diff options
Diffstat (limited to 'npc/quests/WIP')
-rw-r--r-- | npc/quests/WIP/4.txt | 2 | ||||
-rw-r--r-- | npc/quests/WIP/6.txt | 4 | ||||
-rw-r--r-- | npc/quests/WIP/airships.txt | 164 | ||||
-rw-r--r-- | npc/quests/WIP/schwalz.txt | 62 | ||||
-rw-r--r-- | npc/quests/WIP/shadow_quest.txt | 20 |
5 files changed, 126 insertions, 126 deletions
diff --git a/npc/quests/WIP/4.txt b/npc/quests/WIP/4.txt index 2a47b8f4d..61b83d7ab 100644 --- a/npc/quests/WIP/4.txt +++ b/npc/quests/WIP/4.txt @@ -1,4 +1,4 @@ -airplane.gat,236,63,4 script Hallen 55,{ +airplane,236,63,4 script Hallen 55,{ if (fragmentauest>3) { mes "[Hallen]"; mes "Nice weather, isn't it?"; diff --git a/npc/quests/WIP/6.txt b/npc/quests/WIP/6.txt index eba0bb256..a27b80a2a 100644 --- a/npc/quests/WIP/6.txt +++ b/npc/quests/WIP/6.txt @@ -1,7 +1,7 @@ // by CallNix v.0.0 //======================================Juno to Izlude airship===================================================================== -airplane_01.gat,238,154,4 script Captain 854,{ +airplane_01,238,154,4 script Captain 854,{ if (airshipquest==0) { mes "[Fayroll]"; mes "I have nothing to say to you anymore"; @@ -74,7 +74,7 @@ getexp 200000,10000; close; } //=======================================Juno to Lighthalzen airship==================================================================== -airplane.gat,236,163,4 script Aiplane Captain 855,{ +airplane,236,163,4 script Aiplane Captain 855,{ if (airshipquest == 1) goto L_QUEST; if (airshipquest == 2) goto L_FINISH; mes "[Dulu]"; diff --git a/npc/quests/WIP/airships.txt b/npc/quests/WIP/airships.txt index 96f090397..9d26cfba2 100644 --- a/npc/quests/WIP/airships.txt +++ b/npc/quests/WIP/airships.txt @@ -24,12 +24,12 @@ //= The Airship System (Yuno -> Hugel -> Einbroch -> Lighthalzen -> repeat) //============================================================ -airplane.gat,243,74,4 script #AirshipWarp-1 45,2,2{ +airplane,243,74,4 script #AirshipWarp-1 45,2,2{ OnTouch: - if($@airplanelocation == 1)warp "einbroch.gat",90,275; - if($@airplanelocation == 2)warp "yuno.gat",85,265; - if($@airplanelocation == 3)warp "lighthalzen.gat",302,75; - if($@airplanelocation == 4)warp "hugel.gat",182,150; + if($@airplanelocation == 1)warp "einbroch",90,275; + if($@airplanelocation == 2)warp "yuno",85,265; + if($@airplanelocation == 3)warp "lighthalzen",302,75; + if($@airplanelocation == 4)warp "hugel",182,150; end; OnHide: @@ -40,12 +40,12 @@ OnUnhide: end; } -airplane.gat,243,29,4 script #AirshipWarp-2 45,2,2{ +airplane,243,29,4 script #AirshipWarp-2 45,2,2{ OnTouch: - if($@airplanelocation == 1)warp "einbroch.gat",90,275; - if($@airplanelocation == 2)warp "yuno.gat",85,265; - if($@airplanelocation == 3)warp "lighthalzen.gat",302,75; - if($@airplanelocation == 4)warp "hugel.gat",182,150; + if($@airplanelocation == 1)warp "einbroch",90,275; + if($@airplanelocation == 2)warp "yuno",85,265; + if($@airplanelocation == 3)warp "lighthalzen",302,75; + if($@airplanelocation == 4)warp "hugel",182,150; end; OnHide: @@ -56,7 +56,7 @@ OnUnhide: end; } -airplane.gat,1,1,0 script EinYuno_Airship -1,{ +airplane,1,1,0 script EinYuno_Airship -1,{ OnInit: while(1) { @@ -67,13 +67,13 @@ while(1) donpcevent "#AirshipWarp-2::OnHide"; disablenpc "#AirshipWarp-1"; disablenpc "#AirshipWarp-2"; - mapannounce "airplane.gat","The Airship is leaving the ground. Our next destination is Hugel.",1,0xBA55D3; + mapannounce "airplane","The Airship is leaving the ground. Our next destination is Hugel.",1,0xBA55D3; end; OnTimer15000: - mapannounce "airplane.gat","We are heading to Hugel.",1,0xBA55D3; + mapannounce "airplane","We are heading to Hugel.",1,0xBA55D3; end; OnTimer30000: - mapannounce "airplane.gat","We will arrive in Hugel shortly.",1,0xBA55D3; + mapannounce "airplane","We will arrive in Hugel shortly.",1,0xBA55D3; end; OnTimer45000: set $@airplanelocation,4; @@ -81,10 +81,10 @@ OnTimer45000: enablenpc "#AirshipWarp-2"; donpcevent "#AirshipWarp-1::OnUnhide"; donpcevent "#AirshipWarp-2::OnUnhide"; - mapannounce "airplane.gat","Welcome to Hugel. Have a safe trip.",1,0xBA55D3; + mapannounce "airplane","Welcome to Hugel. Have a safe trip.",1,0xBA55D3; end; OnTimer55000: - mapannounce "airplane.gat","Currently, we are in Hugel. The Airship will leave shortly.",1,0xBA55D3; + mapannounce "airplane","Currently, we are in Hugel. The Airship will leave shortly.",1,0xBA55D3; end; OnTimer65000: set $@airplanelocation,0; @@ -92,13 +92,13 @@ OnTimer65000: donpcevent "#AirshipWarp-2::OnHide"; disablenpc "#AirshipWarp-1"; disablenpc "#AirshipWarp-2"; - mapannounce "airplane.gat","The Airship is leaving the ground. Our next destination is Einbroch.",1,0x00FF00; + mapannounce "airplane","The Airship is leaving the ground. Our next destination is Einbroch.",1,0x00FF00; end; OnTimer80000: - mapannounce "airplane.gat","We are heading to Einbroch.",1,0x00FF00; + mapannounce "airplane","We are heading to Einbroch.",1,0x00FF00; end; OnTimer95000: - mapannounce "airplane.gat","We will arrive in Einbroch shortly.",1,0x00FF00; + mapannounce "airplane","We will arrive in Einbroch shortly.",1,0x00FF00; end; OnTimer110000: set $@airplanelocation,1; @@ -106,10 +106,10 @@ OnTimer110000: enablenpc "#AirshipWarp-2"; donpcevent "#AirshipWarp-1::OnUnhide"; donpcevent "#AirshipWarp-2::OnUnhide"; - mapannounce "airplane.gat","Welcome to Einbroch. Have a safe trip.",1,0x00FF00; + mapannounce "airplane","Welcome to Einbroch. Have a safe trip.",1,0x00FF00; end; OnTimer120000: - mapannounce "airplane.gat","Currently, we are in Einbroch. The Airship will take off shortly.",1,0x00FF00; + mapannounce "airplane","Currently, we are in Einbroch. The Airship will take off shortly.",1,0x00FF00; end; OnTimer130000: set $@airplanelocation,0; @@ -117,13 +117,13 @@ OnTimer130000: donpcevent "#AirshipWarp-2::OnHide"; disablenpc "#AirshipWarp-1"; disablenpc "#AirshipWarp-2"; - mapannounce "airplane.gat","The Airship is leaving the ground. Our next destination is Lighthalzen.",1,0xFF8600; + mapannounce "airplane","The Airship is leaving the ground. Our next destination is Lighthalzen.",1,0xFF8600; end; OnTimer145000: - mapannounce "airplane.gat","We are heading to Lighthalzen.",1,0xFF8600; + mapannounce "airplane","We are heading to Lighthalzen.",1,0xFF8600; end; OnTimer160000: - mapannounce "airplane.gat","We will arrive in Lighthalzen shortly.",1,0xFF8600; + mapannounce "airplane","We will arrive in Lighthalzen shortly.",1,0xFF8600; end; OnTimer175000: set $@airplanelocation,3; @@ -131,10 +131,10 @@ OnTimer175000: enablenpc "#AirshipWarp-2"; donpcevent "#AirshipWarp-1::OnUnhide"; donpcevent "#AirshipWarp-2::OnUnhide"; - mapannounce "airplane.gat","Welcome to Lighthalzen. Have a safe trip.",1,0xFF8600; + mapannounce "airplane","Welcome to Lighthalzen. Have a safe trip.",1,0xFF8600; end; OnTimer185000: - mapannounce "airplane.gat","Currently, we are in Lighthalzen. The Airship will leave shortly.",1,0xFF8600; + mapannounce "airplane","Currently, we are in Lighthalzen. The Airship will leave shortly.",1,0xFF8600; end; OnTimer195000: set $@airplanelocation,0; @@ -142,13 +142,13 @@ OnTimer195000: donpcevent "#AirshipWarp-2::OnHide"; disablenpc "#AirshipWarp-1"; disablenpc "#AirshipWarp-2"; - mapannounce "airplane.gat","The Airship is now taking off. Our next destination is Yuno.",1,0x70DBDB; + mapannounce "airplane","The Airship is now taking off. Our next destination is Yuno.",1,0x70DBDB; end; OnTimer210000: - mapannounce "airplane.gat","We are heading to Yuno.",1,0x70DBDB; + mapannounce "airplane","We are heading to Yuno.",1,0x70DBDB; end; OnTimer225000: - mapannounce "airplane.gat","We will arrive in Yuno shortly.",1,0x70DBDB; + mapannounce "airplane","We will arrive in Yuno shortly.",1,0x70DBDB; end; OnTimer240000: set $@airplanelocation,2; @@ -156,10 +156,10 @@ OnTimer240000: enablenpc "#AirshipWarp-2"; donpcevent "#AirshipWarp-1::OnUnhide"; donpcevent "#AirshipWarp-2::OnUnhide"; - mapannounce "airplane.gat","Welcome to Yuno. Have a safe trip.",1,0x70DBDB; + mapannounce "airplane","Welcome to Yuno. Have a safe trip.",1,0x70DBDB; end; OnTimer250000: - mapannounce "airplane.gat","Currently, we are in Yuno. The Airship will leave shortly.",1,0x70DBDB; + mapannounce "airplane","Currently, we are in Yuno. The Airship will leave shortly.",1,0x70DBDB; end; OnTimer260000: stoptimer; @@ -169,22 +169,22 @@ OnTimer260000: //C4644E //============================================================ -//= Some normal NPCS (airplane.gat) +//= Some normal NPCS (airplane) //============================================================ -airplane.gat,240,64,5 script Exit#01::Exit2 857,{ +airplane,240,64,5 script Exit#01::Exit2 857,{ end; } -airplane.gat,247,64,5 duplicate(Exit2) Exit#02 857 +airplane,247,64,5 duplicate(Exit2) Exit#02 857 -airplane.gat,240,39,1 duplicate(Exit2) Exit#03 857 +airplane,240,39,1 duplicate(Exit2) Exit#03 857 -airplane.gat,247,39,1 duplicate(Exit2) Exit#04 857 +airplane,247,39,1 duplicate(Exit2) Exit#04 857 -airplane.gat,100,69,2 script Airship Crew#01::Airship Crew 852,{ +airplane,100,69,2 script Airship Crew#01::Airship Crew 852,{ mes "[Airship Crew]"; mes "If we've landed at"; @@ -197,7 +197,7 @@ airplane.gat,100,69,2 script Airship Crew#01::Airship Crew 852,{ } -airplane.gat,250,59,3 script Airship Staff::AirshipInfo 67,{ +airplane,250,59,3 script Airship Staff::AirshipInfo 67,{ mes "[Airship Staff]"; mes "Welcome"; @@ -252,7 +252,7 @@ s_Faci: } -airplane.gat,50,66,4 script Meltz::AirshipApples 86,{ +airplane,50,66,4 script Meltz::AirshipApples 86,{ mes "[Meltz]"; mes "Welcome to Meltz's"; @@ -360,7 +360,7 @@ s_Material: } -airplane.gat,33,69,4 script Kaci 73,{ +airplane,33,69,4 script Kaci 73,{ if fragmentauest==1 { mes "[Kaci]"; mes "Oh.. Thx my dear"; @@ -382,7 +382,7 @@ end; end; } -airplane.gat,80,71,4 script Zerta 834,{ +airplane,80,71,4 script Zerta 834,{ mes "[Zerta]"; mes "Oh, hello adventurer."; mes "I am currently on a"; @@ -392,7 +392,7 @@ airplane.gat,80,71,4 script Zerta 834,{ close; } -airplane.gat,65,63,4 script Maelin 714,{ +airplane,65,63,4 script Maelin 714,{ mes "[Maelin]"; mes "Um, this Airship is"; mes "to Lutie, isn't it? I've"; @@ -402,7 +402,7 @@ airplane.gat,65,63,4 script Maelin 714,{ close; } -airplane.gat,32,61,4 script Nils::TypingContest 49,{ +airplane,32,61,4 script Nils::TypingContest 49,{ loopback: mes "[Nils]"; @@ -574,10 +574,10 @@ s_Record: //= The Airship System (Yuno -> Izlude -> Repeat) //============================================================ -airplane_01.gat,243,74,4 script #AirshipWarp-3 45,2,2{ +airplane_01,243,74,4 script #AirshipWarp-3 45,2,2{ OnTouch: - if($@airplanelocation2 == 1)warp "izlude.gat",202,56; - if($@airplanelocation2 == 2)warp "yuno.gat",20,265; + if($@airplanelocation2 == 1)warp "izlude",202,56; + if($@airplanelocation2 == 2)warp "yuno",20,265; end; OnHide: @@ -588,10 +588,10 @@ OnUnhide: end; } -airplane_01.gat,243,29,4 script #AirshipWarp-4 45,2,2{ +airplane_01,243,29,4 script #AirshipWarp-4 45,2,2{ OnTouch: - if($@airplanelocation2 == 1)warp "izlude.gat",202,56; - if($@airplanelocation2 == 2)warp "yuno.gat",20,265; + if($@airplanelocation2 == 1)warp "izlude",202,56; + if($@airplanelocation2 == 2)warp "yuno",20,265; OnHide: misceffect 16; @@ -601,7 +601,7 @@ OnUnhide: end; } -airplane_01.gat,1,1,0 script YunoIzl_Airship -1,{ +airplane_01,1,1,0 script YunoIzl_Airship -1,{ OnInit: while(1) { @@ -612,13 +612,13 @@ while(1) donpcevent "#AirshipWarp-4::OnHide"; disablenpc "#AirshipWarp-3"; disablenpc "#AirshipWarp-4"; - mapannounce "airplane_01.gat","The Airship is leaving the ground. Our next destination is Izlude.",1,0x00FF00; + mapannounce "airplane_01","The Airship is leaving the ground. Our next destination is Izlude.",1,0x00FF00; end; OnTimer15000: - mapannounce "airplane_01.gat","We are heading to Izlude.",1,0x00FF00; + mapannounce "airplane_01","We are heading to Izlude.",1,0x00FF00; end; OnTimer30000: - mapannounce "airplane_01.gat","We will arrive in Izlude shortly.",1,0x00FF00; + mapannounce "airplane_01","We will arrive in Izlude shortly.",1,0x00FF00; end; OnTimer45000: set $@airplanelocation2,1; @@ -626,10 +626,10 @@ OnTimer45000: enablenpc "#AirshipWarp-4"; donpcevent "#AirshipWarp-3::OnUnhide"; donpcevent "#AirshipWarp-4::OnUnhide"; - mapannounce "airplane_01.gat","Welcome to Izlude. Have a safe trip.",1,0x00FF00; + mapannounce "airplane_01","Welcome to Izlude. Have a safe trip.",1,0x00FF00; end; OnTimer55000: - mapannounce "airplane_01.gat","Currently, we are in Izlude. The Airship will leave shortly.",1,0x00FF00; + mapannounce "airplane_01","Currently, we are in Izlude. The Airship will leave shortly.",1,0x00FF00; end; OnTimer65000: set $@airplanelocation2,0; @@ -637,13 +637,13 @@ OnTimer65000: donpcevent "#AirshipWarp-4::OnHide"; disablenpc "#AirshipWarp-3"; disablenpc "#AirshipWarp-4"; - mapannounce "airplane_01.gat","The Airship is leaving the ground. Our next destination is Yuno.",1,0x70DBDB; + mapannounce "airplane_01","The Airship is leaving the ground. Our next destination is Yuno.",1,0x70DBDB; end; OnTimer80000: - mapannounce "airplane_01.gat","We are heading to Yuno.",1,0x70DBDB; + mapannounce "airplane_01","We are heading to Yuno.",1,0x70DBDB; end; OnTimer95000: - mapannounce "airplane_01.gat","We will arrive in Yuno shortly.",1,0x70DBDB; + mapannounce "airplane_01","We will arrive in Yuno shortly.",1,0x70DBDB; end; OnTimer110000: set $@airplanelocation2,2; @@ -651,10 +651,10 @@ OnTimer110000: enablenpc "#AirshipWarp-4"; donpcevent "#AirshipWarp-3::OnUnhide"; donpcevent "#AirshipWarp-4::OnUnhide"; - mapannounce "airplane_01.gat","Welcome to Yuno. Have a safe trip.",1,0x70DBDB; + mapannounce "airplane_01","Welcome to Yuno. Have a safe trip.",1,0x70DBDB; end; OnTimer120000: - mapannounce "airplane_01.gat","Currently, we are in Yuno. The Airship will take off shortly.",1,0x70DBDB; + mapannounce "airplane_01","Currently, we are in Yuno. The Airship will take off shortly.",1,0x70DBDB; end; OnTimer130000: stoptimer; @@ -662,26 +662,26 @@ OnTimer130000: } //============================================================ -//= Some normal NPCS (airplane_01.gat) +//= Some normal NPCS (airplane_01) //============================================================ -airplane_01.gat,240,64,5 duplicate(Exit2) Exit#05 857 +airplane_01,240,64,5 duplicate(Exit2) Exit#05 857 -airplane_01.gat,247,64,5 duplicate(Exit2) Exit#06 857 +airplane_01,247,64,5 duplicate(Exit2) Exit#06 857 -airplane_01.gat,240,39,1 duplicate(Exit2) Exit#07 857 +airplane_01,240,39,1 duplicate(Exit2) Exit#07 857 -airplane_01.gat,247,39,1 duplicate(Exit2) Exit#08 857 +airplane_01,247,39,1 duplicate(Exit2) Exit#08 857 -airplane_01.gat,100,69,2 duplicate(Airship Crew) Airship Crew#02 852 +airplane_01,100,69,2 duplicate(Airship Crew) Airship Crew#02 852 -airplane_01.gat,250,59,3 duplicate(AirshipInfo) Airship Staff#info 67 +airplane_01,250,59,3 duplicate(AirshipInfo) Airship Staff#info 67 -airplane_01.gat,50,66,4 duplicate(AirshipApples) Meltz 86 +airplane_01,50,66,4 duplicate(AirshipApples) Meltz 86 -airplane_01.gat,32,61,4 duplicate(TypingContest) Nils 49 +airplane_01,32,61,4 duplicate(TypingContest) Nils 49 -airplane_01.gat,83,61,2 script Girl#10 72,{ +airplane_01,83,61,2 script Girl#10 72,{ mes "[Dianne]"; mes "It's so weird!"; @@ -694,7 +694,7 @@ airplane_01.gat,83,61,2 script Girl#10 72,{ } -airplane_01.gat,69,63,2 script Old Man#06 55,{ +airplane_01,69,63,2 script Old Man#06 55,{ mes "[Mendel]"; mes "As I expected, the"; @@ -707,7 +707,7 @@ airplane_01.gat,69,63,2 script Old Man#06 55,{ } -airplane_01.gat,33,68,4 script Clarice 74,{ +airplane_01,33,68,4 script Clarice 74,{ callfunc "applegamble","Clarice"; end; } @@ -716,7 +716,7 @@ airplane_01.gat,33,68,4 script Clarice 74,{ //= The Izlude Airship Staff //============================================================ -izlude.gat,201,54,3 script Airship Staff#izl 91,{ +izlude,201,54,3 script Airship Staff#izl 91,{ mes "[Airship Staff]"; mes "Welcome to the Izlude Airship."; @@ -736,12 +736,12 @@ izlude.gat,201,54,3 script Airship Staff#izl 91,{ if(countitem(7311) > 0) goto L_GotTicket; if(Zeny < 1200) goto L_NoZeny; set Zeny, Zeny - 1200; - warp "airplane_01.gat",224,64; + warp "airplane_01",224,64; close; L_GotTicket: delitem 7311,1; - warp "airplane_01.gat",224,64; + warp "airplane_01",224,64; close; L_NoZeny: @@ -760,7 +760,7 @@ izlude.gat,201,54,3 script Airship Staff#izl 91,{ //= The Hugel Airship Staff //============================================================ -hugel.gat,182,150,3 script Airship Staff#hu 91,{ +hugel,182,150,3 script Airship Staff#hu 91,{ mes "[Airship Staff]"; mes "Welcome to the Schwarzwald Republic's Airship."; @@ -780,12 +780,12 @@ hugel.gat,182,150,3 script Airship Staff#hu 91,{ if(countitem(7311) > 0) goto L_GotTicket; if(Zeny < 1200) goto L_NoZeny; set Zeny, Zeny - 1200; - warp "airplane.gat",224,64; + warp "airplane",224,64; close; L_GotTicket: delitem 7311,1; - warp "airplane.gat",224,64; + warp "airplane",224,64; close; L_NoZeny: @@ -804,7 +804,7 @@ hugel.gat,182,150,3 script Airship Staff#hu 91,{ //= Yuno Airport NPCs //============================================================ -y_airport.gat,144,63,4 script Airport Staff#Ein 91,{ +y_airport,144,63,4 script Airport Staff#Ein 91,{ mes "[Airship Staff]"; mes "Good day!"; @@ -824,12 +824,12 @@ s_Warp: mes "Thank you and"; mes "have a nice day."; close2; - warp "yuno.gat",57,240; + warp "yuno",57,240; end; } -y_airport.gat,141,63,4 script Airport Staff#Izl 91,{ +y_airport,141,63,4 script Airport Staff#Izl 91,{ mes "[Airship Staff]"; mes "Good day!"; @@ -848,7 +848,7 @@ s_Warp: mes "Thank you and"; mes "have a nice day."; close2; - warp "yuno.gat",50,240; + warp "yuno",50,240; end; } diff --git a/npc/quests/WIP/schwalz.txt b/npc/quests/WIP/schwalz.txt index 097bb315c..f9f09f6be 100644 --- a/npc/quests/WIP/schwalz.txt +++ b/npc/quests/WIP/schwalz.txt @@ -25,7 +25,7 @@ //= //===== Additional Comments: ================================= //In alchemist_skills.txt comment because I use this NPC in the script: -//lhz_in01.gat,285,169,7 script Researcher#2 865,{ +//lhz_in01,285,169,7 script Researcher#2 865,{ //Unknown Text // mes "[Researcher]"; // mes "Hmm... I wonder..."; @@ -35,14 +35,14 @@ //============================================================ -yuno_pre.gat,79,69,0 warp inside_pre01 1,1,yuno_pre.gat,97,68 -yuno_pre.gat,113,50,0 warp inside_pre02 1,1,yuno_pre.gat,58,22 -yuno_pre.gat,54,22,0 warp inside_pre03 1,1,yuno_pre.gat,113,55 -lhz_in01.gat,275,234,0 warp inside_pre04 1,1,lhz_in01.gat,277,161 //Здесь порталы поставил наобум, в месте около двери, -lhz_in01.gat,277,157,0 warp inside_pre04 1,1,lhz_in01.gat,275,231 //где не было другого портала : +yuno_pre,79,69,0 warp inside_pre01 1,1,yuno_pre,97,68 +yuno_pre,113,50,0 warp inside_pre02 1,1,yuno_pre,58,22 +yuno_pre,54,22,0 warp inside_pre03 1,1,yuno_pre,113,55 +lhz_in01,275,234,0 warp inside_pre04 1,1,lhz_in01,277,161 //Здесь порталы поставил наобум, в месте около двери, +lhz_in01,277,157,0 warp inside_pre04 1,1,lhz_in01,275,231 //где не было другого портала : //OnInit! -prontera.gat,0,0,0 script swarzwalt_trilogy -1,1,1{ +prontera,0,0,0 script swarzwalt_trilogy -1,1,1{ OnInit: disablenpc "kurelle"; disablenpc "President's Secretary#2"; @@ -58,7 +58,7 @@ end; ////////////////////////////////////////////////////////////////////////////////////////////////////////// //Beginning. Lighthalzen, Swaltzwalt Quest Part 1///////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////// -lighthalzen.gat,179,170,4 script Ordinary man 48,{ +lighthalzen,179,170,4 script Ordinary man 48,{ if (SCHWALTZVALT_PART2==23) { mes "[Ghalstein]"; mes "arrr..."; @@ -273,7 +273,7 @@ mes "I have already done this quest. I don't want to go there once more time!"; close; } //======================================================================= -lhz_dun02.gat,268,287,4 script The broken Manufactoring 111,{ +lhz_dun02,268,287,4 script The broken Manufactoring 111,{ if SCHWALTZVALT_PART1!=2 goto l_end; mes "[The broken Manufactoring]"; mes "You see something shining inside the spoiling machines.Open up the machinr and check it,detected a round shape"; @@ -301,7 +301,7 @@ close; ////////////////////////////////////////////////////////////////////////////////////////////////////////// //NPC01 - Dismal Guy -yuno_fild04.gat,165,245,5 script Dismal Guy 89,{ +yuno_fild04,165,245,5 script Dismal Guy 89,{ if (SCHWALTZVALT_PART2>0) { mes "[Dismal Guy]"; mes "Make your mission..we need you.."; @@ -352,7 +352,7 @@ close; } //NPC02 - President's Secretary -yuno_pre.gat,69,20,5 script President's Secretary::pre 862,{ +yuno_pre,69,20,5 script President's Secretary::pre 862,{ if (SCHWALTZVALT_PART2==4) { mes "[Hes O'Neil]"; if(countitem(7342)==0) {mes "Where is documemt?";close;} //Здесь ИД документа, надо узнать у Лупуса. @@ -410,10 +410,10 @@ mes "Sorry, I did't help you:("; close; } -yuno_pre.gat,75,71,3 duplicate(pre) President's Secretary#2 862,0,0 +yuno_pre,75,71,3 duplicate(pre) President's Secretary#2 862,0,0 //NPC03 - Security -yuno_pre.gat,95,71,5 script Security::sec 899,5,5 { +yuno_pre,95,71,5 script Security::sec 899,5,5 { if (SCHWALTZVALT_PART2==4) { mes "[Security]"; mes "Mr.President still meeting with other person."; @@ -423,7 +423,7 @@ if (SCHWALTZVALT_PART2>=3) { mes "[Security]"; mes "Mr.Presideny is free now. You can come in."; close2; - warp "yuno_pre.gat",75,70; + warp "yuno_pre",75,70; end; } if (SCHWALTZVALT_PART2!=2) { @@ -465,7 +465,7 @@ goto G_menu; S_warp: set SCHWALTZVALT_PART2, 3; //У охранника все, теперь к президенту. close2; -warp "yuno_pre.gat",75,70; +warp "yuno_pre",75,70; OnTouch: if (SCHWALTZVALT_PART2==4) { @@ -494,17 +494,17 @@ if (SCHWALTZVALT_PART2==4) { } //NPC04 - A Fine Gentleman -yuno_pre.gat,96,69,3 script A Fine Gentleman::kurelle 82,{ +yuno_pre,96,69,3 script A Fine Gentleman::kurelle 82,{ close; } //NPC - KURELLE -yuno_pre.gat,69,74,0 duplicate(kurelle) Kurelle#1 109,0,0 +yuno_pre,69,74,0 duplicate(kurelle) Kurelle#1 109,0,0 //NPC - Security in presidents room -yuno_pre.gat,76,72,8 duplicate(sec) Security#2 899,0,0 +yuno_pre,76,72,8 duplicate(sec) Security#2 899,0,0 //NPC05 - President Karl -yuno_pre.gat,69,79,5 script President Karl 872,{ +yuno_pre,69,79,5 script President Karl 872,{ cutin "lhz_karl",2; if (SCHWALTZVALT_PART2==22) { mes "...after the story about traitor ^FF0000Kurelle^000000 president looks stunned..."; @@ -675,7 +675,7 @@ if (SCHWALTZVALT_PART2<3) { mes "Secutity!!!!"; cutin "",255; close2; - warp "yuno.gat",153,313; + warp "yuno",153,313; } mes "[President Karl]"; mes "I believe, you have many questions but.. "; @@ -714,7 +714,7 @@ goto PK_menu01; } //NPC06 - Venice -aldeba_in.gat,155,240,3 script Kafra Employee 859,{ +aldeba_in,155,240,3 script Kafra Employee 859,{ if (SCHWALTZVALT_PART2==7) { if(countitem(7343)==0) {mes "Where is documemt?";close;} //Здесь ИД документа delitem 7343,1; //Sealed Document @@ -778,7 +778,7 @@ close; } //NPC07 - Jargeah -lhz_fild02.gat,228,214,1 script A Wounded Man 887,{ +lhz_fild02,228,214,1 script A Wounded Man 887,{ mes "["+strcharinfo(0)+"]"; mes "It looks like a dead man..."; if (SCHWALTZVALT_PART2!=6) { @@ -799,7 +799,7 @@ close; } //NPC08 - Esuna -lhz_fild01.gat,66,219,3 script A Mystery Woman 859,20,20{ +lhz_fild01,66,219,3 script A Mystery Woman 859,20,20{ if (SCHWALTZVALT_PART2==21) { mes "[Esuna]"; mes ".........."; @@ -879,7 +879,7 @@ close; //Тут вопрос с варпом, до Лестина не нашел как дойти, надо варп к нему поставить...вот тут lhz_in01 277 157 //NPC09 - Lestin -lhz_in01.gat,285,169,3 script Researcher#2 865,{ +lhz_in01,285,169,3 script Researcher#2 865,{ if (SCHWALTZVALT_PART2==16) { mes "[Lestin]"; mes "My entry pass! Thank you."; @@ -927,7 +927,7 @@ close; //Если не успели и мы внутри, значит у нас переменная 13, 14 или 15, флаг двери 0, пропуск исчезает и нас выкидывает из локации, придется снова идти к Лестину за пропуском //Допустим у нас 15 очков мы внутри, время истекло. Два варианта - нажать на дверь, тогда придется идти к лестину снова, переменная 11 становится. Либо умереть и топать к активации гвардов. //NPC10 - Door -lhz_in01.gat,177,30,1 script Door 111,{ +lhz_in01,177,30,1 script Door 111,{ if ( (SCHWALTZVALT_PART2==15) && ($SCHWALTZVALT_DOOR_FLAG==1) ) { mes "You take out enty key."; next; @@ -937,7 +937,7 @@ if ( (SCHWALTZVALT_PART2==15) && ($SCHWALTZVALT_DOOR_FLAG==1) ) { set SCHWALTZVALT_PART2, 16; //К Лестину menu "Go out!",-; close2; - warp "lhz_in01.gat",177,27; + warp "lhz_in01",177,27; end; } @@ -948,7 +948,7 @@ if ( (SCHWALTZVALT_PART2<15) && (SCHWALTZVALT_PART2>=13) && ($SCHWALTZVALT_DOOR_ mes "[Guards]"; mes "Intruder!!!"; close2; - warp "lighthalzen.gat",104,238; + warp "lighthalzen",104,238; end; } if (SCHWALTZVALT_PART2>15) { mes "I got all the documents I needed!"; @@ -980,7 +980,7 @@ close; } //NPC11 - Activate Guards -lhz_in01.gat,187,30,4 script Point of the review 111,1,0{ +lhz_in01,187,30,4 script Point of the review 111,1,0{ close; OnTouch: if ( (SCHWALTZVALT_PART2<=15) && (SCHWALTZVALT_PART2>=12) && ($SCHWALTZVALT_DOOR_FLAG==0) ){ @@ -995,7 +995,7 @@ close; } //NPC12 - File Search Engine -lhz_in01.gat,180,35,4 script File Search Engine 111,1,0{ +lhz_in01,180,35,4 script File Search Engine 111,1,0{ close; OnTouch: if (SCHWALTZVALT_PART2==13) { @@ -1016,7 +1016,7 @@ close; } //NPC13 - area 1-5 -lhz_in01.gat,184,49,4 script area 1-5 111,1,0{ +lhz_in01,184,49,4 script area 1-5 111,1,0{ close; OnTouch: if (SCHWALTZVALT_PART2==14) { @@ -1031,7 +1031,7 @@ mes "I don't know what to find!"; close; } //Timer -lhz_in01.gat,1,1,0 script schwalt2timer -1,{ +lhz_in01,1,1,0 script schwalt2timer -1,{ OnTimer2000: disablenpc "LhzRekGuard"; disablenpc "Guard#03"; diff --git a/npc/quests/WIP/shadow_quest.txt b/npc/quests/WIP/shadow_quest.txt index 0cfda5122..b0ce2c81b 100644 --- a/npc/quests/WIP/shadow_quest.txt +++ b/npc/quests/WIP/shadow_quest.txt @@ -13,7 +13,7 @@ //= //============================================================ -lighthalzen.gat,141,162,4 script Old man 61,{ +lighthalzen,141,162,4 script Old man 61,{ readparam(baselevel); if (baselevel <= 70) { @@ -138,7 +138,7 @@ menu "Also bandits.. and goods",-,"In every way i'm leaving this",l_leftthis; mes "[Kazien]"; mes "Hm.. So you don't still receive goods.. And you say that bandits atack you..."; mes "Now i understand. Go to Lyozien and be careful!"; -monster "airplane_01.gat",96,48,"Rogue",1268,1,"Man::OnMyMobDeath"; +monster "airplane_01",96,48,"Rogue",1268,1,"Man::OnMyMobDeath"; getexp 150000,0; set quest_shadow_misc,2; set quest_shadow,9; @@ -196,19 +196,19 @@ close; close; } //=================================================================================== -airplane_01.gat,96,53,4 script #maner -1,6,3{ +airplane_01,96,53,4 script #maner -1,6,3{ OnTouch: if ((quest_shadow==6) && (quest_shadow_mobs==1)) { -monster "airplane_01.gat",96,53,"Rogue",1268,5; +monster "airplane_01",96,53,"Rogue",1268,5; set quest_shadow_mobs,0; } close; } //======================================================================================= -airplane_01.gat,85,47,4 script #maner01 -1,6,3{ +airplane_01,85,47,4 script #maner01 -1,6,3{ OnTouch: if ((quest_shadow==6) && (quest_shadow_mobs==1)) { -monster "airplane_01.gat",85,47,"Rogue",1268,5; +monster "airplane_01",85,47,"Rogue",1268,5; set quest_shadow_mobs,0; } close; @@ -241,7 +241,7 @@ close; } //======================================================================================= -einbroch.gat,54,52,4 script Guard 734,{ +einbroch,54,52,4 script Guard 734,{ if (quest_shadow==2) goto l_done; mes "[Guard]"; @@ -271,7 +271,7 @@ close; //======================================================================================== -airplane_01.gat,96,48,4 script Man 810,{ +airplane_01,96,48,4 script Man 810,{ if (quest_shadow==4) goto l_allok; if (quest_shadow==5) goto l_strange; if (quest_shadow==6) goto l_next; @@ -320,7 +320,7 @@ set quest_shadow,8; close; l_nuinah: -if mobcount("airplane_01.gat","Man::OnMyMobDeath")==0 goto ondeath; +if mobcount("airplane_01","Man::OnMyMobDeath")==0 goto ondeath; mes "[Lyozien]"; mes "Well.. I really don't know. But i will never tell you wat are the goods"; mes "hey, Bandit is there! LOOK!!!"; @@ -354,7 +354,7 @@ close; //======================================================================================== -izlude.gat,186,57,4 script Scamp 85,{ +izlude,186,57,4 script Scamp 85,{ if quest_shadow==4 goto l_gocheck; if quest_shadow==6 goto l_done; if quest_shadow==9 goto l_nah; |