem(1026) < 25) { + mes "[Nutters]"; + mes "Where are my ^00CE00Acorns^000000? Hey, I'm not"; + mes "playing, you better not hold out on"; + mes "me."; + close; + }else{ + mes "[Nutters]"; + mes "Oh great you found out where they"; + mes "were hiding them. Gimme Gimme!!!"; + next; + delitem 1026,25; + getitem 502,5; + getexp 3600,3905; + mes "[Nutters]"; + mes "Oh thats right, sorry I just love"; + mes "roasting Acorns. Mmm."; + mes "Here is what I promised you."; + close; + } +} + +// Cuir - 25 Anolian Skin +//=========================================================== +cmd_fild01,362,256,3 script Cuir#iROExp 106,{ + if((BaseLevel < 45)) { + mes "[Cuir]"; + mes "You certainly are brave, but"; + mes "bravery turns to foolishness if you"; + mes "continue going East."; + mes "Perhaps when you are stronger you"; + mes "and I can do business."; + close; + } + else if((BaseLevel > 80)) { + mes "[Cuir]"; + mes "You are too powerful for this task,"; + mes "I need the skins in fair condition,"; + mes "not exploded!"; + next; + close; + } + mes "[Cuir]"; + mes "You look like a sturdy adventurer!"; + mes "How'd you like to help me make a"; + mes "buck selling gator skin?"; + next; + mes "[Cuir]"; + mes "If you can bring me ^00CE0020 Anolian^000000"; + mes "^00CE00Skin^000000. I can help you get stronger."; + next; + if (select("I've the Anolian Skins:Gators bite!") == 2) { + mes "[Cuir]"; + mes "I need ^00CE0020 Anolian Skin^000000."; + close; + } + if (countitem(7003) < 20) { + mes "[Cuir]"; + mes "I know a gator skin when I see it"; + mes "and I don't see ^00CE0020 Anolian Skins^000000."; + close; + }else{ + delitem 7003,20; + getitem 503,10; + getexp 68950,43300; + mes "[Cuir]"; + mes "Thank you for the ^00CE0020 Anolian^000000"; + mes "^00CE00Skins^000000!"; + mes "I hope you can continue to help me"; + mes "collect these skins."; + mes "The armor creators around the world"; + mes "are clamoring for them."; + close; + } +} + +// Li - 50 Dokebi Horns +//=========================================================== +pay_fild10,108,357,5 script Li#iROExp 90,{ + if((BaseLevel < 35)) { + mes "This place is dangerous!"; + next; + mes "You should leave quickly!"; + close; + } + else if((BaseLevel > 70)) { + mes "[Li]"; + mes "Hello"; + mes "I read fortunes"; + mes "in payon."; + close; + } + mes "[Li]"; + mes "Hello"; + next; + mes "[Li]"; + mes "My fortune teller business"; + mes "needs a good supply"; + mes "of ^FF0000Dokebi Horn^000000"; + mes "to give my customers good luck."; + next; + if(select("I have some Dokebi Horns:What did you need?") == 2) { + mes "[Li]"; + mes "If you bring me"; + mes "^FF000050 Dokebi Horn^000000,"; + mes "I can give you some good luck."; + close; + } + if (countitem(1021) < 50) { + mes "[Li]"; + mes "It doesn't look"; + mes "like you have enough."; + next; + mes "[Li]"; + mes "I need ^FF000050 Dokebi Horn^000000."; + mes "for my fortune telling."; + close; + }else{ + delitem 1021,50; + getexp 42000,36000; + mes "[Li]"; + mes "Oh, great!"; + mes "Thank you for the horns."; + close; + } +} + +// Lemly - 25 Frill +//=========================================================== +moc_fild17,66,273,5 script Lemly#iROExp 725,{ + if((BaseLevel < 30)) { + mes "What are you doing here?"; + next; + mes "The desert will kill you here!"; + close; + } + else if((BaseLevel > 65)) { + mes "[Lemly]"; + mes "Hey there."; + next; + mes "[Lemly]"; + mes "These lizards are gross."; + next; + mes "[Lemly]"; + mes "I can't believe I am stuck"; + mes "doing this."; + close; + } + mes "[Lemly]"; + mes "Hey there cutie!"; + next; + mes "[Lemly]"; + mes "I am looking for lizard"; + mes "^FF0000Frills^000000."; + next; + mes "The lizards around here"; + mes "have a natural stealth"; + mes "property that the assassin"; + mes "guild wants to study."; + next; + if(select("I have some Frills:What did you need?") == 2) { + mes "[Lemly]"; + mes "I need"; + mes "^FF000025 Frill^000000"; + mes "for the assassin guild."; + close; + } + if (countitem(1012) < 25) { + mes "[Lemly]"; + mes "Sigh,"; + mes "Please don't waste my time."; + next; + mes "[Lemly]"; + mes "I need"; + mes "^FF000025 Frill^000000"; + mes "for the assassin guild."; + close; + }else{ + delitem 1012,25; + getexp 30000,23000; + mes "[Lemly]"; + mes "Hey, thank you."; + mes "These are pretty icky though."; + close; + } +} + +// Private Jeremy - 25 Stone Heart +//=========================================================== +moc_fild05,213,163,7 script Private Jeremy#iROExp 707,{ + if((BaseLevel < 25)) { + mes "[Private Jeremy]"; + mes "It is dangerous here"; + mes "citizen."; + close; + } + mes "[Private Jeremy]"; + mes "Greetings citizen!"; + next; + if((BaseLevel > 60)) { + mes "[Private Jeremy]"; + mes "Please do not interrupt"; + mes "my mission for the"; + mes "Morroc Guard."; + close; + } + mes "[Private Jeremy]"; + mes "The Morroc guard"; + mes "need ^FF0000Stone Hearts^000000"; + mes "for our training regimen"; + next; + if(select("I have Stone Hearts:What did you need?") == 2) { + mes "[Private Jeremy]"; + mes "The Morroc Guard needs"; + mes "^FF000025 Stone Heart^000000,"; + mes "for our training regimen."; + close; + } + if (countitem(953) < 25) { + mes "[Private Jeremy]"; + mes "It doesn't look"; + mes "like you have enough."; + next; + mes "[Private Jeremy]"; + mes "The Morroc Guard needs"; + mes "^FF000025 Stone Heart^000000,"; + mes "for our training regimen."; + close; + }else{ + delitem 953,25; + getexp 14000,9000; + mes "[Private Jeremy]"; + mes "The Morroc Guard thanks you,"; + mes "citizen."; + close; + } +} + +// Gregor - 25 Bill of Birds +//=========================================================== +moc_fild06,33,204,3 script Gregor#iROExp 97,{ + if((BaseLevel < 10)) { + mes "[Gregor]"; + mes "He there."; + next; + mes "[Gregor]"; + mes "Those pickys over there"; + mes "seem to be about your"; + mes "speed."; + close; + } + else if((BaseLevel > 30)) { + mes "[Gregor]"; + mes "Here peco peco peco"; + next; + mes "[Gregor]"; + mes "Come here peco."; + close; + } + mes "[Gregor]"; + mes "Peco Pecos are fascinating."; + mes "I need some"; + mes "^FF0000Bill of Birds^000000"; + mes "for my, uh, research..."; + next; + if(select("I have some Bill of Birds:What did you need?") == 2) { + mes "[Gregor]"; + mes "Can you help me"; + mes "out and bring me"; + mes "^FF000025 Bill of Birds^000000?"; + close; + } + if (countitem(925) < 25) { + mes "[Gregor]"; + mes "It doesn't look"; + mes "like you have enough."; + next; + mes "[Gregor]"; + mes "Can you help me"; + mes "out and bring me"; + mes "^FF000025 Bill of Birds^000000?"; + close; + }else{ + delitem 925,25; + getexp 4000,2000; + mes "[Gregor]"; + mes "Thank you so much."; + next; + mes "[Gregor]"; + mes "This is gonna be"; + mes "delicious!"; + close; + } +} + +// Lilla - 50 Sharp Leaf +//=========================================================== +um_fild01,35,281,5 script Lilla#iROExp 724,{ + if((BaseLevel < 60)) { + mes "[Lilla]"; + mes "You are way too tiny to be helping"; + mes "me. Thank you for your offer"; + mes "though."; + close; + } + else if((BaseLevel > 85)) { + mes "[Lilla]"; + mes "Sorry but you are a little to old"; + mes "and scary to talk to!"; + next; + close; + } + mes "[Lilla]"; + mes "Why hello!"; + mes "You look like someone who is"; + mes "willing to help a lil thing like"; + mes "myself out."; + next; + mes "[Lilla]"; + mes "I really need to gather ^00CE0050 Sharp^000000"; + mes "^00CE00Leaf^000000 for my garden tea party."; + mes "Do you have any?"; + next; + if(select("I have 50 Sharp Leaf:What, sorry I was day dreaming") == 2) { + mes "[Lilla]"; + mes "I need ^00CE0050 Sharp Leafs^000000."; + close; + } + if (countitem(7100) < 50) { + mes "[Lilla]"; + mes "Why, I may look cute and silly but"; + mes "please don't play games with me."; + close; + }else{ + mes "[Lilla]"; + mes "Hey, your a sweet little thing."; + mes "Thanks so much for helping me!"; + next; + delitem 7100,50; + getitem 504,10; + getexp 262485,141835; + mes "[Lilla]"; + mes "Oh, I almost forgot. I have"; + mes "something for you ^_^"; + mes "Thank you so much again for your"; + mes "help."; + close; + } +} + +// Lella - 50 Huge Leaf +//============================================================ +ayo_fild01,44,241,5 script Lella#iROExp 877,{ + if((BaseLevel < 36)) { + mes "[Lella]"; + mes "Quickly escape before they get"; + mes "their claws into your sanity!"; + close; + } + else if((BaseLevel > 65)) { + mes "[Lella]"; + mes "Not sure why you are here,"; + mes "but I can't offer you a bounty"; + mes "as there would be no effort"; + mes "in it for you!"; + close; + } + mes "[Lella]"; + mes "Why hello!"; + mes "You look like someone who is"; + mes "willing to help someone who is"; + mes "slowly going mad."; + next; + mes "[Lella]"; + mes "I really need to gather ^00CE0050 Huge^000000"; + mes "^00CE00Leaf^000000 for my sanity."; + mes "Do you have any?"; + next; + if(select("I have 50 Huge Leaf:What, sorry I was day dreaming") == 2) { + mes "[Lella]"; + mes "I need ^00CE0050 Huge Leafs^000000."; + close; + } + if (countitem(7198) < 50) { + mes "[Lella]"; + mes "Meow meow meow meow meow..."; + mes "NOOOOOOOOOOOO."; + close; + }else{ + mes "[Lella]"; + mes "Wonderful I can tell it is just a"; + mes "little bit quieter around here!"; + next; + delitem 7198,50; + getitem 503,10; + getexp 25740,31512; + mes "[Lella]"; + mes "The more leafs I collect the"; + mes "quieter it seems around here."; + close; + } +} + +// Vegetable Farmer - 50 Antelope Horn +//============================================================ +ein_fild06,82,171,7 script Vegetable Farmer#iROExp 919,{ + if((BaseLevel < 70)) { + mes "[Vegetable Farmer]"; + mes "My greens, where did they all go?"; + mes "Oh, no..no!!!"; + close; + } + else if((BaseLevel > 84)) { + mes "[Vegetable Farmer]"; + mes "Oh boy, Oh boy!"; + next; + mes "[Vegetable Farmer]"; + mes "Sorry I can't talk right now"; + mes "I am in a world of hurt here,"; + mes "these darn Goats are going to kill"; + mes "me."; + close; + } + mes "[Vegetable Farmer]"; + mes "Oh great!"; + mes "You are here to help me right?"; + mes "If not, then I am in a world of hurt."; + next; + mes "[Vegetable Farmer]"; + mes "These Goats keep eating my"; + mes "vegetables."; + mes "Can you do what you can to help"; + mes "me?"; + mes "I need ^FF0000Antelope Horns^000000"; + mes "to show for your hard work, and I"; + mes "will reward you."; + next; + if(select("I have Antelope Horns:What did you need?") == 2) { + mes "[Vegetable Farmer]"; + mes "I need to see that you have"; + mes "gathered"; + mes "^FF000050 Antelope Horns^000000,"; + mes "and then I can reward you."; + close; + } + if (countitem(7106) < 50) { + mes "[Vegetable Farmer]"; + mes "It doesn't look"; + mes "like you have enough."; + next; + mes "[Vegetable Farmer]"; + mes "I need to see that you have"; + mes "gathered"; + mes "^FF000050 Antelope Horns^000000,"; + mes "and then I can reward you."; + close; + }else{ + delitem 7106,50; + getitem 504,10; + getexp 258490,155155; + mes "[Vegetable Farmer]"; + mes "Amazing, you did that with speed. I"; + mes "am truly grateful."; + close; + } +} + +// Local Villager - 50 Bacillus +//============================================================ +ein_fild01,43,249,7 script Local Villager#iROExp 898,{ + if((BaseLevel < 60)) { + mes "[Local Villager]"; + mes "Its amazing, truly it is. I just"; + mes "wish I could get through this all."; + close; + } + else if((BaseLevel > 75)) { + mes "[Local Villager]"; + mes "Um, um. I don't think.."; + next; + mes "[Local Villager]"; + mes "Yeah, sorry I can't talk right"; + mes "now."; + close; + } + mes "[Local Villager]"; + mes "Hey, you there. Yeah you!"; + mes "Do you think you can help me with"; + mes "something?"; + next; + mes "[Local Villager]"; + mes "I am trying to make my way through"; + mes "but I can't seem to get past these"; + mes "Demon Pungus. Can you help by"; + mes "collecting ^FF0000Bacillus^000000?"; + mes "I will reward you for helping clear"; + mes "this out for me."; + next; + if(select("I have Bacillus:What did you need?") == 2) { + mes "[Local Villager]"; + mes "I need to see that you have"; + mes "gathered"; + mes "^FF000050 Bacillus^000000,"; + mes "and then I can reward you."; + close; + } + if (countitem(7119) < 50) { + mes "[Local Villager]"; + mes "It doesn't look"; + mes "like you have enough."; + next; + mes "[Local Villager]"; + mes "I need to see that you have"; + mes "gathered"; + mes "^FF000050 Bacillus^000000,"; + mes "and then I can reward you."; + close; + }else{ + delitem 7119,50; + getitem 504,10; + getexp 250266,144452; + mes "[Local Villager]"; + mes "I had my doubts, but you have"; + mes "proven me wrong."; + close; + } +}
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