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-rw-r--r--npc/quests/first_class/tu_merchant.txt66
1 files changed, 40 insertions, 26 deletions
diff --git a/npc/quests/first_class/tu_merchant.txt b/npc/quests/first_class/tu_merchant.txt
index 23696186e..9b863bf7f 100644
--- a/npc/quests/first_class/tu_merchant.txt
+++ b/npc/quests/first_class/tu_merchant.txt
@@ -1,22 +1,41 @@
-//===== Hercules Script ======================================
+//================= Hercules Script =======================================
+//= _ _ _
+//= | | | | | |
+//= | |_| | ___ _ __ ___ _ _| | ___ ___
+//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
+//= | | | | __/ | | (__| |_| | | __/\__ \
+//= \_| |_/\___|_| \___|\__,_|_|\___||___/
+//================= License ===============================================
+//= This file is part of Hercules.
+//= http://herc.ws - http://github.com/HerculesWS/Hercules
+//=
+//= Copyright (C) 2012-2015 Hercules Dev Team
+//= Copyright (C) L0ne_W0lf
+//= Copyright (C) SinSloth
+//= Copyright (C) Lupus
+//= Copyright (C) Jukka
+//=
+//= Hercules is free software: you can redistribute it and/or modify
+//= it under the terms of the GNU General Public License as published by
+//= the Free Software Foundation, either version 3 of the License, or
+//= (at your option) any later version.
+//=
+//= This program is distributed in the hope that it will be useful,
+//= but WITHOUT ANY WARRANTY; without even the implied warranty of
+//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+//= GNU General Public License for more details.
+//=
+//= You should have received a copy of the GNU General Public License
+//= along with this program. If not, see <http://www.gnu.org/licenses/>.
+//=========================================================================
//= Merchant Class Tutorial and Job Specific Quest
-//===== By: ==================================================
-//= Fix up by Jukka
-//===== Current Version: =====================================
-//= 1.3
-//===== Description: =========================================
-//= [Official Conversion]
+//================= Description ===========================================
//= Merchant training quest.
-//===== Additional Comments: =================================
-//= 1.0 Fully working
-//= 1.1 Fixed bugs, optimized [Lupus]
-//= 1.2 fixed Weight check
-//= 1.2 Fixed experience gains to match upcoming rate adjustments. [SinSloth]
-//= 1.3 Misc. updates. [L0ne_W0lf]
-//============================================================
+//================= Current Version =======================================
+//= 1.3
+//=========================================================================
-// Guarnien
-//============================================================
+//== Guarnien ==============================================
alberta_in,70,51,5 script Guarnien 4W_M_02,{
mes "[Guarnien]";
if(Class != Job_Merchant && Class != Job_Baby_Merchant){
@@ -655,8 +674,7 @@ alberta_in,70,51,5 script Guarnien 4W_M_02,{
}
}
-// Sagle
-//============================================================
+//== Sagle =================================================
prontera,66,111,3 script Sagle 4_KID01,{
mes "[Sagle]";
if(tu_merchant == 8){
@@ -814,8 +832,7 @@ prontera,66,111,3 script Sagle 4_KID01,{
close;
}
-// Kellion
-//============================================================
+//== Kellion ===============================================
prontera,93,330,3 script Kellion 4W_M_01,{
mes "[Kellion]";
if(tu_merchant == 8){
@@ -948,8 +965,7 @@ prontera,93,330,3 script Kellion 4W_M_01,{
close;
}
-// Aigie
-//============================================================
+//== Aigie =================================================
prt_in,169,11,3 script Aigie 4_F_03,{
if(tu_merchant == 8){
mes "[Aigie]";
@@ -1094,8 +1110,7 @@ prt_in,169,11,3 script Aigie 4_F_03,{
close;
}
-// Jayon
-//============================================================
+//== Jayon =================================================
prontera,247,129,3 script Jayon 4_M_03,{
if(tu_merchant == 8){
mes "[Jayon]";
@@ -1246,8 +1261,7 @@ prontera,247,129,3 script Jayon 4_M_03,{
close;
}
-// Maos
-//============================================================
+//== Maos ==================================================
prt_in,251,129,3 script Maos 4_M_SEAMAN,{
if(tu_merchant == 8){
mes "[Maos]";