diff options
Diffstat (limited to 'npc/quests/first_class/tu_archer.txt')
-rw-r--r-- | npc/quests/first_class/tu_archer.txt | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/npc/quests/first_class/tu_archer.txt b/npc/quests/first_class/tu_archer.txt index 1f3506428..064f3fd9f 100644 --- a/npc/quests/first_class/tu_archer.txt +++ b/npc/quests/first_class/tu_archer.txt @@ -759,7 +759,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ mes "[Reidin Corse]"; mes "Here's a little something to encourage you. Since Mandagora are Earth property monsters, these Fire Arrows will work really well."; tu_archer01 = 8; - getitem 1752,300; //Fire_Arrow + getitem Fire_Arrow,300; next; } mes "[Reidin Corse]"; @@ -794,7 +794,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ mes "learned Vulture's Eye!"; mes "Why did I spend so much time explaining about it? Well, I guess we're ready to move on to the next lesson..."; tu_archer01 = 9; - getitem 1752,500; //Fire_Arrow + getitem Fire_Arrow,500; close; } } else if(tu_archer01 == 8){ @@ -832,7 +832,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ mes "Ah, so you've learned"; mes "a little something about Vulture's Eye! What do you think about it now? Ah, and here's a little reward for you before I start the next lesson~"; tu_archer01 = 9; - getitem 1752,500; //Fire_Arrow + getitem Fire_Arrow,500; close; } } else if(tu_archer01 == 9){ @@ -938,12 +938,12 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ tu_archer01 = 11; close; } else if(tu_archer01 == 11){ - if (RENEWAL && countitem(940) < 10) { + if (RENEWAL && countitem(Grasshopper's_Leg) < 10) { mes "Hey..."; mes "You gotta bring"; mes "^3131FF10 Grasshopper's Leg^000000 to pass my midterm! Go back to the southwest area of Prontera and get them!"; close; - } else if (!RENEWAL && (countitem(962) < 10 || countitem(991) == 0)) { + } else if (!RENEWAL && (countitem(Tentacle) < 10 || countitem(Crystal_Blue) == 0)) { mes "Hey..."; mes "You gotta bring"; mes "^3131FF10 Tentacles^000000 and"; @@ -965,9 +965,9 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ specialeffect2 EF_WIND; tu_archer01 = 12; if (RENEWAL) - delitem 940,10; //Grasshopper's_Leg + delitem Grasshopper's_Leg,10; getexp 1000,1000; - getitem 1707,1; //Great_Bow + getitem Great_Bow,1; close; } } else if(tu_archer01 == 12){ @@ -1037,20 +1037,20 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ mes "This stuff is just a little something to encourage you, so don't take it the wrong way! Now hurry up, get what I asked for,"; mes "and come back!"; tu_archer01 = 14; - getitem 601,10; //Wing_Of_Fly - getitem 501,10; //Red_Potion - getitem 602,1; //Wing_Of_Butterfly + getitem Wing_Of_Fly,10; + getitem Red_Potion,10; + getitem Wing_Of_Butterfly,1; close; } } else if((tu_archer01 == 14) || (tu_archer01 == 15)){ - if (RENEWAL && (countitem(906) < 10 || countitem(921) < 10)) { + if (RENEWAL && (countitem(Pointed_Scale) < 10 || countitem(Mushroom_Spore) < 10)) { mes "Remember, you"; mes "need to head into"; mes "the forest east of Payon and get me"; mes "^3131FF10 Mushroom Spores^000000"; mes "and ^3131FF10 Pointed Scales^000000."; close; - } else if (!RENEWAL && (countitem(1032) < 5 || countitem(905) < 20)) { + } else if (!RENEWAL && (countitem(Blossom_Of_Maneater) < 5 || countitem(Stem) < 20)) { mes "Remember, you"; mes "need to head over to"; mes "Mt. Mjolnir and get me"; @@ -1101,7 +1101,7 @@ pay_arche,103,165,5 script Reidin Corse#tu 4_M_REIDIN_KURS,{ getexp 1000,1000; else getexp 3000,3000; - getitem 1770,500; //Iron_Arrow + getitem Iron_Arrow,500; next; mes "[Reidin Corse]"; mes "Well, it's like you're a full fledged Archer now. Honestly,"; @@ -1559,7 +1559,7 @@ pay_arche,76,135,3 script #Target HIDDEN_NPC,{ end; } pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{ mes "[Alchemist Guildmember]"; if(tu_archer02 > 0){ - if((countitem(1032) > 0) || (countitem(905) > 0 )){ // Blossom_Of_Maneater & Stem + if((countitem(Blossom_Of_Maneater) > 0) || (countitem(Stem) > 0 )){ // Blossom_Of_Maneater & Stem mes "Great...!"; mes "I've been waiting"; mes "for the Icarus Guild"; @@ -1583,18 +1583,18 @@ pay_arche,130,113,3 script Alchemist Guildmember#tu 2_M_ALCHE,{ mes "Flora field! I really"; mes "appreciate your help~"; - .@alche_f = countitem(1032); // Blossom_Of_Maneater - .@alche_s = countitem(905); // Stem + .@alche_f = countitem(Blossom_Of_Maneater); // Blossom_Of_Maneater + .@alche_s = countitem(Stem); // Stem .@f_zeny = .@alche_f * 130; .@s_zeny = .@alche_s * 30; .@total_zeny = .@f_zeny + .@s_zeny; - if(countitem(1032) == 0){ - delitem 905, .@alche_s; //Stem - } else if(countitem(905) == 0){ - delitem 1032, .@alche_f; //Blossom_Of_Maneater + if(countitem(Blossom_Of_Maneater) == 0){ + delitem Stem, .@alche_s; + } else if(countitem(Stem) == 0){ + delitem Blossom_Of_Maneater, .@alche_f; } else { - delitem 1032, .@alche_f; //Blossom_Of_Maneater - delitem 905, .@alche_s; //Stem + delitem Blossom_Of_Maneater, .@alche_f; + delitem Stem, .@alche_s; } Zeny += .@total_zeny; close; |