diff options
Diffstat (limited to 'npc/quests/collection/quest_caramel.txt')
-rw-r--r-- | npc/quests/collection/quest_caramel.txt | 242 |
1 files changed, 242 insertions, 0 deletions
diff --git a/npc/quests/collection/quest_caramel.txt b/npc/quests/collection/quest_caramel.txt new file mode 100644 index 000000000..109e6abfe --- /dev/null +++ b/npc/quests/collection/quest_caramel.txt @@ -0,0 +1,242 @@ +//===== eAthena Script ======================================= +//= iRO Repeatable EXP Quests. +//===== By: ================================================== +//= L0ne_W0lf +//===== Current Version: ===================================== +//= 1.0 +//===== Compatible With: ===================================== +//= eAthena SVN +//===== Description: ========================================= +//= [Aegis Conversion] +//= Added Monster Killing quests. +//= Repeatable EXP Quest (Porcupine Quills) +//===== Additional Comments: ================================= +//= 1.0 First version. +//============================================================ + +mjolnir_01,296,29,6 script Yullo#Caramel_Hunt 95,{ + if (checkquest(60116) != -1) { + if (checkquest(60116,HUNTING) != 2 ) { + mes "[Yullo]"; + mes "Have you finished hunting the 50 Caramels?"; + next; + switch(select("Yes:No:I want to quit")) { + case 1: + mes "[Yullo]"; + mes "Hmm, I don't think you've hunted 50 yet..."; + close; + case 2: + mes "[Yullo]"; + mes "Remember, I need help hunting Caramels so go and hunt 50 of them."; + close; + case 3: + mes "[Yullo]"; + mes "Are you sure that you want to stop hunting?"; + mes "Any progress that you've made will be erased"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Yullo]"; + mes "Ok then, well come back here if you change your mind."; + erasequest 60116; + close; + case 2: + mes "[Yullo]"; + mes "Please kill 50 Caramels."; + close; + } + } + } + else { + mes "[Yullo]"; + mes "Amazing, you did that with speed."; + getexp 10425,6272; + erasequest 60116; + close; + } + } + if (checkquest(60117) != -1) { + if (checkquest(60117,HUNTING) != 2 ) { + mes "[Yullo]"; + mes "Have you finished hunting the 50 Caramels?"; + next; + switch(select("Yes:No:I want to quit")) { + case 1: + mes "[Yullo]"; + mes "Hmm, I don't think you've hunted 100 yet..."; + close; + case 2: + mes "[Yullo]"; + mes "Remember, I need help hunting Caramels so go and hunt 100 of them."; + close; + case 3: + mes "[Yullo]"; + mes "Are you sure that you want to stop hunting?"; + mes "Any progress that you've made will be erased"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Yullo]"; + mes "Ok then, well come back here if you change your mind."; + erasequest 60117; + close; + case 2: + mes "[Yullo]"; + mes "Please kill 100 Caramels."; + close; + } + } + } + else { + mes "[Yullo]"; + mes "Amazing, you did that with speed."; + getexp 10425,6272; + getexp 10425,6272; + erasequest 60117; + close; + } + } + if (checkquest(60118) != -1) { + if (checkquest(60118,HUNTING) != 2 ) { + mes "[Yullo]"; + mes "Have you finished hunting the 150 Caramels?"; + next; + switch(select("Yes:No:I want to quit")) { + case 1: + mes "[Yullo]"; + mes "Hmm, I don't think you've hunted 150 yet..."; + close; + case 2: + mes "[Yullo]"; + mes "Remember, I need help hunting Caramels so go and hunt 150 of them."; + close; + case 3: + mes "[Yullo]"; + mes "Are you sure that you want to stop hunting?"; + mes "Any progress that you've made will be erased"; + next; + switch(select("Yes:No")) { + case 1: + mes "[Yullo]"; + mes "Ok then, well come back here if you change your mind."; + erasequest 60118; + close; + case 2: + mes "[Yullo]"; + mes "Please kill 150 Caramels."; + close; + } + } + } + else { + mes "[Yullo]"; + mes "Amazing, you did that with speed."; + getexp 10425,6272; + getexp 10425,6272; + getexp 10425,6272; + erasequest 60118; + close; + } + } + //for minimum level + if (BaseLevel > 23) { + //for maximum level + if (BaseLevel < 61) { + mes "[Yullo]"; + mes "I can't, no more and I mean it."; + mes "Look at me I am serious I can't kill any more of these things."; + next; + switch(select("What things?:Ignore.")) { + case 1: + mes "[Yullo]"; + mes "You know what, here is an idea."; + mes "You can gather them and I can give you a reward for your efforts!"; + next; + switch(select("Gather Items:Hunt Caramels:Cancel")) { + case 1: + // Item turn in + mes "[Yullo]"; + mes "Ok, so I need 25 Porcupine"; + mes "Quill's."; + mes "Please tell me you have some or can"; + mes "help me"; + next; + switch(select("I have Porcupine Quills:Well I don't think I can help.")) { + case 1: + /* + if (checkweight(501,10) == 0) { + mes "[Yullo]"; + mes "Hey, it looks like that the weight on"; + mes "your back will crush you. Come back"; + mes "after you have lost some weight."; + close; + } + */ + if (countitem(1027) > 24) { + mes "[Yullo]"; + mes "Great, you have enough!"; + mes "Just like I promised a little reward."; + delitem 1027,25; //Porcupine_Spike + getexp 10425,6272; + //getitem 501,10; //Red_Potion + close; + } + else { + mes "[Yullo]"; + mes "Where are the Porcupine Quills?"; + mes "You think I wouldn't notice?"; + close; + } + case 2: + mes "[Yullo]"; + mes "I need ^00CE0025 Porcupine Quills^000000."; + close; + } + case 2: + // Kill Count Quest + mes "[Yullo]"; + mes "Ah, ok I think you can help me out by hunting some Caramels."; + mes "How many would you like to hunt?"; + next; + switch(select("50 Caramels:100 Caramels:150 Caramels")) { + case 1: + mes "[Yullo]"; + mes "Come back when you've finished your task and I will give you a small reward."; + setquest 60116; + close; + case 2: + mes "[Yullo]"; + mes "Come back when you've finished your task and I will give you a small reward."; + setquest 60117; + close; + case 3: + mes "[Yullo]"; + mes "Come back when you've finished your task and I will give you a small reward."; + setquest 60118; + close; + } + case 3: + mes "[Yullo]"; + mes "If you change your mind, please come back."; + close; + } + case 2: + mes "[Yullo]"; + mes "If you change your mind, please come back."; + close; + } + } + else { + mes "[Yullo]"; + mes "Hello, my name is Yullo."; + mes "Now wait a minute, are you not a little too high of level for this?"; + close; + } + } + else { + mes "[Yullo]"; + mes "Hmm, this maybe a little much of a request for you."; + mes "Come back when you are taller and stronger."; + close; + } +} |