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-rw-r--r--npc/pre-re/jobs/novice/novice.txt122
1 files changed, 61 insertions, 61 deletions
diff --git a/npc/pre-re/jobs/novice/novice.txt b/npc/pre-re/jobs/novice/novice.txt
index 0a2f86ae3..16efb4a59 100644
--- a/npc/pre-re/jobs/novice/novice.txt
+++ b/npc/pre-re/jobs/novice/novice.txt
@@ -542,7 +542,7 @@ new_1-2,99,105,3 script Interfaces Tutor#nv1 4_M_CRU,{
mes "[Kris]";
mes "Now, why don't you speak to Edwin? He will teach you more regarding the basic use of Skills. Ah, and let me give you a small present: a Tattered Novice Ninja Suit!";
nov_get_item02 = 12;
- getitem 2352,1; //Novice_Plate
+ getitem Novice_Plate,1;
close;
case 2:
mes "[Kris]";
@@ -971,11 +971,11 @@ new_1-2,115,111,3 script Item Tutor#nv 4_F_JOB_BLACKSMITH,{
mes "[Alice]";
mes "Now, would you click the ^4A708Bitem^000000 tab in the Inventory Window? I just gave you a Novice Potion. You can drink it by double-clicking it. Go ahead, try it!";
nov_get_item04 = 10;
- getitem 569,1; //Novice_Potion
+ getitem Novice_Potion,1;
percentheal -50,0;
next;
mes "[Alice]";
- if (countitem(569) < 1) {
+ if (countitem(Novice_Potion) < 1) {
if (BaseLevel < 8) {
mes "Nice~!";
mes "And here's";
@@ -1017,9 +1017,9 @@ new_1-2,115,111,3 script Item Tutor#nv 4_F_JOB_BLACKSMITH,{
mes "I just gave you to";
mes "put them on.";
nov_get_item04 = 12;
- getitem 2510,1; //Novice_Hood
- getitem 2414,1; //Novice_Boots
- getitem 5055,1; //Novice_Egg_Cap
+ getitem Novice_Hood,1;
+ getitem Novice_Boots,1;
+ getitem Novice_Egg_Cap,1;
next;
mes "[Alice]";
if (isequipped(2414)) {
@@ -1091,9 +1091,9 @@ new_1-2,115,111,3 script Item Tutor#nv 4_F_JOB_BLACKSMITH,{
mes "[Alice]";
mes "However, ^ff0000do not use the Fly Wing or Butterfly Wing^000000 in these Training Grounds or you could be stuck here forever. Those items are for when you graduate, okay?";
nov_get_item04 = 15;
- getitem 601,10; //Wing_Of_Fly
- getitem 602,2; //Wing_Of_Butterfly
- getitem 569,50; //Novice_Potion
+ getitem Wing_Of_Fly,10;
+ getitem Wing_Of_Butterfly,2;
+ getitem Novice_Potion,50;
next;
mes "[Alice]";
mes "And lastly...";
@@ -1337,16 +1337,16 @@ new_1-2,118,108,3 script Kafra Employee#nv1 4_F_KAFRA1,{
close2;
if (nov_get_item05 < 11) {
nov_get_item05 = 11;
- getitem 569,100; //Novice_Potion
- getitem 1243,1; //Novice_Knife
- getitem 2414,1; //Novice_Boots
- getitem 2510,1; //Novice_Hood
- getitem 2352,1; //Novice_Plate
- getitem 2112,1; //Novice_Guard
- getitem 601,10; //Wing_Of_Fly
- getitem 602,2; //Wing_Of_Butterfly
- getitem 7059,5; //Cargo_Free_Ticket
- getitem 7060,5; //Warp_Free_Ticket
+ getitem Novice_Potion,100;
+ getitem Novice_Knife,1;
+ getitem Novice_Boots,1;
+ getitem Novice_Hood,1;
+ getitem Novice_Plate,1;
+ getitem Novice_Guard,1;
+ getitem Wing_Of_Fly,10;
+ getitem Wing_Of_Butterfly,2;
+ getitem Cargo_Free_Ticket,5;
+ getitem Warp_Free_Ticket,5;
}
nov_1st_cos = 0;
nov_2nd_cos = 0;
@@ -1408,8 +1408,8 @@ new_1-2,118,108,3 script Kafra Employee#nv1 4_F_KAFRA1,{
close2;
if (nov_get_item05 < 11) {
nov_get_item05 = 11;
- getitem 7059,5; //Cargo_Free_Ticket
- getitem 7060,5; //Warp_Free_Ticket
+ getitem Cargo_Free_Ticket,5;
+ getitem Warp_Free_Ticket,5;
}
nov_1st_cos = 0;
nov_2nd_cos = 0;
@@ -2522,12 +2522,12 @@ new_1-2,38,182,3 script Entrance Guard#nv 4_F_03,{
else {
nov_2nd_cos = 29;
}
- getitem 602,1; //Wing_Of_Butterfly
- getitem 601,9; //Wing_Of_Fly
- getitem 1243,1; //Novice_Knife
- getitem 2112,1; //Novice_Guard
- getitem 611,2; //Spectacles
- getitem 569,300; //Novice_Potion
+ getitem Wing_Of_Butterfly,1;
+ getitem Wing_Of_Fly,9;
+ getitem Novice_Knife,1;
+ getitem Novice_Guard,1;
+ getitem Spectacles,2;
+ getitem Novice_Potion,300;
close2;
savepoint "new_1-2",23,188;
warp "new_1-3",96,21;
@@ -2592,7 +2592,7 @@ new_1-2,38,182,3 script Entrance Guard#nv 4_F_03,{
getexp 200,0;
}
percentheal 100,0;
- getitem 569,50; //Novice_Potion
+ getitem Novice_Potion,50;
close2;
warp "new_1-3",96,21;
end;
@@ -2747,7 +2747,7 @@ new_5-3,96,174,3 duplicate(NovKeyman) Test Examiner#nv5 4_M_03
new_1-2,28,185,4 shop Potato Merchant 4_F_01,516:15
new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
- if (checkweight(909,400) == 0) {
+ if (checkweight(Jellopy,400) == 0) {
mes "[Hanson]";
mes "All of the items you are carrying must be quite a burden. Where did you get so much things? Please lighten your weight by getting rid of things you don't need.";
close;
@@ -3123,9 +3123,9 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
next;
//---------------------------------------------------------------------------------------------------------------------------------------------------
nov_3_swordman = 40;
- getitem 501,4; //Red_Potion
- getitem 503,2; //Yellow_Potion
- getitem 506,2; //Green_Potion
+ getitem Red_Potion,4;
+ getitem Yellow_Potion,2;
+ getitem Green_Potion,2;
//-------------------------------------------------------------------------------------------------------------------------------------------------
next;
mes "[Hanson]";
@@ -3267,10 +3267,10 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
mes "^0000337 Phracon^000000";
next;
nov_3_swordman = 40;
- getitem 7059,5; //Cargo_Free_Ticket
- getitem 7060,5; //Warp_Free_Ticket
- getitem 1104,1; //Falchion
- getitem 1010,7; //Phracon
+ getitem Cargo_Free_Ticket,5;
+ getitem Warp_Free_Ticket,5;
+ getitem Falchion,1;
+ getitem Phracon,7;
////getgold 100
mes "[Hanson]";
mes "Please check your inventory to see if you have received all the supplies listed. Let me briefly inform you about the items you've received.";
@@ -3336,11 +3336,11 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
next;
//---------------------------------------------------------------------------------------------------------------------------------------------------
nov_3_swordman = 40;
- getitem 7059,5; //Cargo_Free_Ticket
- getitem 7060,5; //Warp_Free_Ticket
- getitem 1601,1; //Rod
- getitem 1204,1; //Cutter
- getitem 1010,7; //Phracon
+ getitem Cargo_Free_Ticket,5;
+ getitem Warp_Free_Ticket,5;
+ getitem Rod,1;
+ getitem Cutter,1;
+ getitem Phracon,7;
////getgold 100
//---------------------------------------------------------------------------------------------------------------------------------------------------
mes "[Hanson]";
@@ -3409,11 +3409,11 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
next;
//---------------------------------------------------------------------------------------------------------------------------------------------------
nov_3_swordman = 40;
- getitem 7059,4; //Cargo_Free_Ticket
- getitem 7060,4; //Warp_Free_Ticket
- getitem 7061,4; //Cart_Free_Ticket
- getitem 1351,1; //Battle_Axe
- getitem 1010,7; //Phracon
+ getitem Cargo_Free_Ticket,4;
+ getitem Warp_Free_Ticket,4;
+ getitem Cart_Free_Ticket,4;
+ getitem Battle_Axe,1;
+ getitem Phracon,7;
////getgold 100
//---------------------------------------------------------------------------------------------------------------------------------------------------
mes "[Hanson]";
@@ -3486,10 +3486,10 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
next;
//---------------------------------------------------------------------------------------------------------------------------------------------------
nov_3_swordman = 40;
- getitem 7059,5; //Cargo_Free_Ticket
- getitem 7060,5; //Warp_Free_Ticket
- getitem 1207,1; //Main_Gauche
- getitem 1010,7; //Phracon
+ getitem Cargo_Free_Ticket,5;
+ getitem Warp_Free_Ticket,5;
+ getitem Main_Gauche,1;
+ getitem Phracon,7;
////getgold 100
//---------------------------------------------------------------------------------------------------------------------------------------------------
mes "[Hanson]";
@@ -3547,10 +3547,10 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
next;
//---------------------------------------------------------------------------------------------------------------------------------------------------
nov_3_swordman = 40;
- getitem 7059,5; //Cargo_Free_Ticket
- getitem 7060,5; //Warp_Free_Ticket
- getitem 1704,1; //Composite_Bow
- getitem 1010,7; //Phracon
+ getitem Cargo_Free_Ticket,5;
+ getitem Warp_Free_Ticket,5;
+ getitem Composite_Bow,1;
+ getitem Phracon,7;
////getgold 100
//---------------------------------------------------------------------------------------------------------------------------------------------------
mes "[Hanson]";
@@ -3619,10 +3619,10 @@ new_1-4,100,29,1 script Hanson#nv 1_ETC_01,{
next;
//---------------------------------------------------------------------------------------------------------------------------------------------------
nov_3_swordman = 40;
- getitem 7059,5; //Cargo_Free_Ticket
- getitem 7060,5; //Warp_Free_Ticket
- getitem 1504,1; //Mace
- getitem 1010,7; //Phracon
+ getitem Cargo_Free_Ticket,5;
+ getitem Warp_Free_Ticket,5;
+ getitem Mace,1;
+ getitem Phracon,7;
////getgold 100
//---------------------------------------------------------------------------------------------------------------------------------------------------
mes "[Hanson]";
@@ -3859,9 +3859,9 @@ S_UserJobchoice:
next;
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------
nov_3_swordman = 40;
- getitem 7059,5; //Cargo_Free_Ticket
- getitem 7060,5; //Warp_Free_Ticket
- getitem 2305,1; //Adventure_Suit
+ getitem Cargo_Free_Ticket,5;
+ getitem Warp_Free_Ticket,5;
+ getitem Adventure_Suit,1;
////getgold 100
//------------------------------------------------------------------------------------------------------------------------------------------------------------------------
mes "[Hanson]";