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-rw-r--r--npc/pre-re/quests/skills/acolyte_skills.txt5
-rw-r--r--npc/pre-re/quests/skills/archer_skills.txt14
-rw-r--r--npc/pre-re/quests/skills/mage_skills.txt9
-rw-r--r--npc/pre-re/quests/skills/merchant_skills.txt9
-rw-r--r--npc/pre-re/quests/skills/swordman_skills.txt23
5 files changed, 32 insertions, 28 deletions
diff --git a/npc/pre-re/quests/skills/acolyte_skills.txt b/npc/pre-re/quests/skills/acolyte_skills.txt
index c6dd68f4e..2d797d714 100644
--- a/npc/pre-re/quests/skills/acolyte_skills.txt
+++ b/npc/pre-re/quests/skills/acolyte_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.7
+//= 1.8
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf]
//= 1.7 Updated to latest available official file. [Masao]
+//= 1.8 Fixed JobLevel requirements. [Euphy]
//============================================================
prt_church,173,23,4 script Cleric 79,{
@@ -67,7 +68,7 @@ prt_church,173,23,4 script Cleric 79,{
mes "this skill for the work of good . .";
close;
}
- if ((countitem(727) > 0) && (countitem(991) > 0) && (countitem(2608) > 0) && (JobLevel > 29) && (BaseClass == Job_Acolyte)) {
+ if ((countitem(727) > 0) && (countitem(991) > 0) && (countitem(2608) > 0) && (JobLevel > 29 || (BaseJob == Job_Priest || BaseJob == Job_Monk)) && (BaseClass == Job_Acolyte)) {
mes "[Acolyte Klift]";
mes "Your faith has proven worthy";
mes "for you to gain the ' Holy Light ' skill.";
diff --git a/npc/pre-re/quests/skills/archer_skills.txt b/npc/pre-re/quests/skills/archer_skills.txt
index dd1233e56..0fbb4d270 100644
--- a/npc/pre-re/quests/skills/archer_skills.txt
+++ b/npc/pre-re/quests/skills/archer_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= rAthena dev team
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.6 Updated to latest available official file.
//= also fixed Item issue [bugreport:5607]. [Masao]
+//= 1.7 Fixed JobLevel requirements. [Euphy]
//============================================================
moc_ruins,118,99,5 script Roberto 88,{
@@ -33,7 +34,7 @@ moc_ruins,118,99,5 script Roberto 88,{
mes "Then byebye~";
close;
}
- else if ((BaseClass == Job_Archer) && (JobLevel >= 30)) {
+ else if (JobLevel >= 30 || (BaseJob == Job_Hunter || BaseJob == Job_Bard || BaseJob == Job_Dancer)) {
mes "[Roberto]";
mes "Eh!";
mes " ";
@@ -130,10 +131,9 @@ moc_ruins,118,99,5 script Roberto 88,{
}
}
mes "[Roberto]";
- mes "Hmm... Do you?";
- mes "Have something to say?";
- mes "I,";
- mes "have nothing.";
+ mes "Hmm... Do you";
+ mes "have something to say?";
+ mes "I have nothing.";
mes "Difference in levels";
mes "cuts off conversations.";
close;
@@ -158,7 +158,7 @@ payon,103,63,3 script Jason 88,3,3,{
mes "Ehhhh... don't come any more ehh...";
close;
}
- else if (JobLevel >= 35) {
+ else if (JobLevel >= 35 || (BaseJob == Job_Hunter || BaseJob == Job_Bard || BaseJob == Job_Dancer)) {
mes "[Jason]";
mes "Darn... my wound isn't healing.";
mes "Bleh.. I was too careless... ";
diff --git a/npc/pre-re/quests/skills/mage_skills.txt b/npc/pre-re/quests/skills/mage_skills.txt
index cb141443d..2f9d124fa 100644
--- a/npc/pre-re/quests/skills/mage_skills.txt
+++ b/npc/pre-re/quests/skills/mage_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.7
+//= 1.8
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.6 Fixed a typo in job check. (Bugreport:1531) [L0ne_W0lf]
//= 1.7 Updated to latest available official file. [Masao]
+//= 1.8 Fixed JobLevel requirements. [Euphy]
//============================================================
geffen_in,151,119,4 script Great Wizard 64,{
@@ -21,7 +22,7 @@ geffen_in,151,119,4 script Great Wizard 64,{
mes "Look into yourself to discover";
mes "your hidden abilities !";
next;
- switch (select(" About mage's hidden ability :About skill ^3355FF' Energy Coat '^000000 :End conversation")) {
+ switch (select("About mage's hidden ability :About skill ^3355FF' Energy Coat '^000000 :End conversation")) {
case 1:
mes "[BLIZZARDRISS]";
mes "For many years";
@@ -92,7 +93,7 @@ geffen_in,151,119,4 script Great Wizard 64,{
mes "I have nothing more to teach you ...";
close;
}
- if ((countitem(746) > 2) && (countitem(730) > 0) && (countitem(935) > 4) && (countitem(943) > 0) && (JobLevel > 34) && (BaseClass == Job_Mage)) {
+ if ((countitem(746) > 2) && (countitem(730) > 0) && (countitem(935) > 4) && (countitem(943) > 0) && (JobLevel > 34 || (BaseJob == Job_Wizard || BaseJob == Job_Sage)) && (BaseClass == Job_Mage)) {
mes "[BLIZZARDRISS]";
mes "Okay, I have received your request.";
mes "I will now awaken your hidden energies . .";
@@ -138,7 +139,7 @@ geffen_in,151,119,4 script Great Wizard 64,{
mes "Didn't you listen to my explanation ? !";
mes "You have not prepared fully";
mes "for me to assist you.";
- mes "Check that you have me all the requirements";
+ mes "Check that you have all the requirements.";
next;
mes "[BLIZZARDRISS]";
mes "If you need me to explain";
diff --git a/npc/pre-re/quests/skills/merchant_skills.txt b/npc/pre-re/quests/skills/merchant_skills.txt
index 1fb202072..def5ec6aa 100644
--- a/npc/pre-re/quests/skills/merchant_skills.txt
+++ b/npc/pre-re/quests/skills/merchant_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.6
+//= 1.7
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.5 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.6 Updated to latest available official file. [Masao]
+//= 1.7 Fixed JobLevel requirements. [Euphy]
//============================================================
alberta,83,96,5 script Necko 98,7,7,{
@@ -61,7 +62,7 @@ alberta,83,96,5 script Necko 98,7,7,{
mes "Kyukwakakakakakakakakakaka!";
close;
}
- else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15)) {
+ else if ((countitem(722) > 6) && (countitem(532) > 0) && (countitem(921) > 49) && (JobLevel >= 15 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist))) {
mes "[Necko]";
mes "Oh! You!";
mes "You are qualified to learn how to shout!";
@@ -200,7 +201,7 @@ alberta,119,221,6 script Charlron 107,{
mes "Be healthy~";
close;
}
- else if (JobLevel >= 30) {
+ else if (JobLevel >= 30|| (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist)) {
mes "[Charlron]";
mes "Nice to see you fellow merchant";
mes "If I remember correctly,";
@@ -347,7 +348,7 @@ alberta,232,103,6 script Gershaun 57,{
mes "Here! Hurry!";
close;
}
- else if ((BaseClass == Job_Merchant) && (JobLevel >= 35)) {
+ else if (JobLevel >= 35 || (BaseJob == Job_Blacksmith || BaseJob == Job_Alchemist)) {
mes "[Gershaun]";
mes "Ooh. You have a firm body";
mes "for a merchant. You must be";
diff --git a/npc/pre-re/quests/skills/swordman_skills.txt b/npc/pre-re/quests/skills/swordman_skills.txt
index 31853bc8c..295291a16 100644
--- a/npc/pre-re/quests/skills/swordman_skills.txt
+++ b/npc/pre-re/quests/skills/swordman_skills.txt
@@ -3,7 +3,7 @@
//===== By: ==================================================
//= kobra_k88
//===== Current Version: =====================================
-//= 1.7
+//= 1.8
//===== Compatible With: =====================================
//= rAthena SVN
//===== Description: =========================================
@@ -12,6 +12,7 @@
//===== Additional Comments: =================================
//= 1.6 Rescripted to Aegis 10.3 stadards. [L0ne_W0lf]
//= 1.7 Updated to latest available official file. [Masao]
+//= 1.8 Fixed JobLevel requirements. [Euphy]
//============================================================
izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
@@ -90,13 +91,13 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
next;
switch (select("Yes.:No, I'm not ready yet.")) {
case 1:
- if ((JobLevel > 34) && (countitem(713) > 199) && (countitem(1058) > 0)) {
+ if ((JobLevel > 34 || (BaseJob == Job_Knight || BaseJob == Job_Crusader)) && (countitem(713) > 199) && (countitem(1058) > 0)) {
mes "[De Thomas]";
mes "Let's see.....";
next;
mes "[De Thomas]";
mes "Ok! I shall now teach you...";
- mes "..The Body Movin' skill!";
+ mes "...The Body Movin' skill!";
next;
delitem 713,200; //Empty_Bottle
delitem 1058,1; //Wing_Of_Moth
@@ -110,12 +111,12 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
mes "[De Thomas]";
mes "Oh yeah, I won't be needing your";
mes "armor so you can keep it.";
- mes "..Good luck now!";
+ mes "Good luck now!";
close;
}
- else if (JobLevel < 35) {
+ else if (JobLevel < 35 && (BaseJob != Job_Knight && BaseJob != Job_Crusader)) {
mes "[De Thomas]";
- mes "Wait a second your Job level isn't above ^00880035^000000!";
+ mes "Wait a second, your Job level isn't above ^00880035^000000!";
mes "Come back when it is.";
close;
}
@@ -150,7 +151,7 @@ izlude_in,175,130,2 script Knight De Thomas 98,4,4,{
prt_in,75,88,5 script Leon Von Frich 85,3,3,{
- if ((BaseClass == Job_Swordman) && (JobLevel >= 25)) {
+ if ((BaseClass == Job_Swordman) && (JobLevel >= 25 || (BaseJob == Job_Knight || BaseJob == Job_Crusader))) {
if (getskilllv("SM_FATALBLOW") == 1) {
mes "[Leon]";
mes "Eh?";
@@ -313,7 +314,7 @@ prt_in,94,57,3 script Juan 85,4,4,{
mes "You can do it.";
close;
}
- else if (JobLevel < 10) {
+ else if (JobLevel < 10 && (BaseJob != Job_Knight && BaseJob != Job_Crusader)) {
mes "[?]";
mes "What are you?";
mes "Eh, still a beginner.";
@@ -321,13 +322,13 @@ prt_in,94,57,3 script Juan 85,4,4,{
mes "before coming back.";
close;
}
- else if ((JobLevel > 10) && (JobLevel < 30)) {
+ else if (JobLevel < 30 && (BaseJob != Job_Knight && BaseJob != Job_Crusader)) {
mes "[Juan]";
mes "Oh, nice to meet you.";
mes "You can be on your way. (smiley~)";
close;
}
- else if ((countitem(924) > 34) && (countitem(958) > 9) && (countitem(957) > 9) && (countitem(518) > 9) && (JobLevel >= 30)) {
+ else if ((countitem(924) > 34) && (countitem(958) > 9) && (countitem(957) > 9) && (countitem(518) > 9)) {
mes "[Juan]";
mes "Ooh. Young swordsman!";
mes "You are ready to learn the";
@@ -336,7 +337,7 @@ prt_in,94,57,3 script Juan 85,4,4,{
switch (select("Hoho, I would like to learn it now.:What is that?")) {
case 1:
mes "[Juan]";
- mes "Ok. Then..";
+ mes "Ok. Then...";
next;
delitem 924,35; //Powder_Of_Butterfly
delitem 958,10; //Horrendous_Mouth