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Diffstat (limited to 'npc/pre-re/merchants/clothes_dyer.txt')
-rw-r--r-- | npc/pre-re/merchants/clothes_dyer.txt | 144 |
1 files changed, 0 insertions, 144 deletions
diff --git a/npc/pre-re/merchants/clothes_dyer.txt b/npc/pre-re/merchants/clothes_dyer.txt deleted file mode 100644 index 489194428..000000000 --- a/npc/pre-re/merchants/clothes_dyer.txt +++ /dev/null @@ -1,144 +0,0 @@ -//===== rAthena Script ======================================= -//= Clothes Dyer -//===== By: ================================================== -//= Usnul -//===== Current Version: ===================================== -//= 2.5 -//===== Compatible With: ===================================== -//= rAthena 1.0+ -//===== Description: ========================================= -//= Clothes dyer with standard palletes -//===== Additional Comments: ================================= -//= Fully working -//= 2.1 Shortened some labels to make this script loading, -//= Added Black+White Colors desc [Lupus] -//= 2.1a - added adv classes + baby class support [Lupus] -//= 2.2 - Spell checked. [Nexon] -//= 2.3 - Fixed dis $hit! [Poki#3] -//= 2.4 - Disabled cloth dyeing since it's not implemented -// on official servers and cause your client to crash -// [Playtester] -//= 2.5 - Optimized. [Euphy] -//============================================================ - -prt_in,284,168,2 script Dyer Ginedin Rephere 55,{ -function Dyes; - - set .@EnableDyes,1; // Disable (set to 0) if palettes cause errors [see note v2.4] - - set .n$,"[Dyer Ginedin Rephere]"; - mes .n$; - mes "11... 12... Mmm... good. I think I'll be able to finish before tonight's party. Oh! I didn't notice you were here!"; - while(1) { - next; - mes .n$; - mes "How may I assist you?"; - next; - switch(select("- Talk:- Dye Clothing:- Price List:- ^777777Cancel^000000")) { - case 1: - mes .n$; - mes "Life may have gotten a bit better, but when I look at all of the orders I've received... Whew!"; - mes "It seems that the young women of Rune Midgard must be very well off these days."; - next; - mes .n$; - mes "Not that I think that they are indulging in anything luxurious, mind you."; - mes "I don't think there is anything wrong with the pursuit of beauty and being fashionable."; - next; - mes .n$; - mes "For us humans, who have no colorful fur or decorative scales, clothes are one of the few ways we have to display our personality, style, and beauty."; - next; - mes .n$; - mes "Haha... When I think about it, I really feel that my job is worthwhile. I believe that I provide a service that the people desire."; - next; - mes .n$; - mes "Can you feel it too? The energy that is released when rough fabric and leather are brought to life with color?....."; - next; - mes .n$; - mes "Although the process is very tedious and time consuming, the joy and happiness I feel when a dress is finished more than makes up for all of the hard work!!"; - break; - case 2: - mes .n$; - if (!.@EnableDyes) { - mes "Sorry, I'm too busy with other jobs to dye your clothes."; break; } - mes "Oh... you need my work? Well... okay, sounds good."; - next; - mes .n$; - mes "Please choose a color"; - mes "that suits you."; - next; - set .@eac, eaclass(); - switch(roclass(eaclass()&EAJ_UPPERMASK)) { - - // Dyes(<color value>,<dye number>{,...}); - // Colors: [1]Orange, [2]Violet, [3]Red, [4]Black, [5]Green, [6]Blue, [7]White, [8]Yellow - - case Job_Novice: if (Sex) Dyes(4,1,6,2,5,3); else Dyes(6,1,3,2,5,3,4,4); - case Job_Swordman: if (Sex) Dyes(4,1,6,2,5,3); else Dyes(3,1,5,3,4,4); - case Job_Mage: if (Sex) Dyes(3,1,2,2,1,3,7,4); else Dyes(3,1,2,2,7,3,4,4); - case Job_Archer: if (Sex) Dyes(4,1,2,2,5,3); else Dyes(3,1,5,2,7,3,4,4); - case Job_Acolyte: if (Sex) Dyes(6,1,3,2,7,3,4,4); else Dyes(3,1,5,3,4,4); - case Job_Merchant: if (Sex) Dyes(4,1,6,2,5,3); else Dyes(2,1,5,3,4,4); - case Job_Thief: if (Sex) Dyes(5,1,3,2,7,4); else Dyes(3,1,7,3,4,4); - case Job_Knight: case Job_Crusader: if (Sex) Dyes(2,1,3,3,4,4); else Dyes(6,1,7,3,4,4); - case Job_Priest: case Job_Monk: if (Sex) Dyes(6,1,5,2,3,3,7,4); else Dyes(3,1,5,2,7,3,4,4); - case Job_Wizard: case Job_Sage: if (Sex) Dyes(6,1,5,3,4,4); else Dyes(3,1,6,2,7,3,5,4); - case Job_Blacksmith: case Job_Alchemist: if (Sex) Dyes(4,4,5,2,7,3); else Dyes(3,1,5,2,2,3,4,4); - case Job_Hunter: case Job_Bard: case Job_Dancer: if (Sex) Dyes(4,1,6,2,5,3); else Dyes(6,1,5,3,2,4); - case Job_Assassin: case Job_Rogue: if (Sex) Dyes(6,1); else Dyes(4,1,8,2,7,3); - case Job_SuperNovice: if (Sex) Dyes(2,1,6,2,5,3,4,4); else Dyes(6,1,3,2,5,3,4,4); - default: - mes "Wow, I've never seen clothes like that before! I'm sorry, but I don't think I can paint it."; - close; } - case 3: - mes .n$; - mes "Each color costs 10000z and 1 dye:"; - mes " "; - mes " - ^FF4422Red^000000: Scarlet Dyestuffs"; - mes " - ^D5A500Yellow^000000: Lemon Dyestuffs"; - mes " - ^AA00AAViolet^000000: Violet Dyestuffs"; - mes " - ^FF8800Orange^000000: Orange Dyestuffs"; - mes " - ^4422FFBlue^000000: CobaltBlue Dyestuffs"; - mes " - ^009500Green^000000: DarkGreen Dyestuffs"; - mes " - Black: Black Dyestuffs"; - mes " - White: White Dyestuffs"; - break; - case 4: - goto L_End; } } -L_End: - mes .n$; - mes "Make yourself at home. Even though I don't have time for you."; - close; - -function Dyes { - setarray .@DyeName$[0],"the default color","Orange","Violet","Red","Black","Green","Blue","White","Yellow"; - setarray .@DyeItems[0],0,980,981,975,983,979,978,982,976; - set .@menu$,"- Default:"; - for(set .@i,0; 1; set .@i,.@i+2) { - if (!getarg(.@i,0)) break; - set .@menu$, .@menu$+"- "+.@DyeName$[getarg(.@i)]+":"; } - set .@menu$, .@menu$+"- ^777777Cancel^000000"; - set .@s, select(.@menu$)-1; - if (.@s==.@i-2) goto L_End; - mes .n$; - if (!.@s) { - mes "I can change your dye to"; - mes "the default for free."; - mes "Are you sure?"; - next; - if(select("Yes:No")==2) goto L_End; - mes .n$; - setlook 7,0; - mes "Your clothes have been dyed "+.@DyeName$[0]+"."; - close; } - if (!countitem(.@DyeItems[getarg((.@s-1)*2)])) { - mes "For me to dye your clothes, I'll need the appropriate Dyestuffs. Please check my price list for the information."; - close; } - if (Zeny < 10000) { - mes "I'm sorry, but you don't have enough money."; - close; } - delitem .@DyeItems[getarg((.@s-1)*2)],1; - set Zeny, Zeny-10000; - setlook 7, ((.@s)?(getarg((.@s-1)*2+1)):0); - mes "Your clothes have been dyed "+((.@s)?.@DyeName$[getarg((.@s-1)*2)]:.@DyeName$[0])+"."; - close; } -}
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