diff options
Diffstat (limited to 'npc/quests/doomed_swords_quest.txt')
-rw-r--r-- | npc/quests/doomed_swords_quest.txt | 50 |
1 files changed, 25 insertions, 25 deletions
diff --git a/npc/quests/doomed_swords_quest.txt b/npc/quests/doomed_swords_quest.txt index 500730484..38611acd8 100644 --- a/npc/quests/doomed_swords_quest.txt +++ b/npc/quests/doomed_swords_quest.txt @@ -161,7 +161,7 @@ mjolnir_02,186,193,4 script Middle-Aged Man#magum1 1_M_LIBRARYMASTER,{ close; } else if (dmdswrd_Q == 33) { - if (countitem(714) > 0 && countitem(962) > 2 && countitem(1003) > 0 && countitem(609) > 24 && countitem(1008) > 0) { + if (countitem(Emperium) > 0 && countitem(Tentacle) > 2 && countitem(Coal) > 0 && countitem(Amulet) > 24 && countitem(Frozen_Heart) > 0) { mes "[Walker]"; mes "Ah, very good."; mes "You've brought"; @@ -169,11 +169,11 @@ mjolnir_02,186,193,4 script Middle-Aged Man#magum1 1_M_LIBRARYMASTER,{ mes "Now, please wait for"; mes "a moment while I finish"; mes "the preparations..."; - delitem 714,1; //Emperium - delitem 962,3; //Tentacle - delitem 1003,1; //Coal - delitem 609,25; //Amulet - delitem 1008,1; //Frozen_Heart + delitem Emperium,1; + delitem Tentacle,3; + delitem Coal,1; + delitem Amulet,25; + delitem Frozen_Heart,1; dmdswrd_Q = 34; close; } @@ -417,7 +417,7 @@ payon,248,159,1 script Old Man#magum1 2_M_PHARMACIST,{ close; } else if (dmdswrd_Q == 36) { - if (countitem(503) > 19) { + if (countitem(Yellow_Potion) > 19) { mes "[Old Man]"; mes "Oh, thank goodness you've"; mes "brought me the potions! Now,"; @@ -452,7 +452,7 @@ payon,248,159,1 script Old Man#magum1 2_M_PHARMACIST,{ mes "continue forming the doomed"; mes "sword pentagram. I'll just be"; mes "waiting for you right here."; - delitem 503,20; //Yellow_Potion + delitem Yellow_Potion,20; dmdswrd_Q = 37; close; } @@ -465,7 +465,7 @@ payon,248,159,1 script Old Man#magum1 2_M_PHARMACIST,{ close; } else if (dmdswrd_Q == 37) { - if (countitem(7022) > 2 && countitem(1003) > 0 && countitem(1019) > 2 && countitem(7021) > 0 && countitem(7002) > 49) { + if (countitem(Old_Hilt) > 2 && countitem(Coal) > 0 && countitem(Wooden_Block) > 2 && countitem(Foolishness_Of_Blind) > 0 && countitem(Ogre_Tooth) > 49) { mes "[Morf]"; mes "Hey, you've brought"; mes "everything? Good, the"; @@ -574,11 +574,11 @@ payon,248,159,1 script Old Man#magum1 2_M_PHARMACIST,{ mes "Just..."; mes "Just give me a"; mes "few more minutes..."; - delitem 7022,3; //Old_Hilt - delitem 1003,1; //Coal - delitem 1019,3; //Wooden_Block - delitem 7021,1; //Foolishness_Of_Blind - delitem 7002,50; //Ogre_Tooth + delitem Old_Hilt,3; + delitem Coal,1; + delitem Wooden_Block,3; + delitem Foolishness_Of_Blind,1; + delitem Ogre_Tooth,50; dmdswrd_Q = 38; close; } @@ -896,7 +896,7 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{ close; } else if (dmdswrd_Q == 40) { - if (countitem(7024) == 9 && countitem(7023) == 6 && countitem(723) == 9 && countitem(7019) == 1) { + if (countitem(Bloody_Edge) == 9 && countitem(Blade_Lost_In_Darkness) == 6 && countitem(Cardinal_Jewel) == 9 && countitem(Loki's_Whispers) == 1) { mes "[Huey]"; mes "Oh, you're back. Did"; mes "you bring everything"; @@ -911,10 +911,10 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{ mes "time, but trust me, we're"; mes "almost done. All your hard"; mes "work will pay off soon~"; - delitem 7024,9; //Bloody_Edge - delitem 7023,6; //Blade_Lost_In_Darkness - delitem 723,9; //Cardinal_Jewel - delitem 7019,1; //Loki's_Whispers + delitem Bloody_Edge,9; + delitem Blade_Lost_In_Darkness,6; + delitem Cardinal_Jewel,9; + delitem Loki's_Whispers,1; dmdswrd_Q = 41; close; } @@ -997,33 +997,33 @@ morocc,248,159,4 script Young Man#magum1 4_M_04,{ .@random = rand(1,10); if (.@random >= 1 && .@random <= 5) { callsub S_GetSword,1237,0,1,42; - getitem 1237,1; //Grimtooth_ + getitem Grimtooth_,1; close; } else if (.@random >= 6 && .@random <= 8) { callsub S_GetSword,1138,1,1,43; - getitem 1138,1; //Mysteltainn_ + getitem Mysteltainn_,1; close; } else { callsub S_GetSword,1169,2,1,44; - getitem 1169,1; //Executioner_ + getitem Executioner_,1; close; } } else if (dmdswrd_Q == 42) { callsub S_GetSword,1237,0,0,0; - getitem 1237,1; //Grimtooth_ + getitem Grimtooth_,1; close; } else if (dmdswrd_Q == 43) { callsub S_GetSword,1138,1,0,0; - getitem 1138,1; //Mysteltainn_ + getitem Mysteltainn_,1; close; } else if (dmdswrd_Q == 44) { callsub S_GetSword,1169,2,0,0; - getitem 1169,1; //Executioner_ + getitem Executioner_,1; close; } else if (dmdswrd_Q == 45) { |