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-rw-r--r--npc/quests/The_Sign_Quest.txt11
1 files changed, 6 insertions, 5 deletions
diff --git a/npc/quests/The_Sign_Quest.txt b/npc/quests/The_Sign_Quest.txt
index 464bff9ef..af2768646 100644
--- a/npc/quests/The_Sign_Quest.txt
+++ b/npc/quests/The_Sign_Quest.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= SinSloth(Most of the NPCs), MasterOfMuppets(Some of the NPCs + bug fixes) & Kargha(The quiz NPCs)
//===== Current Version: =====================================
-//= 2.5a
+//= 2.7
//===== Compatible With: =====================================
//= eAthena SVN 3422+(Requires jA Script System)
//===== Description: =========================================
@@ -40,6 +40,7 @@
//= 2.5 Updated to fall within proper name restrictions. [L0ne_W0lf]
//= 2.5a Corrected a Typo error ";;". [Samuray22]
//= 2.6 Fixed Engel giving back 7 Sobbing Starlight on failing to refine it, bugreport:1473 [Brainstorm]
+//= 2.7 Replaced effect numerics with constants. [Samuray22]
//============================================================
//===== Configuration : ======================================
prontera,1,1,1 script TheSignConfig -1,{
@@ -5397,7 +5398,7 @@ L_Success:
next;
getitem 7178,1;
set signquest,23;
- specialeffect2 94;
+ specialeffect2 EF_YUFITELHIT;
next;
mes "[Engel]";
mes "This was one of the most difficult";
@@ -5967,7 +5968,7 @@ L_FirstTouch:
mes "What the...?";
mes "What's happening?!";
next;
- specialeffect2 9;
+ specialeffect2 EF_ENHANCE;
mes "^3355FFFor some reason, in";
mes "this particular spot, the";
mes "Sobbing Starlight is reacting";
@@ -5976,7 +5977,7 @@ L_FirstTouch:
mes "holding. All the objects are";
mes "violently resonating";
next;
- specialeffect2 99;
+ specialeffect2 EF_FLASHER;
mes "All of a sudden these";
mes "objects emit a bright flash";
mes "of light that envelops your";
@@ -9389,7 +9390,7 @@ geffen,119,49,1 script Fountain#SignFountain 111,{
close;
L_Lament:
- specialeffect2 200;
+ specialeffect2 EF_LEVEL99;
mes "^3355FFAs you approach the fountain, a strange light begins to emit from the Lucifer's Lament in your pocket and from something deep within the fountain's water.";
next;
menu "Throw Lucifer's Lament into the fountain.",L_Throw,"Ignore the light.",-;