diff options
Diffstat (limited to 'npc/quests/gunslinger_quests.txt')
-rw-r--r-- | npc/quests/gunslinger_quests.txt | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/quests/gunslinger_quests.txt b/npc/quests/gunslinger_quests.txt index 97e0e8abd..0c6886526 100644 --- a/npc/quests/gunslinger_quests.txt +++ b/npc/quests/gunslinger_quests.txt @@ -90,7 +90,7 @@ que_ng,182,85,3 script Garrison 4_M_MANAGER,{ mes "Hmm~ You look like you're wandering around without a mission."; mes "If you've got the time, will you do me a favor?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "What is it?"; next; mes "[Garrison]"; @@ -159,17 +159,17 @@ que_ng,182,85,3 script Garrison 4_M_MANAGER,{ mes "[Garrison]"; mes "While you are on delivery, I will make preparations to slot your Garrison, as promised."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "-Hmm, I don't want to do it, but I'll do it anyway.-"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Ok."; next; mes "[Garrison]"; mes "Oh, thanks a lot."; mes "Then deliver this to a person called Ravey. He lives in the slums of Lighthalzen."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You receive the delivery goods from Garrison."; mes "Let's deliver them to a person named Ravey, who lives in the slums of Lighthalzen."; delitem 999,10; @@ -181,7 +181,7 @@ que_ng,182,85,3 script Garrison 4_M_MANAGER,{ close; case 2: - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You receive the delivery goods from Garrison."; mes "Let's deliver them to a person named Ravey, who lives in the slums of Lighthalzen."; close; @@ -190,7 +190,7 @@ que_ng,182,85,3 script Garrison 4_M_MANAGER,{ mes "[Garrison]"; mes "Oh~ How was your trip?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Gyah~"; mes "I nearly died!!!"; mes "That man tried to attack me when he saw me. I barely escaped death!"; @@ -398,7 +398,7 @@ lighthalzen,322,247,6 script Ravey 4_M_04,{ if(gun_gs == 2) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Excuse me. Hello."; mes "I'm here to give you replacement parts for defective Gunslin..."; next; @@ -410,22 +410,22 @@ lighthalzen,322,247,6 script Ravey 4_M_04,{ percentheal 100,0; percentheal -90,0; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "- The man called Ravey suddenly attacks, as if he was waiting for the word Gunslinger...-"; mes "You nearly died.-"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You run away without looking back."; mes "Let's hurry back to Garrison.-"; close; } if(gun_gs == 3) { - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "- The man called Ravey suddenly attacks, as if he was waiting for the word Gunslinger...-"; mes "You nearly died.-"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Let's hurry back to Garrison.-"; close; } @@ -476,7 +476,7 @@ que_ng,187,163,3 script Ingrid 4_F_ALCHE,{ mes "It's a weapon worthy of being called the ultimate weapon for any Gunslinger."; mes "huff huff..."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "You know quite a lot about it"; mes "....."; next; @@ -484,7 +484,7 @@ que_ng,187,163,3 script Ingrid 4_F_ALCHE,{ mes "Ah. Of course~"; mes "I am the person who designed this weapon.."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Wooow~ That's incredible~"; next; mes "[Ingrid]"; @@ -508,7 +508,7 @@ que_ng,187,163,3 script Ingrid 4_F_ALCHE,{ mes "Haha~ Look at me telling you all these things when you didn't even ask."; mes "Sorry."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "No, it's ok."; mes "You may not have become a Gunslinger, but I think you've become a great person."; next; @@ -645,7 +645,7 @@ que_ng,185,180,3 script Vanessa 4_F_JOB_BLACKSMITH,{ mes "my exercises and me"; mes "standing beside me?"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "It's just watching exercise"; mes "looks good..."; mes "............."; @@ -655,7 +655,7 @@ que_ng,185,180,3 script Vanessa 4_F_JOB_BLACKSMITH,{ mes "Come here~ I'll lock"; mes "you in an arm-bar~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "N~ No thanks~"; mes "it's okay~"; next; @@ -664,7 +664,7 @@ que_ng,185,180,3 script Vanessa 4_F_JOB_BLACKSMITH,{ mes "Come here~!"; mes "-Bam!Bam!-"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Aah~Ugh~ Don't do that~"; mes "Aa..Aaaahhhh~~!!"; mes "Argh~"; @@ -676,7 +676,7 @@ que_ng,185,180,3 script Vanessa 4_F_JOB_BLACKSMITH,{ mes "Hmm...Did I do it too strong."; mes "Mm~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "Well obviously!"; mes "Idiot!Idiot!!"; mes "*sobs*~"; @@ -687,19 +687,19 @@ que_ng,185,180,3 script Vanessa 4_F_JOB_BLACKSMITH,{ mes "Okay, okay,"; mes "Don't cry."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "*sob*~"; next; mes "[Vanessa]"; mes "Okay~ okay.."; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "*sob*~"; next; mes "[Vanessa]"; mes "Stop! Arrgh!"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "........"; next; mes "[Vanessa]"; @@ -727,7 +727,7 @@ que_ng,185,180,3 script Vanessa 4_F_JOB_BLACKSMITH,{ mes "Hehe~"; mes "Take this~!Destroyer~"; next; - mes "["+strcharinfo(0)+"]"; + mes "["+strcharinfo(PC_NAME)+"]"; mes "*sob*~ Please~Stop~"; next; mes "[Vanessa]"; |