diff options
Diffstat (limited to 'npc/quests/doomed_swords.txt')
-rw-r--r-- | npc/quests/doomed_swords.txt | 61 |
1 files changed, 51 insertions, 10 deletions
diff --git a/npc/quests/doomed_swords.txt b/npc/quests/doomed_swords.txt index 2c443076f..6bccc7347 100644 --- a/npc/quests/doomed_swords.txt +++ b/npc/quests/doomed_swords.txt @@ -3,11 +3,9 @@ //===== By: ================================================== //= kobra_k88; L0ne_W0lf //===== Current Version: ===================================== -//= 1.6 -//===== Compatible With: ===================================== -//= Hercules +//= 1.5 //===== Description: ========================================= -//= [Aegis Conversion] +//= [Official Conversion] //= Doomed Swords Quest: //= - Quest for Doomed Swords: Grimtooth, Mysteltain, Executioner. //= Although this quest is enabled on iRO, the Mysteltainn @@ -19,12 +17,11 @@ //= 1.1 Fixed items count check. For all 3 swords... [Lupus] //= 1.3 Fixed exploit [Lupus] //= 1.4 Rescripted to Aegis 10.3 standards. [L0ne_W0lf] -//= Moved all non-related NPCs to their repsective files. +//= Moved all non-related NPCs to their repsective files. //= 1.5 Added missing checkweight. [L0ne_W0lf] -//= 1.6 Removed Nain [Streusel] //============================================================ -prt_in,162,11,2 script Ghatu#magum 86,{ +prt_in,162,11,2 script Ghatu#magum 4_M_04,{ if (event_magum == 0) { if (dmdswrd_Q2 & 1 || dmdswrd_Q2 & 2 || dmdswrd_Q2 & 4 || dmdswrd_Q2 & 8 || dmdswrd_Q2 & 16 || dmdswrd_Q2 & 32) { mes "[Ghatu]"; @@ -119,7 +116,7 @@ prt_in,162,11,2 script Ghatu#magum 86,{ close; } -prontera,197,188,2 script Veeyop#magum 50,{ +prontera,197,188,2 script Veeyop#magum 1_M_04,{ if (dmdswrd_Q2 & 1) { mes "[Veeyop]"; mes "You know, talking"; @@ -159,7 +156,7 @@ prontera,197,188,2 script Veeyop#magum 50,{ close; } -morocc,281,178,2 script Cetsu#magum 97,{ +morocc,281,178,2 script Cetsu#magum 4W_M_01,{ if (dmdswrd_Q2 & 2) { mes "[Cetsu]"; mes "I keep thinking about"; @@ -211,7 +208,51 @@ morocc,281,178,2 script Cetsu#magum 97,{ close; } -pay_fild08,218,283,2 script Mysterious Man#magum 89,{ +izlude_in,173,88,2 script Nain#magum 8_F,{ + if (dmdswrd_Q2 == 4) { + mes "[Nain]"; + mes "It doesn't matter how"; + mes "powerful the Executioner"; + mes "is: if it were to end up in"; + mes "my hands, I would get rid"; + mes "of it right away. I'd never risk losing my mind to that curse..."; + close; + } + mes "[Nain]"; + mes "Long ago, one sword"; + mes "was used to behead all"; + mes "the criminals that had been"; + mes "sentenced to death. That"; + mes "accursed blade is known"; + mes "as the Executioner."; + next; + mes "[Nain]"; + mes "As the Executioner slayed"; + mes "more criminals, the rage and"; + mes "bloodlust of its victims began"; + mes "to accumulate upon the blade."; + mes "Although the sword gained great^FFFFFF ^000000 strength, it was tainted by evil."; + next; + mes "[Nain]"; + mes "The last person to wield"; + mes "the Executioner almost lost"; + mes "his mind to the sword. He saved^FFFFFF ^000000 himself by giving it to a talented"; + mes "blacksmith who would destroy^FFFFFF ^000000 it for him, thus saving his soul."; + next; + mes "[Nain]"; + mes "This mysterious blacksmith"; + mes "was never seen again in the"; + mes "city of Prontera, but rumor has"; + mes "it that if you can find him, he"; + mes "can forge that accursed"; + mes "Executioner anew..."; + if (event_magum == 1) + set event_magum,5; + set dmdswrd_Q2,dmdswrd_Q2 | 4; + close; +} + +pay_fild08,218,283,2 script Mysterious Man#magum 4_M_ORIENT02,{ if (checkweight(1201,1) == 0) { mes "[Mysterious Man]"; mes "Hold it."; |