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Diffstat (limited to 'npc/pre-re/quests/collection/quest_creamy.txt')
-rw-r--r-- | npc/pre-re/quests/collection/quest_creamy.txt | 266 |
1 files changed, 0 insertions, 266 deletions
diff --git a/npc/pre-re/quests/collection/quest_creamy.txt b/npc/pre-re/quests/collection/quest_creamy.txt deleted file mode 100644 index 41c9f26ca..000000000 --- a/npc/pre-re/quests/collection/quest_creamy.txt +++ /dev/null @@ -1,266 +0,0 @@ -//================= Hercules Script ======================================= -//= _ _ _ -//= | | | | | | -//= | |_| | ___ _ __ ___ _ _| | ___ ___ -//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __| -//= | | | | __/ | | (__| |_| | | __/\__ \ -//= \_| |_/\___|_| \___|\__,_|_|\___||___/ -//================= License =============================================== -//= This file is part of Hercules. -//= http://herc.ws - http://github.com/HerculesWS/Hercules -//= -//= Copyright (C) 2012-2015 Hercules Dev Team -//= Copyright (C) L0ne_W0lf -//= -//= Hercules is free software: you can redistribute it and/or modify -//= it under the terms of the GNU General Public License as published by -//= the Free Software Foundation, either version 3 of the License, or -//= (at your option) any later version. -//= -//= This program is distributed in the hope that it will be useful, -//= but WITHOUT ANY WARRANTY; without even the implied warranty of -//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -//= GNU General Public License for more details. -//= -//= You should have received a copy of the GNU General Public License -//= along with this program. If not, see <http://www.gnu.org/licenses/>. -//========================================================================= -//= iRO Repeatable EXP Quests. -//================= Description =========================================== -//= Repeatable EXP Quest (Powder of Butterfly) (Dialog is semi-custom) -//================= Current Version ======================================= -//= 1.0 -//========================================================================= - -prt_fild04,356,148,3 script Laertes#Creamy_Hunt 4_M_NFMAN,{ - if (questprogress(60122)) { - if (questprogress(60122,HUNTING) != 2) { - mes "[Laertes]"; - mes "Have you finished hunting the 50 Creamys?"; - next; - switch(select("Yes", "No", "I want to quit")) { - case 1: - mes "[Laertes]"; - mes "Hmm, I don't think you've hunted 50 yet..."; - close; - case 2: - mes "[Laertes]"; - mes "Remember, I need help hunting Creamys so go and hunt 50 of them."; - close; - case 3: - mes "[Laertes]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes", "No")) { - case 1: - mes "[Laertes]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60122; - close; - case 2: - mes "[Laertes]"; - mes "Please kill 50 Creamys."; - close; - } - } - } - else { - mes "[Laertes]"; - mes "Amazing, you did that with speed."; - getexp 2950,1125; - erasequest 60122; - close; - } - } - if (questprogress(60123)) { - if (questprogress(60123,HUNTING) != 2) { - mes "[Laertes]"; - mes "Have you finished hunting the 50 Creamys?"; - next; - switch(select("Yes", "No", "I want to quit")) { - case 1: - mes "[Laertes]"; - mes "Hmm, I don't think you've hunted 100 yet..."; - close; - case 2: - mes "[Laertes]"; - mes "Remember, I need help hunting Creamys so go and hunt 100 of them."; - close; - case 3: - mes "[Laertes]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes", "No")) { - case 1: - mes "[Laertes]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60123; - close; - case 2: - mes "[Laertes]"; - mes "Please kill 100 Creamys."; - close; - } - } - } - else { - mes "[Laertes]"; - mes "Amazing, you did that with speed."; - getexp 2950,1125; - getexp 2950,1125; - erasequest 60123; - close; - } - } - if (questprogress(60124)) { - if (questprogress(60124,HUNTING) != 2) { - mes "[Laertes]"; - mes "Have you finished hunting the 150 Creamys?"; - next; - switch(select("Yes", "No", "I want to quit")) { - case 1: - mes "[Laertes]"; - mes "Hmm, I don't think you've hunted 150 yet..."; - close; - case 2: - mes "[Laertes]"; - mes "Remember, I need help hunting Creamys so go and hunt 150 of them."; - close; - case 3: - mes "[Laertes]"; - mes "Are you sure that you want to stop hunting?"; - mes "Any progress that you've made will be erased"; - next; - switch(select("Yes", "No")) { - case 1: - mes "[Laertes]"; - mes "Ok then, well come back here if you change your mind."; - erasequest 60124; - close; - case 2: - mes "[Laertes]"; - mes "Please kill 150 Creamys."; - close; - } - } - } - else { - mes "[Laertes]"; - mes "Amazing, you did that with speed."; - getexp 2950,1125; - getexp 2950,1125; - getexp 2950,1125; - erasequest 60124; - close; - } - } - //for minimum level - if (BaseLevel > 14) { - //for maximum level - if (BaseLevel < 45) { - mes "[Laertes]"; - mes "Good Morning!"; - mes "Perhaps you could help me?"; - next; - switch(select("Sure", "No")) { - case 1: - mes "[Laertes]"; - mes "I work for an apothecary in Prontera."; - mes "I come here to collect materials for medicine."; - next; - switch(select("Gather Items", "Hunt Creamys", "Cancel")) { - case 1: - // Item turn in - mes "[Laertes]"; - mes "I need to have a good supply of ^FF0000Powder of Butterfly^000000"; - next; - switch(select("I have Powder of Butterfly", "What did you need?")) { - case 1: - /* - if (checkweight(Orange_Potion,5) == 0) { - mes "[Laertes]"; - mes "Hey, it looks like that the weight on"; - mes "your back will crush you. Come back"; - mes "after you have lost some weight."; - close; - } - */ - if (countitem(Powder_Of_Butterfly) > 24) { - mes "[Laertes]"; - mes "Hey, thank you again."; - mes "Here you go, as promised."; - delitem Powder_Of_Butterfly,25; - getexp 2950,1125; - //getitem Orange_Potion,5; - close; - } - else { - mes "[Laertes]"; - mes "It doesn't look like you have enough."; - next; - mes "[Laertes]"; - mes "If you bring me ^FF000025 Powder of Butterfly^000000,"; - mes "I will give you some medical supplies."; - close; - } - case 2: - mes "[Laertes]"; - mes "If you bring me ^FF000025 Powder of Butterfly^000000,"; - mes "I will give you some medical supplies."; - close; - } - case 2: - // Kill Count Quest - mes "[Laertes]"; - mes "Ah, ok I think you can help me out by hunting some Creamys."; - mes "How many would you like to hunt?"; - next; - switch(select("50 Creamys", "100 Creamys", "150 Creamys")) { - case 1: - mes "[Laertes]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60122; - close; - case 2: - mes "[Laertes]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60123; - close; - case 3: - mes "[Laertes]"; - mes "Come back when you've finished your task and I will give you a small reward."; - setquest 60124; - close; - } - case 3: - mes "[Laertes]"; - mes "If you change your mind, please come back."; - close; - } - case 2: - mes "[Laertes]"; - mes "If you change your mind, please come back."; - close; - } - } - else { - mes "[Laertes]"; - mes "Good Morning!"; - next; - mes "[Laertes]"; - mes "I work for an apothecary in Prontera"; - mes "I come here to collect materials for medicine."; - close; - } - } - else { - mes "[Laertes]"; - mes "Your level is too low!"; - next; - mes "[Laertes]"; - mes "Go kill more Porings!"; - close; - } -} |