diff options
Diffstat (limited to 'npc/quests/first_class/tu_merchant.txt')
-rw-r--r-- | npc/quests/first_class/tu_merchant.txt | 67 |
1 files changed, 13 insertions, 54 deletions
diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt index 44470c483..95810e2c9 100644 --- a/npc/quests/first_class/tu_merchant.txt +++ b/npc/quests/first_class/tu_merchant.txt @@ -16,8 +16,8 @@ //= 1.3 Misc. updates. [L0ne_W0lf] //============================================================ - -//=================================================Guarnien==================================================== +// Guarnien +//============================================================ alberta_in,70,51,5 script Guarnien 98,{ mes "[Guarnien]"; if(Class != Job_Merchant && Class != Job_Baby_Merchant){ @@ -48,7 +48,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "If you can be sincerely kind to everyone that you meet, you'll"; mes "have no problem."; close; - break; case 16: mes "So..."; mes "How much have"; @@ -93,7 +92,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "the mood strikes you."; mes "Good luck to you~"; close; - break; case 15: mes "I believe it's time"; mes "for my final lecture."; @@ -140,7 +138,6 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 17; completequest 8239; getexp 199,69; - next; } else { mes "[Guarnien]"; @@ -166,7 +163,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "the mood strikes you."; mes "Good luck to you~"; close; - break; case 14: mes "So, have you"; mes "learned Push Cart up"; @@ -208,7 +204,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Cart skill. I hope that helps."; close; } - break; case 13: mes "Now to talk about"; mes "^871F78Push Cart^000000. First off, you need to know Level 5 Increase Weight Limit before you can even learn the Push Cart skill."; @@ -252,7 +247,6 @@ alberta_in,70,51,5 script Guarnien 98,{ erasequest 8237; setquest 8238; getexp 186,60; - next; mes "[Guarnien]"; mes "Next time, I'll talk about the skill that sets Merchants apart from all the other classes: ^871F78Vending^000000. So don't miss it!"; @@ -267,7 +261,6 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, 14; close; } - break; case 12: mes "So..."; mes "How is it going"; @@ -312,7 +305,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "There's no rush, but I won't be able to lecture on anything until you finish this little task."; close; } - break; case 11: mes "Ah, ready to"; mes "learn already,"; @@ -365,7 +357,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Do your best~"; close; } - break; case 10: mes "Let me see those"; mes "Red Potions. Now,"; @@ -386,7 +377,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Now, why don't you go to Prontera and try to buy 10 Red Potions from an NPC for the cheapest price again?"; set tu_merchant, rand(6,8); close; - break; case 9: mes "Let me see those"; mes "Red Potions. Ah, it seems you researched the market and bought the cheapest ones! Great work!"; @@ -398,7 +388,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Alright, next time, we'll talk about the skill that you can learn after knowing how to Discount:"; mes "^871F78Over Charge^000000."; close; - break; case 6: case 7: case 8: @@ -412,7 +401,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "[Guarnien]"; mes "First, you'll probably want to research the market price for Red Potions. And always, be careful of scammers and cheats!"; close; - break; case 5: mes "Alright..."; mes "I've given it some thought and I've come up with a little challenge for you. Bring me... 10 Red Potions!"; @@ -433,7 +421,6 @@ alberta_in,70,51,5 script Guarnien 98,{ set tu_merchant, rand(6,8); warp "prontera",155,46; end; - break; case 4: mes "So, how is it going with learning the Discount skill? Like I always say, if you can't make a bargain, you can't be a Merchant!"; next; @@ -467,7 +454,6 @@ alberta_in,70,51,5 script Guarnien 98,{ mes "Well, you should be able to reach that goal soon. After all, it's one of the basics of being a Merchant!"; close; } - break; case 3: mes "Ah, you're back!"; mes "Now, I was going"; @@ -525,7 +511,6 @@ alberta_in,70,51,5 script Guarnien 98,{ setquest 8232; close; } - break; case 2: mes "Ah, you've come back to learn more. Let's see, what was I going to tell you about... Right, Mammonite!"; next; @@ -560,7 +545,6 @@ alberta_in,70,51,5 script Guarnien 98,{ setquest 8231; close; } - break; case 1: mes "So..."; mes "Did you learn the"; @@ -690,8 +674,9 @@ alberta_in,70,51,5 script Guarnien 98,{ close; } } - -//=================================================Sagle==================================================== + +// Sagle +//============================================================ prontera,66,111,3 script Sagle 82,{ mes "[Sagle]"; if(tu_merchant == 8){ @@ -731,7 +716,6 @@ prontera,66,111,3 script Sagle 82,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Sagle]"; mes "Alright..."; @@ -740,7 +724,6 @@ prontera,66,111,3 script Sagle 82,{ mes "these potions"; mes "are sold out!"; close; - break; } } if(tu_merchant == 7){ @@ -781,7 +764,6 @@ prontera,66,111,3 script Sagle 82,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Sagle]"; mes "Alright..."; @@ -790,7 +772,6 @@ prontera,66,111,3 script Sagle 82,{ mes "these potions"; mes "are sold out!"; close; - break; } } if(tu_merchant == 6){ @@ -830,7 +811,6 @@ prontera,66,111,3 script Sagle 82,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Sagle]"; mes "Alright..."; @@ -839,7 +819,6 @@ prontera,66,111,3 script Sagle 82,{ mes "these potions"; mes "are sold out!"; close; - break; } } mes "It's on the tip"; @@ -855,7 +834,8 @@ prontera,66,111,3 script Sagle 82,{ close; } -//=================================================Kellion==================================================== +// Kellion +//============================================================ prontera,93,330,3 script Kellion 97,{ mes "[Kellion]"; if(tu_merchant == 8){ @@ -888,7 +868,6 @@ prontera,93,330,3 script Kellion 97,{ getitem 569,10; //Novice_Potion close; } - break; case 2: mes "[Kellion]"; mes "Well, I'm sorry"; @@ -896,7 +875,6 @@ prontera,93,330,3 script Kellion 97,{ mes "I guess I'll see"; mes "you later."; close; - break; } } if(tu_merchant == 7){ @@ -929,7 +907,6 @@ prontera,93,330,3 script Kellion 97,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Kellion]"; mes "Well, I'm sorry"; @@ -937,7 +914,6 @@ prontera,93,330,3 script Kellion 97,{ mes "I guess I'll see"; mes "you later."; close; - break; } } if(tu_merchant == 6){ @@ -970,7 +946,6 @@ prontera,93,330,3 script Kellion 97,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Kellion]"; mes "Well, I'm sorry"; @@ -978,7 +953,6 @@ prontera,93,330,3 script Kellion 97,{ mes "I guess I'll see"; mes "you later."; close; - break; } } mes "Recently, I hear that something"; @@ -994,7 +968,8 @@ prontera,93,330,3 script Kellion 97,{ close; } -//=================================================Aigie==================================================== +// Aigie +//============================================================ prt_in,169,11,3 script Aigie 92,{ if(tu_merchant == 8){ mes "[Aigie]"; @@ -1031,7 +1006,6 @@ prt_in,169,11,3 script Aigie 92,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Aigie]"; mes "I understand."; @@ -1040,7 +1014,6 @@ prt_in,169,11,3 script Aigie 92,{ mes "you a really good price."; mes "^666666*Sniff Sniff*^000000"; close; - break; } } if(tu_merchant == 7){ @@ -1078,7 +1051,6 @@ prt_in,169,11,3 script Aigie 92,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Aigie]"; mes "I understand."; @@ -1087,7 +1059,6 @@ prt_in,169,11,3 script Aigie 92,{ mes "you a really good price."; mes "^666666*Sniff Sniff*^000000"; close; - break; } } if(tu_merchant == 6){ @@ -1125,7 +1096,6 @@ prt_in,169,11,3 script Aigie 92,{ getitem 569,10; //Novice_Potion close; } - break; case 2: mes "[Aigie]"; mes "I understand."; @@ -1134,7 +1104,6 @@ prt_in,169,11,3 script Aigie 92,{ mes "you a really good price."; mes "^666666*Sniff Sniff*^000000"; close; - break; } } mes "[Aigie]"; @@ -1145,7 +1114,8 @@ prt_in,169,11,3 script Aigie 92,{ close; } -//=================================================Jayon==================================================== +// Jayon +//============================================================ prontera,247,129,3 script Jayon 85,{ if(tu_merchant == 8){ mes "[Jayon]"; @@ -1181,7 +1151,6 @@ prontera,247,129,3 script Jayon 85,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Jayon]"; mes "Just looking"; @@ -1191,7 +1160,6 @@ prontera,247,129,3 script Jayon 85,{ mes "advantage of a real"; mes "deal when you see one!"; close; - break; } } @@ -1229,7 +1197,6 @@ prontera,247,129,3 script Jayon 85,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Jayon]"; mes "Just looking"; @@ -1240,7 +1207,6 @@ prontera,247,129,3 script Jayon 85,{ mes "deal when you see one!"; close2; end; - break; } } @@ -1278,7 +1244,6 @@ prontera,247,129,3 script Jayon 85,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Jayon]"; mes "Just looking"; @@ -1288,7 +1253,6 @@ prontera,247,129,3 script Jayon 85,{ mes "advantage of a real"; mes "deal when you see one!"; close; - break; } } @@ -1302,7 +1266,8 @@ prontera,247,129,3 script Jayon 85,{ close; } -//=================================================Maos==================================================== +// Maos +//============================================================ prt_in,251,129,3 script Maos 709,{ if(tu_merchant == 8){ mes "[Maos]"; @@ -1334,12 +1299,10 @@ prt_in,251,129,3 script Maos 709,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Maos]"; mes "Well, I can't force you to buy these, but I'm telling you that you're passing up a real bargain!"; close; - break; } } if(tu_merchant == 7){ @@ -1371,12 +1334,10 @@ prt_in,251,129,3 script Maos 709,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Maos]"; mes "Well, I can't force you to buy these, but I'm telling you that you're passing up a real bargain!"; close; - break; } } if(tu_merchant == 6){ @@ -1408,12 +1369,10 @@ prt_in,251,129,3 script Maos 709,{ getitem 501,10; //Red_Potion close; } - break; case 2: mes "[Maos]"; mes "Well, I can't force you to buy these, but I'm telling you that you're passing up a real bargain!"; close; - break; } } mes "[Maos]"; |