diff options
Diffstat (limited to 'npc/quests/WIP/4.txt')
-rw-r--r-- | npc/quests/WIP/4.txt | 244 |
1 files changed, 122 insertions, 122 deletions
diff --git a/npc/quests/WIP/4.txt b/npc/quests/WIP/4.txt index bfe241c31..0f3a31f29 100644 --- a/npc/quests/WIP/4.txt +++ b/npc/quests/WIP/4.txt @@ -1,123 +1,123 @@ -airplane.gat,236,63,4 script Hallen 55,{
- if (fragmentauest>3) {
- mes "[Hallen]";
- mes "Nice weather, isnt it?";
- close;
- }
- if (fragmentauest==2) {
- if (girls==1) {
- mes "[Hallen]";
- mes "Have you finished that trip??";
- close;
- }
- mes "[Hallen]";
- mes "Oh, thx hero!Do you like my girls? She's reallybeatiful. Maybe you";
- mes "shall become her boyfriend?";
- next;
- mes "[Hallen]";
- mes " Its a joke ^_- Never mind.";
- mes "And you know, there is one thing im really ineterested in....";
- next;
- if (airshipquest != 5) {
- mes "[Hallen]";
- mes "You should better ask captain about the airship";
- mes "You cant understand me if you dont do that...";
- close;
- };
- mes "You see its about the airship works. Heart of Ymir...";
- mes "Very interesting thing i think...";
- getitem 501,1;
- set girls,1;
- next;
- mes "[Hallen]";
- mes "I really want to know something about it.. if somebody could help me...";
- mes "pity I cant go to einbroch Laboratory...";
- mes "never mind it just my feelings. Thanks for help..";
- next;
- if (select("I can do it for you:Sup, guy..") == 1) {
- mes "[Hallen]";
- mes "Really??? Thx. I will wait for you";
- } else {
- mes "Hallen";
- mes "Well, Thanks afterall.";
- }
- close;
- }
- if (fragmentauest==3) {
- mes "[Hallen]";
- mes "Thanks to you now i got it.. What is that Heart of Ymir..";
- close2;
- getexp 700,400;
- set fragmentauest,4;
- end;
- }
- mes "[Hallen]";
- mes "Hello, "+strcharinfo(0)+". Nice to see you on ship.";
- mes "Hows your trips? I suppose you have lots of to tell";
- mes "your children about";
- disablenpc "Ferlok";
- next;
- menu "Ye.. I have lots of tales..",-,"Nothing really interesting",l_inter,"Have any work for me?",l_work;
- mes "[Hallen]";
- mes "Ye.. I would like to listen to them too...";
- mes "But not now. I have some work to do";
- close;
- l_inter:
- mes "[Hallen]";
- mes "You are really shy to tell us. ^_- It doesnt matter";
- mes "we all know about your doings.";
- mes "Glad to see such a hero i can say";
- close;
- l_work:
- mes "[Hallen]";
- mes "Hm.. let me see... Ye. Its not so important, but if you have some";
- mes "free time, can you deliver the letter to my cousin Kaci?";
- next;
- if (select("yes, of course:no, sory") == 1) {
- mes "[Hallen]";
- mes "She can be found near gaming tables under deck. Thank you";
- getitem 7148,1;
- set fragmentauest,1;
- } else {
- mes "[Hallen]";
- mes "Its a pity. Good luck in training";
- }
- close;
-}
-//=====================================================================
-ein_in01,261,37,4 script #reader 111,4,4,{
-OnTouch:
-mes "[Code reader]";
- mes "Enter a valid 3 dig code to get information";
- mes "You can do it 3 times only. Be careful";
- next;
- set @number, rand(100,999);
- set @count, 0;
-l_input:
- input @input;
- if (@input != @number) {
- mes "[Code reader]";
- mes "you enter not valid digital";
- set @count,@count+1;
- next;
- if (@count < 3) goto l_input;
- mes "[Code reader]";
- mes "You have not enter code correct";
- close;
- }
- mes "[Card reader]";
- mes "It seems to you that you find the information. You try to learn it";
- next;
- enablenpc "Ferlok";
- mes "[Hallen]";
- mes "Please leave this plce. I will meet you on airplane";
- set fragmentauset,3;
- close;
- }
-}
-//===========================================================================
-ein_in01,255,33,4 script Ferlok 55,{
- mes "[Hallen]";
- mes "I have already told you to go to plane. Hurry!";
- close;
+airplane.gat,236,63,4 script Hallen 55,{ + if (fragmentauest>3) { + mes "[Hallen]"; + mes "Nice weather, isnt it?"; + close; + } + if (fragmentauest==2) { + if (girls==1) { + mes "[Hallen]"; + mes "Have you finished that trip??"; + close; + } + mes "[Hallen]"; + mes "Oh, thx hero!Do you like my girls? She's reallybeatiful. Maybe you"; + mes "shall become her boyfriend?"; + next; + mes "[Hallen]"; + mes " Its a joke ^_- Never mind."; + mes "And you know, there is one thing im really ineterested in...."; + next; + if (airshipquest != 5) { + mes "[Hallen]"; + mes "You should better ask captain about the airship"; + mes "You cant understand me if you dont do that..."; + close; + }; + mes "You see its about the airship works. Heart of Ymir..."; + mes "Very interesting thing i think..."; + getitem 501,1; + set girls,1; + next; + mes "[Hallen]"; + mes "I really want to know something about it.. if somebody could help me..."; + mes "pity I cant go to einbroch Laboratory..."; + mes "never mind it just my feelings. Thanks for help.."; + next; + if (select("I can do it for you:Sup, guy..") == 1) { + mes "[Hallen]"; + mes "Really??? Thx. I will wait for you"; + } else { + mes "Hallen"; + mes "Well, Thanks afterall."; + } + close; + } + if (fragmentauest==3) { + mes "[Hallen]"; + mes "Thanks to you now i got it.. What is that Heart of Ymir.."; + close2; + getexp 700,400; + set fragmentauest,4; + end; + } + mes "[Hallen]"; + mes "Hello, "+strcharinfo(0)+". Nice to see you on ship."; + mes "Hows your trips? I suppose you have lots of to tell"; + mes "your children about"; + disablenpc "Ferlok"; + next; + menu "Ye.. I have lots of tales..",-,"Nothing really interesting",l_inter,"Have any work for me?",l_work; + mes "[Hallen]"; + mes "Ye.. I would like to listen to them too..."; + mes "But not now. I have some work to do"; + close; + l_inter: + mes "[Hallen]"; + mes "You are really shy to tell us. ^_- It doesnt matter"; + mes "we all know about your doings."; + mes "Glad to see such a hero i can say"; + close; + l_work: + mes "[Hallen]"; + mes "Hm.. let me see... Ye. Its not so important, but if you have some"; + mes "free time, can you deliver the letter to my cousin Kaci?"; + next; + if (select("yes, of course:no, sory") == 1) { + mes "[Hallen]"; + mes "She can be found near gaming tables under deck. Thank you"; + getitem 7148,1; + set fragmentauest,1; + } else { + mes "[Hallen]"; + mes "Its a pity. Good luck in training"; + } + close; +} +//===================================================================== +ein_in01,261,37,4 script #reader 111,4,4,{ +OnTouch: +mes "[Code reader]"; + mes "Enter a valid 3 dig code to get information"; + mes "You can do it 3 times only. Be careful"; + next; + set @number, rand(100,999); + set @count, 0; +l_input: + input @input; + if (@input != @number) { + mes "[Code reader]"; + mes "you enter not valid digital"; + set @count,@count+1; + next; + if (@count < 3) goto l_input; + mes "[Code reader]"; + mes "You have not enter code correct"; + close; + } + mes "[Card reader]"; + mes "It seems to you that you find the information. You try to learn it"; + next; + enablenpc "Ferlok"; + mes "[Hallen]"; + mes "Please leave this plce. I will meet you on airplane"; + set fragmentauset,3; + close; + } +} +//=========================================================================== +ein_in01,255,33,4 script Ferlok 55,{ + mes "[Hallen]"; + mes "I have already told you to go to plane. Hurry!"; + close; s}
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