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-rw-r--r--npc/quests/first_class/tu_thief01.txt84
1 files changed, 33 insertions, 51 deletions
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt
index fe0d52f87..fc86e52c0 100644
--- a/npc/quests/first_class/tu_thief01.txt
+++ b/npc/quests/first_class/tu_thief01.txt
@@ -1,21 +1,20 @@
-//===== rAthena Script =======================================
+//===== Hercules Script ======================================
//= Thief Class Tutorial and Job Specific Quest
-//===== By: ==================================================
+//===== By: ==================================================
//= Fix up by Jukka
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= rAthena SVN (Testet in Trunk 88xx)
-//===== Description: =========================================
-//=
-//===== Additional Comments: =================================
+//===== Current Version: =====================================
+//= 1.5
+//===== Description: =========================================
+//= [Official Conversion]
+//= Thief training quest.
+//===== Additional Comments: =================================
//= 1.0 Fully working
//= 1.1 optimized [Lupus]
-//= TODO: Test, Add correct misceffects numbers
//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
//= 1.3 Fixed a few minor mistakes [Playtester]
//= 1.4 Misc. updates. [L0ne_W0lf]
-//============================================================
+//= 1.5 Added Pre-Renewal support. [Euphy]
+//============================================================
// Thief Trainer
//============================================================
@@ -88,7 +87,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "[Yierhan]";
mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you.";
set tu_thief01, 1;
- getexp 20,10;
+ getexp 200,100;
specialeffect2 EF_HIT5;
close;
case 2:
@@ -104,7 +103,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Sure, ^23238EDEX^000000 and LUK can";
mes "also increase your attack damage, but they're insignificant compared to STR. I repeat: ^660000insignificant^000000.";
set tu_thief01, 1;
- getexp 40,20;
+ getexp 400,200;
specialeffect2 EF_HIT5;
close;
case 3:
@@ -119,7 +118,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "[Yierhan]";
mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you.";
set tu_thief01, 1;
- getexp 20,10;
+ getexp 200,100;
specialeffect2 EF_HIT5;
close;
}
@@ -229,7 +228,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "about any other skills,";
mes "I can explain real quick.";
set tu_thief01, 3;
- getexp BaseLevel*3,BaseLevel*2;
+ getexp BaseLevel*30,BaseLevel*15;
specialeffect2 EF_HIT5;
close;
} else if(tu_thief01 == 3){
@@ -328,24 +327,12 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Now that you're such an expert on skills, I want you to level up your skills and come back, got it?";
set tu_thief01, 4;
specialeffect2 EF_HIT5;
- if(.@read_d){
- getexp 30,10;
- }
- if(.@read_f){
- getexp 30,10;
- }
- if(.@read_s){
- getexp 30,10;
- }
- if(.@read_p){
- getexp 30,10;
- }
- if(.@read_h){
- getexp 30,10;
- }
- if(.@read_r){
- getexp 30,10;
- }
+ if(.@read_d) getexp 300,100;
+ if(.@read_f) getexp 300,100;
+ if(.@read_s) getexp 300,100;
+ if(.@read_p) getexp 300,100;
+ if(.@read_h) getexp 300,100;
+ if(.@read_r) getexp 300,100;
close;
}
}
@@ -362,7 +349,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
set tu_thief01, 5;
savepoint "moc_ruins",80,164;
getitem 602,1; //Wing_Of_Butterfly
- getexp 10,5;
+ getexp 100,50;
specialeffect2 EF_HIT5;
close2;
warp "moc_fild12",158,373;
@@ -420,7 +407,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "is pretty strong!";
set tu_thief01, 8;
getitem 1207,1; //Main_Gauche
- getexp 100,50;
+ getexp 1000,500;
specialeffect2 EF_HIT5;
close;
case 2:
@@ -430,7 +417,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Alright, you better get stronger the next time I see you. Oh, and you can have this stuff. You know, since you're so gangster and all.";
set tu_thief01, 7;
getitem 1207,1; //Main_Gauche
- getexp 50,20;
+ getexp 500,200;
specialeffect2 EF_HIT5;
close;
}
@@ -447,22 +434,19 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "you so much, kid,";
mes "you can have this.";
mes "Take it, it's yours!";
- set tu_thief01, 7;
- getitem 1207,1; //Main_Gauche
- getexp 50,20;
- specialeffect2 EF_HIT5;
- close;
+ break;
case 2:
mes "[Yierhan]";
mes "Good!";
mes "Less work for me!";
mes "Alright, you better get stronger the next time I see you. Oh, and you can have this stuff. You know, since you're so gangster and all.";
- set tu_thief01, 7;
- getitem 1207,1; //Main_Gauche
- getexp 50,20;
- specialeffect2 EF_HIT5;
- close;
+ break;
}
+ set tu_thief01, 7;
+ getitem 1207,1; //Main_Gauche
+ getexp 500,200;
+ specialeffect2 EF_HIT5;
+ close;
}
}
} else if(tu_thief01 == 7){
@@ -503,7 +487,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "out, be real careful";
mes "other there, okay?";
set tu_thief01, 8;
- getexp 20,10;
+ getexp 200,100;
specialeffect2 EF_HIT5;
close;
} else if(tu_thief01 == 8){
@@ -587,7 +571,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
set tu_thief01, 27;
getitem 2307,1; //Mantle
set Zeny, Zeny + 5000;
- getexp 800,300;
+ getexp 8000,3000;
close;
}
} else {
@@ -668,7 +652,6 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "[Yierhan]";
mes "Ah, gotcha. Well, that's understandable. I mean, these things take time, you know?";
close;
- break;
case 2:
mes "[Yierhan]";
mes "Yeah...?";
@@ -676,7 +659,6 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "I guess these kinds of things require patience. And thinking.";
mes "You know, things I'm horrible at.";
close;
- break;
case 3:
mes "[Yierhan]";
mes "Alright...!";
@@ -712,7 +694,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{
mes "Hey, this stuff is yours. Think of it as a reward for helping us out. Right, and I'll let Mana know you did a great job. Take care of yourself now~";
set tu_magician01, 27;
set Zeny, Zeny + 5000;
- getexp 500,200;
+ getexp 5000,2000;
close;
}
} else {