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path: root/npc/quests/first_class/tu_thief01.txt
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Diffstat (limited to 'npc/quests/first_class/tu_thief01.txt')
-rw-r--r--npc/quests/first_class/tu_thief01.txt24
1 files changed, 12 insertions, 12 deletions
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt
index 58e654122..13f251d71 100644
--- a/npc/quests/first_class/tu_thief01.txt
+++ b/npc/quests/first_class/tu_thief01.txt
@@ -108,7 +108,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you.";
tu_thief01 = 1;
getexp 200,100;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close;
case 2:
mes "[Yierhan]";
@@ -124,7 +124,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "also increase your attack damage, but they're insignificant compared to STR. I repeat: ^660000insignificant^000000.";
tu_thief01 = 1;
getexp 400,200;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close;
case 3:
mes "[Yierhan]";
@@ -139,7 +139,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you.";
tu_thief01 = 1;
getexp 200,100;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close;
}
} else if(tu_thief01 == 1){
@@ -249,7 +249,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "I can explain real quick.";
tu_thief01 = 3;
getexp BaseLevel*30,BaseLevel*15;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close;
} else if(tu_thief01 == 3){
mes "So...";
@@ -291,7 +291,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "Steal is an Active Skill that has the chance of nabbing you some";
mes "free items! You can't use it against other people, though.";
next;
- specialeffect(EF_STEAL, AREA, playerattached());
+ specialeffect2 EF_STEAL;
mes "[Yierhan]";
mes "But you can use Steal to take items from monsters! If you're lucky, you can get some good items that way. Oh, and Steal doesn't affect monster drop rates.";
.@read_s = 1;
@@ -334,7 +334,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "after you learn the Envenom skill. Detoxify allows you to counteract the effects of poison on a target.";
.@read_r = 1;
next;
- specialeffect(EF_DETOXICATION, AREA, playerattached());
+ specialeffect2 EF_DETOXICATION;
next;
break;
case 7:
@@ -346,7 +346,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "[Yierhan]";
mes "Now that you're such an expert on skills, I want you to level up your skills and come back, got it?";
tu_thief01 = 4;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
if(.@read_d) getexp 300,100;
if(.@read_f) getexp 300,100;
if(.@read_s) getexp 300,100;
@@ -370,7 +370,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
savepoint "moc_ruins",80,164;
getitem Wing_Of_Butterfly,1;
getexp 100,50;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close2;
warp "moc_fild12",158,373;
end;
@@ -428,7 +428,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
tu_thief01 = 8;
getitem Main_Gauche,1;
getexp 1000,500;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close;
case 2:
mes "[Yierhan]";
@@ -438,7 +438,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
tu_thief01 = 7;
getitem Main_Gauche,1;
getexp 500,200;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close;
}
} else {
@@ -465,7 +465,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
tu_thief01 = 7;
getitem Main_Gauche,1;
getexp 500,200;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close;
}
}
@@ -508,7 +508,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 4_M_02,{
mes "other there, okay?";
tu_thief01 = 8;
getexp 200,100;
- specialeffect(EF_HIT5, AREA, playerattached());
+ specialeffect2 EF_HIT5;
close;
} else if(tu_thief01 == 8){
mes "Heya pal.";