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Diffstat (limited to 'npc/pre-re/quests/collection/quest_dokebi.txt')
-rw-r--r--npc/pre-re/quests/collection/quest_dokebi.txt20
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/pre-re/quests/collection/quest_dokebi.txt b/npc/pre-re/quests/collection/quest_dokebi.txt
index 5226cca51..ebfb9b2eb 100644
--- a/npc/pre-re/quests/collection/quest_dokebi.txt
+++ b/npc/pre-re/quests/collection/quest_dokebi.txt
@@ -38,7 +38,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{
mes "[Li]";
mes "Have you finished hunting the 50 Dokebis?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Li]";
mes "Hmm, I don't think you've hunted 50 yet...";
@@ -52,7 +52,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Li]";
mes "Ok then, well come back here if you change your mind.";
@@ -78,7 +78,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{
mes "[Li]";
mes "Have you finished hunting the 50 Dokebis?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Li]";
mes "Hmm, I don't think you've hunted 100 yet...";
@@ -92,7 +92,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Li]";
mes "Ok then, well come back here if you change your mind.";
@@ -119,7 +119,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{
mes "[Li]";
mes "Have you finished hunting the 150 Dokebis?";
next;
- switch(select("Yes:No:I want to quit")) {
+ switch(select("Yes", "No", "I want to quit")) {
case 1:
mes "[Li]";
mes "Hmm, I don't think you've hunted 150 yet...";
@@ -133,7 +133,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{
mes "Are you sure that you want to stop hunting?";
mes "Any progress that you've made will be erased";
next;
- switch(select("Yes:No")) {
+ switch(select("Yes", "No")) {
case 1:
mes "[Li]";
mes "Ok then, well come back here if you change your mind.";
@@ -163,18 +163,18 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{
mes "[Li]";
mes "Hello. DO you think you could help me?";
next;
- switch(select("Sure:No")) {
+ switch(select("Sure", "No")) {
case 1:
mes "[Li]";
mes "There are so many Dokebis here...I just don't feel safe.";
next;
- switch(select("Gather Items:Hunt Dokebis:Cancel")) {
+ switch(select("Gather Items", "Hunt Dokebis", "Cancel")) {
case 1:
// Item turn in
mes "[Li]";
mes "My fortune teller business needs a good supply of ^FF0000Dokebi Horns^000000 to give my customers good luck.";
next;
- switch(select("I have some Dokebi Horns:What did you need?")) {
+ switch(select("I have some Dokebi Horns", "What did you need?")) {
case 1:
if (countitem(Dokkaebi_Horn) > 49) {
mes "[Li]";
@@ -204,7 +204,7 @@ pay_fild10,108,357,5 script Li#Dokebi_Hunt 4_F_01,{
mes "Ah, ok I think you can help me out by hunting some Dokebis.";
mes "How many would you like to hunt?";
next;
- switch(select("50 Dokebis:100 Dokebis:150 Dokebis")) {
+ switch(select("50 Dokebis", "100 Dokebis", "150 Dokebis")) {
case 1:
mes "[Li]";
mes "Come back when you've finished your task and I will give you a small reward.";