diff options
Diffstat (limited to 'npc/quests/custom/event_32_new_hats.txt')
-rw-r--r-- | npc/quests/custom/event_32_new_hats.txt | 2556 |
1 files changed, 1278 insertions, 1278 deletions
diff --git a/npc/quests/custom/event_32_new_hats.txt b/npc/quests/custom/event_32_new_hats.txt index 9ef1ed9d7..52056d437 100644 --- a/npc/quests/custom/event_32_new_hats.txt +++ b/npc/quests/custom/event_32_new_hats.txt @@ -1,1278 +1,1278 @@ -//===== eAthena Script =======================================
-//= Quest For Slotted Sunglasses
-//===== By: ==================================================
-//= RedxSwordxHero
-//===== Current Version: =====================================
-//= 1.1
-//===== Compatible With: =====================================
-//= eAthena 1.0
-//===== Description: =========================================
-//= 4 brothers give you quests to get 32 new hats
-//===== Additional Comments: =================================
-//= Event New Hats by RedxSwordxHero
-//= Ported and improved with timers [Lupus]
-//= Thanks to x[tsk],fixed all item requirments to iRO specs exept
-//= for hats which cannot be made on the real server. [Lupus]
-//============================================================
-
-
-
-prontera.gat,140,172,5 script Zac 704,{
- mes "[Zac]";
- mes "I am the oldest and strongest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them.";
- next;
- mes "[Zac]";
- mes "I provide 8 hats and my brothers provides the other 24.";
- next;
- menu "Join",L1,"Information",L2,"Cancel",L3;
-L1:
- mes "[Zac]";
- mes "What hat do you want me to make?";
- next;
- menu "Angel Helm",L1_1,"Apple Hat",L1_2,"Blue Bandana",L1_3,"Bongun Hat",L1_4,"Cake Hat",L1_5,"Candle Hat",L1_6,"Chef's Hat",L1_7,"Colored Egg Shell",L1_8;
-L1_1:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2254) < 1)) goto L_ITEM_1;
- if((countitem(2229) < 1)) goto L_ITEM_2;
- if((countitem(7036) < 5)) goto L_ITEM_3;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Angel Helm for you right away. Please Wait a Moment.";
- delitem 2254,1;
- delitem 2229,1;
- delitem 7036,5;
- next;
- mes "[Zac]";
- mes "Tah Dah! ^FF0000Angel Helm^000000...! Please Take it!";
- getitem 5025,1;
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1:
- mes "[Zac]";
- mes "Oh dear, you need 1 Angel Hairband...";
- close;
-L_ITEM_2:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Slotted Helm...";
- close;
-L_ITEM_3:
- mes "[Zac]";
- mes "Oh, dear. You need 5 Fangs of Garm...";
- close;
-L1_2:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(748) < 1)) goto L_ITEM_1a;
- if((countitem(512) < 300)) goto L_ITEM_2a;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Apple Hat for you right away. Please Wait a Moment.";
- delitem 748,1;
- delitem 512,300;
- next;
- mes "[Zac]";
- mes "Tah Dah! ^FF0000Apple Hat^000000...! Please Take it!";
- getitem 5037,1;
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1a:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Witherless Rose...";
- close;
-L_ITEM_2a:
- mes "[Zac]";
- mes "Oh, dear. You need 300 Apples...";
- close;
-L1_3:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(7003) < 300)) goto L_ITEM_1b;
- if((countitem(2211) < 1)) goto L_ITEM_2b;
- if((countitem(978) < 1)) goto L_ITEM_3b;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Blue Bandana for you right away. Please Wait a Moment.";
- next;
- delitem 7003,300;
- delitem 2211,1;
- delitem 978,1;
- mes "[Zac]";
- mes "Tah Dah! ^FF0000Blue Bandana^000000...! Please Take it!";
- getitem 5052,1;
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1b:
- mes "[Zac]";
- mes "Oh, dear. You need 300 Anolian Skins...";
- close;
-L_ITEM_2b:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Bandana...";
- close;
-L_ITEM_3b:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Cobaltblue Dyestuff...";
- close;
-L1_4:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(609) < 10)) goto L_ITEM_1c;
- if((countitem(978) < 1)) goto L_ITEM_2c;
- if((countitem(2264) < 1)) goto L_ITEM_3c;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Bongun Hat for you right away. Please Wait a Moment.";
- next;
- delitem 609,100;
- delitem 978,1;
- delitem 2264,1;
- mes "[Zac]";
- mes "Tah Dah! ^FF0000Bongun Hat^000000...! Please Take it!";
- getitem 5046,1;
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1c:
- mes "[Zac]";
- mes "Oh, dear. You need 10 Amulets...";
- close;
-L_ITEM_2c:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Cobaltblue Dyestuff...";
- close;
-L_ITEM_3c:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Munak Hat...";
- close;
-L1_5:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(529) < 10)) goto L_ITEM_1d;
- if((countitem(530) < 5)) goto L_ITEM_2d;
- if((countitem(538) < 15)) goto L_ITEM_3d;
- if((countitem(539) < 20)) goto L_ITEM_4d;
- if((countitem(999) < 10)) goto L_ITEM_5d;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Cake Hat for you right away. Please Wait a Moment.";
- next;
- delitem 529,10;
- delitem 530,5;
- delitem 538,15;
- delitem 539,20;
- delitem 999,10;
- mes "[Zac]";
- mes "Tah Dah! ^FF0000Cake Hat^000000...! Please Take it!";
- getitem 5024,1;
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1d:
- mes "[Zac]";
- mes "Oh, dear. You need 10 Candys...";
- close;
-L_ITEM_2d:
- mes "[Zac]";
- mes "Oh, dear. You need 5 Candy Canes...";
- close;
-L_ITEM_3d:
- mes "[Zac]";
- mes "Oh, dear. You need 15 Well Baked Cookies...";
- close;
-L_ITEM_4d:
- mes "[Zac]";
- mes "Oh, dear. You need 20 Pieces of Cake...";
- close;
-L_ITEM_5d:
- mes "[Zac]";
- mes "Oh, dear. You need 10 Steels...";
- close;
-L1_6:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2279) < 1)) goto L_ITEM_1e;
- if((countitem(518) < 100)) goto L_ITEM_2e;
- if((countitem(7035) < 50)) goto L_ITEM_3e;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Candle Hat for you right away. Please Wait a Moment.";
- next;
- delitem 2279,1;
- delitem 518,100;
- delitem 7035,50;
- mes "[Zac]";
- mes "Tah Dah! ^FF0000Candle Hat^000000...! Please Take it!";
- getitem 5028,1;
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1e:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Bomb Wick...";
- close;
-L_ITEM_2e:
- mes "[Zac]";
- mes "Oh, dear. You need 100 Honeys...";
- close;
-L_ITEM_3e:
- mes "[Zac]";
- mes "Oh, dear. You need 50 MatchSticks...";
- close;
-L1_7:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(539) < 120)) goto L_ITEM_1f;
- if((countitem(1036) < 450)) goto L_ITEM_2f;
- if((countitem(982) < 1)) goto L_ITEM_3f;
- if((countitem(949) < 330)) goto L_ITEM_4f;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Chef's Hat for you right away. Please Wait a Moment.";
- next;
- delitem 539,120;
- delitem 1036,450;
- delitem 982,1;
- delitem 949,330;
- mes "[Zac]";
- mes "Tah Dah! ^FF0000Chef's Hat^000000...! Please Take it!";
- getitem 5026,1;
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1f:
- mes "[Zac]";
- mes "Oh, dear. You need 120 Pieces of Cake...";
- close;
-L_ITEM_2f:
- mes "[Zac]";
- mes "Oh, dear. You need 450 Dragon Scales...";
- close;
-L_ITEM_3f:
- mes "[Zac]";
- mes "Oh, dear. You need 1 White Dyestuff...";
- close;
-L_ITEM_4f:
- mes "[Zac]";
- mes "Oh, dear. You need 330 Feathers...";
- close;
-L1_8:
- mes "[Zac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(5015) < 1)) goto L_ITEM_1g;
- if((countitem(978) < 1)) goto L_ITEM_2g;
- if((countitem(7030) < 50)) goto L_ITEM_3g;
- mes "[Zac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Colored Egg Shell for you right away. Please Wait a Moment.";
- next;
- delitem 5015,1;
- delitem 978,1;
- delitem 7030,50;
- mes "[Zac]";
- mes "Tah Dah! ^FF0000Colored Egg Shell^000000...! Please Take it!";
- getitem 5039,1;
- next;
- mes "[Zac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1g:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Egg Shell...";
- close;
-L_ITEM_2g:
- mes "[Zac]";
- mes "Oh, dear. You need 1 Cobaltblue Dyestuff...";
- close;
-L_ITEM_3g:
- mes "[Zac]";
- mes "Oh, dear. You need 50 Claws of Desert Wolf...";
- close;
-L2:
- mes "[Zac]";
- mes "Which hat materials do you wish to know?";
- next;
- menu "Angel Helm",L2_1,"Apple Hat",L2_2,"Blue Bandana",L2_3,"Bongun Hat", L2_4,"Cake Hat",L2_5,"Candle Hat",L2_6,"Chef's Hat",L2_7,"Colored Egg Shell",L2_8;
-L2_1:
- mes "[Zac]";
- mes "You need 1 Angel Wing, 1 Slotted Helm and 5 Fangs of Garm for Angel Helm.";
- close;
-L2_2:
- mes "[Zac]";
- mes "You need 1 Witherless Rose and 300 Apples for Apple Hat.";
- close;
-L2_3:
- mes "[Zac]";
- mes "You need 300 Anolian Skins, 1 Bandana and 1 Cobaltblue Dyestuff for Blue Bandana.";
- close;
-L2_4:
- mes "[Zac]";
- mes "You need 10 Amulets, 1 Cobaltblue Dyestuff and 1 Munak Hat for Bongun Hat.";
- close;
-L2_5:
- mes "[Zac]";
- mes "You need 10 Candys, 5 Candy Canes, 15 Well Baked Cookies, 20 Pieces Of Cake and 10 Steels for Cake Hat.";
- close;
-L2_6:
- mes "[Zac]";
- mes "You need 1 Bomb Wick, 100 Honeys and 50 Matchsticks for Candle Hat.";
- close;
-L2_7:
- mes "[Zac]";
- mes "You need 120 Pieces of Cake, 450 Dragon Scales, 1 White Dyestuff and 330 Feathers for Chef's Hat.";
- close;
-L2_8:
- mes "[Zac]";
- mes "You need 1 Egg Shell, 1 Cobaltblue Dyestuff and 50 Claws of Desert Wolf for Colored Egg Shell.";
- close;
-L3:
- mes "[Zac]";
- mes "Stop by some other time with the right materials, so I can make the hats for you.";
- close;
-}
-
-prontera.gat,143,172,5 script Blac 732,{
- mes "[Blac]";
- mes "I am the youngest and sexiest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them.";
- next;
- mes "[Blac]";
- mes "I provide 8 hats and my brothers provides the other 24.";
- next;
- menu "Join",L1,"Information",L2,"Cancel",L3;
-L1:
- mes "[Blac]";
- mes "What hat do you want me to make?";
- next;
- menu "Crescent Moon Hairpin",L1_9,"Cross Hairband",L1_10,"Deviruchi Hat",L1_11,"Dumpling Decoration",L1_12,"Fashion Sunglasses",L1_13,"HandkerChief",L1_14,"Magic Instructor's Hat",L1_15,"Heart Hairpin",L1_16;
-L1_9:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(5041) < 1)) goto L_ITEM_1;
- if((countitem(999) < 10)) goto L_ITEM_2;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Crescent Moon Hairpin for you right away. Please Wait a Moment.";
- next;
- delitem 5041,1;
- delitem 999,10;
- mes "[Blac]";
- mes "Tah Dah! ^FF0000Crescent Moon Hairpin^000000...! Please Take it!";
- getitem 5048,1;
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1:
- mes "[Blac]";
- mes "Oh, dear. You need 1 Heart Hairpin...";
- close;
-L_ITEM_2:
- mes "[Blac]";
- mes "Oh, dear. You need 10 Steels...";
- close;
-L1_10:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2608) < 1)) goto L_ITEM_1a;
- if((countitem(7069) < 500)) goto L_ITEM_2a;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Cross Hairband for you right away. Please Wait a Moment.";
- next;
- delitem 2608,1;
- delitem 7069,500;
- mes "[Blac]";
- mes "Tah Dah! ^FF0000Cross Hairband^000000...! Please Take it!";
- getitem 5036,1;
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1a:
- mes "[Blac]";
- mes "Oh, dear. You need 1 Rosary...";
- close;
-L_ITEM_2a:
- mes "[Blac]";
- mes "Oh, dear. You need 500 Destroyed Armors...";
- close;
-L1_11:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(7048) < 40)) goto L_ITEM_1b;
- if((countitem(1038) < 600)) goto L_ITEM_2b;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Deviruchi Hat for you right away. Please Wait a Moment.";
- next;
- delitem 7048,40;
- delitem 1038,600;
- mes "[Blac]";
- mes "Tah Dah! ^FF0000Deviruchi Hat^000000...! Please Take it!";
- getitem 5038,1;
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1b:
- mes "[Blac]";
- mes "Oh, dear. You need 40 Talons of Griffin...";
- close;
-L_ITEM_2b:
- mes "[Blac]";
- mes "Oh, dear. You need 600 Little Evil Horns...";
- close;
-L1_12:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(10007) < 1)) goto L_ITEM_1c;
- if((countitem(968) < 50)) goto L_ITEM_2c;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Dumpling Decoration for you right away. Please Wait a Moment.";
- next;
- delitem 10007,1;
- delitem 968,50;
- mes "[Blac]";
- mes "Tah Dah! ^FF0000Dumpling Decoration^000000...! Please Take it!";
- getitem 5042,1;
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1c:
- mes "[Blac]";
- mes "Oh, dear. You need 1 Silk Ribbon...";
- close;
-L_ITEM_2c:
- mes "[Blac]";
- mes "Oh, dear. You need 50 Heroic Emblems...";
- close;
-L1_13:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2271) < 1)) goto L_ITEM_1d;
- if((countitem(975) < 1)) goto L_ITEM_2d;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Fashion Sunglasses for you right away. Please Wait a Moment.";
- next;
- delitem 2271,1;
- delitem 975,1;
- mes "[Blac]";
- mes "Tah Dah! ^FF0000Fashion Sunglasses^000000...! Please Take it!";
- getitem 5047,1;
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1d:
- mes "[Blac]";
- mes "Oh, dear. You need 1 Jack a Dandy...";
- close;
-L_ITEM_2d:
- mes "[Blac]";
- mes "Oh, dear. You need 1 Scarlet Dyestuff...";
- close;
-L1_14:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(1059) < 150)) goto L_ITEM_1e;
- if((countitem(978) < 1)) goto L_ITEM_2e;
- if((countitem(907) < 100)) goto L_ITEM_3e;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Handkerchief for you right away. Please Wait a Moment.";
- next;
- delitem 1059,150;
- delitem 978,1;
- delitem 907,100;
- mes "[Blac]";
- mes "Tah Dah! ^FF0000Handkerchief^000000...! Please Take it!";
- getitem 5023,1;
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1e:
- mes "[Blac]";
- mes "Oh, dear. You need 150 Fabrics...";
- close;
-L_ITEM_2e:
- mes "[Blac]";
- mes "Oh, dear. You need 1 Cobaltblue Dyestuff...";
- close;
-L_ITEM_3e:
- mes "[Blac]";
- mes "Oh, dear. You need 100 Resins...";
- close;
-L1_15:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2251) < 1)) goto L_ITEM_1f;
- if((countitem(4052) < 1)) goto L_ITEM_2f;
- if((countitem(1036) < 400)) goto L_ITEM_3f;
- if((countitem(7001) < 50)) goto L_ITEM_4f;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Magic Instructor's Hat for you right away. Please Wait a Moment.";
- next;
- delitem 2251,1;
- delitem 4052,1;
- delitem 1036,400;
- delitem 7001,50;
- mes "[Blac]";
- mes "Tah Dah! ^FF0000Magic Instructor's Hat^000000...! Please Take it!";
- getitem 5027,1;
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1f:
- mes "[Blac]";
- mes "Oh, dear. You need 1 Wizard's Hat...";
- close;
-L_ITEM_2f:
- mes "[Blac]";
- mes "Oh, dear. You need 1 Elder Willow Card...";
- close;
-L_ITEM_3f:
- mes "[Blac]";
- mes "Oh, dear. You need 400 Dragon Scales...";
- close;
-L_ITEM_4f:
- mes "[Blac]";
- mes "Oh, dear. You need 50 Mould Powders...";
- close;
-L1_16:
- mes "[Blac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(7013) < 1200)) goto L_ITEM_1g;
- mes "[Blac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Heart Hairpin for you right away. Please Wait a Moment.";
- next;
- delitem 7013,1200;
- mes "[Blac]";
- mes "Tah Dah! ^FF0000Heart Hairpin^000000...! Please Take it!";
- getitem 5041,1;
- next;
- mes "[Blac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1g:
- mes "[Blac]";
- mes "Oh, dear. You need 1200 Coral Reef's...";
- close;
-L2:
- mes "[Blac]";
- mes "Which hat materials do you wish to know?";
- next;
- menu "Crescent Moon Hairpin",L2_9,"Cross Hairband",L2_10,"Deviruchi Hat",L2_11,"Dumpling Decoration/Chun Li Hat",L2_12,"Fashion Sunglasses",L2_13,"HandkerChief",L2_14,"Magic Instructor's Hat",L2_15,"Heart Hairpin",L2_16;
-L2_9:
- mes "[Blac]";
- mes "You need 1 Heart Hairpin and 10 Steels for Crescent Moon Hairpin.";
- close;
-L2_10:
- mes "[Blac]";
- mes "You need 1 Rosary and 500 Destroyed Armors for Cross Hairband.";
- close;
-L2_11:
- mes "[Blac]";
- mes "You need 40 Talon's of Griffin and 600 Little Evil Horns for Deviruchi Hat.";
- close;
-L2_12:
- mes "[Blac]";
- mes "You need 1 Silk Ribbon and 50 Heroic Emblems for Dumping Decoration.";
- close;
-L2_13:
- mes "[Blac]";
- mes "You need 1 Jack a Dandy and 1 Scarlet Dyestuff for Fashion Sunglasses.";
- close;
-L2_14:
- mes "[Blac]";
- mes "You need 150 Fabrics, 1 Cobaltblue Dyestuff and 100 Resins for Handkerchief.";
- close;
-L2_15:
- mes "[Blac]";
- mes "You need 1 Wizard's Hat, 1 Elder Willow Card, 400 Dragon Scales and 50 Mould Powders for Magic Instructor's Hat.";
- close;
-L2_16:
- mes "[Blac]";
- mes "You need 1200 Coral Reef's for Heart Hairpin.";
- close;
-L3:
- mes "[Blac]";
- mes "Stop by some other time with the right materials, so I can make the hats for you.";
- close;
-}
-
-prontera.gat,141,172,5 script Jac 107,{
- mes "[Jac]";
- mes "I am the 2nd oldest and calmest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them.";
- next;
- mes "[Jac]";
- mes "I provide 8 hats and my brothers provides the other 24.";
- next;
- menu "Join",L1,"Information",L2,"Cancel",L3;
-L1:
- mes "[Jac]";
- mes "What hat do you want me to make?";
- next;
- menu "Heart of Merchant",L1_17,"Innocence of Maiden",L1_18,"Kafra Band",L1_19,"Lightbulb Hairband",L1_20,"Magic Hat",L1_21,"Miner's Helm",L1_22,"Mysterious Apple Hat",L1_23,"Panda Hat",L1_24;
-L1_17:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2233) < 1)) goto L_ITEM_1;
- if((countitem(969) < 1)) goto L_ITEM_2;
- if((countitem(949) < 80)) goto L_ITEM_3;
- if((countitem(938) < 100)) goto L_ITEM_4;
- if((countitem(999) < 20)) goto L_ITEM_5;
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Heart of Merchant for you right away. Please Wait a Moment.";
- next;
- delitem 2233,1;
- delitem 969,1;
- delitem 949,80;
- delitem 999,20;
- delitem 938,800;
- mes "[Jac]";
- mes "Tah Dah! ^FF0000Heart of Merchant^000000...! Please Take it!";
- getitem 5021,1;
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Slotted Circlet...";
- close;
-L_ITEM_2:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Gold...";
- close;
-L_ITEM_3:
- mes "[Jac]";
- mes "Oh, dear. You need 80 Feather...";
- close;
-L_ITEM_4:
- mes "[Jac]";
- mes "Oh, dear. You need 800 Sticky Muscus...";
- close;
-L_ITEM_5:
- mes "[Jac]";
- mes "Oh, dear. You need 20 Steels...";
- close;
-L1_18:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(7047) < 100)) goto L_ITEM_1a;
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Innocence of Maiden for you right away. Please Wait a Moment.";
- next;
- delitem 7047,100;
- mes "[Jac]";
- mes "Tah Dah! ^FF0000Innocence of Maiden^000000...! Please Take it!";
- getitem 5040,1;
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1a:
- mes "[Jac]";
- mes "Oh, dear. You need 100 Alice's Apron...";
- close;
-L1_19:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(10007) < 1)) goto L_ITEM_1b;
- if((countitem(10008) < 1)) goto L_ITEM_2b;
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Kafra Band for you right away. Please Wait a Moment.";
- next;
- delitem 10007,1;
- delitem 10009,1;
- mes "[Jac]";
- mes "Tah Dah! ^FF0000Kafra Band^000000...! Please Take it!";
- getitem 5020,1;
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1b:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Silk Ribbon...";
- close;
-L_ITEM_2b:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Wild Flower...";
- close;
-L1_20:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2233) < 1)) goto L_ITEM_1c;
- if((countitem(746) < 20)) goto L_ITEM_2c;
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Lightbulb Hairband for you right away. Please Wait a Moment.";
- next;
- delitem 2233,1;
- delitem 746,20;
- mes "[Jac]";
- mes "Tah Dah! ^FF0000Lightbulb Hairband^000000...! Please Take it!";
- getitem 5034,1;
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1c:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Slotted Criclet...";
- close;
-L_ITEM_2c:
- mes "[Jac]";
- mes "Oh, dear. You need 20 Glass Bead...";
- close;
-L1_21:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2252) < 1)) goto L_ITEM_1d;
- if((countitem(943) < 1200)) goto L_ITEM_2d;
- if((countitem(1054) < 450)) goto L_ITEM_3d;
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Magic Hat for you right away. Please Wait a Moment.";
- next;
- delitem 2252,1;
- delitem 943,1200;
- delitem 1054,450;
- mes "[Jac]";
- mes "Tah Dah! ^FF0000Magic Hat^000000...! Please Take it!";
- getitem 5045,1;
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1d:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Wizard's Hat...";
- close;
-L_ITEM_2d:
- mes "[Jac]";
- mes "Oh, dear. You need 1200 Solid Shells...";
- close;
-L_ITEM_3d:
- mes "[Jac]";
- mes "Oh, dear. You need 450 Ancient Lips...";
- close;
-L1_22:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(5009) < 1)) goto L_ITEM_1e;
- if((countitem(999) < 25)) goto L_ITEM_2e;
- if((countitem(747) < 1)) goto L_ITEM_3e;
- if((countitem(5028) < 1)) goto L_ITEM_4e;
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Miner's Helm for you right away. Please Wait a Moment.";
- next;
- delitem 5009,1;
- delitem 999,25;
- delitem 747,1;
- delitem 5028,1;
- mes "[Jac]";
- mes "Tah Dah! ^FF0000Miner's Helm^000000...! Please Take it!";
- getitem 5031,1;
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1e:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Safety Helmet...";
- close;
-L_ITEM_2e:
- mes "[Jac]";
- mes "Oh, dear. You need 25 Steels...";
- close;
-L_ITEM_3e:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Crystal Mirror...";
- close;
-L_ITEM_4e:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Candle...";
- close;
-L1_23:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(5037) < 1)) goto L_ITEM_1f;
- if((countitem(7064) < 500)) goto L_ITEM_2f;
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Mysterious Apple Hat for you right away. Please Wait a Moment.";
- next;
- delitem 5037,1;
- delitem 7064,500;
- mes "[Jac]";
- mes "Tah Dah! ^FF0000Mysterious Apple Hat^000000...! Please Take it!";
- getitem 5050,1;
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1f:
- mes "[Jac]";
- mes "Oh, dear. You need 1 Apple Hat...";
- close;
-L_ITEM_2f:
- mes "[Jac]";
- mes "Oh, dear. You need 500 Wings of Dragonfly...";
- close;
-L1_24:
- mes "[Jac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(999) < 10)) goto L_ITEM_1g;
- if((countitem(948) < 200)) goto L_ITEM_2g;
- mes "[Jac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Panda Hat for you right away. Please Wait a Moment.";
- next;
- delitem 999,10;
- delitem 948,200;
- mes "[Jac]";
- mes "Tah Dah! ^FF0000Panda Hat^000000...! Please Take it!";
- getitem 5030,1;
- next;
- mes "[Jac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1g:
- mes "[Jac]";
- mes "Oh, dear. You need 10 Steels...";
- close;
-L_ITEM_2g:
- mes "[Jac]";
- mes "Oh, dear. You need 200 Bear Footskins...";
- close;
-L2:
- mes "[Jac]";
- mes "Which hat materials do you wish to know?";
- next;
- menu "Heart of Merchant",L2_17,"Innocence of Maiden",L2_18,"Kafra Band",L2_19,"Lightbulb Hairband",L2_20,"Magic Hat",L2_21,"Miner's Helm",L2_22,"Mysterious Apple Hat",L2_23,"Panda Hat",L2_24;
-L2_17:
- mes "[Jac]";
- mes "You need 1 Slotted Circlet, 1 Gold Bar, 80 Feathers, 20 Steels and 800 Sticky Muscus for Heart of Merchant";
- close;
-L2_18:
- mes "[Jac]";
- mes "You need 100 Alice's Aprons for Innocence of Maiden.";
- close;
-L2_19:
- mes "[Jac]";
- mes "You need 1 Silk Ribbon and 1 Wild Flower for Kafra Band.";
- close;
-L2_20:
- mes "[Jac]";
- mes "You need 1 Slotted Circlet and 20 Glass Beads for Lightbulb Hairband.";
- close;
-L2_21:
- mes "[Jac]";
- mes "You need 1 Wizard's Hat, 1200 Solid Shells and 450 Ancient Lips for Magic Hat.";
- close;
-L2_22:
- mes "[Jac]";
- mes "You need 1 Safety Helmet, 25 Steels, 1 Crystal Mirror and 1 Candle for Miner's Helm.";
- close;
-L2_23:
- mes "[Jac]";
- mes "You need 1 Apple Hat and 500 Wings of Dragonfly for Mysterious Apple Hat.";
- close;
-L2_24:
- mes "[Jac]";
- mes "You need 10 Steels and 200 Bear Footskins for Panda Hat.";
- close;
-L3:
- mes "[Jac]";
- mes "Stop by some other time with the right materials, so I can make the hats for you.";
- close;
-}
-
-prontera.gat,142,172,5 script Pac 705,{
- mes "[Pac]";
- mes "I am 3rd oldest and wisest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat so I can make them.";
- next;
- mes "[Pac]";
- mes "I provide 8 hats and my brothers provides the other 24.";
- next;
- menu "Join",L1,"Information",L2,"Cancel",L3;
-L1:
- mes "[Pac]";
- mes "What hat do you want me to make?";
- next;
- menu "Phantom of the Opera",L1_25,"Poring Hat",L1_26,"Smokie Hat",L1_27,"Solar God Helm",L1_28,"Sphinx Hat",L1_29,"Spore Hat",L1_30,"Striped Bandana",L1_31,"Sunday Hat",L1_32;
-L1_25:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2281) < 1)) goto L_ITEM_1;
- if((countitem(1048) < 50)) goto L_ITEM_2;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Phantom of the Opera for you right away. Please Wait a Moment.";
- next;
- delitem 2281,1;
- delitem 1048,50;
- mes "[Pac]";
- mes "Tah Dah! ^FF0000Phatom of the Opera^000000...! Please Take it!";
- getitem 5043,1;
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1:
- mes "[Pac]";
- mes "Oh, dear. You need 1 Opera Mask...";
- close;
-L_ITEM_2:
- mes "[Pac]";
- mes "Oh, dear. You need 50 Horrendous Hairs...";
- close;
-L1_26:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(741) < 1)) goto L_ITEM_1a;
- if((countitem(909) < 300)) goto L_ITEM_2a;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Poring Hat for you right away. Please Wait a Moment.";
- next;
- delitem 741,1;
- delitem 909,300;
- mes "[Pac]";
- mes "Tah Dah! ^FF0000Poring Hat^000000...! Please Take it!";
- getitem 5035,1;
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1a:
- mes "[Pac]";
- mes "Oh, dear. You need 1 Poring Doll...";
- close;
-L_ITEM_2a:
- mes "[Pac]";
- mes "Oh, dear. You need 300 Jellopys...";
- close;
-L1_27:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2213) < 1)) goto L_ITEM_1b;
- if((countitem(1036) < 20)) goto L_ITEM_2b;
- if((countitem(7012) < 200)) goto L_ITEM_3b;
- if((countitem(7065) < 300)) goto L_ITEM_4b;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Smokie Hat for you right away. Please Wait a Moment.";
- next;
- delitem 2213,1;
- delitem 1036,20;
- delitem 7012,200;
- delitem 7065,300;
- mes "[Pac]";
- mes "Tah Dah! ^FF0000Smokie Hat^000000...! Please Take it!";
- getitem 5033,1;
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1b:
- mes "[Pac]";
- mes "Oh, dear. You need 1 Kitty Band...";
- close;
-L_ITEM_2b:
- mes "[Pac]";
- mes "Oh, dear. You need 20 Dragon Scales...";
- close;
-L_ITEM_3b:
- mes "[Pac]";
- mes "Oh, dear. You need 200 Tough Scalelike Stems...";
- close;
-L_ITEM_4b:
- mes "[Pac]";
- mes "Oh, dear. You need 300 Fur's of Sea Otter...";
- close;
-L1_28:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(7086) < 1)) goto L_ITEM_1c;
- if((countitem(999) < 40)) goto L_ITEM_2c;
- if((countitem(984) < 2)) goto L_ITEM_3c;
- if((countitem(969) < 10)) goto L_ITEM_4c;
- if((countitem(1003) < 50)) goto L_ITEM_5c;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Solar God Helm for you right away. Please Wait a Moment.";
- next;
- delitem 7086,1;
- delitem 999,40;
- delitem 984,2;
- delitem 969,10;
- delitem 1003,50;
- mes "[Pac]";
- mes "Tah Dah! ^FF0000Solar God Helm^000000...! Please Take it!";
- getitem 5022,1;
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1c:
- mes "[Pac]";
- mes "Oh, dear. You need 1 Emblem of the Sun God...";
- close;
-L_ITEM_2c:
- mes "[Pac]";
- mes "Oh, dear. You need 40 Steels...";
- close;
-L_ITEM_3c:
- mes "[Pac]";
- mes "Oh, dear. You need 2 Oridecons...";
- close;
-L_ITEM_4c:
- mes "[Pac]";
- mes "Oh, dear. You need 10 Gold Bar's...";
- close;
-L_ITEM_5c:
- mes "[Pac]";
- mes "Oh, dear. You need 50 Coals...";
- close;
-L1_29:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(999) < 25)) goto L_ITEM_1d;
- if((countitem(979) < 1)) goto L_ITEM_2d;
- if((countitem(976) < 1)) goto L_ITEM_3d;
- if((countitem(1059) < 150)) goto L_ITEM_4d;
- if((countitem(969) < 2)) goto L_ITEM_5d;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Sphinx Hat for you right away. Please Wait a Moment.";
- next;
- delitem 999,1;
- delitem 979,1;
- delitem 976,1;
- delitem 1059,150;
- delitem 969,2;
- mes "[Pac]";
- mes "Tah Dah! ^FF0000Sphinx Hat^000000...! Please Take it!";
- getitem 5053,1;
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1d:
- mes "[Pac]";
- mes "Oh, dear. You need 25 Steels...";
- close;
-L_ITEM_2d:
- mes "[Pac]";
- mes "Oh, dear. You need 1 DarkGreen Dyestuff...";
- close;
-L_ITEM_3d:
- mes "[Pac]";
- mes "Oh, dear. You need 1 Lemon Dyestuff...";
- close;
-L_ITEM_4d:
- mes "[Pac]";
- mes "Oh, dear. You need 150 Fabric...";
- close;
-L_ITEM_5d:
- mes "[Pac]";
- mes "Oh, dear. You need 2 Gold Bar's...";
- close;
-L1_30:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(7033) < 850)) goto L_ITEM_1e;
- if((countitem(7068) < 300)) goto L_ITEM_2e;
- if((countitem(1015) < 1)) goto L_ITEM_3e;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Spore Hat for you right away. Please Wait a Moment.";
- next;
- delitem 7033,850;
- delitem 7068,300;
- delitem 1015,1;
- mes "[Pac]";
- mes "Tah Dah! ^FF0000Spore Hat^000000...! Please Take it!";
- getitem 5029,1;
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1e:
- mes "[Pac]";
- mes "Oh, dear. You need 850 Poison Spores...";
- close;
-L_ITEM_2e:
- mes "[Pac]";
- mes "Oh, dear. You need 300 Half Burnt Logs...";
- close;
-L_ITEM_3e:
- mes "[Pac]";
- mes "Oh, dear. You need 1 Tongue...";
- close;
-L1_31:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(1099) < 1500)) goto L_ITEM_1f;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Striped Bandana for you right away. Please Wait a Moment.";
- next;
- delitem 1099,1500;
- mes "[Pac]";
- mes "Tah Dah! ^FF0000Striped Bandana^000000...! Please Take it!";
- getitem 5049,1;
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1f:
- mes "[Pac]";
- mes "Oh, dear. You need 1500 Worn-out Prisoner Uniforms...";
- close;
-L1_32:
- mes "[Pac]";
- mes "Let me check the items you have brought here.";
- next;
- if((countitem(2221) < 1)) goto L_ITEM_1g;
- if((countitem(2227) < 1)) goto L_ITEM_2g;
- if((countitem(1059) < 250)) goto L_ITEM_3g;
- if((countitem(7063) < 600)) goto L_ITEM_4g;
- mes "[Pac]";
- mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Sunday Hat for you right away. Please Wait a Moment.";
- next;
- delitem 2221,1;
- delitem 2227,1;
- delitem 1059,250;
- delitem 7063,600;
- mes "[Pac]";
- mes "Tah Dah! ^FF0000Sunday Hat^000000...! Please Take it!";
- getitem 5032,1;
- next;
- mes "[Pac]";
- mes "I liked that, I look forward to making more. Thank you.";
- close;
-L_ITEM_1g:
- mes "[Pac]";
- mes "Oh, dear. You need 1 Slotted Hat...";
- close;
-L_ITEM_2g:
- mes "[Pac]";
- mes "Oh, dear. You need 1 Slotted Cap...";
- close;
-L_ITEM_3g:
- mes "[Pac]";
- mes "Oh, dear. You need 250 Fabrics...";
- close;
-L_ITEM_4g:
- mes "[Pac]";
- mes "Oh, dear. You need 600 Soft Feathers...";
- close;
-L2:
- mes "[Pac]";
- mes "Which hat materials do you wish to know?";
- next;
- menu "Phantom of the Opera",L2_25,"Poring Hat",L2_26,"Smokie Hat",L2_27,"Solar God Helm",L2_28,"Sphinx Hat",L2_29,"Spore Hat",L2_30,"Striped Bandana",L2_31,"Sunday Hat",L2_32;
-L2_25:
- mes "[Pac]";
- mes "You need 1 Opera Mask and 50 Horrendous Hairs for Phantom of the Opera.";
- close;
-L2_26:
- mes "[Pac]";
- mes "You need 1 Poring Doll and 300 Jellopys for Poring Hat.";
- close;
-L2_27:
- mes "[Pac]";
- mes "You need 1 Kitty Band, 20 Dragon Scale, 200 Tough Scalelike Stem and 300 Fur's of Sea Otter for Smokie Hat.";
- close;
-L2_28:
- mes "[Pac]";
- mes "You need 1 Emblem of the Sun God, 40 Steels, 2 Oridecons, 10 Gold Bar's and 50 Coals for Solar God Helm.";
- close;
-L2_29:
- mes "[Pac]";
- mes "You need 25 Steels, 1 DarkGreen Dyestuff, 1 Lemon Dyestuff, 150 Fabric and 2 Gold Bar's for Sphinx Hat.";
- close;
-L2_30:
- mes "[Pac]";
- mes "You need 850 Poison Spores, 300 Half Burnt Logs and 1 Tongue for Spore Hat.";
- close;
-L2_31:
- mes "[Pac]";
- mes "You need 1500 Worn-out Prisoner Uniforms for Striped Bandana.";
- close;
-L2_32:
- mes "[Pac]";
- mes "You need 1 Slotted Hat, 1 Slotted Cap, 250 Fabrics and 600 Soft Feathers for Sunday Hat.";
- close;
-L3:
- mes "[Pac]";
- mes "Stop by some other time with the right materials, so I can make the hats for you.";
- close;
-}
-
-
-//these scripts make our brothers to appear and disappear in order
-- script EDZac -1,{
-OnInit:
-OnMinute15:
- disablenpc "Zac";
- end;
-OnMinute01:
- enablenpc "Zac";
- end;
-}
-
-- script EDJac -1,{
-OnInit:
-OnMinute30:
- disablenpc "Jac";
- end;
-OnMinute16:
- enablenpc "Jac";
- end;
-}
-
-- script EDPac -1,{
-OnInit:
-OnMinute45:
- disablenpc "Pac";
- end;
-OnMinute31:
- enablenpc "Pac";
- end;
-}
-
-- script EDBlac -1,{
-OnInit:
-OnMinute00:
- disablenpc "Blac";
- end;
-OnMinute46:
- enablenpc "Blac";
- end;
-}
+//===== eAthena Script ======================================= +//= Quest For Slotted Sunglasses +//===== By: ================================================== +//= RedxSwordxHero +//===== Current Version: ===================================== +//= 1.1 +//===== Compatible With: ===================================== +//= eAthena 1.0 +//===== Description: ========================================= +//= 4 brothers give you quests to get 32 new hats +//===== Additional Comments: ================================= +//= Event New Hats by RedxSwordxHero +//= Ported and improved with timers [Lupus] +//= Thanks to x[tsk],fixed all item requirments to iRO specs exept +//= for hats which cannot be made on the real server. [Lupus] +//============================================================ + + + +prontera.gat,140,172,5 script Zac 704,{ + mes "[Zac]"; + mes "I am the oldest and strongest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; + next; + mes "[Zac]"; + mes "I provide 8 hats and my brothers provides the other 24."; + next; + menu "Join",L1,"Information",L2,"Cancel",L3; +L1: + mes "[Zac]"; + mes "What hat do you want me to make?"; + next; + menu "Angel Helm",L1_1,"Apple Hat",L1_2,"Blue Bandana",L1_3,"Bongun Hat",L1_4,"Cake Hat",L1_5,"Candle Hat",L1_6,"Chef's Hat",L1_7,"Colored Egg Shell",L1_8; +L1_1: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2254) < 1)) goto L_ITEM_1; + if((countitem(2229) < 1)) goto L_ITEM_2; + if((countitem(7036) < 5)) goto L_ITEM_3; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Angel Helm for you right away. Please Wait a Moment."; + delitem 2254,1; + delitem 2229,1; + delitem 7036,5; + next; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Angel Helm^000000...! Please Take it!"; + getitem 5025,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1: + mes "[Zac]"; + mes "Oh dear, you need 1 Angel Hairband..."; + close; +L_ITEM_2: + mes "[Zac]"; + mes "Oh, dear. You need 1 Slotted Helm..."; + close; +L_ITEM_3: + mes "[Zac]"; + mes "Oh, dear. You need 5 Fangs of Garm..."; + close; +L1_2: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(748) < 1)) goto L_ITEM_1a; + if((countitem(512) < 300)) goto L_ITEM_2a; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Apple Hat for you right away. Please Wait a Moment."; + delitem 748,1; + delitem 512,300; + next; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Apple Hat^000000...! Please Take it!"; + getitem 5037,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1a: + mes "[Zac]"; + mes "Oh, dear. You need 1 Witherless Rose..."; + close; +L_ITEM_2a: + mes "[Zac]"; + mes "Oh, dear. You need 300 Apples..."; + close; +L1_3: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7003) < 300)) goto L_ITEM_1b; + if((countitem(2211) < 1)) goto L_ITEM_2b; + if((countitem(978) < 1)) goto L_ITEM_3b; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Blue Bandana for you right away. Please Wait a Moment."; + next; + delitem 7003,300; + delitem 2211,1; + delitem 978,1; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Blue Bandana^000000...! Please Take it!"; + getitem 5052,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1b: + mes "[Zac]"; + mes "Oh, dear. You need 300 Anolian Skins..."; + close; +L_ITEM_2b: + mes "[Zac]"; + mes "Oh, dear. You need 1 Bandana..."; + close; +L_ITEM_3b: + mes "[Zac]"; + mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; + close; +L1_4: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(609) < 10)) goto L_ITEM_1c; + if((countitem(978) < 1)) goto L_ITEM_2c; + if((countitem(2264) < 1)) goto L_ITEM_3c; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Bongun Hat for you right away. Please Wait a Moment."; + next; + delitem 609,100; + delitem 978,1; + delitem 2264,1; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Bongun Hat^000000...! Please Take it!"; + getitem 5046,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1c: + mes "[Zac]"; + mes "Oh, dear. You need 10 Amulets..."; + close; +L_ITEM_2c: + mes "[Zac]"; + mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; + close; +L_ITEM_3c: + mes "[Zac]"; + mes "Oh, dear. You need 1 Munak Hat..."; + close; +L1_5: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(529) < 10)) goto L_ITEM_1d; + if((countitem(530) < 5)) goto L_ITEM_2d; + if((countitem(538) < 15)) goto L_ITEM_3d; + if((countitem(539) < 20)) goto L_ITEM_4d; + if((countitem(999) < 10)) goto L_ITEM_5d; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Cake Hat for you right away. Please Wait a Moment."; + next; + delitem 529,10; + delitem 530,5; + delitem 538,15; + delitem 539,20; + delitem 999,10; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Cake Hat^000000...! Please Take it!"; + getitem 5024,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1d: + mes "[Zac]"; + mes "Oh, dear. You need 10 Candys..."; + close; +L_ITEM_2d: + mes "[Zac]"; + mes "Oh, dear. You need 5 Candy Canes..."; + close; +L_ITEM_3d: + mes "[Zac]"; + mes "Oh, dear. You need 15 Well Baked Cookies..."; + close; +L_ITEM_4d: + mes "[Zac]"; + mes "Oh, dear. You need 20 Pieces of Cake..."; + close; +L_ITEM_5d: + mes "[Zac]"; + mes "Oh, dear. You need 10 Steels..."; + close; +L1_6: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2279) < 1)) goto L_ITEM_1e; + if((countitem(518) < 100)) goto L_ITEM_2e; + if((countitem(7035) < 50)) goto L_ITEM_3e; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Candle Hat for you right away. Please Wait a Moment."; + next; + delitem 2279,1; + delitem 518,100; + delitem 7035,50; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Candle Hat^000000...! Please Take it!"; + getitem 5028,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1e: + mes "[Zac]"; + mes "Oh, dear. You need 1 Bomb Wick..."; + close; +L_ITEM_2e: + mes "[Zac]"; + mes "Oh, dear. You need 100 Honeys..."; + close; +L_ITEM_3e: + mes "[Zac]"; + mes "Oh, dear. You need 50 MatchSticks..."; + close; +L1_7: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(539) < 120)) goto L_ITEM_1f; + if((countitem(1036) < 450)) goto L_ITEM_2f; + if((countitem(982) < 1)) goto L_ITEM_3f; + if((countitem(949) < 330)) goto L_ITEM_4f; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Chef's Hat for you right away. Please Wait a Moment."; + next; + delitem 539,120; + delitem 1036,450; + delitem 982,1; + delitem 949,330; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Chef's Hat^000000...! Please Take it!"; + getitem 5026,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1f: + mes "[Zac]"; + mes "Oh, dear. You need 120 Pieces of Cake..."; + close; +L_ITEM_2f: + mes "[Zac]"; + mes "Oh, dear. You need 450 Dragon Scales..."; + close; +L_ITEM_3f: + mes "[Zac]"; + mes "Oh, dear. You need 1 White Dyestuff..."; + close; +L_ITEM_4f: + mes "[Zac]"; + mes "Oh, dear. You need 330 Feathers..."; + close; +L1_8: + mes "[Zac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(5015) < 1)) goto L_ITEM_1g; + if((countitem(978) < 1)) goto L_ITEM_2g; + if((countitem(7030) < 50)) goto L_ITEM_3g; + mes "[Zac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Colored Egg Shell for you right away. Please Wait a Moment."; + next; + delitem 5015,1; + delitem 978,1; + delitem 7030,50; + mes "[Zac]"; + mes "Tah Dah! ^FF0000Colored Egg Shell^000000...! Please Take it!"; + getitem 5039,1; + next; + mes "[Zac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1g: + mes "[Zac]"; + mes "Oh, dear. You need 1 Egg Shell..."; + close; +L_ITEM_2g: + mes "[Zac]"; + mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; + close; +L_ITEM_3g: + mes "[Zac]"; + mes "Oh, dear. You need 50 Claws of Desert Wolf..."; + close; +L2: + mes "[Zac]"; + mes "Which hat materials do you wish to know?"; + next; + menu "Angel Helm",L2_1,"Apple Hat",L2_2,"Blue Bandana",L2_3,"Bongun Hat", L2_4,"Cake Hat",L2_5,"Candle Hat",L2_6,"Chef's Hat",L2_7,"Colored Egg Shell",L2_8; +L2_1: + mes "[Zac]"; + mes "You need 1 Angel Wing, 1 Slotted Helm and 5 Fangs of Garm for Angel Helm."; + close; +L2_2: + mes "[Zac]"; + mes "You need 1 Witherless Rose and 300 Apples for Apple Hat."; + close; +L2_3: + mes "[Zac]"; + mes "You need 300 Anolian Skins, 1 Bandana and 1 Cobaltblue Dyestuff for Blue Bandana."; + close; +L2_4: + mes "[Zac]"; + mes "You need 10 Amulets, 1 Cobaltblue Dyestuff and 1 Munak Hat for Bongun Hat."; + close; +L2_5: + mes "[Zac]"; + mes "You need 10 Candys, 5 Candy Canes, 15 Well Baked Cookies, 20 Pieces Of Cake and 10 Steels for Cake Hat."; + close; +L2_6: + mes "[Zac]"; + mes "You need 1 Bomb Wick, 100 Honeys and 50 Matchsticks for Candle Hat."; + close; +L2_7: + mes "[Zac]"; + mes "You need 120 Pieces of Cake, 450 Dragon Scales, 1 White Dyestuff and 330 Feathers for Chef's Hat."; + close; +L2_8: + mes "[Zac]"; + mes "You need 1 Egg Shell, 1 Cobaltblue Dyestuff and 50 Claws of Desert Wolf for Colored Egg Shell."; + close; +L3: + mes "[Zac]"; + mes "Stop by some other time with the right materials, so I can make the hats for you."; + close; +} + +prontera.gat,143,172,5 script Blac 732,{ + mes "[Blac]"; + mes "I am the youngest and sexiest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; + next; + mes "[Blac]"; + mes "I provide 8 hats and my brothers provides the other 24."; + next; + menu "Join",L1,"Information",L2,"Cancel",L3; +L1: + mes "[Blac]"; + mes "What hat do you want me to make?"; + next; + menu "Crescent Moon Hairpin",L1_9,"Cross Hairband",L1_10,"Deviruchi Hat",L1_11,"Dumpling Decoration",L1_12,"Fashion Sunglasses",L1_13,"HandkerChief",L1_14,"Magic Instructor's Hat",L1_15,"Heart Hairpin",L1_16; +L1_9: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(5041) < 1)) goto L_ITEM_1; + if((countitem(999) < 10)) goto L_ITEM_2; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Crescent Moon Hairpin for you right away. Please Wait a Moment."; + next; + delitem 5041,1; + delitem 999,10; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Crescent Moon Hairpin^000000...! Please Take it!"; + getitem 5048,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1: + mes "[Blac]"; + mes "Oh, dear. You need 1 Heart Hairpin..."; + close; +L_ITEM_2: + mes "[Blac]"; + mes "Oh, dear. You need 10 Steels..."; + close; +L1_10: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2608) < 1)) goto L_ITEM_1a; + if((countitem(7069) < 500)) goto L_ITEM_2a; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Cross Hairband for you right away. Please Wait a Moment."; + next; + delitem 2608,1; + delitem 7069,500; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Cross Hairband^000000...! Please Take it!"; + getitem 5036,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1a: + mes "[Blac]"; + mes "Oh, dear. You need 1 Rosary..."; + close; +L_ITEM_2a: + mes "[Blac]"; + mes "Oh, dear. You need 500 Destroyed Armors..."; + close; +L1_11: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7048) < 40)) goto L_ITEM_1b; + if((countitem(1038) < 600)) goto L_ITEM_2b; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Deviruchi Hat for you right away. Please Wait a Moment."; + next; + delitem 7048,40; + delitem 1038,600; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Deviruchi Hat^000000...! Please Take it!"; + getitem 5038,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1b: + mes "[Blac]"; + mes "Oh, dear. You need 40 Talons of Griffin..."; + close; +L_ITEM_2b: + mes "[Blac]"; + mes "Oh, dear. You need 600 Little Evil Horns..."; + close; +L1_12: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(10007) < 1)) goto L_ITEM_1c; + if((countitem(968) < 50)) goto L_ITEM_2c; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Dumpling Decoration for you right away. Please Wait a Moment."; + next; + delitem 10007,1; + delitem 968,50; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Dumpling Decoration^000000...! Please Take it!"; + getitem 5042,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1c: + mes "[Blac]"; + mes "Oh, dear. You need 1 Silk Ribbon..."; + close; +L_ITEM_2c: + mes "[Blac]"; + mes "Oh, dear. You need 50 Heroic Emblems..."; + close; +L1_13: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2271) < 1)) goto L_ITEM_1d; + if((countitem(975) < 1)) goto L_ITEM_2d; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Fashion Sunglasses for you right away. Please Wait a Moment."; + next; + delitem 2271,1; + delitem 975,1; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Fashion Sunglasses^000000...! Please Take it!"; + getitem 5047,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1d: + mes "[Blac]"; + mes "Oh, dear. You need 1 Jack a Dandy..."; + close; +L_ITEM_2d: + mes "[Blac]"; + mes "Oh, dear. You need 1 Scarlet Dyestuff..."; + close; +L1_14: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(1059) < 150)) goto L_ITEM_1e; + if((countitem(978) < 1)) goto L_ITEM_2e; + if((countitem(907) < 100)) goto L_ITEM_3e; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Handkerchief for you right away. Please Wait a Moment."; + next; + delitem 1059,150; + delitem 978,1; + delitem 907,100; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Handkerchief^000000...! Please Take it!"; + getitem 5023,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1e: + mes "[Blac]"; + mes "Oh, dear. You need 150 Fabrics..."; + close; +L_ITEM_2e: + mes "[Blac]"; + mes "Oh, dear. You need 1 Cobaltblue Dyestuff..."; + close; +L_ITEM_3e: + mes "[Blac]"; + mes "Oh, dear. You need 100 Resins..."; + close; +L1_15: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2251) < 1)) goto L_ITEM_1f; + if((countitem(4052) < 1)) goto L_ITEM_2f; + if((countitem(1036) < 400)) goto L_ITEM_3f; + if((countitem(7001) < 50)) goto L_ITEM_4f; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Magic Instructor's Hat for you right away. Please Wait a Moment."; + next; + delitem 2251,1; + delitem 4052,1; + delitem 1036,400; + delitem 7001,50; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Magic Instructor's Hat^000000...! Please Take it!"; + getitem 5027,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1f: + mes "[Blac]"; + mes "Oh, dear. You need 1 Wizard's Hat..."; + close; +L_ITEM_2f: + mes "[Blac]"; + mes "Oh, dear. You need 1 Elder Willow Card..."; + close; +L_ITEM_3f: + mes "[Blac]"; + mes "Oh, dear. You need 400 Dragon Scales..."; + close; +L_ITEM_4f: + mes "[Blac]"; + mes "Oh, dear. You need 50 Mould Powders..."; + close; +L1_16: + mes "[Blac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7013) < 1200)) goto L_ITEM_1g; + mes "[Blac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Heart Hairpin for you right away. Please Wait a Moment."; + next; + delitem 7013,1200; + mes "[Blac]"; + mes "Tah Dah! ^FF0000Heart Hairpin^000000...! Please Take it!"; + getitem 5041,1; + next; + mes "[Blac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1g: + mes "[Blac]"; + mes "Oh, dear. You need 1200 Coral Reef's..."; + close; +L2: + mes "[Blac]"; + mes "Which hat materials do you wish to know?"; + next; + menu "Crescent Moon Hairpin",L2_9,"Cross Hairband",L2_10,"Deviruchi Hat",L2_11,"Dumpling Decoration/Chun Li Hat",L2_12,"Fashion Sunglasses",L2_13,"HandkerChief",L2_14,"Magic Instructor's Hat",L2_15,"Heart Hairpin",L2_16; +L2_9: + mes "[Blac]"; + mes "You need 1 Heart Hairpin and 10 Steels for Crescent Moon Hairpin."; + close; +L2_10: + mes "[Blac]"; + mes "You need 1 Rosary and 500 Destroyed Armors for Cross Hairband."; + close; +L2_11: + mes "[Blac]"; + mes "You need 40 Talon's of Griffin and 600 Little Evil Horns for Deviruchi Hat."; + close; +L2_12: + mes "[Blac]"; + mes "You need 1 Silk Ribbon and 50 Heroic Emblems for Dumping Decoration."; + close; +L2_13: + mes "[Blac]"; + mes "You need 1 Jack a Dandy and 1 Scarlet Dyestuff for Fashion Sunglasses."; + close; +L2_14: + mes "[Blac]"; + mes "You need 150 Fabrics, 1 Cobaltblue Dyestuff and 100 Resins for Handkerchief."; + close; +L2_15: + mes "[Blac]"; + mes "You need 1 Wizard's Hat, 1 Elder Willow Card, 400 Dragon Scales and 50 Mould Powders for Magic Instructor's Hat."; + close; +L2_16: + mes "[Blac]"; + mes "You need 1200 Coral Reef's for Heart Hairpin."; + close; +L3: + mes "[Blac]"; + mes "Stop by some other time with the right materials, so I can make the hats for you."; + close; +} + +prontera.gat,141,172,5 script Jac 107,{ + mes "[Jac]"; + mes "I am the 2nd oldest and calmest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat, so I can make them."; + next; + mes "[Jac]"; + mes "I provide 8 hats and my brothers provides the other 24."; + next; + menu "Join",L1,"Information",L2,"Cancel",L3; +L1: + mes "[Jac]"; + mes "What hat do you want me to make?"; + next; + menu "Heart of Merchant",L1_17,"Innocence of Maiden",L1_18,"Kafra Band",L1_19,"Lightbulb Hairband",L1_20,"Magic Hat",L1_21,"Miner's Helm",L1_22,"Mysterious Apple Hat",L1_23,"Panda Hat",L1_24; +L1_17: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2233) < 1)) goto L_ITEM_1; + if((countitem(969) < 1)) goto L_ITEM_2; + if((countitem(949) < 80)) goto L_ITEM_3; + if((countitem(938) < 100)) goto L_ITEM_4; + if((countitem(999) < 20)) goto L_ITEM_5; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Heart of Merchant for you right away. Please Wait a Moment."; + next; + delitem 2233,1; + delitem 969,1; + delitem 949,80; + delitem 999,20; + delitem 938,800; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Heart of Merchant^000000...! Please Take it!"; + getitem 5021,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1: + mes "[Jac]"; + mes "Oh, dear. You need 1 Slotted Circlet..."; + close; +L_ITEM_2: + mes "[Jac]"; + mes "Oh, dear. You need 1 Gold..."; + close; +L_ITEM_3: + mes "[Jac]"; + mes "Oh, dear. You need 80 Feather..."; + close; +L_ITEM_4: + mes "[Jac]"; + mes "Oh, dear. You need 800 Sticky Muscus..."; + close; +L_ITEM_5: + mes "[Jac]"; + mes "Oh, dear. You need 20 Steels..."; + close; +L1_18: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7047) < 100)) goto L_ITEM_1a; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Innocence of Maiden for you right away. Please Wait a Moment."; + next; + delitem 7047,100; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Innocence of Maiden^000000...! Please Take it!"; + getitem 5040,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1a: + mes "[Jac]"; + mes "Oh, dear. You need 100 Alice's Apron..."; + close; +L1_19: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(10007) < 1)) goto L_ITEM_1b; + if((countitem(10008) < 1)) goto L_ITEM_2b; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Kafra Band for you right away. Please Wait a Moment."; + next; + delitem 10007,1; + delitem 10009,1; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Kafra Band^000000...! Please Take it!"; + getitem 5020,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1b: + mes "[Jac]"; + mes "Oh, dear. You need 1 Silk Ribbon..."; + close; +L_ITEM_2b: + mes "[Jac]"; + mes "Oh, dear. You need 1 Wild Flower..."; + close; +L1_20: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2233) < 1)) goto L_ITEM_1c; + if((countitem(746) < 20)) goto L_ITEM_2c; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Lightbulb Hairband for you right away. Please Wait a Moment."; + next; + delitem 2233,1; + delitem 746,20; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Lightbulb Hairband^000000...! Please Take it!"; + getitem 5034,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1c: + mes "[Jac]"; + mes "Oh, dear. You need 1 Slotted Criclet..."; + close; +L_ITEM_2c: + mes "[Jac]"; + mes "Oh, dear. You need 20 Glass Bead..."; + close; +L1_21: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2252) < 1)) goto L_ITEM_1d; + if((countitem(943) < 1200)) goto L_ITEM_2d; + if((countitem(1054) < 450)) goto L_ITEM_3d; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Magic Hat for you right away. Please Wait a Moment."; + next; + delitem 2252,1; + delitem 943,1200; + delitem 1054,450; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Magic Hat^000000...! Please Take it!"; + getitem 5045,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1d: + mes "[Jac]"; + mes "Oh, dear. You need 1 Wizard's Hat..."; + close; +L_ITEM_2d: + mes "[Jac]"; + mes "Oh, dear. You need 1200 Solid Shells..."; + close; +L_ITEM_3d: + mes "[Jac]"; + mes "Oh, dear. You need 450 Ancient Lips..."; + close; +L1_22: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(5009) < 1)) goto L_ITEM_1e; + if((countitem(999) < 25)) goto L_ITEM_2e; + if((countitem(747) < 1)) goto L_ITEM_3e; + if((countitem(5028) < 1)) goto L_ITEM_4e; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Miner's Helm for you right away. Please Wait a Moment."; + next; + delitem 5009,1; + delitem 999,25; + delitem 747,1; + delitem 5028,1; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Miner's Helm^000000...! Please Take it!"; + getitem 5031,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1e: + mes "[Jac]"; + mes "Oh, dear. You need 1 Safety Helmet..."; + close; +L_ITEM_2e: + mes "[Jac]"; + mes "Oh, dear. You need 25 Steels..."; + close; +L_ITEM_3e: + mes "[Jac]"; + mes "Oh, dear. You need 1 Crystal Mirror..."; + close; +L_ITEM_4e: + mes "[Jac]"; + mes "Oh, dear. You need 1 Candle..."; + close; +L1_23: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(5037) < 1)) goto L_ITEM_1f; + if((countitem(7064) < 500)) goto L_ITEM_2f; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Mysterious Apple Hat for you right away. Please Wait a Moment."; + next; + delitem 5037,1; + delitem 7064,500; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Mysterious Apple Hat^000000...! Please Take it!"; + getitem 5050,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1f: + mes "[Jac]"; + mes "Oh, dear. You need 1 Apple Hat..."; + close; +L_ITEM_2f: + mes "[Jac]"; + mes "Oh, dear. You need 500 Wings of Dragonfly..."; + close; +L1_24: + mes "[Jac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(999) < 10)) goto L_ITEM_1g; + if((countitem(948) < 200)) goto L_ITEM_2g; + mes "[Jac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Panda Hat for you right away. Please Wait a Moment."; + next; + delitem 999,10; + delitem 948,200; + mes "[Jac]"; + mes "Tah Dah! ^FF0000Panda Hat^000000...! Please Take it!"; + getitem 5030,1; + next; + mes "[Jac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1g: + mes "[Jac]"; + mes "Oh, dear. You need 10 Steels..."; + close; +L_ITEM_2g: + mes "[Jac]"; + mes "Oh, dear. You need 200 Bear Footskins..."; + close; +L2: + mes "[Jac]"; + mes "Which hat materials do you wish to know?"; + next; + menu "Heart of Merchant",L2_17,"Innocence of Maiden",L2_18,"Kafra Band",L2_19,"Lightbulb Hairband",L2_20,"Magic Hat",L2_21,"Miner's Helm",L2_22,"Mysterious Apple Hat",L2_23,"Panda Hat",L2_24; +L2_17: + mes "[Jac]"; + mes "You need 1 Slotted Circlet, 1 Gold Bar, 80 Feathers, 20 Steels and 800 Sticky Muscus for Heart of Merchant"; + close; +L2_18: + mes "[Jac]"; + mes "You need 100 Alice's Aprons for Innocence of Maiden."; + close; +L2_19: + mes "[Jac]"; + mes "You need 1 Silk Ribbon and 1 Wild Flower for Kafra Band."; + close; +L2_20: + mes "[Jac]"; + mes "You need 1 Slotted Circlet and 20 Glass Beads for Lightbulb Hairband."; + close; +L2_21: + mes "[Jac]"; + mes "You need 1 Wizard's Hat, 1200 Solid Shells and 450 Ancient Lips for Magic Hat."; + close; +L2_22: + mes "[Jac]"; + mes "You need 1 Safety Helmet, 25 Steels, 1 Crystal Mirror and 1 Candle for Miner's Helm."; + close; +L2_23: + mes "[Jac]"; + mes "You need 1 Apple Hat and 500 Wings of Dragonfly for Mysterious Apple Hat."; + close; +L2_24: + mes "[Jac]"; + mes "You need 10 Steels and 200 Bear Footskins for Panda Hat."; + close; +L3: + mes "[Jac]"; + mes "Stop by some other time with the right materials, so I can make the hats for you."; + close; +} + +prontera.gat,142,172,5 script Pac 705,{ + mes "[Pac]"; + mes "I am 3rd oldest and wisest of the 4 brothers that makes all the newer hats. You will need to bring me the correct items for each hat so I can make them."; + next; + mes "[Pac]"; + mes "I provide 8 hats and my brothers provides the other 24."; + next; + menu "Join",L1,"Information",L2,"Cancel",L3; +L1: + mes "[Pac]"; + mes "What hat do you want me to make?"; + next; + menu "Phantom of the Opera",L1_25,"Poring Hat",L1_26,"Smokie Hat",L1_27,"Solar God Helm",L1_28,"Sphinx Hat",L1_29,"Spore Hat",L1_30,"Striped Bandana",L1_31,"Sunday Hat",L1_32; +L1_25: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2281) < 1)) goto L_ITEM_1; + if((countitem(1048) < 50)) goto L_ITEM_2; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Phantom of the Opera for you right away. Please Wait a Moment."; + next; + delitem 2281,1; + delitem 1048,50; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Phatom of the Opera^000000...! Please Take it!"; + getitem 5043,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1: + mes "[Pac]"; + mes "Oh, dear. You need 1 Opera Mask..."; + close; +L_ITEM_2: + mes "[Pac]"; + mes "Oh, dear. You need 50 Horrendous Hairs..."; + close; +L1_26: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(741) < 1)) goto L_ITEM_1a; + if((countitem(909) < 300)) goto L_ITEM_2a; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Poring Hat for you right away. Please Wait a Moment."; + next; + delitem 741,1; + delitem 909,300; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Poring Hat^000000...! Please Take it!"; + getitem 5035,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1a: + mes "[Pac]"; + mes "Oh, dear. You need 1 Poring Doll..."; + close; +L_ITEM_2a: + mes "[Pac]"; + mes "Oh, dear. You need 300 Jellopys..."; + close; +L1_27: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2213) < 1)) goto L_ITEM_1b; + if((countitem(1036) < 20)) goto L_ITEM_2b; + if((countitem(7012) < 200)) goto L_ITEM_3b; + if((countitem(7065) < 300)) goto L_ITEM_4b; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Smokie Hat for you right away. Please Wait a Moment."; + next; + delitem 2213,1; + delitem 1036,20; + delitem 7012,200; + delitem 7065,300; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Smokie Hat^000000...! Please Take it!"; + getitem 5033,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1b: + mes "[Pac]"; + mes "Oh, dear. You need 1 Kitty Band..."; + close; +L_ITEM_2b: + mes "[Pac]"; + mes "Oh, dear. You need 20 Dragon Scales..."; + close; +L_ITEM_3b: + mes "[Pac]"; + mes "Oh, dear. You need 200 Tough Scalelike Stems..."; + close; +L_ITEM_4b: + mes "[Pac]"; + mes "Oh, dear. You need 300 Fur's of Sea Otter..."; + close; +L1_28: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7086) < 1)) goto L_ITEM_1c; + if((countitem(999) < 40)) goto L_ITEM_2c; + if((countitem(984) < 2)) goto L_ITEM_3c; + if((countitem(969) < 10)) goto L_ITEM_4c; + if((countitem(1003) < 50)) goto L_ITEM_5c; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Solar God Helm for you right away. Please Wait a Moment."; + next; + delitem 7086,1; + delitem 999,40; + delitem 984,2; + delitem 969,10; + delitem 1003,50; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Solar God Helm^000000...! Please Take it!"; + getitem 5022,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1c: + mes "[Pac]"; + mes "Oh, dear. You need 1 Emblem of the Sun God..."; + close; +L_ITEM_2c: + mes "[Pac]"; + mes "Oh, dear. You need 40 Steels..."; + close; +L_ITEM_3c: + mes "[Pac]"; + mes "Oh, dear. You need 2 Oridecons..."; + close; +L_ITEM_4c: + mes "[Pac]"; + mes "Oh, dear. You need 10 Gold Bar's..."; + close; +L_ITEM_5c: + mes "[Pac]"; + mes "Oh, dear. You need 50 Coals..."; + close; +L1_29: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(999) < 25)) goto L_ITEM_1d; + if((countitem(979) < 1)) goto L_ITEM_2d; + if((countitem(976) < 1)) goto L_ITEM_3d; + if((countitem(1059) < 150)) goto L_ITEM_4d; + if((countitem(969) < 2)) goto L_ITEM_5d; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Sphinx Hat for you right away. Please Wait a Moment."; + next; + delitem 999,1; + delitem 979,1; + delitem 976,1; + delitem 1059,150; + delitem 969,2; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Sphinx Hat^000000...! Please Take it!"; + getitem 5053,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1d: + mes "[Pac]"; + mes "Oh, dear. You need 25 Steels..."; + close; +L_ITEM_2d: + mes "[Pac]"; + mes "Oh, dear. You need 1 DarkGreen Dyestuff..."; + close; +L_ITEM_3d: + mes "[Pac]"; + mes "Oh, dear. You need 1 Lemon Dyestuff..."; + close; +L_ITEM_4d: + mes "[Pac]"; + mes "Oh, dear. You need 150 Fabric..."; + close; +L_ITEM_5d: + mes "[Pac]"; + mes "Oh, dear. You need 2 Gold Bar's..."; + close; +L1_30: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(7033) < 850)) goto L_ITEM_1e; + if((countitem(7068) < 300)) goto L_ITEM_2e; + if((countitem(1015) < 1)) goto L_ITEM_3e; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Spore Hat for you right away. Please Wait a Moment."; + next; + delitem 7033,850; + delitem 7068,300; + delitem 1015,1; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Spore Hat^000000...! Please Take it!"; + getitem 5029,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1e: + mes "[Pac]"; + mes "Oh, dear. You need 850 Poison Spores..."; + close; +L_ITEM_2e: + mes "[Pac]"; + mes "Oh, dear. You need 300 Half Burnt Logs..."; + close; +L_ITEM_3e: + mes "[Pac]"; + mes "Oh, dear. You need 1 Tongue..."; + close; +L1_31: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(1099) < 1500)) goto L_ITEM_1f; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Striped Bandana for you right away. Please Wait a Moment."; + next; + delitem 1099,1500; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Striped Bandana^000000...! Please Take it!"; + getitem 5049,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1f: + mes "[Pac]"; + mes "Oh, dear. You need 1500 Worn-out Prisoner Uniforms..."; + close; +L1_32: + mes "[Pac]"; + mes "Let me check the items you have brought here."; + next; + if((countitem(2221) < 1)) goto L_ITEM_1g; + if((countitem(2227) < 1)) goto L_ITEM_2g; + if((countitem(1059) < 250)) goto L_ITEM_3g; + if((countitem(7063) < 600)) goto L_ITEM_4g; + mes "[Pac]"; + mes "Wow!! Well done! Finally you have gathered all items needed! We will make the Sunday Hat for you right away. Please Wait a Moment."; + next; + delitem 2221,1; + delitem 2227,1; + delitem 1059,250; + delitem 7063,600; + mes "[Pac]"; + mes "Tah Dah! ^FF0000Sunday Hat^000000...! Please Take it!"; + getitem 5032,1; + next; + mes "[Pac]"; + mes "I liked that, I look forward to making more. Thank you."; + close; +L_ITEM_1g: + mes "[Pac]"; + mes "Oh, dear. You need 1 Slotted Hat..."; + close; +L_ITEM_2g: + mes "[Pac]"; + mes "Oh, dear. You need 1 Slotted Cap..."; + close; +L_ITEM_3g: + mes "[Pac]"; + mes "Oh, dear. You need 250 Fabrics..."; + close; +L_ITEM_4g: + mes "[Pac]"; + mes "Oh, dear. You need 600 Soft Feathers..."; + close; +L2: + mes "[Pac]"; + mes "Which hat materials do you wish to know?"; + next; + menu "Phantom of the Opera",L2_25,"Poring Hat",L2_26,"Smokie Hat",L2_27,"Solar God Helm",L2_28,"Sphinx Hat",L2_29,"Spore Hat",L2_30,"Striped Bandana",L2_31,"Sunday Hat",L2_32; +L2_25: + mes "[Pac]"; + mes "You need 1 Opera Mask and 50 Horrendous Hairs for Phantom of the Opera."; + close; +L2_26: + mes "[Pac]"; + mes "You need 1 Poring Doll and 300 Jellopys for Poring Hat."; + close; +L2_27: + mes "[Pac]"; + mes "You need 1 Kitty Band, 20 Dragon Scale, 200 Tough Scalelike Stem and 300 Fur's of Sea Otter for Smokie Hat."; + close; +L2_28: + mes "[Pac]"; + mes "You need 1 Emblem of the Sun God, 40 Steels, 2 Oridecons, 10 Gold Bar's and 50 Coals for Solar God Helm."; + close; +L2_29: + mes "[Pac]"; + mes "You need 25 Steels, 1 DarkGreen Dyestuff, 1 Lemon Dyestuff, 150 Fabric and 2 Gold Bar's for Sphinx Hat."; + close; +L2_30: + mes "[Pac]"; + mes "You need 850 Poison Spores, 300 Half Burnt Logs and 1 Tongue for Spore Hat."; + close; +L2_31: + mes "[Pac]"; + mes "You need 1500 Worn-out Prisoner Uniforms for Striped Bandana."; + close; +L2_32: + mes "[Pac]"; + mes "You need 1 Slotted Hat, 1 Slotted Cap, 250 Fabrics and 600 Soft Feathers for Sunday Hat."; + close; +L3: + mes "[Pac]"; + mes "Stop by some other time with the right materials, so I can make the hats for you."; + close; +} + + +//these scripts make our brothers to appear and disappear in order +- script EDZac -1,{ +OnInit: +OnMinute15: + disablenpc "Zac"; + end; +OnMinute01: + enablenpc "Zac"; + end; +} + +- script EDJac -1,{ +OnInit: +OnMinute30: + disablenpc "Jac"; + end; +OnMinute16: + enablenpc "Jac"; + end; +} + +- script EDPac -1,{ +OnInit: +OnMinute45: + disablenpc "Pac"; + end; +OnMinute31: + enablenpc "Pac"; + end; +} + +- script EDBlac -1,{ +OnInit: +OnMinute00: + disablenpc "Blac"; + end; +OnMinute46: + enablenpc "Blac"; + end; +} |