diff options
Diffstat (limited to 'npc/pre-re/other/arena')
-rw-r--r-- | npc/pre-re/other/arena/arena_aco.txt | 50 | ||||
-rw-r--r-- | npc/pre-re/other/arena/arena_lvl50.txt | 166 | ||||
-rw-r--r-- | npc/pre-re/other/arena/arena_lvl60.txt | 156 | ||||
-rw-r--r-- | npc/pre-re/other/arena/arena_lvl70.txt | 166 | ||||
-rw-r--r-- | npc/pre-re/other/arena/arena_lvl80.txt | 164 | ||||
-rw-r--r-- | npc/pre-re/other/arena/arena_party.txt | 176 | ||||
-rw-r--r-- | npc/pre-re/other/arena/arena_room.txt | 235 |
7 files changed, 490 insertions, 623 deletions
diff --git a/npc/pre-re/other/arena/arena_aco.txt b/npc/pre-re/other/arena/arena_aco.txt index 247e71b87..d0830135e 100644 --- a/npc/pre-re/other/arena/arena_aco.txt +++ b/npc/pre-re/other/arena/arena_aco.txt @@ -60,7 +60,7 @@ OnTouch: end; } -force_5-1,61,147,3 script arena_aco1 -1,{ +- script arena_aco1 -1,{ Onstart: donpcevent "Trocco#aco1::OnEnable"; end; @@ -111,7 +111,7 @@ Onreset_09: end; } -force_5-1,80,60,3 script Trocco#aco1 -1,{ +- script Trocco#aco1 -1,{ OnEnable: initnpctimer; set $@arn_1,gettimetick(2); @@ -279,7 +279,7 @@ OnTouch: end; } -force_5-1,10,56,4 script force_01mob#aco 111,{ +- script force_01mob#aco -1,{ OnEnable: donpcevent "Trocco#aco1::On01_start"; monster "force_5-1",22,29,"Red Plant",1078,1,"force_01mob#aco::OnMyMobDead"; @@ -309,7 +309,7 @@ OnTouch: end; } -force_5-1,10,57,4 script force_02mob#aco 111,{ +- script force_02mob#aco -1,{ OnEnable: donpcevent "Trocco#aco1::On02_start"; areamonster "force_5-1",22,69,29,130,"Drops",1572,20,"force_02mob#aco::OnMyMobDead"; @@ -334,7 +334,7 @@ OnTouch: disablenpc "force_03start#aco"; } -force_5-1,10,58,4 script force_03mob#aco 111,{ +- script force_03mob#aco -1,{ OnEnable: donpcevent "Trocco#aco1::On03_start"; areamonster "force_5-1",9,157,41,190,"Zombie",1394,10,"force_03mob#aco::OnMyMobDead"; @@ -368,7 +368,7 @@ OnTouch: end; } -force_5-1,10,59,4 script force_05mob#aco 111,{ +- script force_05mob#aco -1,{ OnEnable: donpcevent "Trocco#aco1::On05_start"; areamonster "force_5-1",159,157,187,190,"Orc Zombie",1463,8,"force_05mob#aco::OnMyMobDead"; @@ -394,7 +394,7 @@ OnTouch: end; } -force_5-1,10,60,4 script force_06mob#aco 111,{ +- script force_06mob#aco -1,{ OnEnable: donpcevent "Trocco#aco1::On06_start"; monster "force_5-1",170,124,"Hydra",1579,1,"force_06mob#aco::OnMyMobDead"; @@ -430,7 +430,7 @@ OnTouch: disablenpc "force_07start#aco"; } -force_5-1,10,61,4 script force_07mob#aco 111,{ +- script force_07mob#aco -1,{ OnEnable: donpcevent "Trocco#aco1::On07_start"; monster "force_5-1",170,32,"Archer Skeleton",1420,1,"force_07mob#aco::OnMyMobDead"; @@ -469,7 +469,7 @@ OnTouch: end; } -force_5-1,10,62,4 script force_09mob#aco 111,{ +- script force_09mob#aco -1,{ OnEnable: monster "force_5-1",rand(88,111),rand(89,110),"Zombie Prisoner",1480,1,"force_09mob#aco::OnMyMobDead"; monster "force_5-1",rand(88,111),rand(89,110),"Skel Prisoner",1479,1,"force_09mob#aco::OnMyMobDead"; @@ -489,7 +489,7 @@ OnMyMobDead: end; } -force_5-1,61,148,3 script arena_aco2 111,{ +- script arena_aco2 -1,{ Onstart: donpcevent "Trocco#aco2::OnEnable"; end; @@ -539,7 +539,7 @@ Onreset_09: enablenpc "force_exit#aco"; } -force_5-1,80,65,3 script Trocco#aco2 111,{ +- script Trocco#aco2 -1,{ OnEnable: initnpctimer; set $@arn_1,gettimetick(2); @@ -715,7 +715,7 @@ OnTouch: end; } -force_5-1,10,56,4 script force_01mob#pri 111,{ +- script force_01mob#pri -1,{ OnEnable: donpcevent "Trocco#aco2::On01_start"; areamonster "force_5-1",13,9,38,41,"Zombie",1394,10,"force_01mob#pri::OnMyMobDead"; @@ -745,7 +745,7 @@ OnTouch: end; } -force_5-1,10,57,4 script force_02mob#pri 111,{ +- script force_02mob#pri -1,{ OnOn1: donpcevent "Trocco#aco2::On02_start"; areamonster "force_5-1",22,69,29,130,"Orc Skeleton",1462,5,"force_02mob#pri::OnMyMobDead"; @@ -775,7 +775,7 @@ OnTouch: end; } -force_5-1,10,58,4 script force_03mob#pri 111,{ +- script force_03mob#pri -1,{ OnEnable: donpcevent "Trocco#aco2::On03_start"; areamonster "force_5-1",14,163,37,185,"Red Plant",1078,5,"force_03mob#pri::OnMyMobDead"; @@ -805,7 +805,7 @@ OnTouch: end; } -force_5-1,10,59,4 script force_04mob#pri 111,{ +- script force_04mob#pri -1,{ OnOn1: donpcevent "Trocco#aco2::On04_start"; monster "force_5-1",rand(71,130),rand(170,178),"Evil Druid",1435,1,"force_04mob#pri::OnMyMobDead"; @@ -847,7 +847,7 @@ OnTouch: end; } -force_5-1,10,60,4 script force_05ex#pri 111,{ +- script force_05ex#pri -1,{ OnOn1: areamonster "force_5-1",161,159,187,190,"Hydra",1579,10,"force_05ex#pri::OnMyMobDead"; end; @@ -864,7 +864,7 @@ OnMyMobDead: end; } -force_5-1,10,61,4 script force_05mob#pri 111,{ +- script force_05mob#pri -1,{ OnEnable: donpcevent "Trocco#aco2::On05_start"; areamonster "force_5-1",161,159,187,190,"Gargoyle",1597,4,"force_05mob#pri::OnMyMobDead"; @@ -899,7 +899,7 @@ OnTouch: end; } -force_5-1,10,62,4 script force_06ex#pri 111,{ +- script force_06ex#pri -1,{ OnEnable: areamonster "force_5-1",170,67,178,131,"Permeter",1314,5,"force_06ex#pri::OnMyMobDead"; end; @@ -912,7 +912,7 @@ OnMyMobDead: end; } -force_5-1,10,63,4 script force_06mob#pri 111,{ +- script force_06mob#pri -1,{ OnOn1: donpcevent "Trocco#aco2::On06_start"; monster "force_5-1",rand(170,178),rand(67,131),"Khalitzburg",1438,1,"force_06mob#pri::OnMyMobDead"; @@ -948,7 +948,7 @@ OnTouch: end; } -force_5-1,10,64,4 script force_07mob#pri 111,{ +- script force_07mob#pri -1,{ OnEnable: donpcevent "Trocco#aco2::On07_start"; monster "force_5-1",rand(160,188),rand(9,42),"Ancient Mummy",1522,1,"force_07mob#pri::OnMyMobDead"; @@ -993,7 +993,7 @@ OnTouch: end; } -force_5-1,10,65,4 script force_09mob#pri 111,{ +- script force_09mob#pri -1,{ OnOn1: monster "force_5-1",rand(88,111),rand(89,110),"Mimic",1474,1,"force_09mob#pri::OnMyMobDead"; end; @@ -1502,7 +1502,7 @@ prt_are_in,25,31,3 script Staff#aco-2 67,{ } } -prt_are_in,14,195,3 script #arn_timer_aco 111,{ +- script #arn_timer_aco -1,{ OnEnable: initnpctimer; end; @@ -1550,7 +1550,7 @@ OnTouch: end; } -force_5-1,120,50,3 script timer_aco2 111,{ +- script timer_aco2 -1,{ OnEnable: initnpctimer; end; @@ -1560,7 +1560,7 @@ Onstop: end; } -force_5-1,61,149,3 script allkill#aco 111,{ +- script allkill#aco -1,{ OnEnable: donpcevent "force_01mob#aco::Onreset"; donpcevent "force_02mob#aco::Onreset"; @@ -1686,7 +1686,7 @@ OnInit: end; } -arena_room,97,130,3 script #Vendigos 111,{ +- script #Vendigos -1,{ Onlinerec_aco: mapannounce "arena_room","Vendigos: "+$arn_acotopn$+" has made a new record in the Arena Time Force Battle - Acolyte Mode. Congratulations!",bc_map,"0xFFFF00"; end; diff --git a/npc/pre-re/other/arena/arena_lvl50.txt b/npc/pre-re/other/arena/arena_lvl50.txt index 73d15ef4c..87f61825b 100644 --- a/npc/pre-re/other/arena/arena_lvl50.txt +++ b/npc/pre-re/other/arena/arena_lvl50.txt @@ -17,7 +17,7 @@ arena_room,64,138,5 script lvl 50s Waiting Room 124,{ end; OnInit: - waitingroom "Individual : lvl 50 or higher",50,"lvl 50s Waiting Room::OnStartArena",1,1000,50; + waitingroom "Individual; Level 50 to 69",50,"lvl 50s Waiting Room::OnStartArena",1,1000,50,69; enablewaitingroomevent; end; @@ -34,29 +34,29 @@ Onstart: force_1-1,99,20,4 script Heel and Toe#arena 124,{ end; - + OnInit: set $@mapcount50, 0; end; - + Onstart: initnpctimer; set $arena_min50st,gettime(2); set $arena_sec50st,gettime(1); end; - + OnTimer3000: mapannounce "force_1-1","Good day, my name is Heel and Toe, the guide of Time Force Battle for lvl 50s!",0; end; - + OnTimer4000: mapannounce "force_1-1","Remember your right decision will save a lot of your time!",0; end; - + OnTimer5000: mapannounce "force_1-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 5 minutes from now.",0; end; - + OnTimer60000: set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { @@ -64,7 +64,7 @@ OnTimer60000: } mapannounce "force_1-1","Remaining Time : 4 minutes ",0; end; - + OnTimer120000: set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { @@ -72,7 +72,7 @@ OnTimer120000: } mapannounce "force_1-1","Remaining Time : 3 minutes ",0; end; - + OnTimer180000: set $@mapcount50, getmapusers ("force_1-1"); if ($@mapcount50 == 0) { @@ -87,11 +87,11 @@ OnTimer240000: } mapannounce "force_1-1","Remaining Time : 1 minute ",0; end; - + OnTimer300000: mapannounce "force_1-1","Your time is over. I hope you had a good time~",0; end; - + OnTimer305000: OnTimer306000: OnTimer307000: @@ -104,12 +104,12 @@ OnTimer313000: OnTimer314000: mapwarp "force_1-1","prt_are_in",126,190,0,0; end; - + OnTimer315000: mapwarp "force_1-1","prt_are_in",126,190,0,0; donpcevent "Heel and Toe#arena::Onfailclearstage"; end; - + Ontimeroff: stopnpctimer; end; @@ -122,78 +122,78 @@ Onfailclearstage: donpcevent "alloff#50::Onon"; donpcevent "lvl 50s Waiting Room::Onstart"; end; - + On01_start: mapannounce "force_1-1","In order to clear this battle, you must kill all Smokies!",0; end; - + On01_end: mapannounce "force_1-1","A door to the north room has opened!",0; end; - + On02_start: mapannounce "force_1-1","Please escape to the door from monsters!",0; end; - + On02_end: mapannounce "force_1-1","A door to the north room has opened!",0; end; - + On03_start: mapannounce "force_1-1","In order to clear this battle, you must kill all Karakasa!",0; end; - + On03_end: mapannounce "force_1-1","Clear! A door to the east room has opened!",0; end; - + On04_start: mapannounce "force_1-1","In order to clear this battle, you must kill all Kobolds and escape to the east room!",0; end; - + On04_end: mapannounce "force_1-1","A door to the east room has opened!",0; end; - + On05_start: mapannounce "force_1-1","In order to clear this battle, you must kill all monsters except obstructor monsters!",0; end; - + On05_end: mapannounce "force_1-1","Clear! A door to the south room has opened!",0; end; - + On06_start: mapannounce "force_1-1","In order to clear this battle, you must kill all Drops and escape to the south room!",0; end; - + On06_end: mapannounce "force_1-1","A door to the south room has opened!",0; end; - + On07_start: mapannounce "force_1-1","In order to clear this battle, you must get rid of a Red Plant in the center of this room while dodging attacks from Hydras!",0; end; - + On07_end: mapannounce "force_1-1","Clear! A door to the west room has opened!",0; end; - + On08_start: mapannounce "force_1-1","Please escape to the north exit!",0; end; - + On09_start: mapannounce "force_1-1","In order to clear this battle, you must defeat a Vocal!",0; end; - + On09_end: mapannounce "force_1-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; } -force_1-1,10,56,4 script arena#50 139,{ +- script arena#50 -1,{ Onreset_01: donpcevent "force_01ex#50::Onreset"; @@ -201,51 +201,51 @@ Onreset_01: enablenpc "force_01_02#50"; enablenpc "force_02_03#50"; end; - + Onreset_02: donpcevent "force_02mob#50::Onreset"; donpcevent "force_03start#50::Onon"; end; - + Onreset_03: enablenpc "force_03_04#50"; donpcevent "force_04start#50::Onon"; donpcevent "force_03ex#50::Onreset"; end; - + Onreset_04: enablenpc "force_04_05#50"; donpcevent "force_05start#50::Onon"; donpcevent "force_04ex#50::Onreset"; end; - + Onreset_05: enablenpc "force_05_06#50"; donpcevent "force_06start#50::Onon"; donpcevent "force_05ex#50::Onreset"; end; - + Onreset_06: enablenpc "force_06_07#50"; donpcevent "force_07start#50::Onon"; donpcevent "force_06ex#50::Onreset"; end; - + Onreset_07: enablenpc "force_07_08#50"; donpcevent "force_07ex#50::Onreset"; donpcevent "force_08start#50::Onon"; end; - + Onreset_08: donpcevent "force_09start#50::Onon"; enablenpc "force_08_09#50"; end; - + Onreset_09: enablenpc "force_exit#50"; end; - + Onstart: disablenpc "force_01_02#50"; disablenpc "force_02_03#50"; @@ -277,7 +277,7 @@ Onstart: donpcevent "force_01start#50::Onon"; donpcevent "Heel and Toe#arena::Onstart"; end; - + Onreset_all: donpcevent "force_01mob#50::Onreset"; donpcevent "force_02mob#50::Onreset"; @@ -392,19 +392,19 @@ OnTouch: } -force_1-1,1,1,1 script force_01start#50 -1,{ +- script force_01start#50 -1,{ Onon: donpcevent "force_01mob#50::Onon"; end; } -force_1-1,10,56,4 script force_01ex#50 139,{ +- script force_01ex#50 -1,{ Onreset: killmonster "force_1-1","force_01ex#50::OnMobEx"; end; - + Onsummonmob1: monster "force_1-1",25,26,"Drops",1572,1,"force_01ex#50::OnMobEx"; monster "force_1-1",15,25,"Drops",1572,1,"force_01ex#50::OnMobEx"; @@ -437,7 +437,7 @@ OnMobEx: } -force_1-1,10,56,4 script force_01mob#50 139,{ +- script force_01mob#50 -1,{ Onon: donpcevent "force_01ex#50::Onsummonmob1"; @@ -462,19 +462,19 @@ OnMobDeath: end; } -force_1-1,1,1,1 script force_02start#50 -1,{ +- script force_02start#50 -1,{ Onon: donpcevent "force_02mob#50::Onsummonmob2"; end; } -force_1-1,10,56,4 script force_02mob#50 139,{ +- script force_02mob#50 -1,{ Onreset: killmonster "force_1-1","force_02mob#50::OnMobEx"; end; - + Onsummonmob2: monster "force_1-1",24,76,"Familiar",1419,1,"force_02mob#50::OnMobEx"; monster "force_1-1",28,76,"Familiar",1419,1,"force_02mob#50::OnMobEx"; @@ -493,19 +493,19 @@ OnMobEx: end; } -force_1-1,1,1,1 script force_03start#50 -1,{ +- script force_03start#50 -1,{ Onon: donpcevent "force_03mob#50::Onon"; end; } -force_1-1,10,56,4 script force_03ex#50 139,{ +- script force_03ex#50 -1,{ Onreset: killmonster "force_1-1","force_03ex#50::OnMobEx"; end; - + Onsummonmob_03: monster "force_1-1",26,173,"Hydra",1579,1,"force_03ex#50::OnMobEx"; monster "force_1-1",21,173,"Hydra",1579,1,"force_03ex#50::OnMobEx"; @@ -521,7 +521,7 @@ OnMobEx: end; } -force_1-1,20,56,4 script force_03mob#50 139,{ +- script force_03mob#50 -1,{ Onon: donpcevent "force_03ex#50::Onsummonmob_03"; @@ -547,7 +547,7 @@ OnMobDeath: end; } -force_1-1,1,1,1 script force_04start#50 -1,{ +- script force_04start#50 -1,{ Onon: donpcevent "force_04mob#50::Onon"; @@ -555,12 +555,12 @@ end; } -force_1-1,10,56,4 script force_04ex#50 139,{ +- script force_04ex#50 -1,{ Onreset: killmonster "force_1-1","force_04ex#50::OnMobEx"; end; - + Onsummonmob_04: monster "force_1-1",99,174,"Familiar",1419,1,"force_04ex#50::OnMobEx"; monster "force_1-1",103,174,"Familiar",1419,1,"force_04ex#50::OnMobEx"; @@ -583,7 +583,7 @@ OnMobEx: } -force_1-1,22,56,4 script force_04mob#50 139,{ +- script force_04mob#50 -1,{ Onon: donpcevent "force_04ex#50::Onsummonmob_04"; @@ -595,7 +595,7 @@ Onon: Onreset: killmonster "force_1-1","force_04mob#50::OnMobDeath"; end; - + OnMobDeath: set $force_04_50,$force_04_50 -1; if ($force_04_50 < 1) { @@ -605,19 +605,19 @@ OnMobDeath: end; } -force_1-1,1,1,1 script force_05start#50 -1,{ +- script force_05start#50 -1,{ Onon: donpcevent "force_05mob#50::Onon"; end; } -force_1-1,10,56,4 script force_05ex#50 139,{ +- script force_05ex#50 -1,{ Onreset: killmonster "force_1-1","force_05ex#50::OnMobEx"; end; - + Onsummonmob_05: set $@randmonster50,rand(1,2); switch($@randmonster50) { @@ -634,7 +634,7 @@ OnMobEx: end; } -force_1-1,24,56,4 script force_05mob#50 139,{ +- script force_05mob#50 -1,{ Onon: monster "force_1-1",173,166,"Hydra",1579,1,"force_05mob#50::OnMobDeath"; @@ -662,19 +662,19 @@ OnMobDeath: } -force_1-1,1,1,1 script force_06start#50 -1,{ +- script force_06start#50 -1,{ Onon: donpcevent "force_06mob#50::Onon"; end; } -force_1-1,10,56,4 script force_06ex#50 139,{ +- script force_06ex#50 -1,{ Onreset: killmonster "force_1-1","force_06ex#50::OnMobEx"; end; - + Onsummonmob_06: monster "force_1-1",173,118,"Smokie",1561,1,"force_06ex#50::OnMobEx"; monster "force_1-1",173,108,"Smokie",1561,1,"force_06ex#50::OnMobEx"; @@ -693,7 +693,7 @@ OnMobEx: end; } -force_1-1,18,56,4 script force_06mob#50 139,{ +- script force_06mob#50 -1,{ Onon: donpcevent "force_06ex#50::Onsummonmob_06"; @@ -718,19 +718,19 @@ OnMobDeath: end; } -force_1-1,1,1,1 script force_07start#50 -1,{ +- script force_07start#50 -1,{ Onon: donpcevent "force_07mob#50::Onon"; end; } -force_1-1,12,56,4 script force_07ex#50 139,{ +- script force_07ex#50 -1,{ Onreset: killmonster "force_1-1","force_07ex#50::OnMobEx"; end; - + Onsummonmob_07: monster "force_1-1",163,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; monster "force_1-1",167,36,"Hydra",1579,1,"force_07ex#50::OnMobEx"; @@ -760,7 +760,7 @@ OnMobEx: end; } -force_1-1,18,56,4 script force_07mob#50 139,{ +- script force_07mob#50 -1,{ Onon: donpcevent "force_07ex#50::Onsummonmob_07"; @@ -781,33 +781,33 @@ OnMobDeath: end; } -force_1-1,1,1,1 script force_08start#50 -1,{ +- script force_08start#50 -1,{ Onon: donpcevent "force_08ex#50::Onon"; end; } -force_1-1,18,56,4 script force_08ex#50 139,{ +- script force_08ex#50 -1,{ Onon: donpcevent "arena#50::Onreset_08"; end; } -force_1-1,1,1,1 script force_09start#50 -1,{ +- script force_09start#50 -1,{ Onon: donpcevent "force_09mob#50::Onon"; end; } -force_1-1,10,56,4 script force_09ex#50 139,{ +- script force_09ex#50 -1,{ Onreset: killmonster "force_1-1","force_09ex#50::OnMobEx"; end; - + Onsummonmob_09: monster "force_1-1",110,110,"Familiar",1419,1,"force_09ex#50::OnMobEx"; monster "force_1-1",89,110,"Familiar",1419,1,"force_09ex#50::OnMobEx"; @@ -830,18 +830,18 @@ OnMobEx: end; } -force_1-1,16,56,4 script force_09mob#50 139,{ +- script force_09mob#50 -1,{ Onon: monster "force_1-1",99,99,"Vocal",1581,1,"force_09mob#50::OnMobDeath"; donpcevent "force_09ex#50::Onsummonmob_09"; set $force_09_50,1; end; - + Onreset: killmonster "force_1-1","force_09mob#50::OnMobDeath"; end; - + OnMobDeath: set $force_09_50,$force_09_50 -1; if ($force_09_50 < 1) { @@ -1010,7 +1010,7 @@ prt_are_in,25,188,3 script Staff#50-2 67,{ } } -prt_are_in,14,195,3 script #arn_timer_50 139,{ +- script #arn_timer_50 -1,{ Onon: initnpctimer; @@ -1035,21 +1035,21 @@ OnTimer60000: donpcevent "alloff#50::Onon"; donpcevent "lvl 50s Waiting Room::Onstart"; end; - + Onstop: stopnpctimer; end; } -prt_are_in,1,1,1 script arn_warp_50 -1,{ +- script arn_warp_50 -1,{ Onout: - areawarp "prt_are_in",14,194,29,180,"arena_room",100,75; + areawarp "prt_are_in",14,195,29,178,"arena_room",100,75; end; } -force_1-1,10,55,4 script cast#50 139,{ +- script cast#50 -1,{ Ontimeover1: mapannounce "force_1-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; @@ -1064,7 +1064,7 @@ Onnomal2: end; } -force_1-1,100,60,3 script alloff#50 139,{ +- script alloff#50 -1,{ Onon: mapwarp "force_1-1","prt_are_in",126,190,0,0; diff --git a/npc/pre-re/other/arena/arena_lvl60.txt b/npc/pre-re/other/arena/arena_lvl60.txt index ba7a580e8..37d076683 100644 --- a/npc/pre-re/other/arena/arena_lvl60.txt +++ b/npc/pre-re/other/arena/arena_lvl60.txt @@ -15,38 +15,26 @@ //============================================================ arena_room,38,88,5 script lvl 60s Waiting Room 124,{ + end; OnInit: - waitingroom "Individual : lvl 60 or higher",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60; + waitingroom "Individual; Level 60 to 79",50,"lvl 60s Waiting Room::OnStartArena",1,1000,60,79; enablewaitingroomevent; end; OnStartArena: - donpcevent "arena#60::Onstart"; - enablenpc "ArenaFee#60"; warpwaitingpc "force_2-1",99,12; + donpcevent "arena#60::Onstart"; disablewaitingroomevent; end; Onstart: enablewaitingroomevent; end; - -} - -force_2-1,99,12,1 script ArenaFee#60 139,1,1,{ - -OnInit: - disablenpc "ArenaFee#60"; - end; - -OnTouch: - set Zeny,Zeny -1000; - disablenpc "ArenaFee#60"; - end; } force_2-1,99,20,4 script Minilover#arena 124,{ + end; OnInit: set $@mapcount60, 0; @@ -61,15 +49,15 @@ Onstart: OnTimer3000: mapannounce "force_2-1","Good day, my name is Minilover, the guide of Time Force Battle for lvl 60s!",0; end; - + OnTimer4000: mapannounce "force_2-1","Remember your right decision will save a lot of your time!",0; end; - + OnTimer5000: mapannounce "force_2-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 6 minutes from now.",0; end; - + OnTimer60000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { @@ -77,7 +65,7 @@ OnTimer60000: } mapannounce "force_2-1","Remaining Time : 5 minutes ",0; end; - + OnTimer120000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { @@ -85,7 +73,7 @@ OnTimer120000: } mapannounce "force_2-1","Remaining Time : 4 minutes ",0; end; - + OnTimer180000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { @@ -93,7 +81,7 @@ OnTimer180000: } mapannounce "force_2-1","Remaining Time : 3 minutes ",0; end; - + OnTimer240000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { @@ -101,7 +89,7 @@ OnTimer240000: } mapannounce "force_2-1","Remaining Time : 2 minutes ",0; end; - + OnTimer300000: set $@mapcount60, getmapusers ("force_2-1"); if ($@mapcount60 == 0) { @@ -109,11 +97,11 @@ OnTimer300000: } mapannounce "force_2-1","Remaining Time : 1 minute ",0; end; - + OnTimer360000: mapannounce "force_2-1","Your time is over. I hope you had a good time~",0; end; - + OnTimer365000: OnTimer366000: OnTimer367000: @@ -126,16 +114,16 @@ OnTimer373000: OnTimer374000: mapwarp "force_2-1","prt_are_in",126,139,0,0; end; - + OnTimer375000: mapwarp "force_2-1","prt_are_in",126,139,0,0; donpcevent "Minilover#arena::Onfailclearstage"; end; - + Ontimeroff: stopnpctimer; end; - + Onfailclearstage: donpcevent "cast#60::Ontimeover1"; mapwarp "force_2-1","prt_are_in",126,139,0,0; @@ -144,78 +132,78 @@ Onfailclearstage: donpcevent "alloff#60::Onon"; donpcevent "lvl 60s Waiting Room::Onstart"; end; - + On01_start: mapannounce "force_2-1","In order to clear this battle, you must kill at least 5 Goblins while dodging Rotar Zairos!",0; end; - + On01_end: mapannounce "force_2-1","A door to the north room has opened!",0; end; - + On02_start: mapannounce "force_2-1","Escape to the north exit from the monsters!",0; end; - + On02_end: mapannounce "force_2-1","A door to the north room has opened!",0; end; - + On03_start: mapannounce "force_2-1","In order to clear this battle, you must kill all Mantises!",0; end; - + On03_end: mapannounce "force_2-1","Clear! A door to the east room has opened!",0; end; - + On04_start: mapannounce "force_2-1","In order to clear this battle, you must kill all non-aggressive monsters while dodging aggressive monsters!",0; end; - + On04_end: mapannounce "force_2-1","A door to the east room has opened!",0; end; - + On05_start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters except Hydras and Kaphas!",0; end; - + On05_end: mapannounce "force_2-1","Clear! A door to the south room has opened!",0; end; - + On06_start: mapannounce "force_2-1","In order to clear this battle, you must kill all Miyabi Dolls and escape to the south exit!",0; end; - + On06_end: mapannounce "force_2-1","A door to the south room has opened!",0; end; - + On07_start: mapannounce "force_2-1","In order to clear this battle, you must kill all monsters!",0; end; - + On07_end: mapannounce "force_2-1","Clear! A door to the west room has opened!",0; end; - + On08_start: mapannounce "force_2-1","Please escape to the north exit!",0; end; - + On09_start: mapannounce "force_2-1","In order to clear this battle, you must defeat a Goblin Leader!",0; end; - + On09_end: mapannounce "force_2-1","Boss Clear! - North exit has opened. Thank you.",0; end; } -force_2-1,10,56,4 script arena#60 139,{ +- script arena#60 -1,{ Onreset_01: donpcevent "force_01ex#60::Onreset"; @@ -406,19 +394,19 @@ OnTouch: end; } -force_2-1,1,1,1 script force_01start#60 -1,{ +- script force_01start#60 -1,{ Onon: donpcevent "force_01mob#60::Onon"; end; } -force_2-1,10,56,4 script force_01ex#60 139,{ +- script force_01ex#60 -1,{ Onreset: killmonster "force_2-1","force_01ex#60::OnMobEx"; end; - + Onon: monster "force_2-1",25,25,"Rotar Zairo",1392,1,"force_01ex#60::OnMobEx"; end; @@ -427,12 +415,12 @@ OnMobEx: end; } -force_2-1,10,55,4 script force_01mob#60 139,{ +- script force_01mob#60 -1,{ Onreset: killmonster "force_2-1","force_01mob#60::OnMobDeath"; end; - + Onon: donpcevent "force_01ex#60::Onon"; monster "force_2-1",25,32,"Goblin Archer",1577,1,"force_01mob#60::OnMobDeath"; @@ -457,14 +445,14 @@ OnMobDeath: end; } -force_2-1,1,1,1 script force_02start#60 -1,{ +- script force_02start#60 -1,{ Onon: donpcevent "force_02mob#60::Onon"; end; } -force_2-1,10,54,4 script force_02mob#60 139,{ +- script force_02mob#60 -1,{ Onreset: killmonster "force_2-1","force_02mob#60::OnMobEx"; @@ -506,19 +494,19 @@ OnMobEx: end; } -force_2-1,1,1,1 script force_03start#60 -1,{ +- script force_03start#60 -1,{ Onon: donpcevent "force_03mob#60::Onon"; end; } -force_2-1,10,53,4 script force_03ex#60 139,{ +- script force_03ex#60 -1,{ Onreset: killmonster "force_2-1","force_03ex#60::OnMobEx"; end; - + Onon: monster "force_2-1",26,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; monster "force_2-1",21,173,"Hydra",1579,1,"force_03ex#60::OnMobEx"; @@ -536,7 +524,7 @@ OnMobEx: end; } -force_2-1,11,56,4 script force_03mob#60 139,{ +- script force_03mob#60 -1,{ Onon: donpcevent "force_03ex#60::Onon"; @@ -560,14 +548,14 @@ OnMobDeath: end; } -force_2-1,1,1,1 script force_04start#60 -1,{ +- script force_04start#60 -1,{ Onon: donpcevent "force_04mob#60::Onon"; end; } -force_2-1,10,56,4 script force_04ex#60 139,{ +- script force_04ex#60 -1,{ Onreset: killmonster "force_2-1","force_04ex#60::OnMobEx"; @@ -587,7 +575,7 @@ OnMobEx: end; } -force_2-1,11,57,4 script force_04mob#60 139,{ +- script force_04mob#60 -1,{ Onreset: killmonster "force_2-1","force_04mob#60::OnMobDeath"; @@ -610,19 +598,19 @@ OnMobDeath: end; } -force_2-1,1,1,1 script force_05start#60 -1,{ +- script force_05start#60 -1,{ Onon: donpcevent "force_05mob#60::Onon"; end; } -force_2-1,12,56,4 script force_05ex#60 139,{ +- script force_05ex#60 -1,{ Onreset: killmonster "force_2-1","force_05ex#60::OnMobEx"; end; - + Onsummonmob_05: monster "force_2-1",168,177,"Hydra",1579,1,"force_05ex#60::OnMobEx"; monster "force_2-1",170,179,"Hydra",1579,1,"force_05ex#60::OnMobEx"; @@ -642,12 +630,12 @@ OnMobEx: end; } -force_2-1,24,56,4 script force_05mob#60 139,{ +- script force_05mob#60 -1,{ Onreset: killmonster "force_2-1","force_05mob#60::OnMobDeath"; end; - + Onon: donpcevent "force_05ex#60::Onsummonmob_05"; monster "force_2-1",163,173,"Drainliar",1434,1,"force_05mob#60::OnMobDeath"; @@ -667,14 +655,14 @@ OnMobDeath: end; } -force_2-1,1,1,1 script force_06start#60 -1,{ +- script force_06start#60 -1,{ Onon: donpcevent "force_06mob#60::Onon"; end; } -force_2-1,10,56,4 script force_06ex#60 139,{ +- script force_06ex#60 -1,{ Onreset: killmonster "force_2-1","force_06ex#60::OnMobEx"; @@ -706,7 +694,7 @@ Onon: monster "force_2-1",169,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; monster "force_2-1",178,75,"Greatest General",1541,1,"force_06ex#60::OnMobEx"; end; - + Onsubon: set $@randmonster60,rand(1,3); switch($@randmonster60) { @@ -726,7 +714,7 @@ OnMobEx: end; } -force_2-1,18,56,4 script force_06mob#60 139,{ +- script force_06mob#60 -1,{ Onreset: killmonster "force_2-1","force_06mob#60::OnMobDeath"; @@ -750,19 +738,19 @@ OnMobDeath: end; } -force_2-1,1,1,1 script force_07start#60 -1,{ +- script force_07start#60 -1,{ Onon: donpcevent "force_07mob#60::Onon"; end; } -force_2-1,19,56,4 script force_07mob#60 139,{ +- script force_07mob#60 -1,{ Onreset: killmonster "force_2-1","force_07mob#60::OnMobDeath"; end; - + Onon: monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; monster "force_2-1",170,25,"Jakk",1436,1,"force_07mob#60::OnMobDeath"; @@ -780,33 +768,33 @@ OnMobDeath: end; } -force_2-1,1,1,1 script force_08start#60 -1,{ +- script force_08start#60 -1,{ Onon: donpcevent "force_08ex#60::Onon"; end; } -force_2-1,18,57,4 script force_08ex#60 139,{ +- script force_08ex#60 -1,{ Onon: donpcevent "arena#60::Onreset_08"; end; } -force_2-1,1,1,1 script force_09start#60 -1,{ +- script force_09start#60 -1,{ Onon: donpcevent "force_09mob#60::Onon"; end; } -force_2-1,10,59,4 script force_09ex#60 139,{ +- script force_09ex#60 -1,{ Onreset: killmonster "force_2-1","force_09ex#60::OnMobEx"; end; - + Onsummonmob_09: monster "force_2-1",90,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; monster "force_2-1",92,100,"Horong",1578,1,"force_09ex#60::OnMobEx"; @@ -840,14 +828,14 @@ OnMobEx: end; } -force_2-1,16,56,4 script force_09mob#60 139,{ +- script force_09mob#60 -1,{ Onon: donpcevent "force_09ex#60::Onsummonmob_09"; monster "force_2-1",99,99,"Goblin Leader",1539,1,"force_09mob#60::OnMobDeath"; set $force_09_60,1; end; - + Onreset: killmonster "force_2-1","force_09mob#60::OnMobDeath"; end; @@ -1021,7 +1009,7 @@ prt_are_in,25,135,3 script Staff#60-2 67,{ } -prt_are_in,14,143,3 script #arn_timer_60 139,{ +- script #arn_timer_60 -1,{ Onon: initnpctimer; @@ -1052,14 +1040,14 @@ Onstop: end; } -prt_are_in,1,1,1 script arn_warp_60 -1,{ +- script arn_warp_60 -1,{ Onout: - areawarp "prt_are_in",14,143,29,128,"arena_room",100,75; + areawarp "prt_are_in",14,143,29,126,"arena_room",100,75; end; } -force_2-1,10,55,4 script cast#60 139,{ +- script cast#60 -1,{ Ontimeover1: mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; @@ -1078,7 +1066,7 @@ Ontimeover2: end; } -force_2-1,100,60,3 script alloff#60 139,{ +- script alloff#60 -1,{ Onon: mapwarp "force_2-1","prt_are_in",126,139,0,0; diff --git a/npc/pre-re/other/arena/arena_lvl70.txt b/npc/pre-re/other/arena/arena_lvl70.txt index 66412693d..c5ca4d1e2 100644 --- a/npc/pre-re/other/arena/arena_lvl70.txt +++ b/npc/pre-re/other/arena/arena_lvl70.txt @@ -17,7 +17,7 @@ arena_room,52,42,7 script lvl 70s Waiting Room 124,{ end; OnInit: - waitingroom "Individual : lvl 70 or higher",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70; + waitingroom "Individual; Level 70 to 89",50,"lvl 70s Waiting Room::OnStartArena",1,1000,70,89; enablewaitingroomevent; end; @@ -34,29 +34,29 @@ Onstart: force_3-1,99,20,4 script Cadillac#arena 124,{ end; - + OnInit: set $@mapcount70, 0; end; - + Onstart: initnpctimer; set $arena_min70st,gettime(2); set $arena_sec70st,gettime(1); end; - + OnTimer3000: mapannounce "force_3-1","Good day, my name is Cadillac, the guide of Time Force Battle for lvl 70s!",0; end; - + OnTimer4000: mapannounce "force_3-1","Remember your right decision will save a lot of your time!",0; end; - + OnTimer7000: mapannounce "force_3-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0; end; - + OnTimer60000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { @@ -64,7 +64,7 @@ OnTimer60000: } mapannounce "force_3-1","Remaining Time : 6 minutes ",0; end; - + OnTimer120000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { @@ -72,7 +72,7 @@ OnTimer120000: } mapannounce "force_3-1","Remaining Time : 5 minutes ",0; end; - + OnTimer180000: set $@mapcount70, getmapusers ("force_3-1"); if ($@mapcount70 == 0) { @@ -103,11 +103,11 @@ OnTimer360000: } mapannounce "force_3-1","Remaining Time : 1 minute ",0; end; - + OnTimer420000: mapannounce "force_3-1","Your time is over. I hope you had a good time~",0; end; - + OnTimer425000: OnTimer426000: OnTimer427000: @@ -120,12 +120,12 @@ OnTimer433000: OnTimer434000: mapwarp "force_3-1","prt_are_in",126,87,0,0; end; - + OnTimer435000: mapwarp "force_3-1","prt_are_in",126,87,0,0; donpcevent "Cadillac#arena::Onfailclearstage"; end; - + Ontimeroff: stopnpctimer; end; @@ -138,130 +138,130 @@ Onfailclearstage: donpcevent "alloff#70::Onon"; donpcevent "lvl 70s Waiting Room::Onstart"; end; - + On01_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Kobolds!",0; end; - + On01_end: mapannounce "force_3-1","A door to the north room has opened!",0; end; - + On02_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Horongs and escape!",0; end; - + On02_end: mapannounce "force_3-1","A door to the north room has opened!",0; end; - + On03_start: mapannounce "force_3-1","In order to clear this battle, you must kill all monsters except Enchanted Peach Trees!",0; end; - + On03_end: mapannounce "force_3-1","Clear! A door to the east room has opened!",0; end; - + On04_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Stem Worms while dodging Bathories!",0; end; - + On04_end: mapannounce "force_3-1","A door to the east room has opened!",0; end; - + On05_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Argiopes!",0; end; - + On05_end: mapannounce "force_3-1","Clear! A door to the south room has opened!",0; end; - + On06_start: mapannounce "force_3-1","In order to clear this battle, you must kill all Hammer Goblins!",0; end; - + On06_end: mapannounce "force_3-1","A door to the south room has opened!",0; end; - + On07_start: mapannounce "force_3-1","In order to clear this battle, you must kill an Alice in the center!",0; end; - + On07_end: mapannounce "force_3-1","Clear! A door to the west room has opened!",0; end; - + On08_start: mapannounce "force_3-1","Please escape to the north exit!",0; end; - + On09_start: mapannounce "force_3-1","In order to clear this battle, you must kill a Kobold Leader and all Kobolds!",0; end; - + On09_end: mapannounce "force_3-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; } -force_3-1,10,56,4 script arena#70 139,{ +- script arena#70 -1,{ Onreset_01: donpcevent "force_01ex#70::Onreset"; donpcevent "force_02start#70::Onon"; enablenpc "force_01_02#70"; end; - + Onreset_02: donpcevent "force_02ex#70::Onreset"; donpcevent "force_03start#70::Onon"; enablenpc "force_02_03#70"; end; - + Onreset_03: enablenpc "force_03_04#70"; donpcevent "force_04start#70::Onon"; donpcevent "force_03ex#70::Onreset"; end; - + Onreset_04: enablenpc "force_04_05#70"; donpcevent "force_05start#70::Onon"; donpcevent "force_04ex#70::Onreset"; end; - + Onreset_05: enablenpc "force_05_06#70"; donpcevent "force_06start#70::Onon"; donpcevent "force_05ex#70::Onreset"; end; - + Onreset_06: enablenpc "force_06_07#70"; donpcevent "force_07start#70::Onon"; donpcevent "force_06ex#70::Onreset"; end; - + Onreset_07: enablenpc "force_07_08#70"; donpcevent "force_07ex#70::Onreset"; donpcevent "force_08start#70::Onon"; end; - + Onreset_08: donpcevent "force_09start#70::Onon"; enablenpc "force_08_09#70"; end; - + Onreset_09: enablenpc "force_exit#70"; end; - + Onstart: disablenpc "force_01_02#70"; disablenpc "force_02_03#70"; @@ -296,7 +296,7 @@ Onstart: donpcevent "force_01start#70::Onon"; donpcevent "Cadillac#arena::Onstart"; end; - + Onreset_all: donpcevent "force_01mob#70::Onreset"; donpcevent "force_02mob#70::Onreset"; @@ -411,14 +411,14 @@ OnTouch: } -force_3-1,1,1,1 script force_01start#70 -1,{ +- script force_01start#70 -1,{ Onon: donpcevent "force_01mob#70::Onon"; end; } -force_3-1,10,56,4 script force_01mob#70 139,{ +- script force_01mob#70 -1,{ Onon: monster "force_3-1",25,36,"Kobold",1545,1,"force_01mob#70::OnMobDeath"; @@ -442,19 +442,19 @@ OnMobDeath: end; } -force_3-1,1,1,1 script force_02start#70 -1,{ +- script force_02start#70 -1,{ Onon: donpcevent "force_02mob#70::Onon"; end; } -force_3-1,10,56,4 script force_02ex#70 139,{ +- script force_02ex#70 -1,{ Onreset: killmonster "force_3-1","force_02ex#70::OnMobEx"; end; - + Onsummonmob2: monster "force_3-1",21,78,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; monster "force_3-1",22,93,"Archer Skeleton",1420,1,"force_02ex#70::OnMobEx"; @@ -474,12 +474,12 @@ OnMobEx: end; } -force_3-1,10,56,4 script force_02mob#70 139,{ +- script force_02mob#70 -1,{ Onreset: killmonster "force_3-1","force_02mob#70::OnMobDeath"; end; - + Onon: monster "force_3-1",25,79,"Horong",1578,1,"force_02mob#70::OnMobDeath"; monster "force_3-1",29,114,"Horong",1578,1,"force_02mob#70::OnMobDeath"; @@ -496,19 +496,19 @@ OnMobDeath: end; } -force_3-1,1,1,1 script force_03start#70 -1,{ +- script force_03start#70 -1,{ Onon: donpcevent "force_03mob#70::Onon"; end; } -force_3-1,10,56,4 script force_03ex#70 139,{ +- script force_03ex#70 -1,{ Onreset: killmonster "force_3-1","force_03ex#70::OnMobEx"; end; - + Onsummonmob_03: monster "force_3-1",10,170,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; monster "force_3-1",26,180,"Enchanted Peach Tree",1550,1,"force_03ex#70::OnMobEx"; @@ -518,7 +518,7 @@ OnMobEx: end; } -force_3-1,20,56,4 script force_03mob#70 139,{ +- script force_03mob#70 -1,{ Onon: donpcevent "force_03ex#70::Onsummonmob_03"; @@ -542,7 +542,7 @@ OnMobDeath: end; } -force_3-1,1,1,1 script force_04start#70 -1,{ +- script force_04start#70 -1,{ Onon: donpcevent "force_04mob#70::Onon"; @@ -550,12 +550,12 @@ end; } -force_3-1,10,56,4 script force_04ex#70 139,{ +- script force_04ex#70 -1,{ Onreset: killmonster "force_3-1","force_04ex#70::OnMobEx"; end; - + Onsummonmob_04: monster "force_3-1",94,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; monster "force_3-1",110,179,"Bathory",1525,1,"force_04ex#70::OnMobEx"; @@ -570,7 +570,7 @@ OnMobEx: } -force_3-1,22,56,4 script force_04mob#70 139,{ +- script force_04mob#70 -1,{ Onon: donpcevent "force_04ex#70::Onsummonmob_04"; @@ -582,7 +582,7 @@ Onon: Onreset: killmonster "force_3-1","force_04mob#70::OnMobDeath"; end; - + OnMobDeath: set $force_04_70,$force_04_70 -1; if ($force_04_70 < 1) { @@ -592,19 +592,19 @@ OnMobDeath: end; } -force_3-1,1,1,1 script force_05start#70 -1,{ +- script force_05start#70 -1,{ Onon: donpcevent "force_05mob#70::Onon"; end; } -force_3-1,10,56,4 script force_05ex#70 139,{ +- script force_05ex#70 -1,{ Onreset: killmonster "force_3-1","force_05ex#70::OnMobEx"; end; - + Onsummonmob_05: set $@randmonster70,rand(1,2); switch($@randmonster70) { @@ -621,7 +621,7 @@ OnMobEx: end; } -force_3-1,24,56,4 script force_05mob#70 139,{ +- script force_05mob#70 -1,{ Onon: monster "force_3-1",164,183,"Argiope",1429,1,"force_05mob#70::OnMobDeath"; @@ -647,19 +647,19 @@ OnMobDeath: } -force_3-1,1,1,1 script force_06start#70 -1,{ +- script force_06start#70 -1,{ Onon: donpcevent "force_06mob#70::Onon"; end; } -force_3-1,10,56,4 script force_06ex#70 139,{ +- script force_06ex#70 -1,{ Onreset: killmonster "force_3-1","force_06ex#70::OnMobEx"; end; - + Onsummonmob_06: monster "force_3-1",176,99,"Goblin",1534,1,"force_06ex#70::OnMobEx"; monster "force_3-1",170,86,"Goblin",1535,1,"force_06ex#70::OnMobEx"; @@ -677,7 +677,7 @@ OnMobEx: end; } -force_3-1,18,56,4 script force_06mob#70 139,{ +- script force_06mob#70 -1,{ Onon: donpcevent "force_06ex#70::Onsummonmob_06"; @@ -702,19 +702,19 @@ OnMobDeath: end; } -force_3-1,1,1,1 script force_07start#70 -1,{ +- script force_07start#70 -1,{ Onon: donpcevent "force_07mob#70::Onon"; end; } -force_3-1,12,56,4 script force_07ex#70 139,{ +- script force_07ex#70 -1,{ Onreset: killmonster "force_3-1","force_07ex#70::OnMobEx"; end; - + Onsummonmob_07: monster "force_3-1",168,26,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; monster "force_3-1",186,23,"Nightmare",1427,1,"force_07ex#70::OnMobEx"; @@ -735,7 +735,7 @@ OnMobEx: end; } -force_3-1,18,56,4 script force_07mob#70 139,{ +- script force_07mob#70 -1,{ Onon: donpcevent "force_07ex#70::Onsummonmob_07"; @@ -756,33 +756,33 @@ OnMobDeath: end; } -force_3-1,1,1,1 script force_08start#70 -1,{ +- script force_08start#70 -1,{ Onon: donpcevent "force_08ex#70::Onon"; end; } -force_3-1,18,56,4 script force_08ex#70 139,{ +- script force_08ex#70 -1,{ Onon: donpcevent "arena#70::Onreset_08"; end; } -force_3-1,1,1,1 script force_09start#70 -1,{ +- script force_09start#70 -1,{ Onon: donpcevent "force_09mob#70::Onon"; end; } -force_3-1,10,56,4 script force_09ex#70 139,{ +- script force_09ex#70 -1,{ Onreset: killmonster "force_3-1","force_09ex#70::OnMobEx"; end; - + Onsummonmob_09: monster "force_3-1",93,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; monster "force_3-1",94,100,"Familiar",1419,1,"force_09ex#70::OnMobEx"; @@ -804,7 +804,7 @@ OnMobEx: end; } -force_3-1,16,56,4 script force_09mob#70 139,{ +- script force_09mob#70 -1,{ Onon: monster "force_3-1",99,99,"Kobold Leader",1548,1,"force_09mob#70::OnMobDeath"; @@ -814,11 +814,11 @@ Onon: donpcevent "force_09ex#70::Onsummonmob_09"; set $force_09_70,4; end; - + Onreset: killmonster "force_3-1","force_09mob#70::OnMobDeath"; end; - + OnMobDeath: set $force_09_70,$force_09_70 -1; if ($force_09_70 < 1) { @@ -987,7 +987,7 @@ prt_are_in,25,84,3 script Staff#70-2 67,{ } } -prt_are_in,14,195,3 script #arn_timer_70 139,{ +- script #arn_timer_70 -1,{ Onon: initnpctimer; @@ -1012,21 +1012,21 @@ OnTimer60000: donpcevent "alloff#70::Onon"; donpcevent "lvl 70s Waiting Room::Onstart"; end; - + Onstop: stopnpctimer; end; } -prt_are_in,1,1,1 script arn_warp_70 -1,{ +- script arn_warp_70 -1,{ Onout: - areawarp "prt_are_in",14,91,29,76,"arena_room",100,75; + areawarp "prt_are_in",14,91,29,74,"arena_room",100,75; end; } -force_3-1,10,55,4 script cast#70 139,{ +- script cast#70 -1,{ Ontimeover1: mapannounce "force_3-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; @@ -1041,7 +1041,7 @@ Onnomal2: end; } -force_3-1,100,60,3 script alloff#70 139,{ +- script alloff#70 -1,{ Onon: mapwarp "force_3-1","prt_are_in",126,190,0,0; diff --git a/npc/pre-re/other/arena/arena_lvl80.txt b/npc/pre-re/other/arena/arena_lvl80.txt index ae7d429be..796d668e1 100644 --- a/npc/pre-re/other/arena/arena_lvl80.txt +++ b/npc/pre-re/other/arena/arena_lvl80.txt @@ -17,7 +17,7 @@ arena_room,147,42,1 script lvl 80s Waiting Room 124,{ end; OnInit: - waitingroom "Individual : lvl 80 or higher",50,"lvl 80s Waiting Room::OnStartArena",1,1000,80; + waitingroom "Individual; Level 80 to 99",50,"lvl 80s Waiting Room::OnStartArena",1,1000,80,99; enablewaitingroomevent; end; @@ -34,29 +34,29 @@ Onstart: force_4-1,99,20,4 script Octus#arena 124,{ end; - + OnInit: set $@mapcount80, 0; end; - + Onstart: initnpctimer; set $arena_min80st,gettime(2); set $arena_sec80st,gettime(1); end; - + OnTimer3000: mapannounce "force_4-1","Good day, my name is Octus, the guide of Time Force Battle for lvl 80s!",0; end; - + OnTimer4000: mapannounce "force_4-1","Remember your right decision will save a lot of your time!",0; end; - + OnTimer8000: mapannounce "force_4-1","In order to complete this battle course, you must start from the far left of this room to the clock wise direction. Please move to the far left side. You have 7 minutes from now.",0; end; - + OnTimer60000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { @@ -64,7 +64,7 @@ OnTimer60000: } mapannounce "force_4-1","Remaining Time : 7 minutes ",0; end; - + OnTimer120000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { @@ -72,7 +72,7 @@ OnTimer120000: } mapannounce "force_4-1","Remaining Time : 6 minutes ",0; end; - + OnTimer180000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { @@ -103,7 +103,7 @@ OnTimer360000: } mapannounce "force_4-1","Remaining Time : 2 minutes ",0; end; - + OnTimer420000: set $@mapcount80, getmapusers ("force_4-1"); if ($@mapcount80 == 0) { @@ -111,11 +111,11 @@ OnTimer420000: } mapannounce "force_4-1","Remaining Time : 1 minute ",0; end; - + OnTimer480000: mapannounce "force_4-1","Your time is over. I hope you had a good time~",0; end; - + OnTimer485000: OnTimer486000: OnTimer487000: @@ -128,12 +128,12 @@ OnTimer493000: OnTimer494000: mapwarp "force_4-1","prt_are_in",178,190,0,0; end; - + OnTimer495000: mapwarp "force_4-1","prt_are_in",178,190,0,0; donpcevent "Octus#arena::Onfailclearstage"; end; - + Ontimeroff: stopnpctimer; end; @@ -146,130 +146,130 @@ Onfailclearstage: donpcevent "alloff#80::Onon"; donpcevent "lvl 80s Waiting Room::Onstart"; end; - + On01_start: mapannounce "force_4-1","In order to clear this battle, you must kill all Nightmares!",0; end; - + On01_end: mapannounce "force_4-1","A door to the north room has opened!",0; end; - + On02_start: mapannounce "force_4-1","In order to clear this battle, you must kill all monsters!",0; end; - + On02_end: mapannounce "force_4-1","A door to the north room has opened!",0; end; - + On03_start: mapannounce "force_4-1","In order to clear this battle, you must kill all Assaulters!",0; end; - + On03_end: mapannounce "force_4-1","Clear! A door to the east room has opened!",0; end; - + On04_start: mapannounce "force_4-1","In order to clear this battle, you must kill all Nine Tails!",0; end; - + On04_end: mapannounce "force_4-1","A door to the east room has opened!",0; end; - + On05_start: mapannounce "force_4-1","In order to clear this battle, you must kill all Walking Petites!",0; end; - + On05_end: mapannounce "force_4-1","Clear! A door to the south room has opened!",0; end; - + On06_start: mapannounce "force_4-1","In order to clear this battle, kill all monsters in this room!",0; end; - + On06_end: mapannounce "force_4-1","A door to the south room has opened!",0; end; - + On07_start: mapannounce "force_4-1","In order to clear this battle, kill all Fur-Seals while dodging Mermen!",0; end; - + On07_end: mapannounce "force_4-1","Clear! A door to the west room has opened!",0; end; - + On08_start: mapannounce "force_4-1","Please escape to the north exit!",0; end; - + On09_start: mapannounce "force_4-1","In order to clear this battle, you must defeat an Ancient Mummy!",0; end; - + On09_end: mapannounce "force_4-1","Boss Clear! - A door at the north has opened. Thank you. ",0; end; } -force_4-1,10,56,4 script arena#80 139,{ +- script arena#80 -1,{ Onreset_01: donpcevent "force_01ex#80::Onreset"; donpcevent "force_02start#80::Onon"; enablenpc "force_01_02#80"; end; - + Onreset_02: donpcevent "force_02mob#80::Onreset"; donpcevent "force_03start#80::Onon"; enablenpc "force_02_03#80"; end; - + Onreset_03: enablenpc "force_03_04#80"; donpcevent "force_04start#80::Onon"; donpcevent "force_03ex#80::Onreset"; end; - + Onreset_04: enablenpc "force_04_05#80"; donpcevent "force_05start#80::Onon"; donpcevent "force_04ex#80::Onreset"; end; - + Onreset_05: enablenpc "force_05_06#80"; donpcevent "force_06start#80::Onon"; donpcevent "force_05ex#80::Onreset"; end; - + Onreset_06: enablenpc "force_06_07#80"; donpcevent "force_07start#80::Onon"; donpcevent "force_06ex#80::Onreset"; end; - + Onreset_07: enablenpc "force_07_08#80"; donpcevent "force_07ex#80::Onreset"; donpcevent "force_08start#80::Onon"; end; - + Onreset_08: donpcevent "force_09start#80::Onon"; enablenpc "force_08_09#80"; end; - + Onreset_09: enablenpc "force_exit#80"; end; - + Onstart: disablenpc "force_01_02#80"; disablenpc "force_02_03#80"; @@ -302,7 +302,7 @@ Onstart: donpcevent "force_01start#80::Onon"; donpcevent "Octus#arena::Onstart"; end; - + Onreset_all: donpcevent "force_01mob#80::Onreset"; donpcevent "force_02mob#80::Onreset"; @@ -415,19 +415,19 @@ OnTouch: } -force_4-1,1,1,1 script force_01start#80 -1,{ +- script force_01start#80 -1,{ Onon: donpcevent "force_01mob#80::Onon"; end; } -force_4-1,10,56,4 script force_01ex#80 139,{ +- script force_01ex#80 -1,{ Onreset: killmonster "force_4-1","force_01ex#80::OnMobEx"; end; - + Onsummonmob1: monster "force_4-1",11,25,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; monster "force_4-1",22,22,"Hunter Fly",1422,1,"force_01ex#80::OnMobEx"; @@ -441,7 +441,7 @@ OnMobEx: } -force_4-1,10,56,4 script force_01mob#80 139,{ +- script force_01mob#80 -1,{ Onon: monster "force_4-1",35,13,"Nightmare",1427,1,"force_01mob#80::OnMobDeath"; @@ -466,19 +466,19 @@ OnMobDeath: end; } -force_4-1,1,1,1 script force_02start#80 -1,{ +- script force_02start#80 -1,{ Onon: donpcevent "force_02mob#80::Onon"; end; } -force_4-1,10,56,4 script force_02mob#80 139,{ +- script force_02mob#80 -1,{ Onreset: killmonster "force_4-1","force_02mob#80::OnMobDeath"; end; - + Onon: monster "force_4-1",24,80,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; monster "force_4-1",23,110,"Marionette",1459,1,"force_02mob#80::OnMobDeath"; @@ -507,19 +507,19 @@ OnMobDeath: end; } -force_4-1,1,1,1 script force_03start#80 -1,{ +- script force_03start#80 -1,{ Onon: donpcevent "force_03mob#80::Onon"; end; } -force_4-1,10,56,4 script force_03ex#80 139,{ +- script force_03ex#80 -1,{ Onreset: killmonster "force_4-1","force_03ex#80::OnMobEx"; end; - + Onsummonmob_03: monster "force_4-1",26,173,"Clock Tower Keeper",1527,1,"force_03ex#80::OnMobEx"; monster "force_4-1",21,173,"Marionette",1459,1,"force_03ex#80::OnMobEx"; @@ -535,7 +535,7 @@ OnMobEx: end; } -force_4-1,20,56,4 script force_03mob#80 139,{ +- script force_03mob#80 -1,{ Onon: donpcevent "force_03ex#80::Onsummonmob_03"; @@ -558,7 +558,7 @@ OnMobDeath: end; } -force_4-1,1,1,1 script force_04start#80 -1,{ +- script force_04start#80 -1,{ Onon: donpcevent "force_04mob#80::Onon"; @@ -566,12 +566,12 @@ end; } -force_4-1,10,56,4 script force_04ex#80 139,{ +- script force_04ex#80 -1,{ Onreset: killmonster "force_4-1","force_04ex#80::OnMobEx"; end; - + Onsummonmob_04: monster "force_4-1",99,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; monster "force_4-1",101,174,"Archer Skeleton",1420,1,"force_04ex#80::OnMobEx"; @@ -589,7 +589,7 @@ OnMobEx: } -force_4-1,22,56,4 script force_04mob#80 139,{ +- script force_04mob#80 -1,{ Onon: donpcevent "force_04ex#80::Onsummonmob_04"; @@ -602,7 +602,7 @@ Onon: Onreset: killmonster "force_4-1","force_04mob#80::OnMobDeath"; end; - + OnMobDeath: set $force_04_80,$force_04_80 -1; if ($force_04_80 < 1) { @@ -612,19 +612,19 @@ OnMobDeath: end; } -force_4-1,1,1,1 script force_05start#80 -1,{ +- script force_05start#80 -1,{ Onon: donpcevent "force_05mob#80::Onon"; end; } -force_4-1,10,56,4 script force_05ex#80 139,{ +- script force_05ex#80 -1,{ Onreset: killmonster "force_4-1","force_05ex#80::OnMobEx"; end; - + Onsummonmob_05: monster "force_4-1",168,190,"Petite",1466,1,"force_05ex#80::OnMobEx"; monster "force_4-1",173,166,"Petite",1466,1,"force_05ex#80::OnMobEx"; @@ -636,7 +636,7 @@ OnMobEx: end; } -force_4-1,24,56,4 script force_05mob#80 139,{ +- script force_05mob#80 -1,{ Onon: monster "force_4-1",164,174,"Petite",1465,1,"force_05mob#80::OnMobDeath"; @@ -661,14 +661,14 @@ OnMobDeath: } -force_4-1,1,1,1 script force_06start#80 -1,{ +- script force_06start#80 -1,{ Onon: donpcevent "force_06mob#80::Onon"; end; } -force_4-1,18,56,4 script force_06mob#80 139,{ +- script force_06mob#80 -1,{ Onon: monster "force_4-1",173,118,"Baphomet Jr.",1431,1,"force_06mob#80::OnMobDeath"; @@ -695,19 +695,19 @@ OnMobDeath: end; } -force_4-1,1,1,1 script force_07start#80 -1,{ +- script force_07start#80 -1,{ Onon: donpcevent "force_07mob#80::Onon"; end; } -force_4-1,12,56,4 script force_07ex#80 139,{ +- script force_07ex#80 -1,{ Onreset: killmonster "force_4-1","force_07ex#80::OnMobEx"; end; - + Onsummonmob_07: monster "force_4-1",160,34,"Merman",1451,1,"force_07ex#80::OnMobEx"; monster "force_4-1",163,27,"Merman",1451,1,"force_07ex#80::OnMobEx"; @@ -718,7 +718,7 @@ OnMobEx: end; } -force_4-1,18,56,4 script force_07mob#80 139,{ +- script force_07mob#80 -1,{ Onon: donpcevent "force_07ex#80::Onsummonmob_07"; @@ -741,33 +741,33 @@ OnMobDeath: end; } -force_4-1,1,1,1 script force_08start#80 -1,{ +- script force_08start#80 -1,{ Onon: donpcevent "force_08ex#80::Onon"; end; } -force_4-1,18,56,4 script force_08ex#80 139,{ +- script force_08ex#80 -1,{ Onon: donpcevent "arena#80::Onreset_08"; end; } -force_4-1,1,1,1 script force_09start#80 -1,{ +- script force_09start#80 -1,{ Onon: donpcevent "force_09mob#80::Onon"; end; } -force_4-1,10,56,4 script force_09ex#80 139,{ +- script force_09ex#80 -1,{ Onreset: killmonster "force_4-1","force_09ex#80::OnMobEx"; end; - + Onsummonmob_09: monster "force_4-1",91,99,"Argos",1430,1,"force_09ex#80::OnMobEx"; monster "force_4-1",95,105,"Argos",1430,1,"force_09ex#80::OnMobEx"; @@ -780,18 +780,18 @@ OnMobEx: end; } -force_4-1,16,56,4 script force_09mob#80 139,{ +- script force_09mob#80 -1,{ Onon: monster "force_4-1",99,99,"Ancient Mummy",1522,1,"force_09mob#80::OnMobDeath"; donpcevent "force_09ex#80::Onsummonmob_09"; set $force_09_80,1; end; - + Onreset: killmonster "force_4-1","force_09mob#80::OnMobDeath"; end; - + OnMobDeath: set $force_09_80,$force_09_80 -1; if ($force_09_80 < 1) { @@ -960,7 +960,7 @@ prt_are_in,77,187,3 script Staff#80-2 67,{ } } -prt_are_in,14,195,3 script #arn_timer_80 139,{ +- script #arn_timer_80 -1,{ Onon: initnpctimer; @@ -985,21 +985,21 @@ OnTimer60000: donpcevent "alloff#80::Onon"; donpcevent "lvl 80s Waiting Room::Onstart"; end; - + Onstop: stopnpctimer; end; } -prt_are_in,1,1,1 script arn_warp_80 -1,{ +- script arn_warp_80 -1,{ Onout: - areawarp "prt_are_in",66,195,81,180,"arena_room",100,75; + areawarp "prt_are_in",66,195,81,178,"arena_room",100,75; end; } -force_4-1,10,55,4 script cast#80 139,{ +- script cast#80 -1,{ Ontimeover1: mapannounce "force_4-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; end; @@ -1014,7 +1014,7 @@ Onnomal2: end; } -force_4-1,100,60,3 script alloff#80 139,{ +- script alloff#80 -1,{ Onon: mapwarp "force_4-1","prt_are_in",126,190,0,0; diff --git a/npc/pre-re/other/arena/arena_party.txt b/npc/pre-re/other/arena/arena_party.txt index 13e56508c..e907b0890 100644 --- a/npc/pre-re/other/arena/arena_party.txt +++ b/npc/pre-re/other/arena/arena_party.txt @@ -18,9 +18,9 @@ arena_room,162,88,3 script Ponox 124,{ end; - + OnInit: - waitingroom "Time Force Battle - Last Party !",11,"Ponox::OnStartArena",5; + waitingroom "Party Mode - 5 Member Parties",11,"Ponox::OnStartArena",5,0,10,99; enablewaitingroomevent; end; @@ -60,7 +60,7 @@ prt_are_in,76,87,3 script Helper#party 67,4,4,{ mes "I see."; mes "However, please remember you have only a limited amount of time."; close; - + case 2: mes "[Helper Iriff]"; mes "Thank you, let me start a battle."; @@ -78,7 +78,7 @@ prt_are_in,76,87,3 script Helper#party 67,4,4,{ OnEnter: enablenpc "Helper#party"; end; - + OnStop: disablenpc "Helper#party"; end; @@ -88,12 +88,12 @@ OnInit: end; } -prt_are_in,73,78,0 script toarena#party 139,20,20,{ +prt_are_in,73,78,0 script toarena#party -1,20,20,{ OnInit: disablenpc "toarena#party"; end; - + OnTouch: if(Zeny < 1000) warp "arena_room",100,75; else @@ -103,27 +103,27 @@ OnTouch: donpcevent "toout#party::OnStop"; warp "force_1-2",99,26; } - + OnEnter: enablenpc "toarena#party"; end; } -prt_are_in,73,79,0 script toout#party 139,20,20,{ +prt_are_in,73,79,0 script toout#party -1,20,20,{ OnInit: disablenpc "toout#party"; end; - + OnTimer: initnpctimer; end; - + OnTimer60000: set $arn_partywait,0; enablenpc "toout#party"; end; - + OnTimer70000: donpcevent "toout#party::OnStop"; donpcevent "Ponox::Onstart"; @@ -143,7 +143,7 @@ OnStop: end; } -prt_are_in,73,74,0 script arena_out 139,1,1,{ +prt_are_in,73,74,0 script arena_out -1,1,1,{ OnTouch: set $arn_partywait,0; @@ -162,16 +162,16 @@ OnStart: set $arena_minptst,gettime(2); set $arena_secptst,gettime(1); end; - + OnTimer2000: mapannounce "force_1-2","Good day, my name is Slipslowrun! I am here to assist you in the party arena battles!",bc_all; donpcevent "arena_compass::OnStart"; end; - + OnTimer3000: mapannounce "force_1-2","The goal of the party arena is eliminating every monster in each room.",bc_all; end; - + OnTimer4000: mapannounce "force_1-2","There is no order to enter one among 3 rooms at 3 direction. But remember you will eliminate all monsters in a room in order to procceed to the next step.",bc_all; end; @@ -179,7 +179,7 @@ OnTimer4000: OnTimer5000: mapannounce "force_1-2","You have 10 minutes from now. I expect you will do your best! ",bc_all; end; - + OnTimer60000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 9 minutes ",bc_all; @@ -194,7 +194,7 @@ OnTimer180000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 7 minutes ",bc_all; end; - + OnTimer240000: if(!getmapusers("force_1-2")) donpcevent "Slipslowrun#party::OnFail"; mapannounce "force_1-2","Remaining Time : 6 minutes ",bc_all; @@ -228,12 +228,12 @@ OnTimer540000: OnTimer600000: mapannounce "force_1-2","Time is over! Please make sure you do not leave anything behind you before you leave .",bc_all; end; - + OnTimer605000: donpcevent "arena_p::OnReset"; mapwarp "force_1-2","prt_are_in",177,138; end; - + OnTimer606000: OnTimer607000: OnTimer608000: @@ -244,12 +244,12 @@ OnTimer612000: OnTimer613000: mapwarp "force_1-2","prt_are_in",177,138; end; - + OnTimer614000: mapwarp "force_1-2","prt_are_in",177,138; donpcevent "Slipslowrun#party::OnFail"; end; - + OnFail: donpcevent "Slipslowrun#party::OnTimeoff"; mapwarp "force_1-2","prt_are_in",177,138; @@ -257,7 +257,7 @@ OnFail: donpcevent "alloff#party::OnInit"; donpcevent "Ponox::Onstart"; end; - + OnTimeoff: stopnpctimer; end; @@ -305,17 +305,17 @@ On07_end: On08_end: mapannounce "force_1-2","A door to the west hall has opened~",bc_all; end; - + On09_end: mapannounce "force_1-2","A west exit has opened!",bc_all; end; - + On10_end: mapannounce "force_1-2","Boss stage cleared! An exit at the east has opened! Thank you.",bc_all; end; } -force_1-2,62,104,4 script arena_p 111,1,1,{ +- script arena_p -1,{ OnStart: mapwarp "force_1-2","prt_are_in",177,138; @@ -360,43 +360,43 @@ OnStart: set $arn_partyc,0; set $arn_partywait,0; end; - + On04_start: enablenpc "force_03_04"; enablenpc "force_04start#party"; end; - + On06_start: enablenpc "force_05_06"; enablenpc "force_06start#party"; end; - + On07_start: enablenpc "force_06_07"; enablenpc "force_07start#party"; end; - + On08_start: enablenpc "force_07_08"; enablenpc "force_08start#party"; end; - + On09_start: enablenpc "force_08_09"; enablenpc "force_09start#party"; end; - + On10_start: enablenpc "force_09_10"; enablenpc "force_10start#party"; end; - + Onexit: enablenpc "force_10_09"; enablenpc "force_09_exit"; enablenpc "force_exit#party"; end; - + OnReset: donpcevent "force_01mob#party::OnReset"; donpcevent "force_02mob#party::OnReset"; @@ -536,7 +536,7 @@ OnTouch: end; } -force_1-2,36,26,0 script force_01start#party 139,1,1,{ +force_1-2,36,26,0 script force_01start#party -1,1,1,{ OnTouch: donpcevent "force_01mob#party::Onon"; @@ -544,7 +544,7 @@ OnTouch: end; } -force_1-2,63,104,1 script force_01mob#party 111,{ +- script force_01mob#party -1,{ Onon: monster "force_1-2",15,35,"Penomena",1441,1,"force_01mob#party::OnMobDeath"; @@ -575,7 +575,7 @@ Onon: monster "force_1-2",33,30,"Incubus",1580,1,"force_01mob#party::OnMobDeath"; set $force_01_pt,26; end; - + OnReset: killmonster "force_1-2","force_01mob#party::OnMobDeath"; end; @@ -597,7 +597,7 @@ OnMobDeath: end; } -force_1-2,162,26,0 script force_02start#party 139,1,1,{ +force_1-2,162,26,0 script force_02start#party -1,1,1,{ OnTouch: donpcevent "force_02mob#party::Onon"; @@ -605,7 +605,7 @@ OnTouch: end; } -force_1-2,63,103,1 script force_02mob#party 111,{ +- script force_02mob#party -1,{ Onon: monster "force_1-2",163,36,"Penomena",1441,1,"force_02mob#party::OnMobDeath"; @@ -640,11 +640,11 @@ Onon: monster "force_1-2",181,25,"Arclouse",1477,1,"force_02mob#party::OnMobDeath"; set $force_02_pt,30; end; - + OnReset: killmonster "force_1-2","force_02mob#party::OnMobDeath"; end; - + OnMobDeath: set $force_02_pt,$force_02_pt -1; if($force_02_pt < 1) @@ -662,7 +662,7 @@ OnMobDeath: end; } -force_1-2,99,66,0 script force_03start#party 139,1,1,{ +force_1-2,99,66,0 script force_03start#party -1,1,1,{ OnTouch: donpcevent "force_03mob#party::Onon"; @@ -670,7 +670,7 @@ OnTouch: end; } -force_1-2,63,102,1 script force_03mob#party 111,{ +- script force_03mob#party -1,{ Onon: monster "force_1-2",89,81,"Merman",1451,1,"force_03mob#party::OnMobDeath"; @@ -701,11 +701,11 @@ Onon: monster "force_1-2",108,69,"Wanderer",1490,1,"force_03mob#party::OnMobDeath"; set $force_03_pt,26; end; - + OnReset: killmonster "force_1-2","force_03mob#party::OnMobDeath"; end; - + OnMobDeath: set $force_03_pt,$force_03_pt -1; if($force_03_pt < 1) @@ -723,7 +723,7 @@ OnMobDeath: end; } -force_1-2,162,78,0 script force_04start#party 139,3,3,{ +force_1-2,162,78,0 script force_04start#party -1,3,3,{ OnTouch: donpcevent "force_04mob#party::Onon"; @@ -731,7 +731,7 @@ OnTouch: end; } -force_1-2,63,101,1 script force_04mob#party 111,{ +- script force_04mob#party -1,{ Onon: monster "force_1-2",174,78,"Penomena",1441,1,"force_04mob#party::OnMobDeath"; @@ -758,11 +758,11 @@ Onon: monster "force_1-2",177,72,"Assaulter",1364,1,"force_04mob#party::OnMobDeath"; set $force_04_pt,22; end; - + OnReset: killmonster "force_1-2","force_04mob#party::OnMobDeath"; end; - + OnMobDeath: set $force_04_pt,$force_04_pt -1; if($force_04_pt < 1) @@ -775,7 +775,7 @@ OnMobDeath: end; } -force_1-2,36,77,0 script force_05start#party 139,1,1,{ +force_1-2,36,77,0 script force_05start#party -1,1,1,{ OnTouch: donpcevent "force_05mob#party::Onon"; @@ -783,7 +783,7 @@ OnTouch: end; } -force_1-2,63,100,1 script force_05mob#party 111,{ +- script force_05mob#party -1,{ Onon: monster "force_1-2",25,68,"Penomena",1441,1,"force_05mob#party::OnMobDeath"; @@ -812,11 +812,11 @@ Onon: monster "force_1-2",24,71,"Cramp",1570,1,"force_05mob#party::OnMobDeath"; set $force_05_pt,24; end; - + OnReset: killmonster "force_1-2","force_05mob#party::OnMobDeath"; end; - + OnMobDeath: set $force_05_pt,$force_05_pt -1; if($force_05_pt < 1) @@ -827,7 +827,7 @@ OnMobDeath: end; } -force_1-2,26,118,0 script force_06start#party 139,1,1,{ +force_1-2,26,118,0 script force_06start#party -1,1,1,{ OnTouch: donpcevent "force_06mob#party::Onon"; @@ -835,7 +835,7 @@ OnTouch: end; } -force_1-2,63,99,1 script force_06mob#party 111,{ +- script force_06mob#party -1,{ Onon: monster "force_1-2",19,135,"Cloud Hermit",1531,1,"force_06mob#party::OnMobDeath"; @@ -862,11 +862,11 @@ Onon: monster "force_1-2",16,120,"Wicked Nymph",1564,1,"force_06mob#party::OnMobDeath"; set $force_06_pt,22; end; - + OnReset: killmonster "force_1-2","force_06mob#party::OnMobDeath"; end; - + OnMobDeath: set $force_06_pt,$force_06_pt -1; if($force_06_pt < 1) @@ -878,7 +878,7 @@ OnMobDeath: end; } -force_1-2,92,124,0 script force_07start#party 139,1,1,{ +force_1-2,92,124,0 script force_07start#party -1,1,1,{ OnTouch: donpcevent "force_07mob#party::Onon"; @@ -886,7 +886,7 @@ OnTouch: end; } -force_1-2,63,98,1 script force_07mob#party 111,{ +- script force_07mob#party -1,{ Onon: monster "force_1-2",104,134,"Greatest General",1541,1,"force_07mob#party::OnMobDeath"; @@ -903,11 +903,11 @@ Onon: monster "force_1-2",108,140,"Chimera",1456,1,"force_07mob#party::OnMobDeath"; set $force_07_pt,12; end; - + OnReset: killmonster "force_1-2","force_07mob#party::OnMobDeath"; end; - + OnMobDeath: set $force_07_pt,$force_07_pt -1; if($force_07_pt < 1) @@ -919,7 +919,7 @@ OnMobDeath: end; } -force_1-2,173,118,0 script force_08start#party 139,1,1,{ +force_1-2,173,118,0 script force_08start#party -1,1,1,{ OnTouch: donpcevent "force_08mob#party::Onon"; @@ -927,7 +927,7 @@ OnTouch: end; } -force_1-2,63,97,1 script force_08mob#party 111,{ +- script force_08mob#party -1,{ Onon: monster "force_1-2",172,154,"Khalitzburg",1438,1,"force_08mob#party::OnMobDeath"; @@ -966,11 +966,11 @@ Onon: set $force_08_pt,$force_08_pt +1; } end; - + OnReset: killmonster "force_1-2","force_08mob#party::OnMobDeath"; end; - + OnMobDeath: set $force_08_pt,$force_08_pt -1; if($force_08_pt < 1) @@ -982,7 +982,7 @@ OnMobDeath: end; } -force_1-2,133,178,0 script force_09start#party 139,1,1,{ +force_1-2,133,178,0 script force_09start#party -1,1,1,{ OnTouch: donpcevent "force_09mob#party::Onon"; @@ -990,7 +990,7 @@ OnTouch: end; } -force_1-2,63,97,1 script force_09mob#party 111,{ +- script force_09mob#party -1,{ Onon: monster "force_1-2",86,180,"Elder",1573,1,"force_09mob#party::OnMobDeath"; @@ -1010,11 +1010,11 @@ Onon: monster "force_1-2",122,177,"Anolian",1488,1,"force_09mob#party::OnMobDeath"; set $force_09_pt,15; end; - + OnReset: killmonster "force_1-2","force_09mob#party::OnMobDeath"; end; - + OnMobDeath: set $force_09_pt,$force_09_pt -1; if($force_09_pt < 1) @@ -1026,7 +1026,7 @@ OnMobDeath: end; } -force_1-2,29,178,0 script force_10start#party 139,1,1,{ +force_1-2,29,178,0 script force_10start#party -1,1,1,{ OnTouch: donpcevent "force_10mob-1#party::Onon1"; @@ -1034,7 +1034,7 @@ OnTouch: end; } -force_1-2,63,95,1 script force_10mob-1#party 111,{ +- script force_10mob-1#party -1,{ Onon1: switch(rand(1,2)) @@ -1042,25 +1042,25 @@ Onon1: case 1: monster "force_1-2",16,179,"Evil Snake Lord",1529,1,"force_10mob-1#party::OnMobDeath"; break; - + case 2: monster "force_1-2",24,179,"Dracula",1530,1,"force_10mob-1#party::OnMobDeath"; break; } set $force_10_1_pt,1; end; - + OnReset: killmonster "force_1-2","force_10mob-1#party::OnMobDeath"; end; - + OnMobDeath: set $force_10_1_pt,$force_10_1_pt -1; if($force_10_1_pt < 1) donpcevent "force_10mob-2#party::Onon2"; end; } -force_1-2,63,96,1 script force_10mob-2#party 111,{ +- script force_10mob-2#party -1,{ Onon2: monster "force_1-2",16,179,"Samurai Spector",1542,1,"force_10mob-2#party::OnMobDeath"; @@ -1071,11 +1071,11 @@ Onon2: monster "force_1-2",16,179,"Shinobi",1560,1,"force_10mob-2#party::OnMobDeath"; set $force_10_2_pt,6; end; - + OnReset: killmonster "force_1-2","force_10mob-2#party::OnMobDeath"; end; - + OnMobDeath: set $force_10_2_pt,$force_10_2_pt -1; if($force_10_2_pt < 1) @@ -1087,7 +1087,7 @@ OnMobDeath: end; } -force_1-2,59,178,0 script force_exit#party 139,1,1,{ +force_1-2,59,178,0 script force_exit#party -1,1,1,{ OnTouch: donpcevent "force_exitmob#party::Onon-1"; @@ -1095,7 +1095,7 @@ OnTouch: end; } -force_1-2,63,94,1 script force_exitmob#party 111,{ +- script force_exitmob#party -1,{ Onon: monster "force_1-2",95,177,"Farewell",1393,1,"force_exitmob#party::OnMobDeath"; @@ -1128,7 +1128,7 @@ Onon: monster "force_1-2",95,177,"Book[3]",1478,1,"force_exitmob#party::OnMobDeath"; monster "force_1-2",95,177,"Exchange Diary",1478,1,"force_exitmob#party::OnMobDeath"; end; - + OnReset: killmonster "force_1-2","force_exitmob#party::OnMobDeath"; end; @@ -1275,12 +1275,12 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ mes "Your record has been entered."; next; break; - + case 2: mes "[Staff]"; mes "Please take your time and think up a nice name."; close; - + } break; @@ -1288,9 +1288,9 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ mes "[Staff]"; mes "Please take your time and think up a nice name."; close; - + } - + } if (arena_point > 29900) { @@ -1335,7 +1335,7 @@ prt_are_in,77,135,3 script Staff#party-2 67,{ } -prt_are_in,66,143,3 script #arn_timer_pt 139,{ +- script #arn_timer_pt -1,{ OnEnter: initnpctimer; @@ -1366,14 +1366,14 @@ Onstop: end; } -prt_are_in,1,1,1 script arn_warp_pt -1,{ +- script arn_warp_pt -1,{ Onout: - areawarp "prt_are_in",66,143,81,128,"arena_room",100,75; + areawarp "prt_are_in",66,143,81,126,"arena_room",100,75; end; } -force_1-2,62,104,4 script cast#pt 139,{ +- script cast#pt -1,{ Ontimeover1: mapannounce "force_2-1","Arena will be reactivated due to an error occurred during battle.",0,0xFFCE00; @@ -1392,7 +1392,7 @@ Ontimeover2: end; } -force_1-2,100,60,3 script alloff#pt 139,{ +- script alloff#pt -1,{ Onon: mapwarp "force_1-2","prt_are_in",126,139,0,0; diff --git a/npc/pre-re/other/arena/arena_room.txt b/npc/pre-re/other/arena/arena_room.txt index 3cfa7ba64..3156d5c57 100644 --- a/npc/pre-re/other/arena/arena_room.txt +++ b/npc/pre-re/other/arena/arena_room.txt @@ -40,7 +40,7 @@ L_Menu: mes "There are the NPCs for Player Mode Stages from 12 o'clock direction to the reversed clock direction."; mes "While you're waiting in a chat room, you will be automatically guided to an arena room by the waiting order."; break; - + case 2: mes "[Vendigos]"; mes "Let me explain about the ^3131FFArena Point^000000."; @@ -74,22 +74,22 @@ L_Menu: mes "[Vendigos]"; mes "Is there anything I can help you more?"; goto L_Menu; - + Onlinerec_50: mapannounce "arena_room",""+$arena_50topn$+" has renewed the top record in the Arena Time Force Battle level 50. Congratulations!",0; end; - + Onlinerec_60: mapannounce "arena_room",""+$arena_60topn$+" has renewed the top record in the Arena Time Force Battle level 60. Congratulations!",0; end; - + Onlinerec_70: mapannounce "arena_room",""+$arena_70topn$+" has renewed the top record in the Arena Time Force Battle level 70. Congratulations!",0; end; Onlinerec_80: mapannounce "arena_room",""+$arena_80topn$+" has renewed the top record in the Arena Time Force Battle level 80. Congratulations!",0; end; - + Onlinerec_pt: mapannounce "arena_room","Party "+$arena_pttopn$+" has renewed the top record in the Arena Time Force Battle. Congratulations!",0; end; @@ -471,13 +471,13 @@ sec_in02,72,180,3 script Arena Manager#arena 802,{ mes "[Arena Manager]"; mes "The arena stage has been successfuly reactivated."; close; - + case 2: mes "[Arena Manager]"; mes "Command has been canceled."; close; } - + case 2: mes "[Arena Manager]"; mes "== Caution =="; @@ -499,7 +499,7 @@ sec_in02,72,180,3 script Arena Manager#arena 802,{ case 1: mes "[Arena Manager]"; mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds.."; + mes "If not, please enter a value for minutes first and then seconds."; next; input .@arenamin; set $top_50min,.@arenamin; @@ -511,7 +511,7 @@ sec_in02,72,180,3 script Arena Manager#arena 802,{ case 2: mes "[Arena Manager]"; mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds.."; + mes "If not, please enter a value for minutes first and then seconds."; next; input .@arenamin; set $top_60min,.@arenamin; @@ -523,7 +523,7 @@ sec_in02,72,180,3 script Arena Manager#arena 802,{ case 3: mes "[Arena Manager]"; mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds.."; + mes "If not, please enter a value for minutes first and then seconds."; next; input .@arenamin; set $top_70min,.@arenamin; @@ -535,7 +535,7 @@ sec_in02,72,180,3 script Arena Manager#arena 802,{ case 4: mes "[Arena Manager]"; mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds.."; + mes "If not, please enter a value for minutes first and then seconds."; next; input .@arenamin; set $top_80min,.@arenamin; @@ -547,7 +547,7 @@ sec_in02,72,180,3 script Arena Manager#arena 802,{ case 5: mes "[Arena Manager]"; mes "Please enter 0 to cancel."; - mes "If not, please enter a value for minutes first and then seconds.."; + mes "If not, please enter a value for minutes first and then seconds."; next; input .@arenamin; set $top_ptmin,.@arenamin; @@ -586,13 +586,13 @@ sec_in02,79,171,3 script Reward Manager#arena 802,{ mes "[Reward Manager]"; mes "You have canceled the command."; close; - + case 2: mes "[Reward Manager]"; mes "NPC has been hidden"; disablenpc "Teleporter#arena"; close; - + case 3: mes "[Reward Manager]"; mes "NPC has been enabled."; @@ -666,7 +666,7 @@ prt_are_in,98,14,3 script Givu#arena 728,{ case 9: callfunc "Func_Are_Rew",617,1,300; case 10: callfunc "Func_Are_Rew",616,1,1000; } - + case 2: mes "[Givu]"; mes "Would you like to exchange your arena points with experience points?"; @@ -678,7 +678,7 @@ prt_are_in,98,14,3 script Givu#arena 728,{ mes "[Givu]"; mes "You have canceled your request."; close; - + case 2: if(arena_point < 40) { @@ -688,10 +688,10 @@ prt_are_in,98,14,3 script Givu#arena 728,{ close; } set arena_point,arena_point -40; - if(BaseLevel < 70) getexp 300,0; - else if(BaseLevel < 80) getexp 900,0; - else if(BaseLevel < 90) getexp 1000,0; - else if(BaseLevel < 151) getexp 3000,0; + if(BaseLevel < 70) getexp 3000,0; + else if(BaseLevel < 80) getexp 9000,0; + else if(BaseLevel < 90) getexp 10000,0; + else if(BaseLevel < 100) getexp 30000,0; mes "[Givu]"; mes "You have gained experience points. Thank you."; close; @@ -777,7 +777,7 @@ prt_are_in,98,14,3 script Givu#arena 728,{ close; } } - + case 4: mes "[Givu]"; mes "Let me check "+strcharinfo(0)+"'s current arena points."; @@ -794,7 +794,7 @@ OnInit: prt_are_in,1,1,5 script #arena_1039 1039,{ end; - + OnInit: disablenpc "#arena_6969"; disablenpc "#arena_ss_2"; @@ -844,36 +844,36 @@ prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1251 1251 prt_are_in,1,1,5 duplicate(#arena_1039) #arena_1159 1159 prt_are_in,1,1,5 duplicate(#arena_1039) #arena_7777 811 -prt_are_in,130,30,3 script npctime#arena 139,{ +- script npctime#arena -1,{ OnStop: stopnpctimer; end; - + OnStart: initnpctimer; end; - + OnTimer2000: mapannounce "prt_are_in","Givu : You should keep time with popping emotion icons~",1,0xFFCE00; end; - + OnTimer5000: mapannounce "prt_are_in","Emoticon : /lv",1,0xFFCE00; end; - + OnTimer7000: mapannounce "prt_are_in"," 3 ",1,0xFFCE00; end; - + OnTimer8000: mapannounce "prt_are_in"," 2 ",1,0xFFCE00; end; - + OnTimer9000: mapannounce "prt_are_in"," 1 ",1,0xFFCE00; end; - + OnTimer10000: mapannounce "prt_are_in"," ",1,0xFFCE00; donpcevent "#arena_"+$@arenapic+"::OnHeart"; @@ -884,23 +884,23 @@ OnTimer10000: donpcevent "#arena_ss_4::OnHeart"; } end; - + OnTimer15000: mapannounce "prt_are_in","Emoticon : /gawi",1,0xFFCE00; end; - + OnTimer17000: mapannounce "prt_are_in"," 3 ",1,0xFFCE00; end; - + OnTimer18000: mapannounce "prt_are_in"," 2 ",1,0xFFCE00; end; - + OnTimer19000: mapannounce "prt_are_in"," 1 ",1,0xFFCE00; end; - + OnTimer20000: mapannounce "prt_are_in"," ",1,0xFFCE00; donpcevent "#arena_"+$@arenapic+"::OnSci"; @@ -911,23 +911,23 @@ OnTimer20000: donpcevent "#arena_ss_4::OnSci"; } end; - + OnTimer25000: mapannounce "prt_are_in","Emoticon : /no1",1,0xFFCE00; end; - + OnTimer27000: mapannounce "prt_are_in"," 3 ",1,0xFFCE00; end; - + OnTimer28000: mapannounce "prt_are_in"," 2 ",1,0xFFCE00; end; - + OnTimer29000: mapannounce "prt_are_in"," 1 ",1,0xFFCE00; end; - + OnTimer30000: mapannounce "prt_are_in"," ",1,0xFFCE00; donpcevent "#arena_"+$@arenapic+"::OnBest"; @@ -938,23 +938,23 @@ OnTimer30000: donpcevent "#arena_ss_4::OnBest"; } end; - + OnTimer35000: mapannounce "prt_are_in","Emoticon : /huk",1,0xFFCE00; end; - + OnTimer37000: mapannounce "prt_are_in"," 3 ",1,0xFFCE00; end; - + OnTimer38000: mapannounce "prt_are_in"," 2 ",1,0xFFCE00; end; - + OnTimer39000: mapannounce "prt_are_in"," 1 ",1,0xFFCE00; end; - + OnTimer40000: mapannounce "prt_are_in"," ",1,0xFFCE00; donpcevent "#arena_"+$@arenapic+"::OnOmg"; @@ -965,23 +965,23 @@ OnTimer40000: donpcevent "#arena_ss_4::OnOmg"; } end; - + OnTimer45000: mapannounce "prt_are_in","Emoticon : /gg",1,0xFFCE00; end; - + OnTimer47000: mapannounce "prt_are_in"," 3 ",1,0xFFCE00; end; - + OnTimer48000: mapannounce "prt_are_in"," 2 ",1,0xFFCE00; end; - + OnTimer49000: mapannounce "prt_are_in"," 1 ",1,0xFFCE00; end; - + OnTimer50000: mapannounce "prt_are_in"," ",1,0xFFCE00; donpcevent "#arena_"+$@arenapic+"::OnKik"; @@ -992,11 +992,11 @@ OnTimer50000: donpcevent "#arena_ss_4::OnKik"; } end; - + OnTimer55000: mapannounce "prt_are_in","Emoticon : /kis",1,0xFFCE00; end; - + OnTimer57000: mapannounce "prt_are_in"," 3 ",1,0xFFCE00; end; @@ -1004,11 +1004,11 @@ OnTimer57000: OnTimer58000: mapannounce "prt_are_in"," 2 ",1,0xFFCE00; end; - + OnTimer59000: mapannounce "prt_are_in"," 1 ",1,0xFFCE00; end; - + OnTimer60000: mapannounce "prt_are_in"," ",1,0xFFCE00; donpcevent "#arena_"+$@arenapic+"::OnKis"; @@ -1019,7 +1019,7 @@ OnTimer60000: donpcevent "#arena_ss_4::OnKis"; } end; - + OnTimer62000: mapannounce "prt_are_in","Time is over. Thank you for using my services.",1,0xFFCE00; movenpc "#arena_"+$@arenapic+"",1,1; @@ -1077,7 +1077,7 @@ sec_in02,76,176,5 script Live Broadcast#arena 802,{ } function script Func_Are_Rew { - + mes "[Givu]"; mes "Would you like to exchange your arena points with "+getitemname(getarg(0))+"?"; mes "You can exchange ^3131FF"+getarg(2)+" arena points with "+getarg(1)+" "+getitemname(getarg(0))+"^000000."; @@ -1089,7 +1089,7 @@ function script Func_Are_Rew { mes "[Givu]"; mes "You have canceled your request."; close; - + } else if(.@reward > 1500) { @@ -1110,124 +1110,3 @@ function script Func_Are_Rew { mes "Thank you, please come again."; close; } - -arena_room,63,126,0 script LevelCheck#50 139,5,5,{ - -OnTouch: - if(BaseLevel < 50 || BaseLevel > 69) - { - mes "[Helper Pat]"; - mes "I'm sorry but that place is"; - mes "only available to people from"; - mes "level ^FF000050^000000 to ^FF000069^000000. I'm afraid you"; - mes "have to leave immediately."; - mes "Please proceed to your proper"; - mes "arenas. Have fun !"; - close2; - warp "arena_room",100,75; - } - else if(Zeny < 1000) - { - mes "[Helper Pat]"; - mes "Oh! That's too bad!"; - mes "You have the required level"; - mes "to attempt this arena but"; - mes "it costs 1000 zeny to enter."; - mes "Please come back when you'll"; - mes "have them!"; - close2; - warp "arena_room",100,75; - } - end; -} - -arena_room,49,87,0 script LevelCheck#60 139,5,5,{ - -OnTouch: - if(BaseLevel < 60 || BaseLevel > 79) - { - mes "[Helper Ben]"; - mes "I'm sorry but that place is"; - mes "only available to people from"; - mes "level ^FF000060^000000 to ^FF000079^000000. I'm afraid you"; - mes "have to leave immediately."; - mes "Please proceed to your proper"; - mes "arenas. Have fun !"; - close2; - warp "arena_room",100,75; - } - else if(Zeny < 1000) - { - mes "[Helper Ben]"; - mes "Oh! That's too bad!"; - mes "You have the required level"; - mes "to attempt this arena but"; - mes "it costs 1000 zeny to enter."; - mes "Please come back when you'll"; - mes "have them!"; - close2; - warp "arena_room",100,75; - } - end; -} - -arena_room,63,53,0 script LevelCheck#70 139,5,5,{ - -OnTouch: - if(BaseLevel < 70 || BaseLevel > 89) - { - mes "[Helper Vicious]"; - mes "I'm sorry but that place is"; - mes "only available to people from"; - mes "level ^FF000070^000000 to ^FF000089^000000. I'm afraid you"; - mes "have to leave immediately."; - mes "Please proceed to your proper"; - mes "arenas. Have fun !"; - close2; - warp "arena_room",100,75; - } - else if(Zeny < 1000) - { - mes "[Helper Vicious]"; - mes "Oh! That's too bad!"; - mes "You have the required level"; - mes "to attempt this arena but"; - mes "it costs 1000 zeny to enter."; - mes "Please come back when you'll"; - mes "have them!"; - close2; - warp "arena_room",100,75; - } - end; -} - -arena_room,136,53,0 script LevelCheck#80 139,5,5,{ - -OnTouch: - if(BaseLevel < 80) - { - mes "[Helper Epin]"; - mes "I'm sorry but that place is"; - mes "only available to people from"; - mes "level ^FF000080^000000 to ^FF000099^000000. I'm afraid you"; - mes "have to leave immediately."; - mes "Please proceed to your proper"; - mes "arenas. Have fun !"; - close2; - warp "arena_room",100,75; - } - else if(Zeny < 1000) - { - mes "[Helper Epin]"; - mes "Oh! That's too bad!"; - mes "You have the required level"; - mes "to attempt this arena but"; - mes "it costs 1000 zeny to enter."; - mes "Please come back when you'll"; - mes "have them!"; - close2; - warp "arena_room",100,75; - } - end; - -} |