diff options
Diffstat (limited to 'npc/quests/first_class/tu_thief01.txt')
-rw-r--r-- | npc/quests/first_class/tu_thief01.txt | 57 |
1 files changed, 20 insertions, 37 deletions
diff --git a/npc/quests/first_class/tu_thief01.txt b/npc/quests/first_class/tu_thief01.txt index 718ec8043..6290cce8c 100644 --- a/npc/quests/first_class/tu_thief01.txt +++ b/npc/quests/first_class/tu_thief01.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Fix up by Jukka //===== Current Version: ===================================== -//= 1.1 +//= 1.2 //===== Compatible With: ===================================== //= eAthena SVN (Testet in Trunk 88xx) //===== Description: ========================================= @@ -12,6 +12,7 @@ //= 1.0 Fully working //= 1.1 optimized [Lupus] //= TODO: Test, Add correct misceffects numbers +//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth] //============================================================ //=================================================Thief Trainer==================================================== @@ -85,8 +86,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "[Yierhan]"; mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you."; set tu_thief01, 1; - set BaseExp, BaseExp + 200; - set JobExp, JobExp + 100; + getexp 200,100; //misceffect EF_HIT5; close; break; @@ -103,8 +103,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Sure, ^23238EDEX^000000 and LUK can"; mes "also increase your attack damage, but they're insignificant compared to STR. I repeat: ^660000insignificant^000000."; set tu_thief01, 1; - set BaseExp, BaseExp + 400; - set JobExp, JobExp + 200; + getexp 400,200; //misceffect EF_HIT5; close; break; @@ -120,8 +119,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "[Yierhan]"; mes "So if you're feeling like the damage you're making is pretty weak, you might want more stat points in ^2F4F2FSTR^000000. How high your raise your own STR is really up to you."; set tu_thief01, 1; - set BaseExp, BaseExp + 200; - set JobExp, JobExp + 100; + getexp 200,100; //misceffect EF_HIT5; close; break; @@ -232,8 +230,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "about any other skills,"; mes "I can explain real quick."; set tu_thief01, 3; - set BaseExp, BaseExp + (BaseLevel * 30); - set JobExp, JobExp + (BaseLevel *15); + getexp BaseLevel*30,BaseLevel*15; //misceffect EF_HIT5;//CHECK close; } else if(tu_thief01 == 3){ @@ -333,28 +330,22 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 4; //misceffect EF_HIT5; if(@read_d){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_f){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_s){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_p){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_h){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } if(@read_r){ - set BaseExp, BaseExp + 300; - set JobExp, JobExp + 100; + getexp 300,100; } close; break; @@ -373,8 +364,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 5; savepoint "moc_ruins",80,164; getitem 602, 1; - set BaseExp, BaseExp + 100; - set JobExp, JobExp + 50; + getexp 100,50; //misceffect EF_HIT5; close2; warp "moc_fild12",158,373; @@ -427,8 +417,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "They are still poisonous."; set tu_thief01, 8; getitem 1207, 1; - set BaseExp, BaseExp + 1000; - set JobExp, JobExp + 500; + getexp 1000,500; //misceffect EF_HIT5; close; break; @@ -440,8 +429,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Hahaha..."; set tu_thief01, 7; getitem 1207, 1; - set BaseExp, BaseExp + 500; - set JobExp, JobExp + 200; + getexp 500,200; //misceffect EF_HIT5; close; break; @@ -459,8 +447,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Hahaha..."; set tu_thief01, 7; getitem 1207, 1; - set BaseExp, BaseExp + 500; - set JobExp, JobExp + 200; + getexp 500,200; //misceffect EF_HIT5; close; break; @@ -472,8 +459,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Hahaha..."; set tu_thief01, 7; getitem 1207, 1; - set BaseExp, BaseExp + 500; - set JobExp, JobExp + 200; + getexp 500,200; //misceffect EF_HIT5; close; break; @@ -505,8 +491,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "takes out a Red Gemstone in front of you, beware."; mes "He might try to use poison with the Gemstone."; set tu_thief01, 8; - set BaseExp, BaseExp + 200; - set JobExp, JobExp + 100; + getexp 200,100; //misceffect EF_HIT5; close; } else if(tu_thief01 == 8){ @@ -594,8 +579,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ set tu_thief01, 27; set Mantle, 1; // Why this? Maybe getitem? [Jukka] set Zeny, Zeny + 5000; - set BaseExp, BaseExp + 8000; - set JobExp, JobExp + 3000; + getexp 8000,3000; next; mes "[Yierhan]"; mes "Take care now."; @@ -705,8 +689,7 @@ moc_ruins,66,164,4 script Thief Trainer#T 84,{ mes "Take care now."; set tu_magician01, 27; set Zeny, Zeny + 5000; - set BaseExp, BaseExp + 5000; - set JobExp, JobExp + 2000; + getexp 5000,2000; close2; break; } |