diff options
Diffstat (limited to 'npc/quests/collection/quest_disguiseloliruri.txt')
-rw-r--r-- | npc/quests/collection/quest_disguiseloliruri.txt | 300 |
1 files changed, 150 insertions, 150 deletions
diff --git a/npc/quests/collection/quest_disguiseloliruri.txt b/npc/quests/collection/quest_disguiseloliruri.txt index 6cd5f2faf..42ff4800c 100644 --- a/npc/quests/collection/quest_disguiseloliruri.txt +++ b/npc/quests/collection/quest_disguiseloliruri.txt @@ -1,150 +1,150 @@ -//===== rAthena Script =======================================
-//= iRO Repeatable EXP Quests.
-//===== By: ==================================================
-//= Masao
-//===== Current Version: =====================================
-//= 1.0
-//===== Compatible With: =====================================
-//= rAthena SVN
-//===== Description: =========================================
-//= Custom Version.
-//= Repeatable EXP Quest : Kill 50 Disguise or Loli Ruri.
-//===== Additional Comments: =================================
-//= 1.0 First version.
-//============================================================
-
-nif_fild02,332,327,4 script Deadman 795,{
-
- if (checkquest(60173) != -1) {
- if (checkquest(60173,HUNTING) != 2 ) {
- mes "[Deadman]";
- mes "Have you finished hunting the 50 Disguise?";
- next;
- switch(select("Yes:No:I want to quit")) {
- case 1:
- mes "[Deadman]";
- mes "Hmm, I don't think you've hunted 50 yet.";
- close;
- case 2:
- mes "[Deadman]";
- mes "Remember, I need help hunting Disguise so go and hunt 50 of them.";
- close;
- case 3:
- mes "[Deadman]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes:No")) {
- case 1:
- mes "[Deadman]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 60173;
- close;
- case 2:
- mes "[Deadman]";
- mes "Please kill 50 Disguise in order to make this a Place were people can go to and gather Experience.";
- close;
- }
- }
- }
- mes "[Deadman]";
- mes "Amazing, you did that with speed.";
- getexp 140600,95800;
- erasequest 60173;
- close;
- }
- if (checkquest(60176) != -1) {
- if (checkquest(60176,HUNTING) != 2 ) {
- mes "[Deadman]";
- mes "Have you finished hunting the 50 Loli Ruri?";
- next;
- switch(select("Yes:No:I want to quit")) {
- case 1:
- mes "[Deadman]";
- mes "Hmm, I don't think you've hunted 50 yet.";
- close;
- case 2:
- mes "[Deadman]";
- mes "Remember, I need help hunting Loli Ruri so go and hunt 50 of them.";
- close;
- case 3:
- mes "[Deadman]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes:No")) {
- case 1:
- mes "[Deadman]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 60176;
- close;
- case 2:
- mes "[Deadman]";
- mes "Please kill 50 Loli Ruri in order to make this a Place were people can go to and gather Experience.";
- close;
- }
- }
- }
- mes "[Deadman]";
- mes "Amazing, you did that with speed.";
- getexp 332000,239500;
- erasequest 60176;
- close;
- }
- if ((BaseLevel > 59) && (BaseLevel < 99)) {
- mes "[Deadman]";
- mes "Oh great!";
- mes "You are here to help me right?";
- mes "If not, i don't know what to do with the Monsters in this Place!";
- next;
- switch(select("Sure:No")) {
- case 1:
- mes "[Deadman]";
- mes "Great! I knew the moment i saw you that i can count on you!";
- mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!";
- mes "There are to many Disguise and Loli Ruri around, which makes it impossible for the lower level players to gain good experience here.";
- next;
- mes "[Deadman]";
- mes "So, which of those Monsters would you like to hunt for me?";
- next;
- switch(select("Disguise:Loli Ruri:Cancel")) {
- case 1:
- if(BaseLevel > 90){
- mes "[Deadman]";
- mes "Thank you for your great help with the Disguise!";
- mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
- close;
- }
- mes "[Deadman]";
- mes "Kill 50 of those Disguise and let me know when you're done. I will reward you for your efforts.";
- setquest 60173;
- close;
- case 2:
- if(BaseLevel > 98){
- mes "[Deadman]";
- mes "Thank you for your great help with the Loli Ruri!";
- mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them.";
- close;
- }
- mes "[Deadman]";
- mes "Kill 50 of those Loli Ruri and let me know when you're done. I will reward you for your efforts.";
- setquest 60176;
- close;
- case 3:
- mes "[Deadman]";
- mes "If you change your mind, please come back.";
- close;
- }
- case 2:
- mes "[Deadman]";
- mes "If you change your mind, please come back.";
- close;
- }
- }
- mes "[Deadman]";
- mes "Oh boy, Oh boy!";
- next;
- mes "[Deadman]";
- mes "Sorry I can't talk right now I am in a world of pain here, these darn Disguise and Loli Ruri are going to kill me.";
- close;
-}
\ No newline at end of file +//===== rAthena Script ======================================= +//= iRO Repeatable EXP Quests. +//===== By: ================================================== +//= Masao +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= rAthena SVN +//===== Description: ========================================= +//= Custom Version. +//= Repeatable EXP Quest : Kill 50 Disguise or Loli Ruri. +//===== Additional Comments: ================================= +//= 1.0 First version. +//============================================================ + +nif_fild02,332,327,4 script Deadman 795,{ + + if (checkquest(60173) != -1) { + if (checkquest(60173,HUNTING) != 2 ) { + mes "[Deadman]"; + mes "Have you finished hunting the 50 Disguise?"; + next; + switch(select("Yes:No:I want to quit")) { + case 1: + mes "[Deadman]"; + mes "Hmm, I don't think you've hunted 50 yet."; + close; + case 2: + mes "[Deadman]"; + mes "Remember, I need help hunting Disguise so go and hunt 50 of them."; + close; + case 3: + mes "[Deadman]"; + mes "Are you sure that you want to stop hunting?"; + mes "Any progress that you've made will be erased"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Deadman]"; + mes "Ok then, well come back here if you change your mind."; + erasequest 60173; + close; + case 2: + mes "[Deadman]"; + mes "Please kill 50 Disguise in order to make this a Place were people can go to and gather Experience."; + close; + } + } + } + mes "[Deadman]"; + mes "Amazing, you did that with speed."; + getexp 140600,95800; + erasequest 60173; + close; + } + if (checkquest(60176) != -1) { + if (checkquest(60176,HUNTING) != 2 ) { + mes "[Deadman]"; + mes "Have you finished hunting the 50 Loli Ruri?"; + next; + switch(select("Yes:No:I want to quit")) { + case 1: + mes "[Deadman]"; + mes "Hmm, I don't think you've hunted 50 yet."; + close; + case 2: + mes "[Deadman]"; + mes "Remember, I need help hunting Loli Ruri so go and hunt 50 of them."; + close; + case 3: + mes "[Deadman]"; + mes "Are you sure that you want to stop hunting?"; + mes "Any progress that you've made will be erased"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Deadman]"; + mes "Ok then, well come back here if you change your mind."; + erasequest 60176; + close; + case 2: + mes "[Deadman]"; + mes "Please kill 50 Loli Ruri in order to make this a Place were people can go to and gather Experience."; + close; + } + } + } + mes "[Deadman]"; + mes "Amazing, you did that with speed."; + getexp 332000,239500; + erasequest 60176; + close; + } + if ((BaseLevel > 59) && (BaseLevel < 99)) { + mes "[Deadman]"; + mes "Oh great!"; + mes "You are here to help me right?"; + mes "If not, i don't know what to do with the Monsters in this Place!"; + next; + switch(select("Sure:No")) { + case 1: + mes "[Deadman]"; + mes "Great! I knew the moment i saw you that i can count on you!"; + mes "I need you to reduce the Amount of Monsters which are currently rampaging on this Map!"; + mes "There are to many Disguise and Loli Ruri around, which makes it impossible for the lower level players to gain good experience here."; + next; + mes "[Deadman]"; + mes "So, which of those Monsters would you like to hunt for me?"; + next; + switch(select("Disguise:Loli Ruri:Cancel")) { + case 1: + if(BaseLevel > 90){ + mes "[Deadman]"; + mes "Thank you for your great help with the Disguise!"; + mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them."; + close; + } + mes "[Deadman]"; + mes "Kill 50 of those Disguise and let me know when you're done. I will reward you for your efforts."; + setquest 60173; + close; + case 2: + if(BaseLevel > 98){ + mes "[Deadman]"; + mes "Thank you for your great help with the Loli Ruri!"; + mes "Currently the Situation is stable and i'm not in need of your help anymore to kill them."; + close; + } + mes "[Deadman]"; + mes "Kill 50 of those Loli Ruri and let me know when you're done. I will reward you for your efforts."; + setquest 60176; + close; + case 3: + mes "[Deadman]"; + mes "If you change your mind, please come back."; + close; + } + case 2: + mes "[Deadman]"; + mes "If you change your mind, please come back."; + close; + } + } + mes "[Deadman]"; + mes "Oh boy, Oh boy!"; + next; + mes "[Deadman]"; + mes "Sorry I can't talk right now I am in a world of pain here, these darn Disguise and Loli Ruri are going to kill me."; + close; +} |