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-//================= Hercules Script =======================================
-//= _ _ _
-//= | | | | | |
-//= | |_| | ___ _ __ ___ _ _| | ___ ___
-//= | _ |/ _ \ '__/ __| | | | |/ _ \/ __|
-//= | | | | __/ | | (__| |_| | | __/\__ \
-//= \_| |_/\___|_| \___|\__,_|_|\___||___/
-//================= License ===============================================
-//= This file is part of Hercules.
-//= http://herc.ws - http://github.com/HerculesWS/Hercules
-//=
-//= Copyright (C) 2012-2015 Hercules Dev Team
-//= Copyright (C) L0ne_W0lf
-//=
-//= Hercules is free software: you can redistribute it and/or modify
-//= it under the terms of the GNU General Public License as published by
-//= the Free Software Foundation, either version 3 of the License, or
-//= (at your option) any later version.
-//=
-//= This program is distributed in the hope that it will be useful,
-//= but WITHOUT ANY WARRANTY; without even the implied warranty of
-//= MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-//= GNU General Public License for more details.
-//=
-//= You should have received a copy of the GNU General Public License
-//= along with this program. If not, see <http://www.gnu.org/licenses/>.
-//=========================================================================
-//= iRO Repeatable EXP Quests.
-//================= Description ===========================================
-//= Repeatable EXP Quest (Porcupine Quills)
-//================= Current Version =======================================
-//= 1.0
-//=========================================================================
-
-mjolnir_01,296,29,6 script Yullo#Caramel_Hunt 4_F_SISTER,{
- if (questprogress(60116)) {
- if (questprogress(60116,HUNTING) != 2) {
- mes "[Yullo]";
- mes "Have you finished hunting the 50 Caramels?";
- next;
- switch(select("Yes", "No", "I want to quit")) {
- case 1:
- mes "[Yullo]";
- mes "Hmm, I don't think you've hunted 50 yet...";
- close;
- case 2:
- mes "[Yullo]";
- mes "Remember, I need help hunting Caramels so go and hunt 50 of them.";
- close;
- case 3:
- mes "[Yullo]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes", "No")) {
- case 1:
- mes "[Yullo]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 60116;
- close;
- case 2:
- mes "[Yullo]";
- mes "Please kill 50 Caramels.";
- close;
- }
- }
- }
- else {
- mes "[Yullo]";
- mes "Amazing, you did that with speed.";
- getexp 10425,6272;
- erasequest 60116;
- close;
- }
- }
- if (questprogress(60117)) {
- if (questprogress(60117,HUNTING) != 2) {
- mes "[Yullo]";
- mes "Have you finished hunting the 50 Caramels?";
- next;
- switch(select("Yes", "No", "I want to quit")) {
- case 1:
- mes "[Yullo]";
- mes "Hmm, I don't think you've hunted 100 yet...";
- close;
- case 2:
- mes "[Yullo]";
- mes "Remember, I need help hunting Caramels so go and hunt 100 of them.";
- close;
- case 3:
- mes "[Yullo]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes", "No")) {
- case 1:
- mes "[Yullo]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 60117;
- close;
- case 2:
- mes "[Yullo]";
- mes "Please kill 100 Caramels.";
- close;
- }
- }
- }
- else {
- mes "[Yullo]";
- mes "Amazing, you did that with speed.";
- getexp 10425,6272;
- getexp 10425,6272;
- erasequest 60117;
- close;
- }
- }
- if (questprogress(60118)) {
- if (questprogress(60118,HUNTING) != 2) {
- mes "[Yullo]";
- mes "Have you finished hunting the 150 Caramels?";
- next;
- switch(select("Yes", "No", "I want to quit")) {
- case 1:
- mes "[Yullo]";
- mes "Hmm, I don't think you've hunted 150 yet...";
- close;
- case 2:
- mes "[Yullo]";
- mes "Remember, I need help hunting Caramels so go and hunt 150 of them.";
- close;
- case 3:
- mes "[Yullo]";
- mes "Are you sure that you want to stop hunting?";
- mes "Any progress that you've made will be erased";
- next;
- switch(select("Yes", "No")) {
- case 1:
- mes "[Yullo]";
- mes "Ok then, well come back here if you change your mind.";
- erasequest 60118;
- close;
- case 2:
- mes "[Yullo]";
- mes "Please kill 150 Caramels.";
- close;
- }
- }
- }
- else {
- mes "[Yullo]";
- mes "Amazing, you did that with speed.";
- getexp 10425,6272;
- getexp 10425,6272;
- getexp 10425,6272;
- erasequest 60118;
- close;
- }
- }
- //for minimum level
- if (BaseLevel > 23) {
- //for maximum level
- if (BaseLevel < 61) {
- mes "[Yullo]";
- mes "I can't, no more and I mean it.";
- mes "Look at me I am serious I can't kill any more of these things.";
- next;
- switch(select("What things?", "Ignore.")) {
- case 1:
- mes "[Yullo]";
- mes "You know what, here is an idea.";
- mes "You can gather them and I can give you a reward for your efforts!";
- next;
- switch(select("Gather Items", "Hunt Caramels", "Cancel")) {
- case 1:
- // Item turn in
- mes "[Yullo]";
- mes "Ok, so I need 25 Porcupine";
- mes "Quill's.";
- mes "Please tell me you have some or can";
- mes "help me";
- next;
- switch(select("I have Porcupine Quills", "Well I don't think I can help.")) {
- case 1:
- /*
- if (checkweight(Red_Potion,10) == 0) {
- mes "[Yullo]";
- mes "Hey, it looks like that the weight on";
- mes "your back will crush you. Come back";
- mes "after you have lost some weight.";
- close;
- }
- */
- if (countitem(Porcupine_Spike) > 24) {
- mes "[Yullo]";
- mes "Great, you have enough!";
- mes "Just like I promised a little reward.";
- delitem Porcupine_Spike,25;
- getexp 10425,6272;
- //getitem Red_Potion,10;
- close;
- }
- else {
- mes "[Yullo]";
- mes "Where are the Porcupine Quills?";
- mes "You think I wouldn't notice?";
- close;
- }
- case 2:
- mes "[Yullo]";
- mes "I need ^00CE0025 Porcupine Quills^000000.";
- close;
- }
- case 2:
- // Kill Count Quest
- mes "[Yullo]";
- mes "Ah, ok I think you can help me out by hunting some Caramels.";
- mes "How many would you like to hunt?";
- next;
- switch(select("50 Caramels", "100 Caramels", "150 Caramels")) {
- case 1:
- mes "[Yullo]";
- mes "Come back when you've finished your task and I will give you a small reward.";
- setquest 60116;
- close;
- case 2:
- mes "[Yullo]";
- mes "Come back when you've finished your task and I will give you a small reward.";
- setquest 60117;
- close;
- case 3:
- mes "[Yullo]";
- mes "Come back when you've finished your task and I will give you a small reward.";
- setquest 60118;
- close;
- }
- case 3:
- mes "[Yullo]";
- mes "If you change your mind, please come back.";
- close;
- }
- case 2:
- mes "[Yullo]";
- mes "If you change your mind, please come back.";
- close;
- }
- }
- else {
- mes "[Yullo]";
- mes "Hello, my name is Yullo.";
- mes "Now wait a minute, are you not a little too high of level for this?";
- close;
- }
- }
- else {
- mes "[Yullo]";
- mes "Hmm, this maybe a little much of a request for you.";
- mes "Come back when you are taller and stronger.";
- close;
- }
-}