diff options
Diffstat (limited to 'npc/quests/first_class/tu_magician01.txt')
-rw-r--r-- | npc/quests/first_class/tu_magician01.txt | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/npc/quests/first_class/tu_magician01.txt b/npc/quests/first_class/tu_magician01.txt index 73a3007f3..198913b83 100644 --- a/npc/quests/first_class/tu_magician01.txt +++ b/npc/quests/first_class/tu_magician01.txt @@ -155,7 +155,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ getexp BaseLevel*3,BaseLevel*2; else getexp BaseLevel*30,BaseLevel*15; - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); close; case 1: mes "Are you ready"; @@ -389,7 +389,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "move on to the next"; mes "subject then. Ho ho ho~!"; tu_magician01 = 2; - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); if(.@eread_1) getexp 150,70; if(.@eread_2) getexp 150,70; if(.@eread_3) getexp 150,70; @@ -415,7 +415,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "Napalm Beat. Learning these"; mes "enables Mages to learn their"; mes "more advanced skills."; - specialeffect2 EF_NAPALMBEAT; + specialeffect(EF_NAPALMBEAT, AREA, playerattached()); next; mes "[Mana]"; mes "Increasing the levels of"; @@ -423,7 +423,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "access to other spells, but"; mes "the damage of those basic"; mes "attack skills is also increased."; - specialeffect2 EF_LIGHTBOLT; + specialeffect(EF_LIGHTBOLT, AREA, playerattached()); next; mes "[Mana]"; mes "Other skills that are"; @@ -432,7 +432,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "Increase SP Recovery. They're"; mes "not really attack spells, but are useful in certain situations."; next; - specialeffect2 EF_SIGHT; + specialeffect(EF_SIGHT, AREA, playerattached()); mes "[Mana]"; mes "Sight is used to"; mes "reveal enemies that"; @@ -440,7 +440,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "mind that this skill's"; mes "range doesn't go too far."; next; - specialeffect2 EF_STONECURSE; + specialeffect(EF_STONECURSE, AREA, playerattached()); mes "[Mana]"; mes "Stone Curse has the chance"; mes "to curse a target, temporarily"; @@ -477,7 +477,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "Then bring them to me, okay?"; tu_magician01 = 3; getexp 400,200; - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); close; case 3: mes "Ah, you're back?"; @@ -505,7 +505,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "Anyway, let me know when you're ready for the next lesson, okay?"; tu_magician01 = 5; getexp 400,200; - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); close; } case 4: @@ -533,7 +533,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "Anyway, let me know when you're ready for the next lesson, okay?"; tu_magician01 = 5; getexp 400,200; - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); close; } case 5: @@ -554,7 +554,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "a certain level. It attacks"; mes "with ancient spiritual power~"; next; - specialeffect2 EF_SOULSTRIKE; + specialeffect(EF_SOULSTRIKE, AREA, playerattached()); next; mes "[Mana]"; mes "As you train in the use"; @@ -572,7 +572,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "Safety Wall protects against"; mes "most close range attacks."; next; - specialeffect2 EF_GLASSWALL; + specialeffect(EF_GLASSWALL, AREA, playerattached()); next; mes "[Mana]"; mes "However, Safety Wall"; @@ -591,7 +591,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "can learn after training"; mes "in the use of Fire Bolt."; next; - specialeffect2 EF_FIREBALL; + specialeffect(EF_FIREBALL, AREA, playerattached()); next; mes "[Mana]"; mes "Fire Ball can actually"; @@ -610,9 +610,9 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "learned after increasing"; mes "the Cold Bolt skill to"; mes "a certain level."; - specialeffect2 EF_FROSTDIVER; + specialeffect(EF_FROSTDIVER, AREA, playerattached()); next; - specialeffect2 EF_FROSTDIVER2; + specialeffect(EF_FROSTDIVER2, AREA, playerattached()); mes "[Mana]"; mes "Frost Diver will damage"; mes "enemies and has the chance"; @@ -638,7 +638,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "increasing the Lightning"; mes "Bolt skill to a certain level."; next; - specialeffect2 EF_THUNDERSTORM; + specialeffect(EF_THUNDERSTORM, AREA, playerattached()); mes "[Mana]"; mes "Thunderstorm is similar"; mes "to Fire Ball in that it can"; @@ -658,7 +658,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "Sight. Unlike other skills,"; mes "Fire Wall targets an area."; next; - specialeffect2 EF_FIREWALL; + specialeffect(EF_FIREWALL, AREA, playerattached()); mes "[Mana]"; mes "So you can place"; mes "a Fire Wall in locations"; @@ -684,7 +684,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "inside the Mage Guild to"; mes "teach you how to use it."; next; - specialeffect2 EF_ENERGYCOAT; + specialeffect(EF_ENERGYCOAT, AREA, playerattached()); next; mes "[Mana]"; mes "If you do decide to"; @@ -711,7 +711,7 @@ geffen,67,180,4 script New Mage Manager#M 8_F,{ mes "in handy when fighting..."; tu_magician01 = 6; getitem Wand,1; - specialeffect2 EF_HIT5; + specialeffect(EF_HIT5, AREA, playerattached()); if(.@skill_e1) getexp 300,100; if(.@skill_e2) getexp 300,100; if(.@skill_e3) getexp 300,100; |