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Diffstat (limited to 'npc/quests/custom/new_hats.txt')
-rw-r--r-- | npc/quests/custom/new_hats.txt | 1476 |
1 files changed, 0 insertions, 1476 deletions
diff --git a/npc/quests/custom/new_hats.txt b/npc/quests/custom/new_hats.txt deleted file mode 100644 index 8c4b88bc2..000000000 --- a/npc/quests/custom/new_hats.txt +++ /dev/null @@ -1,1476 +0,0 @@ -//===== eAthena Script ======================================= -//= The 32 New Hats (custom) -//===== By: ================================================== -//= Darkchild -//===== Current Version: ===================================== -//= 1.5 -//===== Compatible With: ===================================== -//= eAthena 1.0 -//===== Description: ========================================= -//= -//= Don't use these NPC, there are separate quests for these -//= items in quests/newgear/ folder -//= -//= And some of these items have made-up ingredients -//= 4 brothers give you quests to get 32 new hats -//= -//===== Additional Comments: ================================= -//= There are 2 scripts for these 32 'new' hats. -//= The other one doesnt have all the new ones and has some old ones -//= Advise to use this script -//= 1.2 revision -//= 1.3 fixed bug where npcs would give out free items [Shinigami] -//= 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel, -//= Ear of Demon,Big Golden Bell, Mistress Crown, -//= Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus] -//= 1.5 Fixed Posture Fix Hat (Campus Hat). -//============================================================ -prontera.gat,140,172,5 script Zac 704,{ - mes "[Zac]"; - mes "I am the oldest and strongest of the 4 brothers that makes all the newer hats."; - mes "You will need to bring me the correct items for each hat so I can make them."; - mes "I provide 8 hats and my brothers provides the other 24."; - mes "What hat do you want me to make?"; - next; - menu "Posture Fix Hat",L1_1,"Fox Mask",L1_2,"X Cross Hairpin",L1_3,"Flower Hair Pin",L1_4,"Tulip Hair Pin",L1_5,"Mushroom Hairband",L1_6,"Troublesome Raccoon Doll",L1_7,"Blue Fish",L1_8; - L1_1: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if((countitem(2285)<1) || (countitem(1550)<1)) goto L_ITEM_1;//Items: Apple o' Archer, Book, - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Posture Fix Hat for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2285,1;//Items: Apple o' Archer, - delitem 1550,1;//Items: Book, - mes "[Zac]"; - mes "Tah Dah!!!^FF0000Posture Fix Hat^000000...! Please Take it!"; - getitem 5073,1;//Items: Campus Hat, - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_1: - mes "[Zac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Zac]"; - mes "Posture Fix Hat requires~~"; - next; - mes "[Zac]"; - mes "1 Apple o' Archer"; - mes "1 Book"; - mes "...Did you know this already?"; - close; - L1_2: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(1022)<999) goto L_ITEM_2;//Items: Nine Tails, - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Fox Mask for you right away."; - mes "Please Wait a Moment."; - next; - delitem 1022,999;//Items: Nine Tails, - mes "[Zac]"; - mes "Tah Dah!!!^FF0000Fox Mask^000000...! Please Take it!"; - getitem 5069,1;//Items: Fox Mask, - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_2: - mes "[Zac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Zac]"; - mes "Fox Mask requires~~"; - next; - mes "[Zac]"; - mes "999 Nine Tails"; - mes "...Did you know this already?"; - close; - L1_3: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(10011)<1) goto L_ITEM_3;//Items: Stellar Hairpin, - if(countitem(2266)<1) goto L_ITEM_3;//Items: Iron Cain, - if(countitem(909)<100) goto L_ITEM_3;//Items: Jellopy, - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the X Cross Hairpin for you right away."; - mes "Please Wait a Moment."; - next; - delitem 10011,1;//Items: Stellar Hairpin, - delitem 2266,1;//Items: Iron Cain, - delitem 909,100;//Items: Jellopy, - mes "[Zac]"; - mes "Tah Dah!!!^FF0000X Cross Hairpin^000000...! Please Take it!"; - getitem 5079,1;//Items: X Hairpin, - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_3: - mes "[Zac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Zac]"; - mes "X Cross Hairpin requires~~"; - next; - mes "[Zac]"; - mes "1 Stellar Hairpin"; - mes "1 Iron Cain"; - mes "100 Jellopy"; - mes "...Did you know this already?"; - close; - L1_4: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2270)<1) goto L_ITEM_4;//Items: Centimental Leaf, - if(countitem(999)<10) goto L_ITEM_4;//Items: Steel, - if(Zeny < 20000) goto L_ITEM_4; - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Flower Hair Pin for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2270,1;//Items: Centimental Leaf, - delitem 999,10;//Items: Steel, - set Zeny,Zeny-20000; - mes "[Zac]"; - mes "Tah Dah!!!^FF0000Flower Hair Pin^000000...! Please Take it!"; - getitem 5061,1;//Items: Flower Hairpin, - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_4: - mes "[Zac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Zac]"; - mes "Flower Hair Pin requires~~"; - next; - mes "[Zac]"; - mes "1 Romantic Leaf"; - mes "10 Steel"; - mes "20,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_5: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2278)<1) goto L_ITEM_5;//Items: Mr. Smile, - if(countitem(980)<1) goto L_ITEM_5;//Items: Orange Dyestuff, - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Tulip Hair Pin for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2278,1;//Items: Mr. Smile, - delitem 980,1;//Items: Orange Dyestuff, - mes "[Zac]"; - mes "Tah Dah!!!^FF0000Tulip Hair Pin^000000...! Please Take it!"; - getitem 5077,1;//Items: Tulip Hairpin, - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_5: - mes "[Zac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Zac]"; - mes "Tulip Hair Pin requires~~"; - next; - mes "[Zac]"; - mes "1 Mr. Smile"; - mes "1 Orange Dyestuffs"; - mes "...Did you know this already?"; - close; - L1_6: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(921)<300) goto L_ITEM_6;//Items: Mushroom Spore, - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Mushroom Hairband for you right away."; - mes "Please Wait a Moment."; - next; - delitem 921,300;//Items: Mushroom Spore, - mes "[Zac]"; - mes "Tah Dah!!!^FF0000Mushroom Hairband^000000...! Please Take it!"; - getitem 5082,1;//Items: Mushroom Hairband, - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_6: - mes "[Zac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Zac]"; - mes "Mushroom Hairband requires~~"; - next; - mes "[Zac]"; - mes "300 Mushroom Spores"; - mes "...Did you know this already?"; - close; - L1_7: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(1026)<100) goto L_ITEM_7;//Items: Acorn, - if(countitem(7065)<100) goto L_ITEM_7;//Items: Sea Otter Fur, - if(countitem(945)<100) goto L_ITEM_7;//Items: Raccoon Leaf, - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Troublesome Raccoon Doll for you right away."; - mes "Please Wait a Moment."; - next; - delitem 1026,100;//Items: Acorn, - delitem 7065,100;//Items: Sea Otter Fur, - delitem 945,100;//Items: Raccoon Leaf, - mes "[Zac]"; - mes "Tah Dah!!!^FF0000Troublesome Raccoon Doll^000000...! Please Take it!"; - getitem 5084,1;//Items: Lazy Racoon Hat, - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_7: - mes "[Zac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Zac]"; - mes "Troublesome Raccoon Doll requires~~"; - next; - mes "[Zac]"; - mes "100 Acorn"; - mes "100 Sea Otter Fur"; - mes "100 Raccoon Leaf"; - mes "...Did you know this already?"; - close; - L1_8: - mes "[Zac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(624)<2) goto L_ITEM_8;//Items: Rotten Fish, - if(countitem(959)<300) goto L_ITEM_8;//Items: Stinky Scale, - if(countitem(1023)<30) goto L_ITEM_8;//Items: Fish Tail, - if(countitem(938)<100) goto L_ITEM_8;//Items: Sticky Mucus, - mes "[Zac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Blue Fish for you right away."; - mes "Please Wait a Moment."; - next; - delitem 624,2;//Items: Rotten Fish, - delitem 959,300;//Items: Stinky Scale, - delitem 1023,30;//Items: Fish Tail, - delitem 938,100;//Items: Sticky Mucus, - mes "[Zac]"; - mes "Tah Dah!!!^FF0000Blue Fish^000000...! Please Take it!"; - getitem 5065,1;//Items: Fresh Blueish Fish, - next; - mes "[Zac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_8: - mes "[Zac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Zac]"; - mes "Blue Fish requires~~"; - next; - mes "[Zac]"; - mes "2 Rotten Fish"; - mes "300 Rotten Scale"; - mes "30 Fish Tail"; - mes "100 Sticky Mucus"; - mes "...Did you know this already?"; - close; -} - - -prontera.gat,141,172,5 script Jac 107,{ - mes "[Jac]"; - mes "I am the 2nd oldest and calmest of the 4 brothers that makes all the newer hats."; - mes "You will need to bring me the correct items for each hat so I can make them."; - mes "I provide 8 hats and my brothers provides the other 24."; - mes "What hat do you want me to make?"; - next; - menu "Drooped Cat",L1_9,"Leaf of Transformation",L1_10,"Bear Pebble Hat",L1_11,"Sea Otter Hat",L1_12,"Sleepy Hat",L1_13,"Straw Hat",L1_14,"Cowboy Hat",L1_15,"Sombrero",L1_16; - L1_9: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2233)<1) goto L_ITEM_9;//Items: Circlet, - if(countitem(983)<1) goto L_ITEM_9;//Items: Black Dyestuff, - if(countitem(740)<1) goto L_ITEM_9;//Items: Puppet, - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Drooped Cat for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2233,1;//Items: Circlet, - delitem 983,1;//Items: Black Dyestuff, - delitem 740,1;//Items: Puppet, - mes "[Jac]"; - mes "Tah Dah!!!^FF0000Drooped Cat^000000...! Please Take it!"; - getitem 5058,1;//Items: Resting Cat, - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_9: - mes "[Jac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Jac]"; - mes "Drooped Cat requires~~"; - next; - mes "[Jac]"; - mes "1 Slotted Circlet"; - mes "1 Black Dyestuffs"; - mes "1 Puppet"; - mes "...Did you know this already?"; - close; - L1_10: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(945)<600) goto L_ITEM_10;//Items: Raccoon Leaf, - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Leaf of Transformation for you right away."; - mes "Please Wait a Moment."; - next; - delitem 945,600;//Items: Raccoon Leaf, - mes "[Jac]"; - mes "Tah Dah!!!^FF0000Leaf of Transformation^000000...! Please Take it!"; - getitem 5064,1;//Items: Transformation Leaf, - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_10: - mes "[Jac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Jac]"; - mes "Leaf of Transformation requires~~"; - next; - mes "[Jac]"; - mes "600 Raccoon Leaf"; - mes "...Did you know this already?"; - close; - L1_11: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(5030)<1) goto L_ITEM_11;//Items: Panda Hat, - if(countitem(952)<100) goto L_ITEM_11;//Items: Cactus Needle, - if(countitem(999)<20) goto L_ITEM_11;//Items: Steel, - if(countitem(948)<200) goto L_ITEM_11;//Items: Bears Footskin, - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Bear Pebble Hat for you right away."; - mes "Please Wait a Moment."; - next; - delitem 5030,1;//Items: Panda Hat, - delitem 952,100;//Items: Cactus Needle, - delitem 999,20;//Items: Steel, - delitem 948,200;//Items: Bears Footskin, - mes "[Jac]"; - mes "Tah Dah!!!^FF0000Bear Pebble Hat^000000...! Please Take it!"; - getitem 5059,1;//Items: Bear Hat, - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_11: - mes "[Jac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Jac]"; - mes "Bear Pebble Hat requires~~"; - next; - mes "[Jac]"; - mes "1 Panda Hat"; - mes "100 Cactus Needle"; - mes "20 Steel"; - mes "200 Bear's Footskin"; - mes "...Did you know this already?"; - close; - L1_12: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(5084)<1) goto L_ITEM_12;//Items: Lazy Racoon Hat, - if(countitem(5064)<1) goto L_ITEM_12;//Items: Transformation Leaf, - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Sea Otter Hat for you right away."; - mes "Please Wait a Moment."; - next; - delitem 5084,1;//Items: Lazy Racoon Hat, - delitem 5064,1;//Items: Transformation Leaf, - mes "[Jac]"; - mes "Tah Dah!!!^FF0000Sea Otter Hat^000000...! Please Take it!"; - getitem 5078,1;//Items: Sea Otter Hat, - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_12: - mes "[Jac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Jac]"; - mes "Sea Otter Hat requires~~"; - next; - mes "[Jac]"; - mes "1 Troublesome Raccoon Doll"; - mes "1 Leaf of Transformation"; - mes "...Did you know this already?"; - close; - L1_13: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2236)<1) goto L_ITEM_13;//Items: Santa's Hat, - if(countitem(7111)<200) goto L_ITEM_13;//Items: String Paper, - if(countitem(7112)<1) goto L_ITEM_13;//Items: Transparent Paper, - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Sleepy Hat for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2236,1;//Items: Santa's Hat, - delitem 7111,200;//Items: String Paper, - delitem 7112,1;//Items: Transparent Paper, - mes "[Jac]"; - mes "Tah Dah!!!^FF0000Sleepy Hat^000000...! Please Take it!"; - getitem 5060,1;//Items: Pointy Cap, - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_13: - mes "[Jac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Jac]"; - mes "Sleepy Hat requires~~"; - next; - mes "[Jac]"; - mes "1 Santa Hat"; - mes "200 String Paper"; - mes "1 Transparent Paper"; - mes "...Did you know this already?"; - close; - L1_14: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(7012)<400) goto L_ITEM_14;//Items: Tough Scalelike Stem, - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Straw Hat for you right away."; - mes "Please Wait a Moment."; - next; - delitem 7012,400;//Items: Tough Scalelike Stem, - mes "[Jac]"; - mes "Tah Dah!!!^FF0000Straw Hat^000000...! Please Take it!"; - getitem 5062,1;//Items: Straw Hat, - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_14: - mes "[Jac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Jac]"; - mes "Straw Hat requires~~"; - next; - mes "[Jac]"; - mes "400 Tough Scalelike Stem"; - mes "...Did you know this already?"; - close; - L1_15: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2248)<1) goto L_ITEM_15;//Items: Western Grace, - if(countitem(7030)<108) goto L_ITEM_15;//Items: Claw of Desert Wolf, - if(countitem(7194)<100) goto L_ITEM_15;//Items: Soft Grass Leaf, - if(countitem(7120)<4) goto L_ITEM_15;//Items: Burning Horseshoe, - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Cowboy Hat for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2248,1;//Items: Western Grace, - delitem 7030,108;//Items: Claw of Desert Wolf, - delitem 7194,100;//Items: Soft Grass Leaf, - delitem 7120,4;//Items: Burning Horseshoe, - mes "[Jac]"; - mes "Tah Dah!!!^FF0000Cowboy Hat^000000...! Please Take it!"; - getitem 5075,1;//Items: Cowboy Hat, - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_15: - mes "[Jac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Jac]"; - mes "Cowboy Hat requires~~"; - next; - mes "[Jac]"; - mes "1 Western Grace"; - mes "108 Claw of Desert Wolf"; - mes "100 Soft Grass Leaf drop by Parasite (Umbala Map)"; - mes "4 Burning Horseshoe drop by Nightmare Terror (Magma Dungeon)"; - mes "...Did you know this already?"; - close; - L1_16: - mes "[Jac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(5062)<1) goto L_ITEM_16;//Items: Straw Hat, - if(countitem(952)<100) goto L_ITEM_16;//Items: Cactus Needle, - if(countitem(1907)<1) goto L_ITEM_16;//Items: Guitar, - mes "[Jac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Sombrero for you right away."; - mes "Please Wait a Moment."; - next; - delitem 5062,1;//Items: Straw Hat, - delitem 952,100;//Items: Cactus Needle, - delitem 1907,1;//Items: Guitar, - mes "[Jac]"; - mes "Tah Dah!!!^FF0000Sombrero^000000...! Please Take it!"; - getitem 5067,1;//Items: Sombrero, - next; - mes "[Jac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_16: - mes "[Jac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Jac]"; - mes "Sombrero requires~~"; - next; - mes "[Jac]"; - mes "1 Straw Hat"; - mes "100 Cactus Needle"; - mes "1 Guitar"; - mes "...Did you know this already?"; - close; -} - -prontera.gat,142,172,5 script Pac 705,{ - mes "[Pac]"; - mes "I am 3rd oldest and wisest of the 4 brothers that makes all the newer hats."; - mes "You will need to bring me the correct items for each hat so I can make them."; - mes "I provide 8 hats and my brothers provides the other 24."; - mes "What hat do you want me to make?"; - next; - menu "Hair Cap",L1_17,"Hot Blood Headband",L1_18,"Ear of Angel",L1_19,"Ear of Demon",L1_20,"Big Golden Bell",L1_21,"Mistress Crown",L1_22,"Crown of Ancient Queen",L1_23,"Alarm Mask",L1_24; - L1_17: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2226)<1) goto L_ITEM_17;//Items: Cap, - if(countitem(7107)<500) goto L_ITEM_17;//Items: Antelope Skin, - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Hair Cap for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2226,1;//Items: Cap, - delitem 7107,500;//Items: Antelope Skin, - mes "[Pac]"; - mes "Tah Dah!!!^FF0000Hair Cap^000000...! Please Take it!"; - getitem 5076,1;//Items: Furry Hat, - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_17: - mes "[Pac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Pac]"; - mes "Hair Cap requires~~"; - next; - mes "[Pac]"; - mes "1 Cap"; - mes "500 Fur of Goat"; - mes "...Did you know this already?"; - close; - L1_18: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(10019)<1) goto L_ITEM_18;//Items: Red Muffler, - if(countitem(7097)<300) goto L_ITEM_18;//Items: Burning Heart, - if(countitem(982)<1) goto L_ITEM_18;//Items: White Dyestuff, - if(countitem(2211)<1) goto L_ITEM_18;//Items: Bandana, - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Hot Blood Headband for you right away."; - mes "Please Wait a Moment."; - next; - delitem 10019,1;//Items: Red Muffler, - delitem 7097,300;//Items: Burning Heart, - delitem 982,1;//Items: White Dyestuff, - delitem 2211,1;//Items: Bandana, - mes "[Pac]"; - mes "Tah Dah!!!^FF0000Hot Blood Headband^000000...! Please Take it!"; - getitem 5070,1;//Items: Bandage, - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_18: - mes "[Pac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Pac]"; - mes "Hot Blood Headband requires~~"; - next; - mes "[Pac]"; - mes "1 Red Muffler"; - mes "300 Burning Heart"; - mes "1 White Dyestuffs"; - mes "1 Bandana"; - mes "...Did you know this already?"; - close; - L1_19: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2254)<1) goto L_ITEM_19;//Items: Angel Wing, - if(countitem(2286)<1) goto L_ITEM_19;//Items: Elven Ears, - if(Zeny < 20000) goto L_ITEM_19; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Ear of Angel for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2254,1;//Items: Angel Wing, - delitem 2286,1;//Items: Elven Ears, - set Zeny,Zeny-20000; - mes "[Pac]"; - mes "Tah Dah!!!^FF0000Ear of Angel^000000...! Please Take it!"; - getitem 5074,1;//Items: Ears of Angel, - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_19: - mes "[Pac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Pac]"; - mes "Ear of Angel requires~~"; - next; - mes "[Pac]"; - mes "1 Angel Wing"; - mes "1 Elven Ears"; - mes "20,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_20: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2255)<1) goto L_ITEM_20;//Items: Evil Wing, - if(countitem(2286)<1) goto L_ITEM_20;//Items: Elven Ears, - if(Zeny < 20000) goto L_ITEM_20; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Ear of Demon for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2255,1;//Items: Evil Wing, - delitem 2286,1;//Items: Elven Ears, - set Zeny,Zeny-20000; - mes "[Pac]"; - mes "Tah Dah!!!^FF0000Ear of Demon^000000...! Please Take it!"; - getitem 5068,1;//Items: Ears Of Demon, - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_20: - mes "[Pac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Pac]"; - mes "Ear of Demon requires~~"; - next; - mes "[Pac]"; - mes "1 Evil Wing"; - mes "1 Elven Ears"; - mes "20,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_21: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(10016)<1) goto L_ITEM_21;//Items: Golden Bell, - if(countitem(714)<1) goto L_ITEM_21;//Items: Emperium, - if(countitem(969)<3) goto L_ITEM_21;//Items: Gold, - if(Zeny < 25000) goto L_ITEM_21; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Big Golden Bell for you right away."; - mes "Please Wait a Moment."; - next; - delitem 10016,1;//Items: Golden Bell, - delitem 714,1;//Items: Emperium, - delitem 969,3;//Items: Gold, - set Zeny,Zeny-25000; - mes "[Pac]"; - mes "Tah Dah!!!^FF0000Big Golden Bell^000000...! Please Take it!"; - getitem 5091,1;//Items: Big Golden Bell, - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_21: - mes "[Pac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Pac]"; - mes "Big Golden Bell requires~~"; - next; - mes "[Pac]"; - mes "1 Golden Bell"; - mes "1 Emperium"; - mes "3 Gold"; - mes "25,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_22: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2249)<1) goto L_ITEM_22;//Items: Coronet, - if(countitem(714)<1) goto L_ITEM_22;//Items: Emperium, - if(countitem(969)<3) goto L_ITEM_22;//Items: Gold, - if(Zeny < 25000) goto L_ITEM_22; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Mistress Crown for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2249,1;//Items: Coronet, - delitem 714,1;//Items: Emperium, - delitem 969,3;//Items: Gold, - set Zeny,Zeny-25000; - mes "[Pac]"; - mes "Tah Dah!!!^FF0000Mistress Crown^000000...! Please Take it!"; - getitem 5081,1;//Items: Crown of Mistress, - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_22: - mes "[Pac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Pac]"; - mes "Mistress Crown requires~~"; - next; - mes "[Pac]"; - mes "1 Coronet"; - mes "1 Emperium"; - mes "3 Gold"; - mes "25,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_23: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(10006)<1) goto L_ITEM_23;//Items: Queen's Hair Ornament, - if(countitem(714)<1) goto L_ITEM_23;//Items: Emperium, - if(countitem(969)<3) goto L_ITEM_23;//Items: Gold, - if(Zeny < 25000) goto L_ITEM_23; - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Crown of Ancient Queen for you right away."; - mes "Please Wait a Moment."; - next; - delitem 10006,1;//Items: Queen's Hair Ornament, - delitem 714,1;//Items: Emperium, - delitem 969,3;//Items: Gold, - set Zeny,Zeny-25000; - mes "[Pac]"; - mes "Tah Dah!!!^FF0000Crown of Ancient Queen^000000...! Please Take it!"; - getitem 5080,1;//Items: Crown of The Ancient Queen, - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_23: - mes "[Pac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Pac]"; - mes "Crown of Ancient Queen requires~~"; - next; - mes "[Pac]"; - mes "1 Queen's Hair Ornament"; - mes "1 Emperium"; - mes "3 Gold"; - mes "25,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_24: - mes "[Pac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(1095)<3000) goto L_ITEM_24;//Items: Needle of Alarm, - if(countitem(2218)<1) goto L_ITEM_24;//Items: Flu Mask, - mes "[Pac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Alarm Mask for you right away."; - mes "Please Wait a Moment."; - next; - delitem 1095,3000;//Items: Needle of Alarm, - delitem 2218,1;//Items: Flu Mask, - mes "[Pac]"; - mes "Tah Dah!!!^FF0000Alarm Mask^000000...! Please Take it!"; - getitem 5086,1;//Items: Sad Mask, - next; - mes "[Pac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_24: - mes "[Pac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Pac]"; - mes "Alarm Mask requires~~"; - next; - mes "[Pac]"; - mes "3000 Needle of Alarm"; - mes "1 Flu Mask"; - mes "...Did you know this already?"; - close; -} - -prontera.gat,143,172,5 script Blac 732,{ - mes "[Blac]"; - mes "I am the youngest and sexiest of the 4 brothers that makes all the newer hats."; - mes "You will need to bring me the correct items for each hat so I can make them."; - mes "I provide 8 hats and my brothers provides the other 24."; - mes "What hat do you want me to make?"; - next; - menu "Indian Hairband",L1_25,"Twin Ribbons",L1_26,"Expressionless Mask",L1_27,"Troublesome Mask",L1_28,"Surprise Mask",L1_29,"Goblin Leader Mask",L1_30,"Horn of Incubus",L1_31,"Horn of Succubus",L1_32; - L1_25: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2207)<1) goto L_ITEM_25;//Items: Fancy Flower, - if(countitem(7101)<10) goto L_ITEM_25;//Items: Peco Feather, - if(Zeny < 10000) goto L_ITEM_25; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Indian Hairband for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2207,1;//Items: Fancy Flower, - delitem 7101,10;//Items: Peco Feather, - set Zeny,Zeny-10000; - mes "[Blac]"; - mes "Tah Dah!!!^FF0000Indian Hairband^000000...! Please Take it!"; - getitem 5071,1;//Items: Indian Headband, - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_25: - mes "[Blac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Blac]"; - mes "Indian Hairband requires~~"; - next; - mes "[Blac]"; - mes "1 Fancy Flower"; - mes "10 Peco's Feather"; - mes "10,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_26: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2244)<1) goto L_ITEM_26;//Items: Big Ribbon, - if(countitem(10007)<1) goto L_ITEM_26;//Items: Silk Ribbon, - if(countitem(5079)<1) goto L_ITEM_26;//Items: X Hairpin, - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Twin Ribbons for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2244,1;//Items: Big Ribbon, - delitem 10007,1;//Items: Silk Ribbon, - delitem 5079,1;//Items: X Hairpin, - mes "[Blac]"; - mes "Tah Dah!!!^FF0000Twin Ribbons^000000...! Please Take it!"; - getitem 5085,1;//Items: Small Twin Ribbons, - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_26: - mes "[Blac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Blac]"; - mes "Twin Ribbons requires~~"; - next; - mes "[Blac]"; - mes "1 Big Ribbon"; - mes "1 Silk Ribbon"; - mes "1 X Cross Hairpin"; - mes "...Did you know this already?"; - close; - L1_27: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(999)<25) goto L_ITEM_27;//Items: Steel, - if(countitem(5090)<1) goto L_ITEM_27;//Items: Mask of The Goblin Leader, - if(Zeny < 50000) goto L_ITEM_27; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Expressionless Mask for you right away."; - mes "Please Wait a Moment."; - next; - delitem 999,25;//Items: Steel, - delitem 5090,1;//Items: Mask of The Goblin Leader, - set Zeny,Zeny-50000; - mes "[Blac]"; - mes "Tah Dah!!!^FF0000Expressionless Mask^000000...! Please Take it!"; - getitem 5087,1;//Items: Expressionless Mask, - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_27: - mes "[Blac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Blac]"; - mes "Expressionless Mask requires~~"; - next; - mes "[Blac]"; - mes "25 Steel"; - mes "1 Goblin Leader Mask"; - mes "50,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_28: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(999)<25) goto L_ITEM_28;//Items: Steel, - if(countitem(5090)<1) goto L_ITEM_28;//Items: Mask of The Goblin Leader, - if(Zeny < 50000) goto L_ITEM_28; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Troublesome Mask for you right away."; - mes "Please Wait a Moment."; - next; - delitem 999,25;//Items: Steel, - delitem 5090,1;//Items: Mask of The Goblin Leader, - set Zeny,Zeny-50000; - mes "[Blac]"; - mes "Tah Dah!!!^FF0000Troublesome Mask^000000...! Please Take it!"; - getitem 5089,1;//Items: Annoyed Mask, - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_28: - mes "[Blac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Blac]"; - mes "Troublesome Mask requires~~"; - next; - mes "[Blac]"; - mes "25 Steel"; - mes "1 Goblin Leader Mask"; - mes "50,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_29: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(999)<25) goto L_ITEM_29;//Items: Steel, - if(countitem(5090)<1) goto L_ITEM_29;//Items: Mask of The Goblin Leader, - if(Zeny < 50000) goto L_ITEM_29; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Surprise Mask for you right away."; - mes "Please Wait a Moment."; - next; - delitem 999,25;//Items: Steel, - delitem 5090,1;//Items: Mask of The Goblin Leader, - set Zeny,Zeny-50000; - mes "[Blac]"; - mes "Tah Dah!!!^FF0000Surprise Mask^000000...! Please Take it!"; - getitem 5088,1;//Items: Surprised Mask, - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_29: - mes "[Blac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Blac]"; - mes "Surprise Mask requires~~"; - next; - mes "[Blac]"; - mes "25 Steel"; - mes "1 Goblin Leader Mask"; - mes "50,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_30: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2275)<1) goto L_ITEM_30;//Items: Red Bandana, - if(countitem(911)<100) goto L_ITEM_30;//Items: Scell, - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Goblin Leader Mask for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2275,1;//Items: Red Bandana, - delitem 911,100;//Items: Scell, - mes "[Blac]"; - mes "Tah Dah!!!^FF0000Goblin Leader Mask^000000...! Please Take it!"; - getitem 5090,1;//Items: Mask of The Goblin Leader, - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_30: - mes "[Blac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Blac]"; - mes "Goblin Leader Mask requires~~"; - next; - mes "[Blac]"; - mes "1 Red Bandana"; - mes "100 Scell"; - mes "...Did you know this already?"; - close; - L1_31: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(1038)<500) goto L_ITEM_31;//Items: Little Evil Horn, - if(countitem(7048)<80) goto L_ITEM_31;//Items: Talon of Griffon, - if(Zeny < 50000) goto L_ITEM_31; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Horn of Succubus for you right away."; - mes "Please Wait a Moment."; - next; - delitem 1038,500;//Items: Little Evil Horn, - delitem 7048,80;//Items: Talon of Griffon, - set Zeny,Zeny-50000; - mes "[Blac]"; - mes "Tah Dah!!!^FF0000Horn of Succubus^000000...! Please Take it!"; - getitem 5066,1;//Items: Horns of Succubus, - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_31: - mes "[Blac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Blac]"; - mes "Horn of Succubus requires~~"; - next; - mes "[Blac]"; - mes "500 Little Evil Horn"; - mes "80 Talon of Gryphon"; - mes "50,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_32: - mes "[Blac]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(1038)<500) goto L_ITEM_32;//Items: Little Evil Horn, - if(countitem(7048)<80) goto L_ITEM_32;//Items: Talon of Griffon, - if(Zeny < 50000) goto L_ITEM_32; - mes "[Blac]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Horn of Incubus for you right away."; - mes "Please Wait a Moment."; - next; - delitem 1038,500;//Items: Little Evil Horn, - delitem 7048,80;//Items: Talon of Griffon, - set Zeny,Zeny-50000; - mes "[Blac]"; - mes "Tah Dah!!!^FF0000Horn of Incubus^000000...! Please Take it!"; - getitem 5072,1;//Items: Horns Of Incubus, - next; - mes "[Blac]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_32: - mes "[Blac]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Blac]"; - mes "Horn of Incubus requires~~"; - next; - mes "[Blac]"; - mes "500 Little Evil Horn"; - mes "80 Talon of Gryphon"; - mes "50,000 Zeny"; - mes "...Did you know this already?"; - close; -} - -prontera.gat,144,172,5 script Angel 811,{ - mes "[Angel]"; - mes "Hello."; - mes "Im the hottest angel in Midgard!"; - mes "What can I do for you?"; - next; - menu "Hat of Nun",L1_33,"Black Cat Ears",L1_34,"Ribbon of Red Tail",L1_35,"Helm of Orc Hero",L1_36; - L1_33: - mes "[Angel]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2261)<1) goto L_ITEM_33;//Items: Army Cap, - if(countitem(1550)<1) goto L_ITEM_33;//Items: Book, - if(countitem(2206)<1) goto L_ITEM_33;//Items: Wedding Veil, - if(countitem(7021)<2) goto L_ITEM_33;//Items: Foolishness of the Blind, - mes "[Angel]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Hat of Nun for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2261,1;//Items: Army Cap, - delitem 1550,1;//Items: Book, - delitem 2206,1;//Items: Wedding Veil, - delitem 7021,2;//Items: Foolishness of the Blind, - mes "[Angel]"; - mes "Tah Dah!!!^FF0000Hat of Nun^000000...! Please Take it!"; - getitem 5093,1;//Items: Nun Hat, - next; - mes "[Angel]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_33: - mes "[Angel]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Angel]"; - mes "Hat of Nun requires~~"; - next; - mes "[Angel]"; - mes "1 Army Cap"; - mes "1 Book"; - mes "1 Wedding Veil"; - mes "2 Foolishness of the Blind"; - mes "...Did you know this already?"; - close; - L1_34: - mes "[Angel]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2213)<1) goto L_ITEM_34;//Items: Kitty Band, - if(countitem(7063)<200) goto L_ITEM_34;//Items: Soft Feather, - if(countitem(983)<1) goto L_ITEM_34;//Items: Black Dyestuff, - if(Zeny < 10000) goto L_ITEM_34; - mes "[Angel]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Black Cat Ears for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2213,1;//Items: Kitty Band, - delitem 7063,200;//Items: Soft Feather, - delitem 983,1;//Items: Black Dyestuff, - set Zeny,Zeny-10000; - mes "[Angel]"; - mes "Tah Dah!!!^FF0000Black Cat Ears^000000...! Please Take it!"; - getitem 5057,1;//Items: Black Cat Ears, - next; - mes "[Angel]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_34: - mes "[Angel]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Angel]"; - mes "Black Cat Ears require~~"; - next; - mes "[Angel]"; - mes "1 Kitty Band"; - mes "200 Soft Feather"; - mes "1 Black Dyestuffs"; - mes "10,000 Zeny"; - mes "...Did you know this already?"; - close; - L1_35: - mes "[Angel]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(2244)<1) goto L_ITEM_35;//Items: Big Ribbon, - if(countitem(2209)<1) goto L_ITEM_35;//Items: Ribbon, - if(countitem(10007)<1) goto L_ITEM_35;//Items: Silk Ribbon, - mes "[Angel]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Ribbon of Red Tail for you right away."; - mes "Please Wait a Moment."; - next; - delitem 2244,1;//Items: Big Ribbon, - delitem 2209,1;//Items: Ribbon, - delitem 10007,1;//Items: Silk Ribbon, - mes "[Angel]"; - mes "Tah Dah!!!^FF0000Ribbon of Red Tail^000000...! Please Take it!"; - getitem 5083,1;//Items: Back Ribbon, - next; - mes "[Angel]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_35: - mes "[Angel]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Angel]"; - mes "Ribbon of Red Tail requires~~"; - next; - mes "[Angel]"; - mes "1 Big Ribbon"; - mes "1 Slotted Ribbon"; - mes "1 Silk Ribbon"; - mes "...Did you know this already?"; - close; - L1_36: - mes "[Angel]"; - mes "Let me check the items you have brought here."; - next; - if(countitem(7069)<350) goto L_ITEM_36;//Items: Destroyed Armor, - if(countitem(5006)<1) goto L_ITEM_36;//Items: Machoman's Glasses, - if(countitem(2202)<1) goto L_ITEM_36;//Items: Sunglasses, - if(countitem(5047)<1) goto L_ITEM_36;//Items: Fashion Sunglasses, - if(countitem(2242)<1) goto L_ITEM_36;//Items: Purple Glasses, - if(countitem(7098)<100) goto L_ITEM_36;//Items: Fire Seed, - if(Zeny < 1000000) goto L_ITEM_36; - mes "[Angel]"; - mes "Wow!! Well done! Finally you have gathered all items needed!"; - mes "We will make the Helm of Orc Hero for you right away."; - mes "Please Wait a Moment."; - next; - delitem 7069,350;//Items: Destroyed Armor, - delitem 5006,1;//Items: Machoman's Glasses, - delitem 2202,1;//Items: Sunglasses, - delitem 5047,1;//Items: Fashion Sunglasses, - delitem 2242,1;//Items: Purple Glasses, - delitem 7098,100;//Items: Fire Seed, - set Zeny,Zeny-1000000; - mes "[Angel]"; - mes "Tah Dah!!!^FF0000Helm of Orc Hero^000000...! Please Take it!"; - getitem 5094,1;//Items: Orc Hero Helm, - next; - mes "[Angel]"; - mes "I liked that, I look forward to making more."; - mes "Thank you."; - close; - L_ITEM_36: - mes "[Angel]"; - mes "Oh you already know what I create!"; - mes "Ha ha!!"; - mes "Hum~~ tell me where did you heard"; - mes "about this?"; - next; - mes "[Angel]"; - mes "Helm of Orc Hero requires~~"; - next; - mes "[Angel]"; - mes "350 Broken Armor Piece"; - mes "1 Machoman's Glasses"; - mes "1 Slotted Sunglasses"; - mes "1 Fashion Sunglasses"; - mes "1 Purple Glasses"; - mes "100 Fire Seed"; - mes "1,000,000 Zeny"; - mes "...Did you know this already?"; - close; -} |