diff options
Diffstat (limited to 'npc/pre-re/quests/collection/quest_coco.txt')
-rw-r--r-- | npc/pre-re/quests/collection/quest_coco.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/npc/pre-re/quests/collection/quest_coco.txt b/npc/pre-re/quests/collection/quest_coco.txt index 358726e1a..2ed6f7087 100644 --- a/npc/pre-re/quests/collection/quest_coco.txt +++ b/npc/pre-re/quests/collection/quest_coco.txt @@ -38,7 +38,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{ mes "[Nutters]"; mes "Have you finished hunting the 50 Cocos?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Nutters]"; mes "Hmm, I don't think you've hunted 50 yet..."; @@ -52,7 +52,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Nutters]"; mes "Ok then, well come back here if you change your mind."; @@ -78,7 +78,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{ mes "[Nutters]"; mes "Have you finished hunting the 50 Cocos?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Nutters]"; mes "Hmm, I don't think you've hunted 100 yet..."; @@ -92,7 +92,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Nutters]"; mes "Ok then, well come back here if you change your mind."; @@ -119,7 +119,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{ mes "[Nutters]"; mes "Have you finished hunting the 150 Cocos?"; next; - switch(select("Yes:No:I want to quit")) { + switch(select("Yes", "No", "I want to quit")) { case 1: mes "[Nutters]"; mes "Hmm, I don't think you've hunted 150 yet..."; @@ -133,7 +133,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{ mes "Are you sure that you want to stop hunting?"; mes "Any progress that you've made will be erased"; next; - switch(select("Yes:No")) { + switch(select("Yes", "No")) { case 1: mes "[Nutters]"; mes "Ok then, well come back here if you change your mind."; @@ -165,19 +165,19 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{ mes "Pesky Coco's have hidden all the Acorns."; mes "Do you think you could help me?"; next; - switch(select("Sure:No")) { + switch(select("Sure", "No")) { case 1: mes "[Nutters]"; mes "Oh, that's great! I knew I could count on you, just from looking at you!"; next; - switch(select("Gather Items:Hunt Cocos:Cancel")) { + switch(select("Gather Items", "Hunt Cocos", "Cancel")) { case 1: // Item turn in mes "[Nutters]"; mes "Can you help me find ^00CE0025 Acorns^000000."; mes "I will reward you with much if you can."; next; - switch(select("I have 25 Acorns:Please come again?")) { + switch(select("I have 25 Acorns", "Please come again?")) { case 1: /* if (checkweight(Orange_Potion,5) == 0) { @@ -218,7 +218,7 @@ mjolnir_01,293,20,3 script Nutters#Coco_Hunt 4_M_YOYOROGUE,{ mes "Ah, ok I think you can help me out by hunting some Cocos."; mes "How many would you like to hunt?"; next; - switch(select("50 Cocos:100 Cocos:150 Cocos")) { + switch(select("50 Cocos", "100 Cocos", "150 Cocos")) { case 1: mes "[Nutters]"; mes "Come back when you've finished your task and I will give you a small reward."; |