diff options
Diffstat (limited to 'npc/quests/custom/new_hats.txt')
-rw-r--r-- | npc/quests/custom/new_hats.txt | 2938 |
1 files changed, 1469 insertions, 1469 deletions
diff --git a/npc/quests/custom/new_hats.txt b/npc/quests/custom/new_hats.txt index 484d83e29..bdbbb93c7 100644 --- a/npc/quests/custom/new_hats.txt +++ b/npc/quests/custom/new_hats.txt @@ -1,1469 +1,1469 @@ -//===== eAthena Script =======================================
-//= The 32 New Hats
-//===== By: ==================================================
-//= Darkchild
-//===== Current Version: =====================================
-//= 1.4
-//===== Compatible With: =====================================
-//= eAthena 1.0
-//===== Description: =========================================
-//= 4 brothers give you quests to get 32 new hats
-//===== Additional Comments: =================================
-//= There are 2 scripts for these 32 'new' hats.
-//= The other one doesnt have all the new ones and has some old ones
-//= Advise to use this script
-//= 1.2 revision
-//= 1.3 fixed bug where npcs would give out free items [Shinigami]
-//= 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel,
-//= Ear of Demon,Big Golden Bell, Mistress Crown,
-//= Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus]
-//============================================================
-prontera.gat,140,172,5 script Zac 704,{
- mes "[Zac]";
- mes "I am the oldest and strongest of the 4 brothers that makes all the newer hats.";
- mes "You will need to bring me the correct items for each hat so I can make them.";
- mes "I provide 8 hats and my brothers provides the other 24.";
- mes "What hat do you want me to make?";
- next;
- menu "Attitude Campus Hat",L1_1,"Fox Mask",L1_2,"X Cross Hairpin",L1_3,"Flower Hair Pin",L1_4,"Tulip Hair Pin",L1_5,"Mushroom Hairband",L1_6,"Troublesome Raccoon Doll",L1_7,"Blue Fish",L1_8;
- L1_1:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2285)<1) && (countitem(1550)<1)) goto L_ITEM_1;//Items: Apple o' Archer, Book,
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Attitude Campus Hat for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2285,1;//Items: Apple o' Archer,
- delitem 1550,1;//Items: Book,
- mes "[Zac]";
- mes "Tah Dah!!!^FF0000Attitude Campus Hat^000000...! Please Take it!";
- getitem 5073,1;//Items: Campus Hat,
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_1:
- mes "[Zac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Zac]";
- mes "Attitude Campus Hat requires~~";
- next;
- mes "[Zac]";
- mes "1 Apple o' Archer";
- mes "1 Book";
- mes "...Did you know this already?";
- close;
- L1_2:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(1022)<999) goto L_ITEM_2;//Items: Nine Tails,
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Fox Mask for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 1022,999;//Items: Nine Tails,
- mes "[Zac]";
- mes "Tah Dah!!!^FF0000Fox Mask^000000...! Please Take it!";
- getitem 5069,1;//Items: Fox Mask,
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_2:
- mes "[Zac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Zac]";
- mes "Fox Mask requires~~";
- next;
- mes "[Zac]";
- mes "999 Nine Tails";
- mes "...Did you know this already?";
- close;
- L1_3:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(10011)<1) goto L_ITEM_3;//Items: Stellar Hairpin,
- if(countitem(2266)<1) goto L_ITEM_3;//Items: Iron Cain,
- if(countitem(909)<100) goto L_ITEM_3;//Items: Jellopy,
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the X Cross Hairpin for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 10011,1;//Items: Stellar Hairpin,
- delitem 2266,1;//Items: Iron Cain,
- delitem 909,100;//Items: Jellopy,
- mes "[Zac]";
- mes "Tah Dah!!!^FF0000X Cross Hairpin^000000...! Please Take it!";
- getitem 5079,1;//Items: X Hairpin,
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_3:
- mes "[Zac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Zac]";
- mes "X Cross Hairpin requires~~";
- next;
- mes "[Zac]";
- mes "1 Stellar Hairpin";
- mes "1 Iron Cain";
- mes "100 Jellopy";
- mes "...Did you know this already?";
- close;
- L1_4:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2270)<1) goto L_ITEM_4;//Items: Centimental Leaf,
- if(countitem(999)<10) goto L_ITEM_4;//Items: Steel,
- if(Zeny < 20000) goto L_ITEM_4;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Flower Hair Pin for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2270,1;//Items: Centimental Leaf,
- delitem 999,10;//Items: Steel,
- set Zeny,Zeny-20000;
- mes "[Zac]";
- mes "Tah Dah!!!^FF0000Flower Hair Pin^000000...! Please Take it!";
- getitem 5061,1;//Items: Flower Hairpin,
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_4:
- mes "[Zac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Zac]";
- mes "Flower Hair Pin requires~~";
- next;
- mes "[Zac]";
- mes "1 Romantic Leaf";
- mes "10 Steel";
- mes "20,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_5:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2278)<1) goto L_ITEM_5;//Items: Mr. Smile,
- if(countitem(980)<1) goto L_ITEM_5;//Items: Orange Dyestuff,
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Tulip Hair Pin for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2278,1;//Items: Mr. Smile,
- delitem 980,1;//Items: Orange Dyestuff,
- mes "[Zac]";
- mes "Tah Dah!!!^FF0000Tulip Hair Pin^000000...! Please Take it!";
- getitem 5077,1;//Items: Tulip Hairpin,
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_5:
- mes "[Zac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Zac]";
- mes "Tulip Hair Pin requires~~";
- next;
- mes "[Zac]";
- mes "1 Mr. Smile";
- mes "1 Orange Dyestuffs";
- mes "...Did you know this already?";
- close;
- L1_6:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(921)<300) goto L_ITEM_6;//Items: Mushroom Spore,
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Mushroom Hairband for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 921,300;//Items: Mushroom Spore,
- mes "[Zac]";
- mes "Tah Dah!!!^FF0000Mushroom Hairband^000000...! Please Take it!";
- getitem 5082,1;//Items: Mushroom Hairband,
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_6:
- mes "[Zac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Zac]";
- mes "Mushroom Hairband requires~~";
- next;
- mes "[Zac]";
- mes "300 Mushroom Spores";
- mes "...Did you know this already?";
- close;
- L1_7:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(1026)<100) goto L_ITEM_7;//Items: Acorn,
- if(countitem(7065)<100) goto L_ITEM_7;//Items: Sea Otter Fur,
- if(countitem(945)<100) goto L_ITEM_7;//Items: Raccoon Leaf,
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Troublesome Raccoon Doll for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 1026,100;//Items: Acorn,
- delitem 7065,100;//Items: Sea Otter Fur,
- delitem 945,100;//Items: Raccoon Leaf,
- mes "[Zac]";
- mes "Tah Dah!!!^FF0000Troublesome Raccoon Doll^000000...! Please Take it!";
- getitem 5084,1;//Items: Lazy Racoon Hat,
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_7:
- mes "[Zac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Zac]";
- mes "Troublesome Raccoon Doll requires~~";
- next;
- mes "[Zac]";
- mes "100 Acorn";
- mes "100 Sea Otter Fur";
- mes "100 Raccoon Leaf";
- mes "...Did you know this already?";
- close;
- L1_8:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(624)<2) goto L_ITEM_8;//Items: Rotten Fish,
- if(countitem(959)<300) goto L_ITEM_8;//Items: Stinky Scale,
- if(countitem(1023)<30) goto L_ITEM_8;//Items: Fish Tail,
- if(countitem(938)<100) goto L_ITEM_8;//Items: Sticky Mucus,
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Blue Fish for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 624,2;//Items: Rotten Fish,
- delitem 959,300;//Items: Stinky Scale,
- delitem 1023,30;//Items: Fish Tail,
- delitem 938,100;//Items: Sticky Mucus,
- mes "[Zac]";
- mes "Tah Dah!!!^FF0000Blue Fish^000000...! Please Take it!";
- getitem 5065,1;//Items: Fresh Blueish Fish,
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_8:
- mes "[Zac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Zac]";
- mes "Blue Fish requires~~";
- next;
- mes "[Zac]";
- mes "2 Rotten Fish";
- mes "300 Rotten Scale";
- mes "30 Fish Tail";
- mes "100 Sticky Mucus";
- mes "...Did you know this already?";
- close;
-}
-
-
-prontera.gat,141,172,5 script Jac 107,{
- mes "[Jac]";
- mes "I am the 2nd oldest and calmest of the 4 brothers that makes all the newer hats.";
- mes "You will need to bring me the correct items for each hat so I can make them.";
- mes "I provide 8 hats and my brothers provides the other 24.";
- mes "What hat do you want me to make?";
- next;
- menu "Drooped Cat",L1_9,"Leaf of Transformation",L1_10,"Bear Pebble Hat",L1_11,"Sea Otter Hat",L1_12,"Sleepy Hat",L1_13,"Straw Hat",L1_14,"Cowboy Hat",L1_15,"Sombrero",L1_16;
- L1_9:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2233)<1) goto L_ITEM_9;//Items: Circlet,
- if(countitem(983)<1) goto L_ITEM_9;//Items: Black Dyestuff,
- if(countitem(740)<1) goto L_ITEM_9;//Items: Puppet,
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Drooped Cat for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2233,1;//Items: Circlet,
- delitem 983,1;//Items: Black Dyestuff,
- delitem 740,1;//Items: Puppet,
- mes "[Jac]";
- mes "Tah Dah!!!^FF0000Drooped Cat^000000...! Please Take it!";
- getitem 5058,1;//Items: Resting Cat,
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_9:
- mes "[Jac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Jac]";
- mes "Drooped Cat requires~~";
- next;
- mes "[Jac]";
- mes "1 Slotted Circlet";
- mes "1 Black Dyestuffs";
- mes "1 Puppet";
- mes "...Did you know this already?";
- close;
- L1_10:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(945)<600) goto L_ITEM_10;//Items: Raccoon Leaf,
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Leaf of Transformation for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 945,600;//Items: Raccoon Leaf,
- mes "[Jac]";
- mes "Tah Dah!!!^FF0000Leaf of Transformation^000000...! Please Take it!";
- getitem 5064,1;//Items: Transformation Leaf,
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_10:
- mes "[Jac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Jac]";
- mes "Leaf of Transformation requires~~";
- next;
- mes "[Jac]";
- mes "600 Raccoon Leaf";
- mes "...Did you know this already?";
- close;
- L1_11:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(5030)<1) goto L_ITEM_11;//Items: Panda Hat,
- if(countitem(952)<100) goto L_ITEM_11;//Items: Cactus Needle,
- if(countitem(999)<20) goto L_ITEM_11;//Items: Steel,
- if(countitem(948)<200) goto L_ITEM_11;//Items: Bears Footskin,
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Bear Pebble Hat for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 5030,1;//Items: Panda Hat,
- delitem 952,100;//Items: Cactus Needle,
- delitem 999,20;//Items: Steel,
- delitem 948,200;//Items: Bears Footskin,
- mes "[Jac]";
- mes "Tah Dah!!!^FF0000Bear Pebble Hat^000000...! Please Take it!";
- getitem 5059,1;//Items: Bear Hat,
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_11:
- mes "[Jac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Jac]";
- mes "Bear Pebble Hat requires~~";
- next;
- mes "[Jac]";
- mes "1 Panda Hat";
- mes "100 Cactus Needle";
- mes "20 Steel";
- mes "200 Bear's Footskin";
- mes "...Did you know this already?";
- close;
- L1_12:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(5084)<1) goto L_ITEM_12;//Items: Lazy Racoon Hat,
- if(countitem(5064)<1) goto L_ITEM_12;//Items: Transformation Leaf,
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Sea Otter Hat for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 5084,1;//Items: Lazy Racoon Hat,
- delitem 5064,1;//Items: Transformation Leaf,
- mes "[Jac]";
- mes "Tah Dah!!!^FF0000Sea Otter Hat^000000...! Please Take it!";
- getitem 5078,1;//Items: Sea Otter Hat,
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_12:
- mes "[Jac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Jac]";
- mes "Sea Otter Hat requires~~";
- next;
- mes "[Jac]";
- mes "1 Troublesome Raccoon Doll";
- mes "1 Leaf of Transformation";
- mes "...Did you know this already?";
- close;
- L1_13:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2236)<1) goto L_ITEM_13;//Items: Santa's Hat,
- if(countitem(7111)<200) goto L_ITEM_13;//Items: String Paper,
- if(countitem(7112)<1) goto L_ITEM_13;//Items: Transparent Paper,
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Sleepy Hat for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2236,1;//Items: Santa's Hat,
- delitem 7111,200;//Items: String Paper,
- delitem 7112,1;//Items: Transparent Paper,
- mes "[Jac]";
- mes "Tah Dah!!!^FF0000Sleepy Hat^000000...! Please Take it!";
- getitem 5060,1;//Items: Pointy Cap,
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_13:
- mes "[Jac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Jac]";
- mes "Sleepy Hat requires~~";
- next;
- mes "[Jac]";
- mes "1 Santa Hat";
- mes "200 String Paper";
- mes "1 Transparent Paper";
- mes "...Did you know this already?";
- close;
- L1_14:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(7012)<400) goto L_ITEM_14;//Items: Tough Scalelike Stem,
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Straw Hat for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 7012,400;//Items: Tough Scalelike Stem,
- mes "[Jac]";
- mes "Tah Dah!!!^FF0000Straw Hat^000000...! Please Take it!";
- getitem 5062,1;//Items: Straw Hat,
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_14:
- mes "[Jac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Jac]";
- mes "Straw Hat requires~~";
- next;
- mes "[Jac]";
- mes "400 Tough Scalelike Stem";
- mes "...Did you know this already?";
- close;
- L1_15:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2248)<1) goto L_ITEM_15;//Items: Western Grace,
- if(countitem(7030)<108) goto L_ITEM_15;//Items: Claw of Desert Wolf,
- if(countitem(7194)<100) goto L_ITEM_15;//Items: Soft Grass Leaf,
- if(countitem(7120)<4) goto L_ITEM_15;//Items: Burning Horseshoe,
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Cowboy Hat for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2248,1;//Items: Western Grace,
- delitem 7030,108;//Items: Claw of Desert Wolf,
- delitem 7194,100;//Items: Soft Grass Leaf,
- delitem 7120,4;//Items: Burning Horseshoe,
- mes "[Jac]";
- mes "Tah Dah!!!^FF0000Cowboy Hat^000000...! Please Take it!";
- getitem 5075,1;//Items: Cowboy Hat,
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_15:
- mes "[Jac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Jac]";
- mes "Cowboy Hat requires~~";
- next;
- mes "[Jac]";
- mes "1 Western Grace";
- mes "108 Claw of Desert Wolf";
- mes "100 Soft Grass Leaf drop by Parasite (Umbala Map)";
- mes "4 Burning Horseshoe drop by Nightmare Terror (Magma Dungeon)";
- mes "...Did you know this already?";
- close;
- L1_16:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(5062)<1) goto L_ITEM_16;//Items: Straw Hat,
- if(countitem(952)<100) goto L_ITEM_16;//Items: Cactus Needle,
- if(countitem(1907)<1) goto L_ITEM_16;//Items: Guitar,
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Sombrero for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 5062,1;//Items: Straw Hat,
- delitem 952,100;//Items: Cactus Needle,
- delitem 1907,1;//Items: Guitar,
- mes "[Jac]";
- mes "Tah Dah!!!^FF0000Sombrero^000000...! Please Take it!";
- getitem 5067,1;//Items: Sombrero,
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_16:
- mes "[Jac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Jac]";
- mes "Sombrero requires~~";
- next;
- mes "[Jac]";
- mes "1 Straw Hat";
- mes "100 Cactus Needle";
- mes "1 Guitar";
- mes "...Did you know this already?";
- close;
-}
-
-prontera.gat,142,172,5 script Pac 705,{
- mes "[Pac]";
- mes "I am 3rd oldest and wisest of the 4 brothers that makes all the newer hats.";
- mes "You will need to bring me the correct items for each hat so I can make them.";
- mes "I provide 8 hats and my brothers provides the other 24.";
- mes "What hat do you want me to make?";
- next;
- menu "Hair Cap",L1_17,"Hot Blood Headband",L1_18,"Ear of Angel",L1_19,"Ear of Demon",L1_20,"Big Golden Bell",L1_21,"Mistress Crown",L1_22,"Crown of Ancient Queen",L1_23,"Alarm Mask",L1_24;
- L1_17:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2226)<1) goto L_ITEM_17;//Items: Cap,
- if(countitem(7107)<500) goto L_ITEM_17;//Items: Antelope Skin,
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Hair Cap for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2226,1;//Items: Cap,
- delitem 7107,500;//Items: Antelope Skin,
- mes "[Pac]";
- mes "Tah Dah!!!^FF0000Hair Cap^000000...! Please Take it!";
- getitem 5076,1;//Items: Furry Hat,
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_17:
- mes "[Pac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Pac]";
- mes "Hair Cap requires~~";
- next;
- mes "[Pac]";
- mes "1 Cap";
- mes "500 Fur of Goat";
- mes "...Did you know this already?";
- close;
- L1_18:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(10019)<1) goto L_ITEM_18;//Items: Red Muffler,
- if(countitem(7097)<300) goto L_ITEM_18;//Items: Burning Heart,
- if(countitem(982)<1) goto L_ITEM_18;//Items: White Dyestuff,
- if(countitem(2211)<1) goto L_ITEM_18;//Items: Bandana,
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Hot Blood Headband for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 10019,1;//Items: Red Muffler,
- delitem 7097,300;//Items: Burning Heart,
- delitem 982,1;//Items: White Dyestuff,
- delitem 2211,1;//Items: Bandana,
- mes "[Pac]";
- mes "Tah Dah!!!^FF0000Hot Blood Headband^000000...! Please Take it!";
- getitem 5070,1;//Items: Bandage,
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_18:
- mes "[Pac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Pac]";
- mes "Hot Blood Headband requires~~";
- next;
- mes "[Pac]";
- mes "1 Red Muffler";
- mes "300 Burning Heart";
- mes "1 White Dyestuffs";
- mes "1 Bandana";
- mes "...Did you know this already?";
- close;
- L1_19:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2254)<1) goto L_ITEM_19;//Items: Angel Wing,
- if(countitem(2286)<1) goto L_ITEM_19;//Items: Elven Ears,
- if(Zeny < 20000) goto L_ITEM_19;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Ear of Angel for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2254,1;//Items: Angel Wing,
- delitem 2286,1;//Items: Elven Ears,
- set Zeny,Zeny-20000;
- mes "[Pac]";
- mes "Tah Dah!!!^FF0000Ear of Angel^000000...! Please Take it!";
- getitem 5074,1;//Items: Ears of Angel,
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_19:
- mes "[Pac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Pac]";
- mes "Ear of Angel requires~~";
- next;
- mes "[Pac]";
- mes "1 Angel Wing";
- mes "1 Elven Ears";
- mes "20,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_20:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2255)<1) goto L_ITEM_20;//Items: Evil Wing,
- if(countitem(2286)<1) goto L_ITEM_20;//Items: Elven Ears,
- if(Zeny < 20000) goto L_ITEM_20;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Ear of Demon for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2255,1;//Items: Evil Wing,
- delitem 2286,1;//Items: Elven Ears,
- set Zeny,Zeny-20000;
- mes "[Pac]";
- mes "Tah Dah!!!^FF0000Ear of Demon^000000...! Please Take it!";
- getitem 5068,1;//Items: Ears Of Demon,
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_20:
- mes "[Pac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Pac]";
- mes "Ear of Demon requires~~";
- next;
- mes "[Pac]";
- mes "1 Evil Wing";
- mes "1 Elven Ears";
- mes "20,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_21:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(10016)<1) goto L_ITEM_21;//Items: Golden Bell,
- if(countitem(714)<1) goto L_ITEM_21;//Items: Emperium,
- if(countitem(969)<3) goto L_ITEM_21;//Items: Gold,
- if(Zeny < 25000) goto L_ITEM_21;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Big Golden Bell for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 10016,1;//Items: Golden Bell,
- delitem 714,1;//Items: Emperium,
- delitem 969,3;//Items: Gold,
- set Zeny,Zeny-25000;
- mes "[Pac]";
- mes "Tah Dah!!!^FF0000Big Golden Bell^000000...! Please Take it!";
- getitem 5091,1;//Items: Big Golden Bell,
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_21:
- mes "[Pac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Pac]";
- mes "Big Golden Bell requires~~";
- next;
- mes "[Pac]";
- mes "1 Golden Bell";
- mes "1 Emperium";
- mes "3 Gold";
- mes "25,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_22:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2249)<1) goto L_ITEM_22;//Items: Coronet,
- if(countitem(714)<1) goto L_ITEM_22;//Items: Emperium,
- if(countitem(969)<3) goto L_ITEM_22;//Items: Gold,
- if(Zeny < 25000) goto L_ITEM_22;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Mistress Crown for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2249,1;//Items: Coronet,
- delitem 714,1;//Items: Emperium,
- delitem 969,3;//Items: Gold,
- set Zeny,Zeny-25000;
- mes "[Pac]";
- mes "Tah Dah!!!^FF0000Mistress Crown^000000...! Please Take it!";
- getitem 5081,1;//Items: Crown of Mistress,
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_22:
- mes "[Pac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Pac]";
- mes "Mistress Crown requires~~";
- next;
- mes "[Pac]";
- mes "1 Coronet";
- mes "1 Emperium";
- mes "3 Gold";
- mes "25,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_23:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(10006)<1) goto L_ITEM_23;//Items: Queen's Hair Ornament,
- if(countitem(714)<1) goto L_ITEM_23;//Items: Emperium,
- if(countitem(969)<3) goto L_ITEM_23;//Items: Gold,
- if(Zeny < 25000) goto L_ITEM_23;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Crown of Ancient Queen for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 10006,1;//Items: Queen's Hair Ornament,
- delitem 714,1;//Items: Emperium,
- delitem 969,3;//Items: Gold,
- set Zeny,Zeny-25000;
- mes "[Pac]";
- mes "Tah Dah!!!^FF0000Crown of Ancient Queen^000000...! Please Take it!";
- getitem 5080,1;//Items: Crown of The Ancient Queen,
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_23:
- mes "[Pac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Pac]";
- mes "Crown of Ancient Queen requires~~";
- next;
- mes "[Pac]";
- mes "1 Queen's Hair Ornament";
- mes "1 Emperium";
- mes "3 Gold";
- mes "25,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_24:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(1095)<3000) goto L_ITEM_24;//Items: Needle of Alarm,
- if(countitem(2218)<1) goto L_ITEM_24;//Items: Flu Mask,
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Alarm Mask for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 1095,3000;//Items: Needle of Alarm,
- delitem 2218,1;//Items: Flu Mask,
- mes "[Pac]";
- mes "Tah Dah!!!^FF0000Alarm Mask^000000...! Please Take it!";
- getitem 5086,1;//Items: Sad Mask,
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_24:
- mes "[Pac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Pac]";
- mes "Alarm Mask requires~~";
- next;
- mes "[Pac]";
- mes "3000 Needle of Alarm";
- mes "1 Flu Mask";
- mes "...Did you know this already?";
- close;
-}
-
-prontera.gat,143,172,5 script Blac 732,{
- mes "[Blac]";
- mes "I am the youngest and sexiest of the 4 brothers that makes all the newer hats.";
- mes "You will need to bring me the correct items for each hat so I can make them.";
- mes "I provide 8 hats and my brothers provides the other 24.";
- mes "What hat do you want me to make?";
- next;
- menu "Indian Hairband",L1_25,"Twin Ribbons",L1_26,"Expressionless Mask",L1_27,"Troublesome Mask",L1_28,"Surprise Mask",L1_29,"Goblin Leader Mask",L1_30,"Horn of Incubus",L1_31,"Horn of Succubus",L1_32;
- L1_25:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2207)<1) goto L_ITEM_25;//Items: Fancy Flower,
- if(countitem(7101)<10) goto L_ITEM_25;//Items: Peco Feather,
- if(Zeny < 10000) goto L_ITEM_25;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Indian Hairband for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2207,1;//Items: Fancy Flower,
- delitem 7101,10;//Items: Peco Feather,
- set Zeny,Zeny-10000;
- mes "[Blac]";
- mes "Tah Dah!!!^FF0000Indian Hairband^000000...! Please Take it!";
- getitem 5071,1;//Items: Indian Headband,
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_25:
- mes "[Blac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Blac]";
- mes "Indian Hairband requires~~";
- next;
- mes "[Blac]";
- mes "1 Fancy Flower";
- mes "10 Peco's Feather";
- mes "10,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_26:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2244)<1) goto L_ITEM_26;//Items: Big Ribbon,
- if(countitem(10007)<1) goto L_ITEM_26;//Items: Silk Ribbon,
- if(countitem(5079)<1) goto L_ITEM_26;//Items: X Hairpin,
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Twin Ribbons for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2244,1;//Items: Big Ribbon,
- delitem 10007,1;//Items: Silk Ribbon,
- delitem 5079,1;//Items: X Hairpin,
- mes "[Blac]";
- mes "Tah Dah!!!^FF0000Twin Ribbons^000000...! Please Take it!";
- getitem 5085,1;//Items: Small Twin Ribbons,
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_26:
- mes "[Blac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Blac]";
- mes "Twin Ribbons requires~~";
- next;
- mes "[Blac]";
- mes "1 Big Ribbon";
- mes "1 Silk Ribbon";
- mes "1 X Cross Hairpin";
- mes "...Did you know this already?";
- close;
- L1_27:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(999)<25) goto L_ITEM_27;//Items: Steel,
- if(countitem(5090)<1) goto L_ITEM_27;//Items: Mask of The Goblin Leader,
- if(Zeny < 50000) goto L_ITEM_27;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Expressionless Mask for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 999,25;//Items: Steel,
- delitem 5090,1;//Items: Mask of The Goblin Leader,
- set Zeny,Zeny-50000;
- mes "[Blac]";
- mes "Tah Dah!!!^FF0000Expressionless Mask^000000...! Please Take it!";
- getitem 5087,1;//Items: Expressionless Mask,
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_27:
- mes "[Blac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Blac]";
- mes "Expressionless Mask requires~~";
- next;
- mes "[Blac]";
- mes "25 Steel";
- mes "1 Goblin Leader Mask";
- mes "50,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_28:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(999)<25) goto L_ITEM_28;//Items: Steel,
- if(countitem(5090)<1) goto L_ITEM_28;//Items: Mask of The Goblin Leader,
- if(Zeny < 50000) goto L_ITEM_28;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Troublesome Mask for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 999,25;//Items: Steel,
- delitem 5090,1;//Items: Mask of The Goblin Leader,
- set Zeny,Zeny-50000;
- mes "[Blac]";
- mes "Tah Dah!!!^FF0000Troublesome Mask^000000...! Please Take it!";
- getitem 5089,1;//Items: Annoyed Mask,
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_28:
- mes "[Blac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Blac]";
- mes "Troublesome Mask requires~~";
- next;
- mes "[Blac]";
- mes "25 Steel";
- mes "1 Goblin Leader Mask";
- mes "50,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_29:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(999)<25) goto L_ITEM_29;//Items: Steel,
- if(countitem(5090)<1) goto L_ITEM_29;//Items: Mask of The Goblin Leader,
- if(Zeny < 50000) goto L_ITEM_29;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Surprise Mask for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 999,25;//Items: Steel,
- delitem 5090,1;//Items: Mask of The Goblin Leader,
- set Zeny,Zeny-50000;
- mes "[Blac]";
- mes "Tah Dah!!!^FF0000Surprise Mask^000000...! Please Take it!";
- getitem 5088,1;//Items: Surprised Mask,
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_29:
- mes "[Blac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Blac]";
- mes "Surprise Mask requires~~";
- next;
- mes "[Blac]";
- mes "25 Steel";
- mes "1 Goblin Leader Mask";
- mes "50,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_30:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2275)<1) goto L_ITEM_30;//Items: Red Bandana,
- if(countitem(911)<100) goto L_ITEM_30;//Items: Scell,
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Goblin Leader Mask for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2275,1;//Items: Red Bandana,
- delitem 911,100;//Items: Scell,
- mes "[Blac]";
- mes "Tah Dah!!!^FF0000Goblin Leader Mask^000000...! Please Take it!";
- getitem 5090,1;//Items: Mask of The Goblin Leader,
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_30:
- mes "[Blac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Blac]";
- mes "Goblin Leader Mask requires~~";
- next;
- mes "[Blac]";
- mes "1 Red Bandana";
- mes "100 Scell";
- mes "...Did you know this already?";
- close;
- L1_31:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(1038)<500) goto L_ITEM_31;//Items: Little Evil Horn,
- if(countitem(7048)<80) goto L_ITEM_31;//Items: Talon of Griffon,
- if(Zeny < 50000) goto L_ITEM_31;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Horn of Succubus for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 1038,500;//Items: Little Evil Horn,
- delitem 7048,80;//Items: Talon of Griffon,
- set Zeny,Zeny-50000;
- mes "[Blac]";
- mes "Tah Dah!!!^FF0000Horn of Succubus^000000...! Please Take it!";
- getitem 5066,1;//Items: Horns of Succubus,
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_31:
- mes "[Blac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Blac]";
- mes "Horn of Succubus requires~~";
- next;
- mes "[Blac]";
- mes "500 Little Evil Horn";
- mes "80 Talon of Gryphon";
- mes "50,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_32:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(1038)<500) goto L_ITEM_32;//Items: Little Evil Horn,
- if(countitem(7048)<80) goto L_ITEM_32;//Items: Talon of Griffon,
- if(Zeny < 50000) goto L_ITEM_32;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Horn of Incubus for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 1038,500;//Items: Little Evil Horn,
- delitem 7048,80;//Items: Talon of Griffon,
- set Zeny,Zeny-50000;
- mes "[Blac]";
- mes "Tah Dah!!!^FF0000Horn of Incubus^000000...! Please Take it!";
- getitem 5072,1;//Items: Horns Of Incubus,
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_32:
- mes "[Blac]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Blac]";
- mes "Horn of Incubus requires~~";
- next;
- mes "[Blac]";
- mes "500 Little Evil Horn";
- mes "80 Talon of Gryphon";
- mes "50,000 Zeny";
- mes "...Did you know this already?";
- close;
-}
-
-prontera.gat,144,172,5 script Angel 811,{
- mes "[Angel]";
- mes "Hello.";
- mes "Im the hottest angel in Midgard!";
- mes "What can I do for you?";
- next;
- menu "Hat of Nun",L1_33,"Black Cat Ears",L1_34,"Ribbon of Red Tail",L1_35,"Helm of Orc Hero",L1_36;
- L1_33:
- mes "[Angel]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2261)<1) goto L_ITEM_33;//Items: Army Cap,
- if(countitem(1550)<1) goto L_ITEM_33;//Items: Book,
- if(countitem(2206)<1) goto L_ITEM_33;//Items: Wedding Veil,
- if(countitem(7021)<2) goto L_ITEM_33;//Items: Foolishness of the Blind,
- mes "[Angel]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Hat of Nun for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2261,1;//Items: Army Cap,
- delitem 1550,1;//Items: Book,
- delitem 2206,1;//Items: Wedding Veil,
- delitem 7021,2;//Items: Foolishness of the Blind,
- mes "[Angel]";
- mes "Tah Dah!!!^FF0000Hat of Nun^000000...! Please Take it!";
- getitem 5093,1;//Items: Nun Hat,
- next;
- mes "[Angel]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_33:
- mes "[Angel]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Angel]";
- mes "Hat of Nun requires~~";
- next;
- mes "[Angel]";
- mes "1 Army Cap";
- mes "1 Book";
- mes "1 Wedding Veil";
- mes "2 Foolishness of the Blind";
- mes "...Did you know this already?";
- close;
- L1_34:
- mes "[Angel]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2213)<1) goto L_ITEM_34;//Items: Kitty Band,
- if(countitem(7063)<200) goto L_ITEM_34;//Items: Soft Feather,
- if(countitem(983)<1) goto L_ITEM_34;//Items: Black Dyestuff,
- if(Zeny < 10000) goto L_ITEM_34;
- mes "[Angel]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Black Cat Ears for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2213,1;//Items: Kitty Band,
- delitem 7063,200;//Items: Soft Feather,
- delitem 983,1;//Items: Black Dyestuff,
- set Zeny,Zeny-10000;
- mes "[Angel]";
- mes "Tah Dah!!!^FF0000Black Cat Ears^000000...! Please Take it!";
- getitem 5057,1;//Items: Black Cat Ears,
- next;
- mes "[Angel]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_34:
- mes "[Angel]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Angel]";
- mes "Black Cat Ears require~~";
- next;
- mes "[Angel]";
- mes "1 Kitty Band";
- mes "200 Soft Feather";
- mes "1 Black Dyestuffs";
- mes "10,000 Zeny";
- mes "...Did you know this already?";
- close;
- L1_35:
- mes "[Angel]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(2244)<1) goto L_ITEM_35;//Items: Big Ribbon,
- if(countitem(2209)<1) goto L_ITEM_35;//Items: Ribbon,
- if(countitem(10007)<1) goto L_ITEM_35;//Items: Silk Ribbon,
- mes "[Angel]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Ribbon of Red Tail for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 2244,1;//Items: Big Ribbon,
- delitem 2209,1;//Items: Ribbon,
- delitem 10007,1;//Items: Silk Ribbon,
- mes "[Angel]";
- mes "Tah Dah!!!^FF0000Ribbon of Red Tail^000000...! Please Take it!";
- getitem 5083,1;//Items: Back Ribbon,
- next;
- mes "[Angel]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_35:
- mes "[Angel]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Angel]";
- mes "Ribbon of Red Tail requires~~";
- next;
- mes "[Angel]";
- mes "1 Big Ribbon";
- mes "1 Slotted Ribbon";
- mes "1 Silk Ribbon";
- mes "...Did you know this already?";
- close;
- L1_36:
- mes "[Angel]";
- mes "Let me check the items you have brought here.";
- next;
- if(countitem(7069)<350) goto L_ITEM_36;//Items: Destroyed Armor,
- if(countitem(5006)<1) goto L_ITEM_36;//Items: Machoman's Glasses,
- if(countitem(2202)<1) goto L_ITEM_36;//Items: Sunglasses,
- if(countitem(5047)<1) goto L_ITEM_36;//Items: Fashion Sunglasses,
- if(countitem(2242)<1) goto L_ITEM_36;//Items: Purple Glasses,
- if(countitem(7098)<100) goto L_ITEM_36;//Items: Fire Seed,
- if(Zeny < 1000000) goto L_ITEM_36;
- mes "[Angel]";
- mes "Wow!! Well done! Finally you have gathered all items needed!";
- mes "We will make the Helm of Orc Hero for you right away.";
- mes "Please Wait a Moment.";
- next;
- delitem 7069,350;//Items: Destroyed Armor,
- delitem 5006,1;//Items: Machoman's Glasses,
- delitem 2202,1;//Items: Sunglasses,
- delitem 5047,1;//Items: Fashion Sunglasses,
- delitem 2242,1;//Items: Purple Glasses,
- delitem 7098,100;//Items: Fire Seed,
- set Zeny,Zeny-1000000;
- mes "[Angel]";
- mes "Tah Dah!!!^FF0000Helm of Orc Hero^000000...! Please Take it!";
- getitem 5094,1;//Items: Orc Hero Helm,
- next;
- mes "[Angel]";
- mes "I liked that, I look forward to making more.";
- mes "Thank you.";
- close;
- L_ITEM_36:
- mes "[Angel]";
- mes "Oh you already know what I create!";
- mes "Ha ha!!";
- mes "Hum~~ tell me where did you heard";
- mes "about this?";
- next;
- mes "[Angel]";
- mes "Helm of Orc Hero requires~~";
- next;
- mes "[Angel]";
- mes "350 Broken Armor Piece";
- mes "1 Machoman's Glasses";
- mes "1 Slotted Sunglasses";
- mes "1 Fashion Sunglasses";
- mes "1 Purple Glasses";
- mes "100 Fire Seed";
- mes "1,000,000 Zeny";
- mes "...Did you know this already?";
- close;
-}
+//===== eAthena Script ======================================= +//= The 32 New Hats +//===== By: ================================================== +//= Darkchild +//===== Current Version: ===================================== +//= 1.4 +//===== Compatible With: ===================================== +//= eAthena 1.0 +//===== Description: ========================================= +//= 4 brothers give you quests to get 32 new hats +//===== Additional Comments: ================================= +//= There are 2 scripts for these 32 'new' hats. +//= The other one doesnt have all the new ones and has some old ones +//= Advise to use this script +//= 1.2 revision +//= 1.3 fixed bug where npcs would give out free items [Shinigami] +//= 1.4 fixed amount of Fish Tail (300 -> 30), Zeny bugs in Ear of Angel, +//= Ear of Demon,Big Golden Bell, Mistress Crown, +//= Crown of The Ancient Queen, Indian Headband, Orc Hero Helm [Lupus] +//============================================================ +prontera.gat,140,172,5 script Zac 704,{ + mes "[Zac]"; + mes "I am the oldest and strongest of the 4 brothers that makes all the newer hats."; + mes "You will need to bring me the correct items for each hat so I can make them."; + mes "I provide 8 hats and my brothers provides the other 24."; + mes "What hat do you want me to make?"; + next; + menu "Attitude Campus Hat",L1_1,"Fox Mask",L1_2,"X Cross Hairpin",L1_3,"Flower Hair Pin",L1_4,"Tulip Hair Pin",L1_5,"Mushroom Hairband",L1_6,"Troublesome Raccoon Doll",L1_7,"Blue Fish",L1_8; + L1_1: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2285)<1) && (countitem(1550)<1)) goto L_ITEM_1;//Items: Apple o' Archer, Book, + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Attitude Campus Hat for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2285,1;//Items: Apple o' Archer, + delitem 1550,1;//Items: Book, + mes "[Zac]"; + mes "Tah Dah!!!^FF0000Attitude Campus Hat^000000...! Please Take it!"; + getitem 5073,1;//Items: Campus Hat, + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_1: + mes "[Zac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Zac]"; + mes "Attitude Campus Hat requires~~"; + next; + mes "[Zac]"; + mes "1 Apple o' Archer"; + mes "1 Book"; + mes "...Did you know this already?"; + close; + L1_2: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(1022)<999) goto L_ITEM_2;//Items: Nine Tails, + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Fox Mask for you right away."; + mes "Please Wait a Moment."; + next; + delitem 1022,999;//Items: Nine Tails, + mes "[Zac]"; + mes "Tah Dah!!!^FF0000Fox Mask^000000...! Please Take it!"; + getitem 5069,1;//Items: Fox Mask, + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_2: + mes "[Zac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Zac]"; + mes "Fox Mask requires~~"; + next; + mes "[Zac]"; + mes "999 Nine Tails"; + mes "...Did you know this already?"; + close; + L1_3: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(10011)<1) goto L_ITEM_3;//Items: Stellar Hairpin, + if(countitem(2266)<1) goto L_ITEM_3;//Items: Iron Cain, + if(countitem(909)<100) goto L_ITEM_3;//Items: Jellopy, + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the X Cross Hairpin for you right away."; + mes "Please Wait a Moment."; + next; + delitem 10011,1;//Items: Stellar Hairpin, + delitem 2266,1;//Items: Iron Cain, + delitem 909,100;//Items: Jellopy, + mes "[Zac]"; + mes "Tah Dah!!!^FF0000X Cross Hairpin^000000...! Please Take it!"; + getitem 5079,1;//Items: X Hairpin, + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_3: + mes "[Zac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Zac]"; + mes "X Cross Hairpin requires~~"; + next; + mes "[Zac]"; + mes "1 Stellar Hairpin"; + mes "1 Iron Cain"; + mes "100 Jellopy"; + mes "...Did you know this already?"; + close; + L1_4: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2270)<1) goto L_ITEM_4;//Items: Centimental Leaf, + if(countitem(999)<10) goto L_ITEM_4;//Items: Steel, + if(Zeny < 20000) goto L_ITEM_4; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Flower Hair Pin for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2270,1;//Items: Centimental Leaf, + delitem 999,10;//Items: Steel, + set Zeny,Zeny-20000; + mes "[Zac]"; + mes "Tah Dah!!!^FF0000Flower Hair Pin^000000...! Please Take it!"; + getitem 5061,1;//Items: Flower Hairpin, + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_4: + mes "[Zac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Zac]"; + mes "Flower Hair Pin requires~~"; + next; + mes "[Zac]"; + mes "1 Romantic Leaf"; + mes "10 Steel"; + mes "20,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_5: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2278)<1) goto L_ITEM_5;//Items: Mr. Smile, + if(countitem(980)<1) goto L_ITEM_5;//Items: Orange Dyestuff, + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Tulip Hair Pin for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2278,1;//Items: Mr. Smile, + delitem 980,1;//Items: Orange Dyestuff, + mes "[Zac]"; + mes "Tah Dah!!!^FF0000Tulip Hair Pin^000000...! Please Take it!"; + getitem 5077,1;//Items: Tulip Hairpin, + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_5: + mes "[Zac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Zac]"; + mes "Tulip Hair Pin requires~~"; + next; + mes "[Zac]"; + mes "1 Mr. Smile"; + mes "1 Orange Dyestuffs"; + mes "...Did you know this already?"; + close; + L1_6: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(921)<300) goto L_ITEM_6;//Items: Mushroom Spore, + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Mushroom Hairband for you right away."; + mes "Please Wait a Moment."; + next; + delitem 921,300;//Items: Mushroom Spore, + mes "[Zac]"; + mes "Tah Dah!!!^FF0000Mushroom Hairband^000000...! Please Take it!"; + getitem 5082,1;//Items: Mushroom Hairband, + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_6: + mes "[Zac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Zac]"; + mes "Mushroom Hairband requires~~"; + next; + mes "[Zac]"; + mes "300 Mushroom Spores"; + mes "...Did you know this already?"; + close; + L1_7: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(1026)<100) goto L_ITEM_7;//Items: Acorn, + if(countitem(7065)<100) goto L_ITEM_7;//Items: Sea Otter Fur, + if(countitem(945)<100) goto L_ITEM_7;//Items: Raccoon Leaf, + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Troublesome Raccoon Doll for you right away."; + mes "Please Wait a Moment."; + next; + delitem 1026,100;//Items: Acorn, + delitem 7065,100;//Items: Sea Otter Fur, + delitem 945,100;//Items: Raccoon Leaf, + mes "[Zac]"; + mes "Tah Dah!!!^FF0000Troublesome Raccoon Doll^000000...! Please Take it!"; + getitem 5084,1;//Items: Lazy Racoon Hat, + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_7: + mes "[Zac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Zac]"; + mes "Troublesome Raccoon Doll requires~~"; + next; + mes "[Zac]"; + mes "100 Acorn"; + mes "100 Sea Otter Fur"; + mes "100 Raccoon Leaf"; + mes "...Did you know this already?"; + close; + L1_8: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(624)<2) goto L_ITEM_8;//Items: Rotten Fish, + if(countitem(959)<300) goto L_ITEM_8;//Items: Stinky Scale, + if(countitem(1023)<30) goto L_ITEM_8;//Items: Fish Tail, + if(countitem(938)<100) goto L_ITEM_8;//Items: Sticky Mucus, + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Blue Fish for you right away."; + mes "Please Wait a Moment."; + next; + delitem 624,2;//Items: Rotten Fish, + delitem 959,300;//Items: Stinky Scale, + delitem 1023,30;//Items: Fish Tail, + delitem 938,100;//Items: Sticky Mucus, + mes "[Zac]"; + mes "Tah Dah!!!^FF0000Blue Fish^000000...! Please Take it!"; + getitem 5065,1;//Items: Fresh Blueish Fish, + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_8: + mes "[Zac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Zac]"; + mes "Blue Fish requires~~"; + next; + mes "[Zac]"; + mes "2 Rotten Fish"; + mes "300 Rotten Scale"; + mes "30 Fish Tail"; + mes "100 Sticky Mucus"; + mes "...Did you know this already?"; + close; +} + + +prontera.gat,141,172,5 script Jac 107,{ + mes "[Jac]"; + mes "I am the 2nd oldest and calmest of the 4 brothers that makes all the newer hats."; + mes "You will need to bring me the correct items for each hat so I can make them."; + mes "I provide 8 hats and my brothers provides the other 24."; + mes "What hat do you want me to make?"; + next; + menu "Drooped Cat",L1_9,"Leaf of Transformation",L1_10,"Bear Pebble Hat",L1_11,"Sea Otter Hat",L1_12,"Sleepy Hat",L1_13,"Straw Hat",L1_14,"Cowboy Hat",L1_15,"Sombrero",L1_16; + L1_9: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2233)<1) goto L_ITEM_9;//Items: Circlet, + if(countitem(983)<1) goto L_ITEM_9;//Items: Black Dyestuff, + if(countitem(740)<1) goto L_ITEM_9;//Items: Puppet, + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Drooped Cat for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2233,1;//Items: Circlet, + delitem 983,1;//Items: Black Dyestuff, + delitem 740,1;//Items: Puppet, + mes "[Jac]"; + mes "Tah Dah!!!^FF0000Drooped Cat^000000...! Please Take it!"; + getitem 5058,1;//Items: Resting Cat, + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_9: + mes "[Jac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Jac]"; + mes "Drooped Cat requires~~"; + next; + mes "[Jac]"; + mes "1 Slotted Circlet"; + mes "1 Black Dyestuffs"; + mes "1 Puppet"; + mes "...Did you know this already?"; + close; + L1_10: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(945)<600) goto L_ITEM_10;//Items: Raccoon Leaf, + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Leaf of Transformation for you right away."; + mes "Please Wait a Moment."; + next; + delitem 945,600;//Items: Raccoon Leaf, + mes "[Jac]"; + mes "Tah Dah!!!^FF0000Leaf of Transformation^000000...! Please Take it!"; + getitem 5064,1;//Items: Transformation Leaf, + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_10: + mes "[Jac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Jac]"; + mes "Leaf of Transformation requires~~"; + next; + mes "[Jac]"; + mes "600 Raccoon Leaf"; + mes "...Did you know this already?"; + close; + L1_11: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(5030)<1) goto L_ITEM_11;//Items: Panda Hat, + if(countitem(952)<100) goto L_ITEM_11;//Items: Cactus Needle, + if(countitem(999)<20) goto L_ITEM_11;//Items: Steel, + if(countitem(948)<200) goto L_ITEM_11;//Items: Bears Footskin, + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Bear Pebble Hat for you right away."; + mes "Please Wait a Moment."; + next; + delitem 5030,1;//Items: Panda Hat, + delitem 952,100;//Items: Cactus Needle, + delitem 999,20;//Items: Steel, + delitem 948,200;//Items: Bears Footskin, + mes "[Jac]"; + mes "Tah Dah!!!^FF0000Bear Pebble Hat^000000...! Please Take it!"; + getitem 5059,1;//Items: Bear Hat, + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_11: + mes "[Jac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Jac]"; + mes "Bear Pebble Hat requires~~"; + next; + mes "[Jac]"; + mes "1 Panda Hat"; + mes "100 Cactus Needle"; + mes "20 Steel"; + mes "200 Bear's Footskin"; + mes "...Did you know this already?"; + close; + L1_12: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(5084)<1) goto L_ITEM_12;//Items: Lazy Racoon Hat, + if(countitem(5064)<1) goto L_ITEM_12;//Items: Transformation Leaf, + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Sea Otter Hat for you right away."; + mes "Please Wait a Moment."; + next; + delitem 5084,1;//Items: Lazy Racoon Hat, + delitem 5064,1;//Items: Transformation Leaf, + mes "[Jac]"; + mes "Tah Dah!!!^FF0000Sea Otter Hat^000000...! Please Take it!"; + getitem 5078,1;//Items: Sea Otter Hat, + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_12: + mes "[Jac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Jac]"; + mes "Sea Otter Hat requires~~"; + next; + mes "[Jac]"; + mes "1 Troublesome Raccoon Doll"; + mes "1 Leaf of Transformation"; + mes "...Did you know this already?"; + close; + L1_13: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2236)<1) goto L_ITEM_13;//Items: Santa's Hat, + if(countitem(7111)<200) goto L_ITEM_13;//Items: String Paper, + if(countitem(7112)<1) goto L_ITEM_13;//Items: Transparent Paper, + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Sleepy Hat for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2236,1;//Items: Santa's Hat, + delitem 7111,200;//Items: String Paper, + delitem 7112,1;//Items: Transparent Paper, + mes "[Jac]"; + mes "Tah Dah!!!^FF0000Sleepy Hat^000000...! Please Take it!"; + getitem 5060,1;//Items: Pointy Cap, + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_13: + mes "[Jac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Jac]"; + mes "Sleepy Hat requires~~"; + next; + mes "[Jac]"; + mes "1 Santa Hat"; + mes "200 String Paper"; + mes "1 Transparent Paper"; + mes "...Did you know this already?"; + close; + L1_14: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(7012)<400) goto L_ITEM_14;//Items: Tough Scalelike Stem, + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Straw Hat for you right away."; + mes "Please Wait a Moment."; + next; + delitem 7012,400;//Items: Tough Scalelike Stem, + mes "[Jac]"; + mes "Tah Dah!!!^FF0000Straw Hat^000000...! Please Take it!"; + getitem 5062,1;//Items: Straw Hat, + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_14: + mes "[Jac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Jac]"; + mes "Straw Hat requires~~"; + next; + mes "[Jac]"; + mes "400 Tough Scalelike Stem"; + mes "...Did you know this already?"; + close; + L1_15: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2248)<1) goto L_ITEM_15;//Items: Western Grace, + if(countitem(7030)<108) goto L_ITEM_15;//Items: Claw of Desert Wolf, + if(countitem(7194)<100) goto L_ITEM_15;//Items: Soft Grass Leaf, + if(countitem(7120)<4) goto L_ITEM_15;//Items: Burning Horseshoe, + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Cowboy Hat for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2248,1;//Items: Western Grace, + delitem 7030,108;//Items: Claw of Desert Wolf, + delitem 7194,100;//Items: Soft Grass Leaf, + delitem 7120,4;//Items: Burning Horseshoe, + mes "[Jac]"; + mes "Tah Dah!!!^FF0000Cowboy Hat^000000...! Please Take it!"; + getitem 5075,1;//Items: Cowboy Hat, + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_15: + mes "[Jac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Jac]"; + mes "Cowboy Hat requires~~"; + next; + mes "[Jac]"; + mes "1 Western Grace"; + mes "108 Claw of Desert Wolf"; + mes "100 Soft Grass Leaf drop by Parasite (Umbala Map)"; + mes "4 Burning Horseshoe drop by Nightmare Terror (Magma Dungeon)"; + mes "...Did you know this already?"; + close; + L1_16: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(5062)<1) goto L_ITEM_16;//Items: Straw Hat, + if(countitem(952)<100) goto L_ITEM_16;//Items: Cactus Needle, + if(countitem(1907)<1) goto L_ITEM_16;//Items: Guitar, + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Sombrero for you right away."; + mes "Please Wait a Moment."; + next; + delitem 5062,1;//Items: Straw Hat, + delitem 952,100;//Items: Cactus Needle, + delitem 1907,1;//Items: Guitar, + mes "[Jac]"; + mes "Tah Dah!!!^FF0000Sombrero^000000...! Please Take it!"; + getitem 5067,1;//Items: Sombrero, + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_16: + mes "[Jac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Jac]"; + mes "Sombrero requires~~"; + next; + mes "[Jac]"; + mes "1 Straw Hat"; + mes "100 Cactus Needle"; + mes "1 Guitar"; + mes "...Did you know this already?"; + close; +} + +prontera.gat,142,172,5 script Pac 705,{ + mes "[Pac]"; + mes "I am 3rd oldest and wisest of the 4 brothers that makes all the newer hats."; + mes "You will need to bring me the correct items for each hat so I can make them."; + mes "I provide 8 hats and my brothers provides the other 24."; + mes "What hat do you want me to make?"; + next; + menu "Hair Cap",L1_17,"Hot Blood Headband",L1_18,"Ear of Angel",L1_19,"Ear of Demon",L1_20,"Big Golden Bell",L1_21,"Mistress Crown",L1_22,"Crown of Ancient Queen",L1_23,"Alarm Mask",L1_24; + L1_17: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2226)<1) goto L_ITEM_17;//Items: Cap, + if(countitem(7107)<500) goto L_ITEM_17;//Items: Antelope Skin, + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Hair Cap for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2226,1;//Items: Cap, + delitem 7107,500;//Items: Antelope Skin, + mes "[Pac]"; + mes "Tah Dah!!!^FF0000Hair Cap^000000...! Please Take it!"; + getitem 5076,1;//Items: Furry Hat, + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_17: + mes "[Pac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Pac]"; + mes "Hair Cap requires~~"; + next; + mes "[Pac]"; + mes "1 Cap"; + mes "500 Fur of Goat"; + mes "...Did you know this already?"; + close; + L1_18: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(10019)<1) goto L_ITEM_18;//Items: Red Muffler, + if(countitem(7097)<300) goto L_ITEM_18;//Items: Burning Heart, + if(countitem(982)<1) goto L_ITEM_18;//Items: White Dyestuff, + if(countitem(2211)<1) goto L_ITEM_18;//Items: Bandana, + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Hot Blood Headband for you right away."; + mes "Please Wait a Moment."; + next; + delitem 10019,1;//Items: Red Muffler, + delitem 7097,300;//Items: Burning Heart, + delitem 982,1;//Items: White Dyestuff, + delitem 2211,1;//Items: Bandana, + mes "[Pac]"; + mes "Tah Dah!!!^FF0000Hot Blood Headband^000000...! Please Take it!"; + getitem 5070,1;//Items: Bandage, + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_18: + mes "[Pac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Pac]"; + mes "Hot Blood Headband requires~~"; + next; + mes "[Pac]"; + mes "1 Red Muffler"; + mes "300 Burning Heart"; + mes "1 White Dyestuffs"; + mes "1 Bandana"; + mes "...Did you know this already?"; + close; + L1_19: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2254)<1) goto L_ITEM_19;//Items: Angel Wing, + if(countitem(2286)<1) goto L_ITEM_19;//Items: Elven Ears, + if(Zeny < 20000) goto L_ITEM_19; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Ear of Angel for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2254,1;//Items: Angel Wing, + delitem 2286,1;//Items: Elven Ears, + set Zeny,Zeny-20000; + mes "[Pac]"; + mes "Tah Dah!!!^FF0000Ear of Angel^000000...! Please Take it!"; + getitem 5074,1;//Items: Ears of Angel, + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_19: + mes "[Pac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Pac]"; + mes "Ear of Angel requires~~"; + next; + mes "[Pac]"; + mes "1 Angel Wing"; + mes "1 Elven Ears"; + mes "20,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_20: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2255)<1) goto L_ITEM_20;//Items: Evil Wing, + if(countitem(2286)<1) goto L_ITEM_20;//Items: Elven Ears, + if(Zeny < 20000) goto L_ITEM_20; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Ear of Demon for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2255,1;//Items: Evil Wing, + delitem 2286,1;//Items: Elven Ears, + set Zeny,Zeny-20000; + mes "[Pac]"; + mes "Tah Dah!!!^FF0000Ear of Demon^000000...! Please Take it!"; + getitem 5068,1;//Items: Ears Of Demon, + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_20: + mes "[Pac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Pac]"; + mes "Ear of Demon requires~~"; + next; + mes "[Pac]"; + mes "1 Evil Wing"; + mes "1 Elven Ears"; + mes "20,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_21: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(10016)<1) goto L_ITEM_21;//Items: Golden Bell, + if(countitem(714)<1) goto L_ITEM_21;//Items: Emperium, + if(countitem(969)<3) goto L_ITEM_21;//Items: Gold, + if(Zeny < 25000) goto L_ITEM_21; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Big Golden Bell for you right away."; + mes "Please Wait a Moment."; + next; + delitem 10016,1;//Items: Golden Bell, + delitem 714,1;//Items: Emperium, + delitem 969,3;//Items: Gold, + set Zeny,Zeny-25000; + mes "[Pac]"; + mes "Tah Dah!!!^FF0000Big Golden Bell^000000...! Please Take it!"; + getitem 5091,1;//Items: Big Golden Bell, + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_21: + mes "[Pac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Pac]"; + mes "Big Golden Bell requires~~"; + next; + mes "[Pac]"; + mes "1 Golden Bell"; + mes "1 Emperium"; + mes "3 Gold"; + mes "25,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_22: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2249)<1) goto L_ITEM_22;//Items: Coronet, + if(countitem(714)<1) goto L_ITEM_22;//Items: Emperium, + if(countitem(969)<3) goto L_ITEM_22;//Items: Gold, + if(Zeny < 25000) goto L_ITEM_22; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Mistress Crown for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2249,1;//Items: Coronet, + delitem 714,1;//Items: Emperium, + delitem 969,3;//Items: Gold, + set Zeny,Zeny-25000; + mes "[Pac]"; + mes "Tah Dah!!!^FF0000Mistress Crown^000000...! Please Take it!"; + getitem 5081,1;//Items: Crown of Mistress, + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_22: + mes "[Pac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Pac]"; + mes "Mistress Crown requires~~"; + next; + mes "[Pac]"; + mes "1 Coronet"; + mes "1 Emperium"; + mes "3 Gold"; + mes "25,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_23: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(10006)<1) goto L_ITEM_23;//Items: Queen's Hair Ornament, + if(countitem(714)<1) goto L_ITEM_23;//Items: Emperium, + if(countitem(969)<3) goto L_ITEM_23;//Items: Gold, + if(Zeny < 25000) goto L_ITEM_23; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Crown of Ancient Queen for you right away."; + mes "Please Wait a Moment."; + next; + delitem 10006,1;//Items: Queen's Hair Ornament, + delitem 714,1;//Items: Emperium, + delitem 969,3;//Items: Gold, + set Zeny,Zeny-25000; + mes "[Pac]"; + mes "Tah Dah!!!^FF0000Crown of Ancient Queen^000000...! Please Take it!"; + getitem 5080,1;//Items: Crown of The Ancient Queen, + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_23: + mes "[Pac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Pac]"; + mes "Crown of Ancient Queen requires~~"; + next; + mes "[Pac]"; + mes "1 Queen's Hair Ornament"; + mes "1 Emperium"; + mes "3 Gold"; + mes "25,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_24: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(1095)<3000) goto L_ITEM_24;//Items: Needle of Alarm, + if(countitem(2218)<1) goto L_ITEM_24;//Items: Flu Mask, + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Alarm Mask for you right away."; + mes "Please Wait a Moment."; + next; + delitem 1095,3000;//Items: Needle of Alarm, + delitem 2218,1;//Items: Flu Mask, + mes "[Pac]"; + mes "Tah Dah!!!^FF0000Alarm Mask^000000...! Please Take it!"; + getitem 5086,1;//Items: Sad Mask, + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_24: + mes "[Pac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Pac]"; + mes "Alarm Mask requires~~"; + next; + mes "[Pac]"; + mes "3000 Needle of Alarm"; + mes "1 Flu Mask"; + mes "...Did you know this already?"; + close; +} + +prontera.gat,143,172,5 script Blac 732,{ + mes "[Blac]"; + mes "I am the youngest and sexiest of the 4 brothers that makes all the newer hats."; + mes "You will need to bring me the correct items for each hat so I can make them."; + mes "I provide 8 hats and my brothers provides the other 24."; + mes "What hat do you want me to make?"; + next; + menu "Indian Hairband",L1_25,"Twin Ribbons",L1_26,"Expressionless Mask",L1_27,"Troublesome Mask",L1_28,"Surprise Mask",L1_29,"Goblin Leader Mask",L1_30,"Horn of Incubus",L1_31,"Horn of Succubus",L1_32; + L1_25: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2207)<1) goto L_ITEM_25;//Items: Fancy Flower, + if(countitem(7101)<10) goto L_ITEM_25;//Items: Peco Feather, + if(Zeny < 10000) goto L_ITEM_25; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Indian Hairband for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2207,1;//Items: Fancy Flower, + delitem 7101,10;//Items: Peco Feather, + set Zeny,Zeny-10000; + mes "[Blac]"; + mes "Tah Dah!!!^FF0000Indian Hairband^000000...! Please Take it!"; + getitem 5071,1;//Items: Indian Headband, + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_25: + mes "[Blac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Blac]"; + mes "Indian Hairband requires~~"; + next; + mes "[Blac]"; + mes "1 Fancy Flower"; + mes "10 Peco's Feather"; + mes "10,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_26: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2244)<1) goto L_ITEM_26;//Items: Big Ribbon, + if(countitem(10007)<1) goto L_ITEM_26;//Items: Silk Ribbon, + if(countitem(5079)<1) goto L_ITEM_26;//Items: X Hairpin, + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Twin Ribbons for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2244,1;//Items: Big Ribbon, + delitem 10007,1;//Items: Silk Ribbon, + delitem 5079,1;//Items: X Hairpin, + mes "[Blac]"; + mes "Tah Dah!!!^FF0000Twin Ribbons^000000...! Please Take it!"; + getitem 5085,1;//Items: Small Twin Ribbons, + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_26: + mes "[Blac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Blac]"; + mes "Twin Ribbons requires~~"; + next; + mes "[Blac]"; + mes "1 Big Ribbon"; + mes "1 Silk Ribbon"; + mes "1 X Cross Hairpin"; + mes "...Did you know this already?"; + close; + L1_27: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(999)<25) goto L_ITEM_27;//Items: Steel, + if(countitem(5090)<1) goto L_ITEM_27;//Items: Mask of The Goblin Leader, + if(Zeny < 50000) goto L_ITEM_27; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Expressionless Mask for you right away."; + mes "Please Wait a Moment."; + next; + delitem 999,25;//Items: Steel, + delitem 5090,1;//Items: Mask of The Goblin Leader, + set Zeny,Zeny-50000; + mes "[Blac]"; + mes "Tah Dah!!!^FF0000Expressionless Mask^000000...! Please Take it!"; + getitem 5087,1;//Items: Expressionless Mask, + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_27: + mes "[Blac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Blac]"; + mes "Expressionless Mask requires~~"; + next; + mes "[Blac]"; + mes "25 Steel"; + mes "1 Goblin Leader Mask"; + mes "50,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_28: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(999)<25) goto L_ITEM_28;//Items: Steel, + if(countitem(5090)<1) goto L_ITEM_28;//Items: Mask of The Goblin Leader, + if(Zeny < 50000) goto L_ITEM_28; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Troublesome Mask for you right away."; + mes "Please Wait a Moment."; + next; + delitem 999,25;//Items: Steel, + delitem 5090,1;//Items: Mask of The Goblin Leader, + set Zeny,Zeny-50000; + mes "[Blac]"; + mes "Tah Dah!!!^FF0000Troublesome Mask^000000...! Please Take it!"; + getitem 5089,1;//Items: Annoyed Mask, + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_28: + mes "[Blac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Blac]"; + mes "Troublesome Mask requires~~"; + next; + mes "[Blac]"; + mes "25 Steel"; + mes "1 Goblin Leader Mask"; + mes "50,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_29: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(999)<25) goto L_ITEM_29;//Items: Steel, + if(countitem(5090)<1) goto L_ITEM_29;//Items: Mask of The Goblin Leader, + if(Zeny < 50000) goto L_ITEM_29; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Surprise Mask for you right away."; + mes "Please Wait a Moment."; + next; + delitem 999,25;//Items: Steel, + delitem 5090,1;//Items: Mask of The Goblin Leader, + set Zeny,Zeny-50000; + mes "[Blac]"; + mes "Tah Dah!!!^FF0000Surprise Mask^000000...! Please Take it!"; + getitem 5088,1;//Items: Surprised Mask, + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_29: + mes "[Blac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Blac]"; + mes "Surprise Mask requires~~"; + next; + mes "[Blac]"; + mes "25 Steel"; + mes "1 Goblin Leader Mask"; + mes "50,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_30: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2275)<1) goto L_ITEM_30;//Items: Red Bandana, + if(countitem(911)<100) goto L_ITEM_30;//Items: Scell, + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Goblin Leader Mask for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2275,1;//Items: Red Bandana, + delitem 911,100;//Items: Scell, + mes "[Blac]"; + mes "Tah Dah!!!^FF0000Goblin Leader Mask^000000...! Please Take it!"; + getitem 5090,1;//Items: Mask of The Goblin Leader, + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_30: + mes "[Blac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Blac]"; + mes "Goblin Leader Mask requires~~"; + next; + mes "[Blac]"; + mes "1 Red Bandana"; + mes "100 Scell"; + mes "...Did you know this already?"; + close; + L1_31: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(1038)<500) goto L_ITEM_31;//Items: Little Evil Horn, + if(countitem(7048)<80) goto L_ITEM_31;//Items: Talon of Griffon, + if(Zeny < 50000) goto L_ITEM_31; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Horn of Succubus for you right away."; + mes "Please Wait a Moment."; + next; + delitem 1038,500;//Items: Little Evil Horn, + delitem 7048,80;//Items: Talon of Griffon, + set Zeny,Zeny-50000; + mes "[Blac]"; + mes "Tah Dah!!!^FF0000Horn of Succubus^000000...! Please Take it!"; + getitem 5066,1;//Items: Horns of Succubus, + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_31: + mes "[Blac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Blac]"; + mes "Horn of Succubus requires~~"; + next; + mes "[Blac]"; + mes "500 Little Evil Horn"; + mes "80 Talon of Gryphon"; + mes "50,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_32: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(1038)<500) goto L_ITEM_32;//Items: Little Evil Horn, + if(countitem(7048)<80) goto L_ITEM_32;//Items: Talon of Griffon, + if(Zeny < 50000) goto L_ITEM_32; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Horn of Incubus for you right away."; + mes "Please Wait a Moment."; + next; + delitem 1038,500;//Items: Little Evil Horn, + delitem 7048,80;//Items: Talon of Griffon, + set Zeny,Zeny-50000; + mes "[Blac]"; + mes "Tah Dah!!!^FF0000Horn of Incubus^000000...! Please Take it!"; + getitem 5072,1;//Items: Horns Of Incubus, + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_32: + mes "[Blac]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Blac]"; + mes "Horn of Incubus requires~~"; + next; + mes "[Blac]"; + mes "500 Little Evil Horn"; + mes "80 Talon of Gryphon"; + mes "50,000 Zeny"; + mes "...Did you know this already?"; + close; +} + +prontera.gat,144,172,5 script Angel 811,{ + mes "[Angel]"; + mes "Hello."; + mes "Im the hottest angel in Midgard!"; + mes "What can I do for you?"; + next; + menu "Hat of Nun",L1_33,"Black Cat Ears",L1_34,"Ribbon of Red Tail",L1_35,"Helm of Orc Hero",L1_36; + L1_33: + mes "[Angel]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2261)<1) goto L_ITEM_33;//Items: Army Cap, + if(countitem(1550)<1) goto L_ITEM_33;//Items: Book, + if(countitem(2206)<1) goto L_ITEM_33;//Items: Wedding Veil, + if(countitem(7021)<2) goto L_ITEM_33;//Items: Foolishness of the Blind, + mes "[Angel]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Hat of Nun for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2261,1;//Items: Army Cap, + delitem 1550,1;//Items: Book, + delitem 2206,1;//Items: Wedding Veil, + delitem 7021,2;//Items: Foolishness of the Blind, + mes "[Angel]"; + mes "Tah Dah!!!^FF0000Hat of Nun^000000...! Please Take it!"; + getitem 5093,1;//Items: Nun Hat, + next; + mes "[Angel]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_33: + mes "[Angel]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Angel]"; + mes "Hat of Nun requires~~"; + next; + mes "[Angel]"; + mes "1 Army Cap"; + mes "1 Book"; + mes "1 Wedding Veil"; + mes "2 Foolishness of the Blind"; + mes "...Did you know this already?"; + close; + L1_34: + mes "[Angel]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2213)<1) goto L_ITEM_34;//Items: Kitty Band, + if(countitem(7063)<200) goto L_ITEM_34;//Items: Soft Feather, + if(countitem(983)<1) goto L_ITEM_34;//Items: Black Dyestuff, + if(Zeny < 10000) goto L_ITEM_34; + mes "[Angel]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Black Cat Ears for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2213,1;//Items: Kitty Band, + delitem 7063,200;//Items: Soft Feather, + delitem 983,1;//Items: Black Dyestuff, + set Zeny,Zeny-10000; + mes "[Angel]"; + mes "Tah Dah!!!^FF0000Black Cat Ears^000000...! Please Take it!"; + getitem 5057,1;//Items: Black Cat Ears, + next; + mes "[Angel]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_34: + mes "[Angel]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Angel]"; + mes "Black Cat Ears require~~"; + next; + mes "[Angel]"; + mes "1 Kitty Band"; + mes "200 Soft Feather"; + mes "1 Black Dyestuffs"; + mes "10,000 Zeny"; + mes "...Did you know this already?"; + close; + L1_35: + mes "[Angel]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(2244)<1) goto L_ITEM_35;//Items: Big Ribbon, + if(countitem(2209)<1) goto L_ITEM_35;//Items: Ribbon, + if(countitem(10007)<1) goto L_ITEM_35;//Items: Silk Ribbon, + mes "[Angel]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Ribbon of Red Tail for you right away."; + mes "Please Wait a Moment."; + next; + delitem 2244,1;//Items: Big Ribbon, + delitem 2209,1;//Items: Ribbon, + delitem 10007,1;//Items: Silk Ribbon, + mes "[Angel]"; + mes "Tah Dah!!!^FF0000Ribbon of Red Tail^000000...! Please Take it!"; + getitem 5083,1;//Items: Back Ribbon, + next; + mes "[Angel]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_35: + mes "[Angel]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Angel]"; + mes "Ribbon of Red Tail requires~~"; + next; + mes "[Angel]"; + mes "1 Big Ribbon"; + mes "1 Slotted Ribbon"; + mes "1 Silk Ribbon"; + mes "...Did you know this already?"; + close; + L1_36: + mes "[Angel]"; + mes "Let me check the items you have brought here."; + next; + if(countitem(7069)<350) goto L_ITEM_36;//Items: Destroyed Armor, + if(countitem(5006)<1) goto L_ITEM_36;//Items: Machoman's Glasses, + if(countitem(2202)<1) goto L_ITEM_36;//Items: Sunglasses, + if(countitem(5047)<1) goto L_ITEM_36;//Items: Fashion Sunglasses, + if(countitem(2242)<1) goto L_ITEM_36;//Items: Purple Glasses, + if(countitem(7098)<100) goto L_ITEM_36;//Items: Fire Seed, + if(Zeny < 1000000) goto L_ITEM_36; + mes "[Angel]"; + mes "Wow!! Well done! Finally you have gathered all items needed!"; + mes "We will make the Helm of Orc Hero for you right away."; + mes "Please Wait a Moment."; + next; + delitem 7069,350;//Items: Destroyed Armor, + delitem 5006,1;//Items: Machoman's Glasses, + delitem 2202,1;//Items: Sunglasses, + delitem 5047,1;//Items: Fashion Sunglasses, + delitem 2242,1;//Items: Purple Glasses, + delitem 7098,100;//Items: Fire Seed, + set Zeny,Zeny-1000000; + mes "[Angel]"; + mes "Tah Dah!!!^FF0000Helm of Orc Hero^000000...! Please Take it!"; + getitem 5094,1;//Items: Orc Hero Helm, + next; + mes "[Angel]"; + mes "I liked that, I look forward to making more."; + mes "Thank you."; + close; + L_ITEM_36: + mes "[Angel]"; + mes "Oh you already know what I create!"; + mes "Ha ha!!"; + mes "Hum~~ tell me where did you heard"; + mes "about this?"; + next; + mes "[Angel]"; + mes "Helm of Orc Hero requires~~"; + next; + mes "[Angel]"; + mes "350 Broken Armor Piece"; + mes "1 Machoman's Glasses"; + mes "1 Slotted Sunglasses"; + mes "1 Fashion Sunglasses"; + mes "1 Purple Glasses"; + mes "100 Fire Seed"; + mes "1,000,000 Zeny"; + mes "...Did you know this already?"; + close; +} |