diff options
Diffstat (limited to 'npc/quests/first_class/tu_sword.txt')
-rw-r--r-- | npc/quests/first_class/tu_sword.txt | 2351 |
1 files changed, 1187 insertions, 1164 deletions
diff --git a/npc/quests/first_class/tu_sword.txt b/npc/quests/first_class/tu_sword.txt index f31a6a6b0..22c3ade54 100644 --- a/npc/quests/first_class/tu_sword.txt +++ b/npc/quests/first_class/tu_sword.txt @@ -3,7 +3,7 @@ //===== By: ================================================== //= Fix up by Jukka //===== Current Version: ===================================== -//= 1.3 +//= 1.4 //===== Compatible With: ===================================== //= eAthena SVN (Testet in Trunk 88xx) //===== Description: ========================================= @@ -14,6 +14,7 @@ //= TODO: Test, Add correct misceffects numbers //= 1.2 Fixed a typo on NPC name. [SinSloth] //= 1.3 Fixed experience gains to match upcoming rate adjustments. [SinSloth] +//= 1.4 Misc. updates. [L0ne_W0lf] //============================================================ @@ -98,8 +99,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Magnum Break is ideal for use"; mes "when surrounded by foes, but also keep in mind that it also inflicts a little damage on its caster."; next; - set @chk_magnum, getskilllv("SM_MAGNUM"); - if(@chk_magnum > 5){ + set .@chk_magnum, getskilllv("SM_MAGNUM"); + if(.@chk_magnum > 5){ mes "[Shurank]"; mes "I see that you've been training in the use of Magnum Break. Although it is an awesome skill, it's not for every Swordman. Still, there's no harm in learning it."; next; @@ -107,8 +108,9 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here is a humble reward for"; mes "your great efforts. But do not let your talents allow you to grow arrogant!"; set tu_swordman, 23; - getexp 1860,0; - getitem 1113, 1; + completequest 8228; + getexp 186,0; + getitem 1113,1; //Scimiter next; mes "[Shurank]"; mes "That is all I have to teach you about Swordman skills. Hopefully, I've been able to clear up anything you haven't understood about your job and skills."; @@ -162,7 +164,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Before you go, please take this."; mes "I hope that you make good use of it as you train to become stronger and stronger. Good luck out there."; set tu_swordman, 23; - getitem 1113, 1; + completequest 8228; + getitem 1113,1; //Scimiter close; break; case 21: @@ -182,9 +185,9 @@ izlude_in,82,163,3 script Shurank 733,{ mes "One Handed Sword Mastery"; mes "increases the damage of Daggers and One Handed Swords while Two Handed Sword Mastery increases the damage of Two Handed Swords."; next; - set @chk_hanson, getskilllv("SM_SWORD"); - set @chk_yangson, getskilllv("SM_TWOHAND"); - if((@chk_hanson > 9) || (@chk_yangson > 9)){ + set .@chk_hanson, getskilllv("SM_SWORD"); + set .@chk_yangson, getskilllv("SM_TWOHAND"); + if((.@chk_hanson > 9) || (.@chk_yangson > 9)){ mes "[Shurank]"; mes "Ah, from the way you handle your Sword, I see that you have mastered a Sword Mastery. I'm thoroughly impressed."; next; @@ -194,7 +197,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "in recognition of"; mes "your accomplishment."; set tu_swordman, 22; - getexp 1860,0; + changequest 8227,8228; + getexp 186,0; next; mes "[Shurank]"; mes "Next time, I will tell you more about the Magnum Break skill."; @@ -216,12 +220,14 @@ izlude_in,82,163,3 script Shurank 733,{ mes "training for the Endure"; mes "skill coming along?"; next; - set @chk_endure, getskilllv("SM_ENDURE"); - if(@chk_endure > 1){ + set .@chk_endure, getskilllv("SM_ENDURE"); + if(.@chk_endure > 1){ mes "[Shurank]"; mes "From that gleen of toughness upon your skin, I see now that I was foolish to ask. Well done~"; set tu_swordman, 13; - getexp 1260,0; + erasequest 8221; + setquest 8222; + getexp 126,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -246,8 +252,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "learned how to use"; mes "the Endure skill yet?"; next; - set @chk_endure, getskilllv("SM_ENDURE"); - if((@chk_endure > 0) && (@chk_endure < 2)){ + set .@chk_endure, getskilllv("SM_ENDURE"); + if((.@chk_endure > 0) && (.@chk_endure < 2)){ mes "[Shurank]"; mes "I see that you"; mes "know how to use the"; @@ -265,6 +271,8 @@ izlude_in,82,163,3 script Shurank 733,{ next; mes "[Shurank]"; mes "Since you've learned the Endure skill already, I don't think I need to explain it any further. You've done well."; + erasequest 8221; + setquest 8222; set tu_swordman, 13; next; mes "[Shurank]"; @@ -276,11 +284,13 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Hurry and meet with Dequ'ee and return to me when you complete whatever it is that he wishes for you to do."; close2; end; - } else if(@chk_endure > 1){ + } else if(.@chk_endure > 1){ mes "[Shurank]"; mes "From that gleen of toughness upon your skin, I see now that I was foolish to ask. Well done~"; set tu_swordman, 13; - getexp 1260,0; + erasequest 8221; + setquest 8222; + getexp 126,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -303,8 +313,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "all I know about"; mes "the Endure skill."; next; - set @chk_endure, getskilllv("SM_ENDURE"); - if(@chk_endure == 0){ + set .@chk_endure, getskilllv("SM_ENDURE"); + if(.@chk_endure == 0){ mes "[Shurank]"; mes "As you've noticed, receiving any damage causes you to reel in pain, stunning you for an instant. Thus, rapidly attacking enemies are dangerous since it's difficult to counter or escape them."; next; @@ -320,8 +330,9 @@ izlude_in,82,163,3 script Shurank 733,{ mes "if you can endure attacks"; mes "from your enemies!"; set tu_swordman, 11; + changequest 8220,8221; close; - } else if((@chk_endure > 0) && (@chk_endure < 2)){ + } else if((.@chk_endure > 0) && (.@chk_endure < 2)){ mes "[Shurank]"; mes "I see that you"; mes "know how to use the"; @@ -340,6 +351,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Since you've learned the Endure skill already, I don't think I need to explain it any further. You've done well."; set tu_swordman, 13; + erasequest 8221; + setquest 8222; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -349,11 +362,13 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Hurry and meet with Dequ'ee and return to me when you complete whatever it is that he wishes for you to do."; close; - } else if(@chk_endure > 1){ + } else if(.@chk_endure > 1){ mes "[Shurank]"; mes "Hm. But judging from the gleen of toughness on your skin, I suppose teaching you about Endure would be a waste of your time. Well done!"; set tu_swordman, 13; - getexp 1260,0; + erasequest 8221; + setquest 8222; + getexp 126,0; next; mes "[Shurank]"; mes "Ah, once again, I have"; @@ -370,17 +385,17 @@ izlude_in,82,163,3 script Shurank 733,{ mes "learning more about"; mes "the use of the Provoke skill?"; next; - set @chk_provoke, getskilllv("SM_PROVOKE"); - if((@chk_provoke > 4) && (@chk_provoke < 10)){ + set .@chk_provoke, getskilllv("SM_PROVOKE"); + if((.@chk_provoke > 4) && (.@chk_provoke < 10)){ mes "[Shurank]"; mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; - getexp 1120,0; + getexp 112,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; close; - } else if(@chk_provoke == 10){ + } else if(.@chk_provoke == 10){ mes "[Shurank]"; mes "Y-you've mastered"; mes "Provoke? Impressive!"; @@ -389,7 +404,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "an outstanding Swordman."; mes "Here is a small reward..."; set tu_swordman, 10; - getexp 1260,0; + getexp 126,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -408,8 +423,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "in the use of the Provoke"; mes "skill been progressing?"; next; - set @chk_provoke, getskilllv("SM_PROVOKE"); - if((@chk_provoke > 0) && (@chk_provoke < 5)){ + set .@chk_provoke, getskilllv("SM_PROVOKE"); + if((.@chk_provoke > 0) && (.@chk_provoke < 5)){ mes "[Shurank]"; mes "Ah, now I can see that you"; mes "know how to use it. That's a vast improvement over not being able to use it at all. Let me refesh you on Provoke's details."; @@ -435,16 +450,16 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Alright, come back to me when you become sufficiently skilled in the use of Provoke. In the meantime, keep training."; set tu_swordman, 9; close; - } else if((@chk_provoke > 4) && (@chk_provoke < 10)){ + } else if((.@chk_provoke > 4) && (.@chk_provoke < 10)){ mes "[Shurank]"; mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; - getexp 1120,0; + getexp 112,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; close; - } else if(@chk_provoke == 10){ + } else if(.@chk_provoke == 10){ mes "[Shurank]"; mes "Y-you've mastered"; mes "Provoke? Impressive!"; @@ -453,7 +468,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "an outstanding Swordman."; mes "Here is a small reward..."; set tu_swordman, 10; - getexp 1260,0; + getexp 126,0; next; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; close; @@ -473,8 +488,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Well, now that we taken care"; mes "of that, let me continue your instruction on Swordman skills. This time, we'll cover Provoke."; next; - set @chk_provoke, getskilllv("SM_PROVOKE"); - if(@chk_provoke == 0){ + set .@chk_provoke, getskilllv("SM_PROVOKE"); + if(.@chk_provoke == 0){ mes "[Shurank]"; mes "You haven't"; mes "learned Provoke yet?"; @@ -502,8 +517,9 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Now I ask that you train yourself in the use of Provoke. Come back"; mes "to me when you have a sufficient understanding of the use of the Provoke skill."; set tu_swordman, 8; + changequest 8217,8218; close; - } else if((@chk_provoke > 0) && (@chk_provoke < 5)){ + } else if((.@chk_provoke > 0) && (.@chk_provoke < 5)){ mes "[Shurank]"; mes "Hm. You seem to have a basic understanding of Provoke, but let me give you a few details so that you can better understand the use of that skill."; next; @@ -528,17 +544,19 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Now I ask that you train yourself in the use of Provoke. Come back"; mes "to me when you have a sufficient understanding of the use of the Provoke skill."; set tu_swordman, 9; + changequest 8218,8219; close; - } else if((@chk_provoke > 4) && (@chk_provoke < 10)){ + } else if((.@chk_provoke > 4) && (.@chk_provoke < 10)){ mes "[Shurank]"; mes "Ah, I see that you have a fairly good understanding of the Provoke skill. Let me reward you in this small way for your efforts."; set tu_swordman, 10; - getexp 1120,0; + changequest 8219,8220; + getexp 112,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; close; - } else if(@chk_provoke == 10){ + } else if(.@chk_provoke == 10){ mes "[Shurank]"; mes "Y-you've mastered"; mes "Provoke? Impressive!"; @@ -547,7 +565,11 @@ izlude_in,82,163,3 script Shurank 733,{ mes "an outstanding Swordman."; mes "Here is a small reward..."; set tu_swordman, 10; - getexp 1260,0; + completequest 8218; + completequest 8219; + completequest 8220; + setquest 8221; + getexp 126,0; next; mes "[Shurank]"; mes "Next time we speak, I will tell you what I know about the ^5D478BEndure^000000 skill. When you're ready to learn, come back to me."; @@ -602,6 +624,7 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Although there's a Warp service,"; mes "I recommend traveling by foot. You cannot grow strong without testing your strength and practicing your skills!"; set tu_swordman, 6; + changequest 8215,8216; close; break; case 4: @@ -613,8 +636,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "it comes to damage, you must be"; mes "able to both take it and dish it out."; next; - set @chk_hp, getskilllv("SM_RECOVERY"); - if(@chk_hp == 0){ + set .@chk_hp, getskilllv("SM_RECOVERY"); + if(.@chk_hp == 0){ mes "[Shurank]"; mes "But judging from that"; mes "scrawny frame of yours,"; @@ -633,12 +656,12 @@ izlude_in,82,163,3 script Shurank 733,{ mes "learn this skill! Of course, there are other Swordman skills that are just as important, though..."; set tu_swordman, 5; next; - } else if(@chk_hp == 10){ + } else if(.@chk_hp == 10){ mes "[Shurank]"; mes "Ah! That healthy glow!"; mes "I see that you've mastered this skill already. Let me give you a little reward for your hard training!"; set tu_swordman, 5; - getexp 1120,0; + getexp 112,0; next; } else { mes "[Shurank]"; @@ -669,8 +692,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "if you want me to acknowledge"; mes "you as a fellow Swordman."; next; - set @chk_bash, getskilllv("SM_BASH"); - if(@chk_bash == 10){ + set .@chk_bash, getskilllv("SM_BASH"); + if(.@chk_bash == 10){ mes "[Shurank]"; mes "Those calluses...!"; mes "Only a master of the Bash skill has those kinds of hands. Great work, Swordman. I'm very impressed."; @@ -679,8 +702,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - getexp 970,0; - getitem 2503, 1; + getexp 97,0; + getitem 2503,1; //Muffler close; } else { mes "[Shurank]"; @@ -695,8 +718,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Bash. If you want to grow as a Swordman, you will have great"; mes "need to master this skill."; next; - set @chk_bash, getskilllv("SM_BASH"); - if((@chk_bash > 4) && (@chk_bash < 10)){ + set .@chk_bash, getskilllv("SM_BASH"); + if((.@chk_bash > 4) && (.@chk_bash < 10)){ mes "[Shurank]"; mes "Hm. It doesn't look like you've gained mastery of Bash, but it seems like you're trying hard."; next; @@ -715,9 +738,9 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a little reward for all of your hard work. I hope you realize the importance of using Bash as"; mes "you grow stronger."; set tu_swordman, 3; - getexp 830,0; + getexp 83,0; close; - } else if(@chk_bash == 10){ + } else if(.@chk_bash == 10){ mes "[Shurank]"; mes "Those calluses...!"; mes "Only a master of the Bash skill has those kinds of hands. Great work, Swordman. I'm very impressed."; @@ -726,8 +749,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - getexp 970,0; - getitem 2503, 1; + getexp 97,0; + getitem 2503,1; //Muffler close; } else { mes "[Shurank]"; @@ -740,8 +763,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Have you been learning"; mes "the art of using Bash? I fervently believe that the Bash skill is the essense of Swordmanship!"; next; - set @chk_bash, getskilllv("SM_BASH"); - if((@chk_bash > 0) && (@chk_bash < 5)){ + set .@chk_bash, getskilllv("SM_BASH"); + if((.@chk_bash > 0) && (.@chk_bash < 5)){ mes "[Shurank]"; mes "I see that you understand"; mes "a little bit about the Bash skill. But still, it's not enough. Let me explain in detail..."; @@ -762,9 +785,9 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more"; mes "of the fundamentals to cover!"; set tu_swordman, 2; - getexp 585,0; + getexp 58,0; close; - } else if((@chk_bash > 4) && (@chk_bash < 10)){ + } else if((.@chk_bash > 4) && (.@chk_bash < 10)){ mes "[Shurank]"; mes "Hmm..."; mes "Still haven't mastered Bash, eh? Well, in any case, I think you've made some progress."; @@ -791,12 +814,13 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "For your efforts and patience, I offer you this small reward. Please take it and grow even stronger..."; set tu_swordman, 3; - getexp 830,0; + setquest 8211; + getexp 83,0; next; mes "[Shurank]"; mes "I believe that every true Swordman should master the Bash skill. If you ever do master the skill as a Swordman, come back to me."; close; - } else if(@chk_bash == 10){ + } else if(.@chk_bash == 10){ mes "[Shurank]"; mes "Those calluses...!"; mes "Only a master of the Bash skill has those kinds of hands. Great work, Swordman. I'm very impressed."; @@ -805,8 +829,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - getexp 970,0; - getitem 2503, 1; + getexp 97,0; + getitem 2503,1; //Muffler close; } else { mes "[Shurank]"; @@ -830,8 +854,8 @@ izlude_in,82,163,3 script Shurank 733,{ mes "fundamentals, the first of"; mes "which is the ^5D478BBash^000000 skill."; next; - set @chk_bash, getskilllv("SM_BASH"); - if(@chk_bash == 0){ + set .@chk_bash, getskilllv("SM_BASH"); + if(.@chk_bash == 0){ mes "[Shurank]"; mes "^333333*Gasp*^000000"; mes "Those soft, delicate hands! You've never learned how to use Bash, haven't you?! How do you expect to lead battles without knowing Bash?"; @@ -839,9 +863,10 @@ izlude_in,82,163,3 script Shurank 733,{ mes "[Shurank]"; mes "Now, if you wish to become a true Swordman, you must learn the Bash skill. There's no question about it: You've got to know these basics! Take this, and learn to Bash!"; set tu_swordman, 1; - getexp 490,0; + getexp 49,0; + setquest 8211; close; - } else if((@chk_bash > 0) && (@chk_bash < 5)){ + } else if((.@chk_bash > 0) && (.@chk_bash < 5)){ mes "[Shurank]"; mes "I see that you understand"; mes "a little bit about the Bash skill. But still, it's not enough. Let me explain in detail..."; @@ -862,9 +887,10 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more"; mes "of the fundamentals to cover!"; set tu_swordman, 2; - getexp 585,0; + changequest 8211,8212; + getexp 58,0; close; - } else if((@chk_bash > 4) && (@chk_bash < 10)){ + } else if((.@chk_bash > 4) && (.@chk_bash < 10)){ mes "[Shurank]"; mes "I see that you've gained some proficiency with the Bash skill. But still, it's not enough. Let me explain..."; next; @@ -884,12 +910,13 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Still, for your training efforts, let me give you a humble reward. But remember, we still have more"; mes "of the fundamentals to cover!"; set tu_swordman, 3; - getexp 830,0; + changequest 8212,8213; + getexp 83,0; next; mes "[Shurank]"; mes "But if you wish to become an expert Swordman in my eyes, you must master Bash!"; close; - } else if(@chk_bash == 10){ + } else if(.@chk_bash == 10){ mes "[Shurank]"; mes "Those calluses...!"; mes "Only a master of the Bash skill has those kinds of hands. Great work, Swordman. I'm very impressed."; @@ -898,8 +925,12 @@ izlude_in,82,163,3 script Shurank 733,{ mes "Here's a small prize in recognition of your efforts thus far. But don't relax yet! You still have a long way to go before grasping"; mes "all of the basics."; set tu_swordman, 4; - getexp 970,0; - getitem 2503, 1; + completequest 8211; + completequest 8212; + completequest 8213; + setquest 8214; + getexp 97,0; + getitem 2503,1; //Muffler close; } break; @@ -910,7 +941,7 @@ izlude_in,82,163,3 script Shurank 733,{ } //=================================================Daqu'ee==================================================== -geffen,154,143,3 script Dequ'ee 734,{ +geffen,154,143,3 script Dequ'ee 734,{ if(BaseJob == Job_Novice){ mes "[Dequ'ee]"; mes "Hey there."; @@ -955,78 +986,74 @@ geffen,154,143,3 script Dequ'ee 734,{ mes "Pretty boring..."; close; } - -if(tu_swordman > 20){ - mes "[Dequ'ee]"; - mes "I hope you continue"; - mes "to train yourself in"; - mes "the ways of the sword."; - mes "There's an art to"; - mes "wielding a blade..."; - close; -} - -if(tu_swordman == 20){ - mes "[Dequ'ee]"; - mes "Huh...?"; - mes "Aren't you supposed"; - mes "to keep an eye on Bankley?"; - mes "What happened?"; - next; - mes "[Dequ'ee]"; - mes "Suicide...?"; - mes "Are you serious?!"; - mes "But there's no need to kill"; - mes "himself if he suspected that he's been caught. Something shady's going on here!"; - next; - mes "[Dequ'ee]"; - mes "Well, you've done a good job."; - mes "As for the other three suspects, I'll make sure that they're monitored by members of the Swordman Association."; - next; - mes "[Dequ'ee]"; - mes "Still, I don't think we'll learn anything new from those three."; - mes "It looks like this case is closed for now. Once again, thanks for your help."; - next; - mes "[Dequ'ee]"; - mes "Why don't you report back to Shurank now? I guess he still"; - mes "wants to show you the ropes of Swordmanship."; - set tu_swordman, 21; - close2; - warp "izlude",35,78; - end; -} - -if(tu_swordman == 19){ - mes "[Dequ'ee]"; - mes "What are still doing here?"; - mes "Hurry and check on Bankley!"; - mes "There's no telling what"; - mes "he might be up to!"; - close; -} - -if((tu_swordman == 17) || (tu_swordman == 18)){ - mes "[Dequ'ee]"; - if(tu_swordman == 17){ - mes "TheisWesomeof"; - mes "ConBanfoevidehi"; - mes "victkleyundncem"; - mes "hekdlfiDrindkelsd"; - next; - } else if(tu_swordman == 18){ - mes "hekdlfiDrindkelsd"; - mes "TheisWesomeof"; - mes "ConBanfoevidehi"; - mes "victkleyundncem"; + if(tu_swordman > 20){ + mes "[Dequ'ee]"; + mes "I hope you continue"; + mes "to train yourself in"; + mes "the ways of the sword."; + mes "There's an art to"; + mes "wielding a blade..."; + close; + } + if(tu_swordman == 20){ + mes "[Dequ'ee]"; + mes "Huh...?"; + mes "Aren't you supposed"; + mes "to keep an eye on Bankley?"; + mes "What happened?"; + next; + mes "[Dequ'ee]"; + mes "Suicide...?"; + mes "Are you serious?!"; + mes "But there's no need to kill"; + mes "himself if he suspected that he's been caught. Something shady's going on here!"; + next; + mes "[Dequ'ee]"; + mes "Well, you've done a good job."; + mes "As for the other three suspects, I'll make sure that they're monitored by members of the Swordman Association."; next; + mes "[Dequ'ee]"; + mes "Still, I don't think we'll learn anything new from those three."; + mes "It looks like this case is closed for now. Once again, thanks for your help."; + next; + mes "[Dequ'ee]"; + mes "Why don't you report back to Shurank now? I guess he still"; + mes "wants to show you the ropes of Swordmanship."; + set tu_swordman, 21; + changequest 8226,8227; + close2; + warp "izlude",35,78; + end; } - - mes "[Dequ'ee]"; - mes "I get it now!"; - mes "This is a complex transposition cipher in which we remove one person's code from the rest of them. So who do you think is"; - mes "the murderer?"; - next; - switch(select("Hans", "Bankley", "Geil", "Muetro")){ + if(tu_swordman == 19){ + mes "[Dequ'ee]"; + mes "What are still doing here?"; + mes "Hurry and check on Bankley!"; + mes "There's no telling what"; + mes "he might be up to!"; + close; + } + if((tu_swordman == 17) || (tu_swordman == 18)){ + mes "[Dequ'ee]"; + if(tu_swordman == 17){ + mes "TheisWesomeof"; + mes "ConBanfoevidehi"; + mes "victkleyundncem"; + mes "hekdlfiDrindkelsd"; + next; + } else if(tu_swordman == 18){ + mes "hekdlfiDrindkelsd"; + mes "TheisWesomeof"; + mes "ConBanfoevidehi"; + mes "victkleyundncem"; + next; + } + mes "[Dequ'ee]"; + mes "I get it now!"; + mes "This is a complex transposition cipher in which we remove one person's code from the rest of them. So who do you think is"; + mes "the murderer?"; + next; + switch(select("Hans:Bankley:Geil:Muetro")) { case 1: mes "[Dequ'ee]"; mes "Hans...?"; @@ -1052,7 +1079,8 @@ if((tu_swordman == 17) || (tu_swordman == 18)){ mes "[Dequ'ee]"; mes "Hurry over to Morroc and monitor Bankley in case he does anything desperate. If something happens, report to me right away!"; set tu_swordman, 19; - getexp 1620,0; + changequest 8224,8225; + getexp 162,0; close2; warp "moc_fild07",359,201; end; @@ -1077,17 +1105,16 @@ if((tu_swordman == 17) || (tu_swordman == 18)){ mes "to try it again!"; close; break; + } } -} - -if(tu_swordman == 16){ - mes "[Dequ'ee]"; - mes "I guess these codes need to be arranged in a certain order before we can figure out its secrets."; - next; - mes "[Dequ'ee]"; - mes "Hm, you guess the order and I'll try to formulate a cryptanalysis based on your guess."; - next; - switch(select("Muetro", "Hans", "Geil", "Bankley")){ + if(tu_swordman == 16){ + mes "[Dequ'ee]"; + mes "I guess these codes need to be arranged in a certain order before we can figure out its secrets."; + next; + mes "[Dequ'ee]"; + mes "Hm, you guess the order and I'll try to formulate a cryptanalysis based on your guess."; + next; + switch(select("Muetro:Hans:Geil:Bankley")) { case 1: mes "[Dequ'ee]"; mes "Okay, Muetro's"; @@ -1096,172 +1123,172 @@ if(tu_swordman == 16){ mes "code do you think"; mes "should go second?"; next; - switch(select("Hans", "Geil", "Bankley")){ + switch(select("Hans:Geil:Bankley")) { + case 1: + mes "[Dequ'ee]"; + mes "Hans...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Geil:Bankley")) { case 1: mes "[Dequ'ee]"; - mes "Hans...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Geil", "Bankley")){ - case 1: - mes "[Dequ'ee]"; - mes "Muetro, Hans,"; - mes "Geil and Bankley."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "ConBanfoevidehi"; - mes "victkleyundncem"; - mes "TheisWesomeof"; - mes "hekdlfiDrindkelsd"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Muetro, Hans,"; - mes "Geil and Bankley."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "ConBanfoevidehi"; - mes "victkleyundncem"; - mes "hekdlfiDrindkelsd"; - mes "TheisWesomeof"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + mes "Muetro, Hans,"; + mes "Geil and Bankley."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "ConBanfoevidehi"; + mes "victkleyundncem"; + mes "TheisWesomeof"; + mes "hekdlfiDrindkelsd"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; case 2: mes "[Dequ'ee]"; - mes "Geil's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Hans", "Bankley")){ - case 1: - mes "[Dequ'ee]"; - mes "Muetro, Geil,"; - mes "Hans and Bankley."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "ConBanfoevidehi"; - mes "TheisWesomeof"; - mes "victkleyundncem"; - mes "hekdlfiDrindkelsd"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Muetro, Geil,"; - mes "Bankley and Hans."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "ConBanfoevidehi"; - mes "TheisWesomeof"; - mes "hekdlfiDrindkelsd"; - mes "victkleyundncem"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + mes "Muetro, Hans,"; + mes "Geil and Bankley."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "ConBanfoevidehi"; + mes "victkleyundncem"; + mes "hekdlfiDrindkelsd"; + mes "TheisWesomeof"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; - case 3: - mes "[Dequ'ee]"; - mes "Bankley's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Hans", "Geil")){ - case 1: - mes "[Dequ'ee]"; - mes "Muetro, Bankley,"; - mes "Hans and Geil."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "ConBanfoevidehi"; - mes "hekdlfiDrindkelsd"; - mes "victkleyundncem"; - mes "TheisWesomeof"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Muetro, Bankley,"; - mes "Geil and Hans."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "ConBanfoevidehi"; - mes "hekdlfiDrindkelsd"; - mes "TheisWesomeof"; - mes "victkleyundncem"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + } + break; + case 2: + mes "[Dequ'ee]"; + mes "Geil's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Hans:Bankley")) { + case 1: + mes "[Dequ'ee]"; + mes "Muetro, Geil,"; + mes "Hans and Bankley."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "ConBanfoevidehi"; + mes "TheisWesomeof"; + mes "victkleyundncem"; + mes "hekdlfiDrindkelsd"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + case 2: + mes "[Dequ'ee]"; + mes "Muetro, Geil,"; + mes "Bankley and Hans."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "ConBanfoevidehi"; + mes "TheisWesomeof"; + mes "hekdlfiDrindkelsd"; + mes "victkleyundncem"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + } + break; + case 3: + mes "[Dequ'ee]"; + mes "Bankley's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Hans:Geil")) { + case 1: + mes "[Dequ'ee]"; + mes "Muetro, Bankley,"; + mes "Hans and Geil."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "ConBanfoevidehi"; + mes "hekdlfiDrindkelsd"; + mes "victkleyundncem"; + mes "TheisWesomeof"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + case 2: + mes "[Dequ'ee]"; + mes "Muetro, Bankley,"; + mes "Geil and Hans."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "ConBanfoevidehi"; + mes "hekdlfiDrindkelsd"; + mes "TheisWesomeof"; + mes "victkleyundncem"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; + } + break; } break; case 2: @@ -1272,175 +1299,175 @@ if(tu_swordman == 16){ mes "code do you think"; mes "should go second?"; next; - switch(select("Muetro", "Geil", "Bankley")){ + switch(select("Muetro:Geil:Bankley")) { + case 1: + mes "[Dequ'ee]"; + mes "Muestro's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Geil:Bankley")) { case 1: mes "[Dequ'ee]"; - mes "Muestro's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Geil", "Bankley")){ - case 1: - mes "[Dequ'ee]"; - mes "Hans, Muetro,"; - mes "Geil and Bankley."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "victkleyundncem"; - mes "ConBanfoevidehi"; - mes "TheisWesomeof"; - mes "hekdlfiDrindkelsd"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Hans, Muetro,"; - mes "Bankley and Geil."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "victkleyundncem"; - mes "ConBanfoevidehi"; - mes "hekdlfiDrindkelsd"; - mes "TheisWesomeof"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + mes "Hans, Muetro,"; + mes "Geil and Bankley."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "victkleyundncem"; + mes "ConBanfoevidehi"; + mes "TheisWesomeof"; + mes "hekdlfiDrindkelsd"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; case 2: mes "[Dequ'ee]"; - mes "Geil's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Muetro", "Bankley")){ - case 1: - mes "[Dequ'ee]"; - mes "Hans, Geil,"; - mes "Muetro and Bankley."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "victkleyundncem"; - mes "TheisWesomeof"; - mes "ConBanfoevidehi"; - mes "hekdlfiDrindkelsd"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Hans, Geil,"; - mes "Bankley and Muetro."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "victkleyundncem"; - mes "TheisWesomeof"; - mes "hekdlfiDrindkelsd"; - mes "ConBanfoevidehi"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + mes "Hans, Muetro,"; + mes "Bankley and Geil."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "victkleyundncem"; + mes "ConBanfoevidehi"; + mes "hekdlfiDrindkelsd"; + mes "TheisWesomeof"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; - case 3: - mes "[Dequ'ee]"; - mes "Bankley's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Muetro", "Geil")){ - case 1: - mes "[Dequ'ee]"; - mes "Hans, Bankley,"; - mes "Muetro and Geil."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "victkleyundncem"; - mes "hekdlfiDrindkelsd"; - mes "ConBanfoevidehi"; - mes "TheisWesomeof"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Hans, Bankley,"; - mes "Geil and Muetro."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "victkleyundncem"; - mes "hekdlfiDrindkelsd"; - mes "TheisWesomeof"; - mes "ConBanfoevidehi"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + } + break; + case 2: + mes "[Dequ'ee]"; + mes "Geil's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Muetro:Bankley")) { + case 1: + mes "[Dequ'ee]"; + mes "Hans, Geil,"; + mes "Muetro and Bankley."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "victkleyundncem"; + mes "TheisWesomeof"; + mes "ConBanfoevidehi"; + mes "hekdlfiDrindkelsd"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; + case 2: + mes "[Dequ'ee]"; + mes "Hans, Geil,"; + mes "Bankley and Muetro."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "victkleyundncem"; + mes "TheisWesomeof"; + mes "hekdlfiDrindkelsd"; + mes "ConBanfoevidehi"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + } + break; + case 3: + mes "[Dequ'ee]"; + mes "Bankley's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Muetro:Geil")) { + case 1: + mes "[Dequ'ee]"; + mes "Hans, Bankley,"; + mes "Muetro and Geil."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "victkleyundncem"; + mes "hekdlfiDrindkelsd"; + mes "ConBanfoevidehi"; + mes "TheisWesomeof"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + case 2: + mes "[Dequ'ee]"; + mes "Hans, Bankley,"; + mes "Geil and Muetro."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "victkleyundncem"; + mes "hekdlfiDrindkelsd"; + mes "TheisWesomeof"; + mes "ConBanfoevidehi"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + } + break; } break; - case 3: + case 3: mes "[Dequ'ee]"; mes "Okay, Geil's"; mes "code is what we'll"; @@ -1448,179 +1475,179 @@ if(tu_swordman == 16){ mes "code do you think"; mes "should go second?"; next; - switch(select("Muetro", "Hans", "Bankley")){ - case 1: - mes "[Dequ'ee]"; - mes "Muestro's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Hans", "Bankley")){ - case 1: - mes "[Dequ'ee]"; - mes "Geil, Muetro,"; - mes "Hans and Bankley."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "TheisWesomeof"; - mes "ConBanfoevidehi"; - mes "victkleyundncem"; - mes "hekdlfiDrindkelsd"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try... Wait!"; - next; - mes "[Dequ'ee]"; - mes "I think that we"; - mes "can make sense of this"; - mes "thing! Give me a while"; - mes "to formulate an algorithm!"; - set tu_swordman, 17; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Geil, Muetro,"; - mes "Bankley and Hans."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "TheisWesomeof"; - mes "ConBanfoevidehi"; - mes "hekdlfiDrindkelsd"; - mes "victkleyundncem"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + switch(select("Muetro:Hans:Bankley")) { + case 1: + mes "[Dequ'ee]"; + mes "Muestro's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Hans:Bankley")) { + case 1: + mes "[Dequ'ee]"; + mes "Geil, Muetro,"; + mes "Hans and Bankley."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "TheisWesomeof"; + mes "ConBanfoevidehi"; + mes "victkleyundncem"; + mes "hekdlfiDrindkelsd"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try... Wait!"; + next; + mes "[Dequ'ee]"; + mes "I think that we"; + mes "can make sense of this"; + mes "thing! Give me a while"; + mes "to formulate an algorithm!"; + set tu_swordman, 17; + close; break; case 2: mes "[Dequ'ee]"; - mes "Han's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Muetro", "Bankley")){ - case 1: - mes "[Dequ'ee]"; - mes "Geil, Hans,"; - mes "Muetro and Bankley."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "TheisWesomeof"; - mes "victkleyundncem"; - mes "ConBanfoevidehi"; - mes "hekdlfiDrindkelsd"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Geil, Hans,"; - mes "Bankley and Muetro."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "TheisWesomeof"; - mes "victkleyundncem"; - mes "hekdlfiDrindkelsd"; - mes "ConBanfoevidehi"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + mes "Geil, Muetro,"; + mes "Bankley and Hans."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "TheisWesomeof"; + mes "ConBanfoevidehi"; + mes "hekdlfiDrindkelsd"; + mes "victkleyundncem"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; - case 3: - mes "[Dequ'ee]"; - mes "Bankley's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Muetro", "Hans")){ - case 1: - mes "[Dequ'ee]"; - mes "Geil, Bankley,"; - mes "Muetro and Hans."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "TheisWesomeof"; - mes "hekdlfiDrindkelsd"; - mes "ConBanfoevidehi"; - mes "victkleyundncem"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Geil, Bankley,"; - mes "Hans and Muetro."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "TheisWesomeof"; - mes "hekdlfiDrindkelsd"; - mes "victkleyundncem"; - mes "ConBanfoevidehi"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + } + break; + case 2: + mes "[Dequ'ee]"; + mes "Han's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Muetro:Bankley")) { + case 1: + mes "[Dequ'ee]"; + mes "Geil, Hans,"; + mes "Muetro and Bankley."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "TheisWesomeof"; + mes "victkleyundncem"; + mes "ConBanfoevidehi"; + mes "hekdlfiDrindkelsd"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + case 2: + mes "[Dequ'ee]"; + mes "Geil, Hans,"; + mes "Bankley and Muetro."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "TheisWesomeof"; + mes "victkleyundncem"; + mes "hekdlfiDrindkelsd"; + mes "ConBanfoevidehi"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + } + break; + case 3: + mes "[Dequ'ee]"; + mes "Bankley's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Muetro:Hans")) { + case 1: + mes "[Dequ'ee]"; + mes "Geil, Bankley,"; + mes "Muetro and Hans."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "TheisWesomeof"; + mes "hekdlfiDrindkelsd"; + mes "ConBanfoevidehi"; + mes "victkleyundncem"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; + case 2: + mes "[Dequ'ee]"; + mes "Geil, Bankley,"; + mes "Hans and Muetro."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "TheisWesomeof"; + mes "hekdlfiDrindkelsd"; + mes "victkleyundncem"; + mes "ConBanfoevidehi"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + } + break; } break; case 4: @@ -1631,254 +1658,258 @@ if(tu_swordman == 16){ mes "code do you think"; mes "should go second?"; next; - switch(select("Muetro", "Hans", "Geil")){ + switch(select("Muetro:Hans:Geil")) { + case 1: + mes "[Dequ'ee]"; + mes "Muestro's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Hans:Geil")) { case 1: mes "[Dequ'ee]"; - mes "Muestro's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Hans", "Geil")){ - case 1: - mes "[Dequ'ee]"; - mes "Bankley, Muetro,"; - mes "Hans and Geil."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "hekdlfiDrindkelsd"; - mes "ConBanfoevidehi"; - mes "victkleyundncem"; - mes "TheisWesomeof"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Bankley, Muetro,"; - mes "Geil and Hans."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "hekdlfiDrindkelsd"; - mes "ConBanfoevidehi"; - mes "TheisWesomeof"; - mes "victkleyundncem"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + mes "Bankley, Muetro,"; + mes "Hans and Geil."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "hekdlfiDrindkelsd"; + mes "ConBanfoevidehi"; + mes "victkleyundncem"; + mes "TheisWesomeof"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; case 2: mes "[Dequ'ee]"; - mes "Hans's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Muetro", "Geil")){ - case 1: - mes "[Dequ'ee]"; - mes "Bankley, Hans,"; - mes "Muetro and Geil."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "hekdlfiDrindkelsd"; - mes "victkleyundncem"; - mes "ConBanfoevidehi"; - mes "TheisWesomeof"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Bankley, Hans,"; - mes "Geil and Muetro."; - mes "So then the full"; - mes "code would be..."; - mes " "; - mes "hekdlfiDrindkelsd"; - mes "victkleyundncem"; - mes "TheisWesomeof"; - mes "ConBanfoevidehi"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } + mes "Bankley, Muetro,"; + mes "Geil and Hans."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "hekdlfiDrindkelsd"; + mes "ConBanfoevidehi"; + mes "TheisWesomeof"; + mes "victkleyundncem"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; break; - case 3: - mes "[Dequ'ee]"; - mes "Geil's...?"; - mes "Alright, then"; - mes "the person with"; - mes "the third code"; - mes "would be...?"; - next; - switch(select("Muetro", "Hans")){ - case 1: - mes "[Dequ'ee]"; - mes "Bankley, Geil,"; - mes "Muetro, and Hans."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "hekdlfiDrindkelsd"; - mes "TheisWesomeof"; - mes "ConBanfoevidehi"; - mes "victkleyundncem"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try... Wait!"; - next; - mes "[Dequ'ee]"; - mes "I think that we"; - mes "can make sense of this"; - mes "thing! Give me a while"; - mes "to formulate an algorithm!"; - set tu_swordman, 18; - close; - break; - case 2: - mes "[Dequ'ee]"; - mes "Bankley, Geil,"; - mes "Hans, Muetro."; - mes "So then the full"; - mes "code would be..."; - next; - mes "[Dequ'ee]"; - mes " "; - mes "hekdlfiDrindkelsd"; - mes "TheisWesomeof"; - mes "victkleyundncem"; - mes "ConBanfoevidehi"; - next; - mes "[Dequ'ee]"; - mes "No..."; - mes "There's no way"; - mes "I can decode it the"; - mes "way it is now. Let's"; - mes "try another combination."; - close; - break; - } - break; + } + break; + case 2: + mes "[Dequ'ee]"; + mes "Hans's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Muetro:Geil")) { + case 1: + mes "[Dequ'ee]"; + mes "Bankley, Hans,"; + mes "Muetro and Geil."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "hekdlfiDrindkelsd"; + mes "victkleyundncem"; + mes "ConBanfoevidehi"; + mes "TheisWesomeof"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + case 2: + mes "[Dequ'ee]"; + mes "Bankley, Hans,"; + mes "Geil and Muetro."; + mes "So then the full"; + mes "code would be..."; + mes " "; + mes "hekdlfiDrindkelsd"; + mes "victkleyundncem"; + mes "TheisWesomeof"; + mes "ConBanfoevidehi"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + } + break; + case 3: + mes "[Dequ'ee]"; + mes "Geil's...?"; + mes "Alright, then"; + mes "the person with"; + mes "the third code"; + mes "would be...?"; + next; + switch(select("Muetro:Hans")) { + case 1: + mes "[Dequ'ee]"; + mes "Bankley, Geil,"; + mes "Muetro, and Hans."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "hekdlfiDrindkelsd"; + mes "TheisWesomeof"; + mes "ConBanfoevidehi"; + mes "victkleyundncem"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try... Wait!"; + next; + mes "[Dequ'ee]"; + mes "I think that we"; + mes "can make sense of this"; + mes "thing! Give me a while"; + mes "to formulate an algorithm!"; + set tu_swordman, 18; + close; + break; + case 2: + mes "[Dequ'ee]"; + mes "Bankley, Geil,"; + mes "Hans, Muetro."; + mes "So then the full"; + mes "code would be..."; + next; + mes "[Dequ'ee]"; + mes " "; + mes "hekdlfiDrindkelsd"; + mes "TheisWesomeof"; + mes "victkleyundncem"; + mes "ConBanfoevidehi"; + next; + mes "[Dequ'ee]"; + mes "No..."; + mes "There's no way"; + mes "I can decode it the"; + mes "way it is now. Let's"; + mes "try another combination."; + close; + break; + } + break; } break; + } } -} - -if(tu_swordman == 15){ - set @hans$, "victkleyundncem"; - set @bang$, "hekdlfiDrindkelsd"; - set @mutr$, "ConBanfoevidehi"; - set @geil$, "TheisWesomeof"; - mes "[Dequ'ee]"; - mes "Ah, you're back."; - mes "I've just got a new"; - mes "lead on the possible"; - mes "identity of the killer."; - next; - mes "[Dequ'ee]"; - mes "I've just heard that all our suspects have pieces of some"; - mes "sort of code. If we can put the code together and decipher it, we can figure out who the murderer might be."; - next; - mes "[Dequ'ee]"; - mes "Did you get all the codes"; - mes "from all the suspects? First,"; - mes "tell me the code that Hans had."; - next; - set @inputstr$, NULL; - input @inputstr$; - if(@inputstr$ == @hans$){ + if(tu_swordman == 15){ + set .@hans$, "victkleyundncem"; + set .@bang$, "hekdlfiDrindkelsd"; + set .@mutr$, "ConBanfoevidehi"; + set .@geil$, "TheisWesomeof"; + mes "[Dequ'ee]"; + mes "Ah, you're back."; + mes "I've just got a new"; + mes "lead on the possible"; + mes "identity of the killer."; + next; mes "[Dequ'ee]"; - mes "victkleyundncem?"; - mes "That's certainly"; - mes "strange sounding."; - mes "Now, tell me Bankley's."; - next; - set @inputstr$, NULL; - input @inputstr$; - if(@inputstr$ == @bang$){ + mes "I've just heard that all our suspects have pieces of some"; + mes "sort of code. If we can put the code together and decipher it, we can figure out who the murderer might be."; + next; + mes "[Dequ'ee]"; + mes "Did you get all the codes"; + mes "from all the suspects? First,"; + mes "tell me the code that Hans had."; + next; + input .@inputstr$; + if(.@inputstr$ == .@hans$){ mes "[Dequ'ee]"; - mes "hekdlfiDrindkelsd.."; - mes "What the hell is that...?"; - mes "It's certainly cryptic."; - mes "What about Muetro's?"; - next; - set @inputstr$, NULL; - input @inputstr$; - if(@inputstr$ == @mutr$){ + mes "victkleyundncem?"; + mes "That's certainly"; + mes "strange sounding."; + mes "Now, tell me Bankley's."; + next; + input .@inputstr$; + if(.@inputstr$ == .@bang$){ mes "[Dequ'ee]"; - mes "ConBanfoevidehi."; - mes "This is going to"; - mes "be tough to figure"; - mes "out. Alright, now"; - mes "tell me Geil's."; + mes "hekdlfiDrindkelsd.."; + mes "What the hell is that...?"; + mes "It's certainly cryptic."; + mes "What about Muetro's?"; next; - set @inputstr$, NULL; - input @inputstr$; - if(@inputstr$ == @geil$){ - mes "[Dequ'ee]"; - mes "TheisWesomeof..."; - mes "Alright, great."; - mes "Now all we have to"; - mes "do is figure out what"; - mes "all of this means."; - next; + input .@inputstr$; + if(.@inputstr$ == .@mutr$){ mes "[Dequ'ee]"; + mes "ConBanfoevidehi."; mes "This is going to"; - mes "be really difficult."; - mes "Do you have any ideas?"; - mes "We have to figure this"; - mes "out, it's the only clue"; - mes "that we have..."; - set tu_swordman, 16;//Check - close; + mes "be tough to figure"; + mes "out. Alright, now"; + mes "tell me Geil's."; + next; + input .@inputstr$; + if(.@inputstr$ == .@geil$){ + mes "[Dequ'ee]"; + mes "TheisWesomeof..."; + mes "Alright, great."; + mes "Now all we have to"; + mes "do is figure out what"; + mes "all of this means."; + next; + mes "[Dequ'ee]"; + mes "This is going to"; + mes "be really difficult."; + mes "Do you have any ideas?"; + mes "We have to figure this"; + mes "out, it's the only clue"; + mes "that we have..."; + set tu_swordman, 16; + changequest 8223,8224; + close; + } else { + mes "[Dequ'ee]"; + mes "...Are you sure that you heard"; + mes "him right? Why don't you go check it out again?"; + close; + } } else { + mes "[Dequ'ee]"; mes "...Are you sure that you heard"; mes "him right? Why don't you go check it out again?"; close; + } } else { mes "[Dequ'ee]"; @@ -1887,203 +1918,195 @@ if(tu_swordman == 15){ close; } } else { + mes "[Dequ'ee]"; - mes "...Are you sure that you heard"; - mes "him right? Why don't you go check it out again?"; + mes "Are you sure that's right?"; + mes "No, no, I don't think it is."; + mes "Would you check that code and interrogate the suspects again"; + mes "if you need to?"; close; + } - } else { + } + if(tu_swordman == 14){ mes "[Dequ'ee]"; - mes "Are you sure that's right?"; - mes "No, no, I don't think it is."; - mes "Would you check that code and interrogate the suspects again"; - mes "if you need to?"; + mes "Didn't I ask you"; + mes "to interrogate the"; + mes "suspects over in Morroc?"; + mes "We need to finish this"; + mes "investigation as soon"; + mes "as possible!"; close; } -} - -if(tu_swordman == 14){ - mes "[Dequ'ee]"; - mes "Didn't I ask you"; - mes "to interrogate the"; - mes "suspects over in Morroc?"; - mes "We need to finish this"; - mes "investigation as soon"; - mes "as possible!"; - close; -} - -if(tu_swordman == 13){ - mes "[Dequ'ee]"; - mes "Ah, you're here!"; - mes "Shurank must have"; - mes "asked you to help me."; - mes "I really appreciate that."; - next; - mes "[Dequ'ee]"; - mes "As you've probably figured out, I'm currently investigating a murder. Basically, I want you to help me figure out who the killer is."; - next; - mes "[Dequ'ee]"; - mes "As for the victim, well, that's classified information. You understand, don't you?"; - next; - mes "[Dequ'ee]"; - mes "Now, I want you to go to Morroc and interrogate four suspects. Their names are ^5D478BMuetro^000000, ^5D478BGeil^000000, ^5D478BHans^000000"; - mes "and ^5D478BBankley^000000. It shouldn't be too difficult."; - next; - mes "[Dequ'ee]"; - mes "After you speak to all of them, come back and report to me. And it's especially important that you remember or write down any important clues you might get"; - mes "from our suspects."; - next; - mes "[Dequ'ee]"; - mes "Also, keep in mind that this is a special mission for the Swordman Association. So keep everything you learn a secret. Understood?"; - next; - mes "[Dequ'ee]"; - mes "Now go and see if you can learn anything from Muetro, Geil, Hans and Bankley. We've got to figure out the killer's identity as soon as we can!"; - next; - mes "[Dequ'ee]"; - mes "Oh wait..."; - mes "Morroc is a little far. Alright, I'll drop you off somewhere"; - mes "near that city."; - next; - set tu_swordman, 14; - warp "moc_fild07",359,201; - close; -} - -if((tu_swordman > 7) && (tu_swordman < 13)){ - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "Still receiving"; - mes "special training"; - mes "from Shurank?"; - next; - mes "[Dequ'ee]"; - mes "That's great."; - mes "Swordmen nowadays are getting sloppier and sloppier. Someone has to keep the new guys in line and on their toes!"; - close; -} - -if(tu_swordman == 7){ - mes "[Dequ'ee]"; - mes "What are you"; - mes "still doing here?"; - mes "Go and deliver my"; - mes "message to Shurank."; - next; - mes "[Dequ'ee]"; - mes "Let him now that we aren't"; - mes "sure of the killer's identity,"; - mes "but we have a list of suspects."; - mes "Sooner or later, we'll figure"; - mes "out who he is."; - close; -} - -if(tu_swordman == 6){ - mes "[Dequ'ee]"; - mes "Ah...!"; - mes "Are you the Swordman"; - mes "sent by Shurank? Good,"; - mes "I've been waiting..."; - next; - mes "[Dequ'ee]"; - mes "Now tell me..."; - mes "What message does"; - mes "Shurank have for me?"; - next; - switch(select("Killer...", "Murderer...")){ + if(tu_swordman == 13){ + mes "[Dequ'ee]"; + mes "Ah, you're here!"; + mes "Shurank must have"; + mes "asked you to help me."; + mes "I really appreciate that."; + next; + mes "[Dequ'ee]"; + mes "As you've probably figured out, I'm currently investigating a murder. Basically, I want you to help me figure out who the killer is."; + next; + mes "[Dequ'ee]"; + mes "As for the victim, well, that's classified information. You understand, don't you?"; + next; + mes "[Dequ'ee]"; + mes "Now, I want you to go to Morroc and interrogate four suspects. Their names are ^5D478BMuetro^000000, ^5D478BGeil^000000, ^5D478BHans^000000"; + mes "and ^5D478BBankley^000000. It shouldn't be too difficult."; + next; + mes "[Dequ'ee]"; + mes "After you speak to all of them, come back and report to me. And it's especially important that you remember or write down any important clues you might get"; + mes "from our suspects."; + next; + mes "[Dequ'ee]"; + mes "Also, keep in mind that this is a special mission for the Swordman Association. So keep everything you learn a secret. Understood?"; + next; + mes "[Dequ'ee]"; + mes "Now go and see if you can learn anything from Muetro, Geil, Hans and Bankley. We've got to figure out the killer's identity as soon as we can!"; + next; + mes "[Dequ'ee]"; + mes "Oh wait..."; + mes "Morroc is a little far. Alright, I'll drop you off somewhere"; + mes "near that city."; + next; + set tu_swordman, 14; + changequest 8222,8223; + warp "moc_fild07",359,201; + close; + } + if((tu_swordman > 7) && (tu_swordman < 13)){ + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "Still receiving"; + mes "special training"; + mes "from Shurank?"; + next; + mes "[Dequ'ee]"; + mes "That's great."; + mes "Swordmen nowadays are getting sloppier and sloppier. Someone has to keep the new guys in line and on their toes!"; + close; + } + if(tu_swordman == 7){ + mes "[Dequ'ee]"; + mes "What are you"; + mes "still doing here?"; + mes "Go and deliver my"; + mes "message to Shurank."; + next; + mes "[Dequ'ee]"; + mes "Let him now that we aren't"; + mes "sure of the killer's identity,"; + mes "but we have a list of suspects."; + mes "Sooner or later, we'll figure"; + mes "out who he is."; + close; + } + if(tu_swordman == 6){ + mes "[Dequ'ee]"; + mes "Ah...!"; + mes "Are you the Swordman"; + mes "sent by Shurank? Good,"; + mes "I've been waiting..."; + next; + mes "[Dequ'ee]"; + mes "Now tell me..."; + mes "What message does"; + mes "Shurank have for me?"; + next; + switch(select("Killer...:Murderer...")) { case 1: mes "[" + strcharinfo(0) + "]"; mes "What happened"; mes "to the killer?"; next; - switch(select("Who he is...", "Who is behind...")){ + switch(select("Who he is...:Who is behind...")) { + case 1: + mes "[" + strcharinfo(0) + "]"; + mes "Did you find"; + mes "out who he is?"; + mes "If you did..."; + next; + switch(select("Why are we...:What are we...")) { case 1: mes "[" + strcharinfo(0) + "]"; - mes "Did you find"; - mes "out who he is?"; - mes "If you did..."; - next; - switch(select("Why are we...", "What are we...")){ - case 1: - mes "[" + strcharinfo(0) + "]"; - mes "Why are sitting"; - mes "around, doing nothing?!"; - next; - mes "[Dequ'ee]"; - mes "So Shurank is asking,"; - mes "'What happened to the killer?"; - mes "Did you find out who he is? If you did, why are we sitting around, doing nothing?'"; - next; - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "That doesn't seem to"; - mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; - mes "a response..."; - close; - break; - case 2: - mes "[" + strcharinfo(0) + "]"; - mes "What are we"; - mes "supposed to do now?"; - next; - mes "[Dequ'ee]"; - mes "So Shurank is asking,"; - mes "'What happened to the killer?"; - mes "Did you find out who he is? If you did, what are we supposed to do now?'"; - next; - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "That doesn't seem to"; - mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; - mes "a response..."; - close; - break; - } + mes "Why are sitting"; + mes "around, doing nothing?!"; + next; + mes "[Dequ'ee]"; + mes "So Shurank is asking,"; + mes "'What happened to the killer?"; + mes "Did you find out who he is? If you did, why are we sitting around, doing nothing?'"; + next; + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "That doesn't seem to"; + mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; + mes "a response..."; + close; break; case 2: mes "[" + strcharinfo(0) + "]"; - mes "Did you figure out"; - mes "who's behind all this?"; - mes "If you did..."; - next; - switch(select("Why are we...", "What are we...")){ - case 1: - mes "[" + strcharinfo(0) + "]"; - mes "Why are sitting"; - mes "around, doing nothing?!"; - next; - mes "[Dequ'ee]"; - mes "So Shurank is asking,"; - mes "'What happened to the killer?"; - mes "Did you figure out who's behind all this? If you did, why are we sitting around, doing nothing?'"; - next; - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "That doesn't seem to"; - mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; - mes "a response..."; - close; - break; - case 2: - mes "[" + strcharinfo(0) + "]"; - mes "What are we"; - mes "supposed to do now?"; - next; - mes "[Dequ'ee]"; - mes "So Shurank is asking,"; - mes "'What happened to the killer?"; - mes "Did you figure out who's behind all this? If you did, what are we supposed to do now?'"; - next; - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "That doesn't seem to"; - mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; - mes "a response..."; - close; - break; - } + mes "What are we"; + mes "supposed to do now?"; + next; + mes "[Dequ'ee]"; + mes "So Shurank is asking,"; + mes "'What happened to the killer?"; + mes "Did you find out who he is? If you did, what are we supposed to do now?'"; + next; + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "That doesn't seem to"; + mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; + mes "a response..."; + close; break; + } + break; + case 2: + mes "[" + strcharinfo(0) + "]"; + mes "Did you figure out"; + mes "who's behind all this?"; + mes "If you did..."; + next; + switch(select("Why are we...:What are we...")) { + case 1: + mes "[" + strcharinfo(0) + "]"; + mes "Why are sitting"; + mes "around, doing nothing?!"; + next; + mes "[Dequ'ee]"; + mes "So Shurank is asking,"; + mes "'What happened to the killer?"; + mes "Did you figure out who's behind all this? If you did, why are we sitting around, doing nothing?'"; + next; + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "That doesn't seem to"; + mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; + mes "a response..."; + close; + break; + case 2: + mes "[" + strcharinfo(0) + "]"; + mes "What are we"; + mes "supposed to do now?"; + next; + mes "[Dequ'ee]"; + mes "So Shurank is asking,"; + mes "'What happened to the killer?"; + mes "Did you figure out who's behind all this? If you did, what are we supposed to do now?'"; + next; + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "That doesn't seem to"; + mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; + mes "a response..."; + close; + break; + } + break; } break; case 2: @@ -2091,127 +2114,128 @@ if(tu_swordman == 6){ mes "What happened"; mes "to the murderer?"; next; - switch(select("Who he is...", "Who is behind...")){ + switch(select("Who he is...:Who is behind...")) { + case 1: + mes "[" + strcharinfo(0) + "]"; + mes "Did you find"; + mes "out who he is?"; + mes "If you did..."; + next; + switch(select("Why are we...:What are we...")) { case 1: mes "[" + strcharinfo(0) + "]"; - mes "Did you find"; - mes "out who he is?"; - mes "If you did..."; - next; - switch(select("Why are we...", "What are we...")){ - case 1: - mes "[" + strcharinfo(0) + "]"; - mes "Why are sitting"; - mes "around, doing nothing?!"; - next; - mes "[Dequ'ee]"; - mes "So Shurank is asking,"; - mes "'What happened to the"; - mes "murderer? Did you find"; - mes "out who he is? If you did,"; - mes "why are we sitting around,"; - mes "doing nothing?'"; - next; - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "That doesn't seem to"; - mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; - mes "a response..."; - close; - break; - case 2: - mes "[" + strcharinfo(0) + "]"; - mes "What are we"; - mes "supposed to do now?"; - next; - mes "[Dequ'ee]"; - mes "So Shurank is asking,"; - mes "'What happened to the"; - mes "murderer? Did you find"; - mes "out who he is? If you did,"; - mes "what are we supposed to do now?'"; - next; - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "I understand"; - mes "his concerns."; - mes "Alright, now please"; - mes "give him this answer."; - next; - mes "[Dequ'ee]"; - mes "We haven't found"; - mes "out who the murderer"; - mes "is for sure. However,"; - mes "we have a list of suspects"; - mes "and we'll figure it out soon."; - next; - mes "[Dequ'ee]"; - mes "Thank you for taking the trouble to come this far. Let me reward you with some experience points."; - set tu_swordman, 7; - getexp 1120,0; - next; - mes "[Dequ'ee]"; - mes "Take care"; - mes "of yourself,"; - mes "brave Swordman."; - next; - warp "izlude",35,78; - close; - break; - } + mes "Why are sitting"; + mes "around, doing nothing?!"; + next; + mes "[Dequ'ee]"; + mes "So Shurank is asking,"; + mes "'What happened to the"; + mes "murderer? Did you find"; + mes "out who he is? If you did,"; + mes "why are we sitting around,"; + mes "doing nothing?'"; + next; + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "That doesn't seem to"; + mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; + mes "a response..."; + close; break; case 2: mes "[" + strcharinfo(0) + "]"; - mes "Did you figure out"; - mes "who's behind all this?"; - mes "If you did..."; - next; - switch(select("Why are we...", "What are we...")){ - case 1: - mes "[" + strcharinfo(0) + "]"; - mes "Why are sitting"; - mes "around, doing nothing?!"; - next; - mes "[Dequ'ee]"; - mes "So Shurank is asking,"; - mes "'What happened to the"; - mes "murderer? Did you figure"; - mes "out who's behind all this?"; - mes "If you did, why are we sitting around, doing nothing?'"; - next; - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "That doesn't seem to"; - mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; - mes "a response..."; - close; - break; - case 2: - mes "[" + strcharinfo(0) + "]"; - mes "What are we"; - mes "supposed to do now?"; - next; - mes "[Dequ'ee]"; - mes "So Shurank is asking,"; - mes "'What happened to the"; - mes "murderer? Did you figure"; - mes "out who's behind all this?"; - mes "If you did, what are we"; - mes "supposed to do now?"; - next; - mes "[Dequ'ee]"; - mes "Hmm..."; - mes "That doesn't seem to"; - mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; - mes "a response..."; - close; - break; - } + mes "What are we"; + mes "supposed to do now?"; + next; + mes "[Dequ'ee]"; + mes "So Shurank is asking,"; + mes "'What happened to the"; + mes "murderer? Did you find"; + mes "out who he is? If you did,"; + mes "what are we supposed to do now?'"; + next; + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "I understand"; + mes "his concerns."; + mes "Alright, now please"; + mes "give him this answer."; + next; + mes "[Dequ'ee]"; + mes "We haven't found"; + mes "out who the murderer"; + mes "is for sure. However,"; + mes "we have a list of suspects"; + mes "and we'll figure it out soon."; + next; + mes "[Dequ'ee]"; + mes "Thank you for taking the trouble to come this far. Let me reward you with some experience points."; + set tu_swordman, 7; + changequest 8216,8217; + getexp 112,0; + next; + mes "[Dequ'ee]"; + mes "Take care"; + mes "of yourself,"; + mes "brave Swordman."; + next; + warp "izlude",35,78; + close; + break; + } + break; + case 2: + mes "[" + strcharinfo(0) + "]"; + mes "Did you figure out"; + mes "who's behind all this?"; + mes "If you did..."; + next; + switch(select("Why are we...:What are we...")) { + case 1: + mes "[" + strcharinfo(0) + "]"; + mes "Why are sitting"; + mes "around, doing nothing?!"; + next; + mes "[Dequ'ee]"; + mes "So Shurank is asking,"; + mes "'What happened to the"; + mes "murderer? Did you figure"; + mes "out who's behind all this?"; + mes "If you did, why are we sitting around, doing nothing?'"; + next; + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "That doesn't seem to"; + mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; + mes "a response..."; + close; + break; + case 2: + mes "[" + strcharinfo(0) + "]"; + mes "What are we"; + mes "supposed to do now?"; + next; + mes "[Dequ'ee]"; + mes "So Shurank is asking,"; + mes "'What happened to the"; + mes "murderer? Did you figure"; + mes "out who's behind all this?"; + mes "If you did, what are we"; + mes "supposed to do now?"; + next; + mes "[Dequ'ee]"; + mes "Hmm..."; + mes "That doesn't seem to"; + mes "be the message I'm supposed to receive from Shurack. I need his exact message or I can't send"; + mes "a response..."; + close; break; + } + break; } break; + } } -} mes "Hmm...?"; mes "Do you have any"; @@ -2224,7 +2248,6 @@ morocc_in,51,101,3 script Geil 89,{ mes "[Geil]"; if(tu_swordman == 15){ mes "Were you sent by the authorities? Quit giving me such a hard time! I'm not the murderer! I don't even know who was killed. I'm not the one you're looking for!"; - next; mes "[Geil]"; mes "Sure, some weird"; @@ -2243,7 +2266,6 @@ morocc_in,51,101,3 script Geil 89,{ } if(tu_swordman == 14){ mes "Were you sent by the authorities? Quit giving me such a hard time! I'm not the murderer! I don't even know who was killed. I'm not the one you're looking for!"; - next; mes "[Geil]"; mes "Sure, some weird"; @@ -2367,7 +2389,7 @@ morocc,240,72,3 script Hans 86,{ mes "But I don't think I can be of any help to you. Right now, it seems that I've got problems of my own..."; close; } - + //=================================================Bankley==================================================== morocc_in,12,156,3 script Bankley 97,{ if(tu_swordman > 19){ @@ -2385,6 +2407,7 @@ morocc_in,12,156,3 script Bankley 97,{ mes "^3355FFBankley had a sad, pitiable expression on his face. Since the color is still fresh in his cheeks, he died only a little while ago."; mes "^3355FFThere is a long, deep wound in his chest, and a blood drenched knife is clenched in his right hand.^000000"; set tu_swordman, 20; + changequest 8225,8226; close; } mes "[Bankley]"; |