diff options
Diffstat (limited to 'npc/pre-re/quests/collection/quest_dokebi.txt')
-rw-r--r-- | npc/pre-re/quests/collection/quest_dokebi.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/pre-re/quests/collection/quest_dokebi.txt b/npc/pre-re/quests/collection/quest_dokebi.txt index 5226cca51..ebfb9b2eb 100644 --- a/npc/pre-re/quests/collection/quest_dokebi.txt +++ b/npc/pre-re/quests/collection/quest_dokebi.txt @@ -38,7 +38,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ mes "[Li]"; mes "Have you finished hunting the 50 Dokebis?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Li]"; mes "Hmm, I don't think you've hunted 50 yet..."; @@ -52,7 +52,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Li]"; mes "Ok then, well come back here if you change your mind."; @@ -78,7 +78,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ mes "[Li]"; mes "Have you finished hunting the 50 Dokebis?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Li]"; mes "Hmm, I don't think you've hunted 100 yet..."; @@ -92,7 +92,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Li]"; mes "Ok then, well come back here if you change your mind."; @@ -119,7 +119,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ mes "[Li]"; mes "Have you finished hunting the 150 Dokebis?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Li]"; mes "Hmm, I don't think you've hunted 150 yet..."; @@ -133,7 +133,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Li]"; mes "Ok then, well come back here if you change your mind."; @@ -163,18 +163,18 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ mes "[Li]"; mes "Hello. DO you think you could help me?"; next; - switch(select("Sure:No")) { + switch(select("Sure", "No")) { case 1: mes "[Li]"; mes "There are so many Dokebis here...I just don't feel safe."; next; - switch(select("Gather Items:Hunt Dokebis:Cancel")) { + switch(select("Gather Items", "Hunt Dokebis", "Cancel")) { case 1: // Item turn in mes "[Li]"; mes "My fortune teller business needs a good supply of ^FF0000Dokebi Horns^000000 to give my customers good luck."; next; - switch(select("I have some Dokebi Horns:What did you need?")) { + switch(select("I have some Dokebi Horns", "What did you need?")) { case 1: if (countitem(Dokkaebi_Horn) > 49) { mes "[Li]"; @@ -204,7 +204,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{ mes "Ah, ok I think you can help me out by hunting some Dokebis."; mes "How many would you like to hunt?"; next; - switch(select("50 Dokebis:100 Dokebis:150 Dokebis")) { + switch(select("50 Dokebis", "100 Dokebis", "150 Dokebis")) { case 1: mes "[Li]"; mes "Come back when you've finished your task and I will give you a small reward."; |